Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 19 results for 'before born diffusing continued rough'.
Other Suggestions:
before body diffusing continues round
before body diffusing contained round
before both diffusing continues round
before boon diffusing continue rogue
before born diffusing confined rogue
Monsters
Dragonlance: Shadow of the Dragon Queen
slaad tadpole. In the 24-hour period before the tadpole is born, the host feels unwell; its speed is halved; and it has disadvantage on attack rolls, ability checks, and saving throws. At birth, the
, making them formidable assassins as well. Their small wings don’t allow kapaks to fly, but they do help the draconians turn a fall into a rough glide. When they die, kapaks dissolve into acid
Monsters
Dragonlance: Shadow of the Dragon Queen
weapons with their paralytic saliva, making them formidable assassins as well. Their small wings don’t allow kapaks to fly, but they do help the draconians turn a fall into a rough glide. When they
die, kapaks dissolve into acid that can splash onto nearby creatures.
Draconians
Draconians are bipedal monsters born from metallic dragon eggs that have been corrupted by a combination of warped
Monsters
Fizban's Treasury of Dragons
paralytic venom of their saliva to coat their weapons, making them formidable assassins as well. Their wings allow them to turn a fall into a rough glide. When draconian infiltrators die, their bodies
dissolve into pools of acid.
On the world of Krynn, draconian infiltrators formed from copper dragon eggs are called kapak draconians.
Draconians
Draconians are bipedal monsters born from dragon eggs
Backgrounds
Ghosts of Saltmarsh
You have spent your life aboard fishing vessels or combing the shallows for the bounty of the ocean. Perhaps you were born into a family of fisher folk, working with your kin to feed your village
’s discretion, a number of those listeners become friendly toward you; this is not a magical effect, and continued amicability on their part depends on your actions. You can roll on the following
Compendium
- Sources->Dungeons & Dragons->Heroes’ Feast: Saving the Children’s Menu
Homestead” sidebar). Arthur Holrow was one of twelve children, born to parents of hardy country stock. Naturally quite shy, Arthur kept to himself. While his siblings were drawn to lofty pursuits and
. Arthur continued his thriving business and lived a quiet, contented life alone at Holrow Homestead. SECRET OF HOLROW HOMESTEAD
The animals and plants that grow on and around the hill at Holrow
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
. But the messengers failed—the kingpriest and his followers dismissed the warnings as the work of evil and continued on their path. As the hour of the kingpriest’s ritual to attain godhood arrived
, here are my notes, compiling a rough introduction to the histories recorded here at the Great Library of Palanthas.
Nikkas of Palanthas, Assistant to the Librarian
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Fisher You have spent your life aboard fishing vessels or combing the shallows for the bounty of the ocean. Perhaps you were born into a family of fisher folk, working with your kin to feed your
friendly toward you; this is not a magical effect, and continued amicability on their part depends on your actions. You can roll on the following table to help determine the theme of your tale or
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
painted frescoes line the walls deeper in the cave.
The wizards who escaped Zikzokrishka’s wrath used this cave as a scriptorium and hall of records. They recorded what they knew and continued their
the mural, three wizards wearing curious hats flee toward a distant series of caves. An inscription below the painting is accompanied by a rough map.
The inscription reads: “Here the dragon returns
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
H12. Twelve shadows haunt this 30-foot-high cave. They swarm over members of the party but recoil from any character who presents a holy symbol of Mystryl. The shadows were born from those who
. Because of the acoustics in the cave, the characters must be within 5 feet of the east tunnel to discern that the barking and yipping is coming from that direction. The east tunnel has a rough-hewn
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
, leafless tree. Its gnarled branches reach toward the clouds like twisted fingers, and its rough bark is pockmarked with large knots and beetle holes.
This house belonged to Mayor Lei Duvezin and her
family. When the villagers continued to disappear, and the others fled, Mayor Duvezin sent her wife, Tifra, and their two small children to Maerin to wait until it was safe. Tifra fell ill not long
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Kraken Beneath the waves, the kraken sleeps for untold ages, awaiting some fell sign or calling. Land-born mortals who sail the open sea forget the reasons their ancestors dreaded the ocean, even as
with its worshipers can becalm rough seas and bring a bounteous harvest of fish to the faithful. However, the devious mind of a kraken is ancient beyond reckoning, and is ultimately bent to the
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
within 12 miles of the dragon’s lair is not considered difficult, as undergrowth moves out of a traveler’s way, slopes are not as steep as they first appeared, and rough ground levels out under a
that are born within 6 miles of the lair have a high likelihood of being half-dragons. Draconic Tint. Creatures that live within 6 miles of the lair develop coloration similar to the dragon’s
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Revenge. As the drow continued to perform the rituals, the process usually transformed the subject into the spindly, stunted creature they expected. Occasionally, though, the elf changed into a monstrosity
an independent chitine colony and want to infiltrate it. If the creation process yields a choldrith, though, the drow destroy the creature immediately. Lolth’s Chosen. Choldriths are born with a
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
possibility of establishing trade relations with the giants or bribing them, if necessary, to ensure their own continued wealth and prosperity. At the same time, the Zhentarim profits by selling the services of
Purple Rocks otherwise eke out quiet lives, unaware of the kraken’s vast spy network on the mainland. The Kraken Society’s widespread organization wasn’t born at the Purple Rocks, but in the cities of
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Draconians Draconians are bipedal monsters born from metallic dragon eggs that have been corrupted by a combination of warped alchemy and the Dragon Queen’s foul magic. The Dragon Armies closely
Bozak draconians are born from bronze dragon eggs and wield magic to aid their allies in battle. Their wings aren’t strong enough for full flight, but bozaks can use them to glide during a fall. When
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
holds Solt, who was born Returned. Crypt D holds Gathus Gadus, who could whisper anyone and anything to sleep. Crypt E is empty. The name on the sarcophagus is violently scratched out, and the engraved
-eyed shock. The mask functions as slippers of spider climbing. 8. Cave and Tunnel On the crumbling eastern wall of the tomb is a rough-edged hole that leads to an uneven cavity in the earth. Two
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
way. A rough platform carved into one wall serves as a bed.
This cell is unoccupied. 50b. Sea Lion Cell Angry snarls arise from this cell. Inside, an angered sea lion roars and thrashes in the
blocks the door. Continued pressure and a successful DC 13 Strength (Athletics) check eventually opens the door sufficiently for a character or Borgas to squeeze inside. Dead Eel. The cell is only 20
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
via the walkway (area M1), describe the entrance as follows: The walkway leads to a rough-hewn staircase that climbs to an alcove. At the back of the alcove stands an oak door set with an iron
-year-old human (Medium, Chaotic Neutral Noble) born into a privileged and politically powerful family. He is also the nephew of the Naiad’s late captain, Jeressa Lameer. He recognized Ronnom Daamos at
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
-aged woman with a wry sense of humor named Arleosa Starhenge (NG female Chondathan human commoner). Born in a wild magic zone, Arleosa has the innate magical ability to cast the alter self spell three
underneath it; it has AC 17, 100 hit points, a damage threshold of 10, and immunity to poison and psychic damage. Beneath the altar is a rough-hewn niche containing the skeletal remains of a half






