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Returning 29 results for 'before born defusing changing respond'.
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Species
Eberron: Rising from the Last War
The Mark of Sentinel warns and protects. It heightens senses and reflexes, allowing an heir to respond to threats with uncanny speed. It can shield its bearer from harm. Whether on the battlefield or
born in Karrnath, and war flows in its veins. For centuries, the Blademarks Guild of House Deneith has governed the mercenary trade. While warriors with the Mark of Sentinel are among its most elite
Species
Sword Coast Adventurer's Guide
three broad categories. Tieflings born into another culture typically have names reflective of that culture. Some have names derived from the Infernal language, passed down through generations, that
personality to any great degree. Years of dealing with mistrust does leave its mark on most tieflings, and they respond to it in different ways. Some choose to live up to the wicked stereotype, but others
Monsters
Quests from the Infinite Staircase
ancient djinni born from the planar winds that blow through the myriad doors of the Infinite Staircase. He’s a timeless force of untold power, a genie made noble by the planes themselves. A cloud
circumstance, Nafas relies on adventurers—whom he considers the living manifestations of a wish granted—to respond to these calls.
To friendly adventurers and weary travelers along the
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
dangerous and ever-changing urban environment. Most Simic researchers are humans, vedalken, elves, and merfolk, or at least they were born that way. During their careers, they might give themselves such a
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Things, complete with magical effects created by the constellations as well as a zodiac that might influence the destiny of those born under its signs.
The latter part of the chapter, intended for the
around the night sky in time with the changing seasons. Many people use the alignment of zodiac constellations to explain personality traits, mysterious phenomena, or other patterns. This section
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Nafas Kevin Glint The mighty djinni Nafas prepares to dispatch a threat within his sanctum Nafas is the breath of the multiverse, an ancient djinni born from the planar winds that blow through the
manifestations of a wish granted—to respond to these calls. To friendly adventurers and weary travelers along the staircase, Nafas is a benevolent host, welcoming his guests with feasts, musical
Compendium
- Sources->Dungeons & Dragons->Monster Manual
of Limbo
Unpredictable slaadi devour and multiply across the Ever-Changing Chaos of Limbo. These toad-like, extraplanar beings embody the endless potentiality of their home plane of existence
multiverse.
Slaad Control Gems
A slaad born from the Spawning Stone has a magical control gem embedded in its head. If a creature claims the gem, the slaad has the Charmed condition and obeys the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
respond by putting things back to the way they were before. For example, if a character takes the Disengage action to move away from a group of monsters, don’t respond by having those same monsters
changing a battle’s terrain to introduce a new element and give combatants reasons to move around. Perhaps a powerful attack or an explosive spell topples a column, shatters a wall, or breaks up the
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
the cosmos,
The teeming worlds, full of wonders.
“Six sons, goddess-born, you sanctioned as rulers
To govern the mortal multitudes.
Boorish and bumbling, they bungled the task!
Surely I am
storms of chaos
And claimed a mote of matter,
Shapeless, unformed, and ever-changing.
The All-Father mocked her and easily shaped it,
Making a fertile field.
But soon he scowled, not
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
boulevards of Pont-a-Museau. As wealth trickled into the merchants’ coffers, those of low birth began to taste the benefits of nobility. Renier saw how the city was changing and tried to convince her
, wiping out the nation’s royal dynasty and leaving power vacuums filled and then quickly emptied by ailing nobles. Only the Reniers proved immune, and eventually Jacqueline stood as the highest-born noble
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Cavalier The archetypal Cavalier excels at mounted combat. Usually born among the nobility and raised at court, a Cavalier is equally at home leading a cavalry charge or exchanging repartee at a
these fighters leave their lives of comfort to embark on glorious adventure. Cavalier Features Fighter Level Feature 3rd Bonus Proficiency, Born to the Saddle, Unwavering Mark 7th Warding Maneuver
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
“Random Encounters” (earlier in this chapter) for guidelines on how the giant ice toads respond to intruders. The characters’ best chance to avoid a fight in this area—and to keep the toads from
ever-changing Sea of Moving Ice, the weather north of the Spine of the World, and the culture of the elusive Ice Hunters. Marfulb feels great satisfaction in her life’s work, but she knows too little
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
The shape-changing demons known as yochlols are the personal servants of Lolth. They seem to be numberless in the Demonweb Pits, but where they arise from is unknown. Are they spawned from drow souls
that became trapped in Lolth’s web? Or do they spring directly from the queen herself? Regardless of their origin, yochlols respond to the will of Lolth alone. No other demon or demon lord can command
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
“Random Encounters” (above) for guidelines on how the giant ice toads respond to intruders. The characters’ best chance to avoid a fight in this area — and to keep the toads from alerting the ice
data about Arauthator — his treasures, mating habits, and epic battles with frost giants and other monsters — the information amassed by the ice toads includes exhaustive details on the ever-changing
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Slaadi In the Ever-Changing Chaos of Limbo, bits of forest and meadow, ruined castles, and isolated islands drift through a tumult of fire, water, earth, and wind. The foremost inhabitants of this
possesses its gem. If a slaad’s gem is destroyed, the slaad can no longer be controlled in this way.
A slaad born from something other than the Spawning Stone has no gem in its brain, but it gains one if it
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
existence. Initiates are born into a new life, remaining in the world of mortal affairs but feeling elevated to a higher sphere. The initiate is promised a place in the god’s realm after death, but also
vestiges.
Demigods are born from the union of a deity and a mortal being. They have some divine attributes, but their mortal parentage makes them the weakest quasi-deities.
Titans are the divine
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
of a ship loyal to Xedalli can, with a successful DC 15 Charisma (Persuasion) check, improve the attitude of that crew, changing it from hostile to indifferent, by claiming to be acting on Xedalli’s
solar dragons (see Boo’s Astral Menagerie), born in the fiery heart of Xaryxis, fly around the beam of light that extends between the imperial citadel to the star. After noticing the battle, they join
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
distances. But that’s what fills Sechepol’s wagon. He will make his money on the road, selling his stock to his fellow travelers in the caravan. He is diplomatic and has a gift for defusing arguments
expensive, fragile porcelain in a bouncing, jarring wagon along the Trade Way must be a born optimist. In Samardag’s world, the sky is always blue, the weather is always fine, and the outlook for
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
long distances. But that’s what fills Sechepol’s wagon. He will make his money on the road, selling his stock to his fellow travelers in the caravan. He is diplomatic and has a gift for defusing
of expensive, fragile porcelain in a bouncing, jarring wagon along the Trade Way must be a born optimist. In Samardag’s world, the sky is always blue, the weather is always fine, and the outlook for
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
the sea, they’re not bound to the deep. Following their inherent curiosity, some tritons venture beyond the waves, seeking to explore a whole world of wonders beyond their own. (RYAN PANCOAST) Born of
result, some warlike triton communities respond with periodic strikes against sailors and fishing vessels. Others believe that turnabout is fair play and so venture onto land to hunt for meat, steal
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
. Visitors to Amphail often get a polite admonishment to “mind the high born” or “ware silver saddles” from the locals, but those who ignore such warnings should expect no help if they get into trouble with
Lords’ Alliance, these three houses were the loudest and most influential voices, and now control the rulership of the town, with the controlling family changing each Shieldmeet. The current Lord
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
) check. If released, the giant lizards attack any creature they don’t recognize. As an action, a character can calm a lizard with a successful DC 10 Wisdom (Animal Handling) check, changing its attitude
Constitution saving throw, taking 7 (2d6) fire damage on a failed save or half as much damage on a successful one. Parleying with the Kagu-Svirfneblin. If the characters respond peacefully, one of the
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
(see appendix B) and the slaad tadpole hasn’t been born or destroyed yet, it bursts from the character’s chest when the character enters this cavern. H33. Watcher in the Walls This fifteen-foot-high
adventurers, preferring to pick off lone prey, but if attacked, they respond in kind. Offering food and drink to the nothics loosens their tongues, but these ones speak and understand only Loross (see
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
they will respond with quick violence. LOST TRIBES OF THE UTHGARDT
Some Uthgardt tribes are seen by others as lost to the world. They are considered anathema, and even speaking of them outside certain
followed and revered Uthgar. Thus were born the tribes of the Uthgardt, each taking the name of their totem spirit. The sites of Uthgar’s victories are marked even today with the great ancestor-mounds of
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
and unimaginable joy. THE BLESSED OF CORELLON
Ever changing, mirthful, and beautiful, the primal elves could assume whatever sex they liked. When they bowed to Lolth’s influence and chose to fix
their physical forms, elves lost the ability to transform in this way. Yet occasionally elves are born who are so androgynous that they are proclaimed to be among the blessed of Corellon — living symbols
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
raid on the surface, the matron of a rival house being struck down by an inexplicable illness, or an heiress to the house being born under propitious omens. DROW TRANCE: ENTERING THE VOID
Drow enter
their kind, who come to the surface and fall in love with the stars — these are the ones who might be pleased to hear Eilistraee’s call. If they respond to it by going to the surface and staying there
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
helps the mortals of the Material Plane. The celestials of Irian are also those most likely to respond to planar ally and similar spells. Irian Manifest Zone Features d4 Feature 1 The waters of a
. Animals born here are paragons of their species, infused with primal power that put even the finest specimens of House Vadalis to shame. Lamannia Manifest Zone Features d4 Feature 1 Spells that
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Supernatural Regions Not all lands thrive as nature intended. Magical forces, strange interlopers, or tragic events can alter an area’s destiny, fundamentally changing the land. While the flora
made to disguise themselves. 07–12 The hallucinatory terrain spell (save DC 15) affects the natural terrain of the region, changing it into a different kind of terrain (DM’s choice). 13–18 One random
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
-aged woman with a wry sense of humor named Arleosa Starhenge (NG female Chondathan human commoner). Born in a wild magic zone, Arleosa has the innate magical ability to cast the alter self spell three
. The three Waterdhavian families with the most influence in Amphail are Houses Amcathra, Ilzimmer, and Roaringhorn. These houses rule the town, with the controlling family changing each Shieldmeet






