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Returning 14 results for 'before boss diffusing clothing reborn'.
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before best diffusing clothing reborn
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
rare magic item of your choice. 8: Shrine to the Fallen This room has a small shrine with a headstone memorializing Boss Pyrite and other guild members who died when the Moonstalkers’ old guildhall was
raided. An inscription on the headstone promises revenge in the names of both Delour and Augustus. 9: Boss Delour’s Quarters A magic hearth flickers with white, heatless flame on the south wall of this
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
are held in the cell to the south, while a human boy is confined to the north. All are dressed in plain gray tunics and have iron collars fitted around their necks.
A heap of discarded clothing is
clothing belongs to the various captives who have been housed here over the last two months—at least a dozen people to judge by the size of the pile. Cell Doors. The cell doors feature simple locks
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
the Feathergale Knights. These “knights” affect a dashing image and are given to drinking, singing, wearing fashionable clothing, and general revelry. The club is a cover for the Cult of the Howling
actually an old stone temple built in a rocky vale at the southern edge of the Sumber Hills. It was recently reborn as the Sacred Stone Monastery, home to reclusive monks dedicated to a mysterious “Way
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
footlockers (where the cultists keep their cold weather clothing). A copper brazier full of hot coals is situated in the middle of the room. Protruding from the brazier’s base is a bellows that can be
, in effect empowering Thoob to boss around others in Kadroth’s name. Kadroth C9. Speaker’s Office Kadroth is a paunchy, lawful evil tiefling cult fanatic who has darkvision out to a range of 60 feet
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
or other lizardfolk accompany the strangers or if the characters have any overtly cultish gear or clothing. This doesn’t mean characters can wander at will through the camp and the castle. Bullywug
the castle and rewards with special treatment. In exchange for their work, Borngray pays the tribe in metal weapons that are brought to the castle along with the loot. Meanwhile, the bullywugs boss and
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
. Otherwise, the arrogant cadets are more than willing to use force to teach the upstart characters who’s boss. Give inspiration to any character who overcomes the situation without resorting to violence. Veena
smart-looking leather apron with a score of tools of various purpose tucked into tiny leather loops. The only other article of clothing he wears is a black felt bowler cap. The color of his eyes
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
accompany the strangers or if the characters have any overtly cultish gear or clothing. This doesn’t mean characters can wander at will through the camp and the castle. Bullywug guards still challenge them
special treatment. In exchange for their work, Borngray “pays” the tribe in metal weapons that are brought to the castle along with the loot. Meanwhile, the bullywugs boss and bully the lizardfolk
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
allowed them to be reborn. While the Sundering saw the other gods of the Forgotten Realms withdraw their direct influence from the world, the Dead Three remained behind in mortal form as quasi-divine
conceal his identity, revealing it only when the time has come to display his true power. He is always well-dressed, donning the fine clothing of a noble or wearing the armor and gear of a successful
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
satchel hidden in the cistern contains a potion of healing, a potion of invisibility, 50 gp, and a clean set of ordinary travel clothing. This is Glasstaff’s emergency kit. R2: Barrack Most of the
bones and scraps of clothing, but see “Treasure” below. Development. Fighting in this room alerts the Redbrands in area R5 that trouble is on the way. Treasure. A jeweled gold bracelet worth 140 gp
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
seen his boss Ilmeth Waelvur disappear into a hidden tunnel in the back of the work yard. He’s also seen other people sneak in after dark and follow Ilmeth to wherever they go, although everyone else
. Helvur Tarnlar, Clothier Tarnlar’s is the only place to buy quality clothing for a hundred miles around. The square two-story building stands at the intersection of the Long Road and the Cairn Road
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
chase a nimble cranium rat squeaker (see Morte’s Planar Parade). “Get ’em!” they cry as the rat darts toward the characters. 6 A droopy-eyed corpse collector (dwarf commoner) in tattered clothing dumps
webbing. The building belongs to the Spite Spinners, a gang of arachnid bandits and their boss, a darkweaver (see Morte’s Planar Parade). Hive Ward Factions The following factions are headquartered
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
offer 10 gp or more to each of them, they walk away and leave their boss to his fate. Rasqel, who is indebted to bad people, fights to the death. If the situation looks grim for the adventurers
well maintained. After a few hours’ travel east, the adventurers come upon the following scene. Sitting cross-legged in the middle of the road is an odd-looking figure wearing not a stitch of clothing
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
eight-hour shifts, with one corporal (gauntlet) and eighteen privates (fists) on duty during each shift. Unknown to her boss, Liara is in league with pirates based out of Jahaka Anchorage and earns a tidy
include mundane items such as paper and ink, locks, clothing, boots, rope, lanterns, lamp oil, and candles. Treasure. The second room contains four potions of healing, four spell scrolls (two each of
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
counsel Zybilna on matters concerning demons and the Abyss Snitcher, a goblin boss (neutral) with dragonfly wings that grant a flying speed of 40 feet and the ability to hover, who brings news from other
lined with wooden cubicles, each containing a small bench and a hook for hanging clothes. Underfoot, a mosaic floor depicts images of demons.
Any creature that hangs an article of its clothing on






