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Returning 24 results for 'before boss divinity crime reborn'.
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Monsters
Forgotten Realms: Adventures in Faerûn
.
Cultists
The adventurers Bane, Bhaal, and Myrkul seized divinity but were slain for their hubris. All three have been reborn and are now known as the Dead Three. Each of the Dead Three has inspired
Monsters
Forgotten Realms: Adventures in Faerûn
adventurers Bane, Bhaal, and Myrkul seized divinity but were slain for their hubris. All three have been reborn and are now known as the Dead Three. Each of the Dead Three has inspired wicked cults that
Monsters
Forgotten Realms: Adventures in Faerûn
their hands as a sign of devotion.
Cultists
The adventurers Bane, Bhaal, and Myrkul seized divinity but were slain for their hubris. All three have been reborn and are now known as the Dead Three
Monsters
The Book of Many Things
few words. He shares leadership of the guild with Boss Delour and has a knack for planning heists. Guild members consider him a brutal but fair leader. Some perceptive guild members—like Kathra
way he’d never experienced before. When the three of them created the Moonstalkers guild, Augustus relished his new life of crime. But over time, his passion has faded. The riches they gathered
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Humanoid Aberrant Cultist
Archmage
Archpriest
Assassin
Bandit
Bandit Captain
Bandit Crime Lord
Bandit Deceiver
Berserker
Berserker Commander
Commoner
Cultist
Cultist Fanatic
Legend
Performer Maestro
Pirate
Pirate Admiral
Pirate Captain
Priest
Priest Acolyte
Questing Knight
Scout
Scout Captain
Spy
Spy Master
Tough
Tough Boss
Vampire Familiar
Warrior Commander
Warrior Infantry
Warrior Veteran
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Crime Syndicate Contacts Everyone has a well-defined place in the Boromar Clan hierarchy. You report to a contact who oversees your work, giving you assignments, and collecting the syndicate’s cut
this contact. Syndicate Contact d8 Contact 1 A surrogate parent who views you as challenging but beloved children 2 A no-nonsense boss who treats the syndicate’s work as just another business 3 A
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
crime boss, or you might be an entrepreneur selling dreamlily to the nobles. A charlatan could be a brilliant drama student or an undercover spy trying to root out enemy agents in the faculty. If you’re
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
always involves the perpetration of a serious crime. Possibilities include murdering a guild member who has failed Xanathar in some fashion, kidnapping a Waterdavian citizen, collecting a ransom
, robbing a hire-coach, or looting a warehouse. Among low-ranking guild members, rampant speculation goes on about the true nature of Xanathar. Few have any inkling that their boss is a beholder, and fewer
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Being Your Own Patron For certain kinds of organizations, you can either join an existing group or found your own. For some players, the idea of running a crime syndicate, inquisitive agency
work. The information in this section applies whether you join an organization or found your own. When you’re the boss, some of the benefits of belonging to an organization become expenses you have
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
monstrous crime lord). Make sure the boss survives! 5 The boss wants a treasure that’s being held in an underground refuge the giant can’t enter. Plan and execute the perfect heist. 6 Another group of
. Giant Patrons Giant Role Group Patron Type Boss Criminal Syndicate Financier Aristocrat Seer Ancient Being Sovereign Sovereign Tutor Academy Warleader Military Force Boss A giant boss wields
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
patrons in this section in terms of three broad categories of autonomy: With a highly directive patron, you are an employee of an organization, and the organization often tells you what to do. Crime
, and universities are typically highly autonomous. In a player-directed organization, you don’t have a patron because your adventuring party is in charge. You’re the boss; you tell others what to do
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Story Overview Niho Koi, an imposing oni and Daask sub-boss in Sharn, ordered a half-ogre lieutenant named Garra to assemble a team and search the ruins of Old Sharn for arcane relics at the behest
Boromar Clan crime syndicate, whose members are enemies of Daask. Not wanting to put the Sharn Watch or herself between two criminal organizations at war, Germaine called in a few old contacts to meet with Coal and find out what’s going on.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Villain
1 A charismatic crime boss (bandit captain) unites local gangs in a bid to seize control of the polis.
2 A Returned palamnite (see chapter 6) wreaks havoc across the countryside in
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
An opponent swears to take revenge on you.* 2 A crime boss approaches you and offers to pay you to intentionally lose a few matches.* 3 You defeat a popular local champion, drawing the crowd’s ire. 4
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
wants its money back. 5 A local crime boss insists you start frequenting the boss’s gambling parlor and no others. 6 A high-stakes gambler comes to town and insists that you take part in a game. *Might involve a rival
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Important Members Here are some of the Moonstalkers’ most powerful and respected members. Boss Augustus Augustus is a hulking human werewolf of few words. He shares leadership of the guild with Boss
Moonstalkers guild, Augustus relished his new life of crime. But over time, his passion has faded. The riches they gathered mean nothing to him now. The violence grates on him, and he no longer empathizes with
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
these companions, who can become disillusioned when the dragon’s true nature is revealed. Crime Boss A dragon takes charge of a criminal enterprise, accumulating wealth through illegal activities that
gangs, not knowing one of the gangs is led by a dragon. (Crime boss)
6 While the characters fight a crime family in a major city, they discover their patron is a dragon hoping to take over the
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
position of superiority over them. Its paranoia is kept under control most of the time, and it turns its strange mind to the pursuit of organized crime in Undermountain and Waterdeep. The Xanathar
; they just know the boss is powerful, dangerous, and doesn’t tolerate mistakes. Although previous Xanathars carefully guarded the facts of their true nature and allowed only a handful of their
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Boss 5 Cambion, Flesh Golem, Gladiator, Half-Dragon 6 Mage, Performer Maestro, Pirate Captain 7 Bandit Deceiver 8 Aberrant Cultist, Assassin, Berserker Commander, Death Cultist, Elemental Cultist
, Fiend Cultist 10 Cultist Hierophant, Noble Prodigy, Performer Legend, Spy Master, Stone Golem, Warrior Commander 11 Bandit Crime Lord, Death Knight Aspirant 12 Archmage, Archpriest, Pirate Admiral
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Criminal Syndicate Crime—what’s the point? Why steal from someone when you can simply outwit them or turn them into a toad?
Tasha
A network of criminals employs your group. You could be full
for that reason. 4 Bon Vivant. The boss of a local den of vice—whether gambling, narcotics, or other pleasures—aids you when they’re not distracted by their own debauchery. 5 Traitor. You know your
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
their divinity, they warred among themselves. Magic became unpredictable, and the prayers of the faithful went unanswered. Some of the gods-turned-mortal were slain, while a handful of mortals ascended to
first indication of new turmoil came in 1482 DR, when Bhaal, the long-dead god of murder, was reborn in Baldur’s Gate amid chaos and bloodshed, leaving two of the city’s dukes and many of its citizens
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
. You can choose the type of leader or determine one randomly using the Leader Types table. Leader Types d6 Leader Type 1 Political 2 Religious 3 Military 4 Crime/underworld 5 Art/culture 6
1 A criminal enterprise 2 Monsters or a unique monster 3 A planar threat 4 A past adversary reawakened, reborn, or resurgent 5 A splinter faction 6 A savage tribe 7 A secret society 8 A traitorous
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
possible, but those willing to risk the Hive can partake in its seedy establishments and hidden gems. Crime is commonplace in the Hive. Grifters, cutpurses, and miscreants band together in the
. Harmonium patrols are less frequent here, and peacekeepers have been known to avert their gaze from disreputable establishments. Though crime runs rampant, so do creativity and trade, and opportunities
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
the dragon cult deemed profane—he permanently transformed himself from an elf into a troll. For this crime, the cult entombed him alive, though the honor of his station remained. The dragonpriest
Channel Divinity: Turn Undead feature, which he can use once after each short or long rest. If he is released, he helpfully answers questions. He knows the following information: Why are you here






