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Returning 35 results for 'before both daring changed run'.
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Monsters
Mordenkainen Presents: Monsters of the Multiverse
attack that hits it. The thief must be able to see the attacker.Master thieves are known for perpetrating daring heists. They tend to develop a romanticized reputation. A master thief might &ldquo
;retire” from hands-on work to run a thieves’ guild, spearhead some covert enterprise, or enjoy a quiet life of luxury.
When a master thief completes a challenging heist, they often leave
Classes
Xanathar's Guide to Everything
Bards of the College of Swords are called blades, and they entertain through daring feats of weapon prowess. Blades perform stunts such as sword swallowing, knife throwing and juggling, and mock
have often run into trouble that makes maintaining their secret activities impossible. A blade caught stealing or engaging in vigilante justice is too great a liability for most troupes. With their
Classes
Xanathar's Guide to Everything
Bards of the College of Swords are called blades, and they entertain through daring feats of weapon prowess. Blades perform stunts such as sword swallowing, knife throwing and juggling, and mock
have often run into trouble that makes maintaining their secret activities impossible. A blade caught stealing or engaging in vigilante justice is too great a liability for most troupes. With their
Backgrounds
Ghosts of Saltmarsh
organization, or might run a small smuggling vessel of their own. Smugglers live the lies they have told, and they have a natural ability to recall all the falsehoods and half-truths they have ever spouted
value on friendship. (Any)
6
Daring. I am most happy when risking everything. (Any)
D6
BOND
1
My vessel was stolen from me, and I burn with the desire to
Monsters
The Wild Beyond the Witchlight
a spectacular domain for herself. Gradually, Iggwilv transformed into a Fey creature, though she outwardly appears human. Her disposition changed over time as well, as she became less interested in
emotions to run rampant and is more likely to find herself in the grip of happiness, anger, or melancholy. This is the price she pays to exert control over the Feywild and impose her will on the domain
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Battle Begins This section has no set timeline or specific goals beyond involving characters in Kalaman’s desperate defense. Roll on or choose the encounters you want to run from the Defending the
the Wall d4 Encounter 1 Ballista Breakers 2 Daring Riders 3 Death Dragon Attack 4 Draconian Assassins Ballista Breakers A flight of dozens of sivak draconians soars from the flying citadel toward
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
changed and even deadlier than before. The planetar slaughtered a number of Valtagar’s followers until the prince stood before the planetar alone, empty-handed and daring the fallen angel to kill him
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
run a new campaign for the same group of players in the same setting, using their previous characters’ actions as the basis for legends is one way to invest your players in the new campaign. Let the
new characters experience how the world has changed because of the actions or accomplishments of the previous campaign’s characters. In the end, though, the new campaign is a new story with new protagonists. They shouldn’t have to share the spotlight with the heroes of days gone by.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
unfinished goals a chance to finish them before the very end. Once the campaign has ended, a new one can begin. If you intend to run a new campaign for the same group of players, using their previous
characters’ actions as the basis of legends gives them immediate investment in the new setting. Let the new characters experience how the world has changed because of their old characters. In the end
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Franchise Downtime Even though “The Orrery of the Wanderer” is at an end, the characters should run downtime activities, both as a celebration of their victory (or to lessen the sting of a partial
as heroes, cement recent alliances, wrap up open plot hooks, or deal with debts or obligations incurred while saving the world. Friends and Enemies The characters’ heroics might have changed the
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
called the Sword Coast. This region is a place of adventure, where daring souls delve into ancient strongholds and explore the ruins of long-lost kingdoms. Amid a lawless wilderness of jagged, snow
Hotenow. NUMBER OF PLAYERS
You can run Dragons of Stormwreck Isle for one to five players. If you have four or five friends ready to play with you, each person can take one of the characters provided
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Travelers in the Mists Adventures in the Domains of Dread often indulge in a single domain’s distinctly frightful themes. But if you plan to run whole campaigns set in the Land of the Mists, creating
horror stories. While it’s true that most residents of the Domains of Dread never leave their home domains and wisely don’t fixate on what lies beyond the Mists, some daring souls do. Many such
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
. Hostel Staff Several commoners run a hostel on a smaller island bordering the tower. Piyarz told them Shalfey was dead and instructed them to keep the hostel up and running. Sage Pupils and Tower
to be the new elder sage, Shalfey still lives, so the tattoos on Piyarz’s arms haven’t changed. Piyarz covers his arms when he’s around the Griswill Garrison and the hostel staff, worried they’ll
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Master Thief Master thieves are known for perpetrating daring heists. They tend to develop a romanticized reputation. A master thief might “retire” from hands-on work to run a thieves’ guild
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Final Séance This séance occurs whenever you choose to run it, likely after the party has fulfilled any requests made during the second séance. At its end, the house wakes, shifting the party’s
objective from investigation to survival. An investigator starts the final séance as they have previously. The same spirit answers this call, but its demeanor has changed. Their effect on the room is more
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
changed, as you’ll see in chapter 4.
Ready-Made Elements. Sample adventures in chapter 4, a campaign setting in chapter 5, and new maps in appendix B make it easier to run a game right away
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
deposit strangers to Barovia within sight of the fortress, daring the unwary to approach. Ultimately, only the bravest lay siege to the castle or accept the count’s invitations to visit him there. But
. Ultimately, don’t hesitate to employ the setting’s most infamous castle even if you don’t plan to run a lengthy siege. The adventure Curse of Strahd explores Barovia and Castle Ravenloft in detail
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
College of Swords Bards of the College of Swords are called blades, and they entertain through daring feats of weapon prowess. Blades perform stunts such as sword swallowing, knife throwing and
entertainers have often run into trouble that makes maintaining their secret activities impossible. A blade caught stealing or engaging in vigilante justice is too great a liability for most troupes
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
. Suggested Characteristics In general, smugglers value survival, and then profit, above other things. One could be a part of a larger organization, or might run a small smuggling vessel of their own
many lies, I place a high value on friendship. (Any) 6 Daring. I am most happy when risking everything. (Any) Smuggler Bonds d6 Bond 1 My vessel was stolen from me, and I burn with the desire to
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
example to emulate. That changed after she saw how Ilvara treated Jorlan Duskryn, a seasoned drow warrior who was the commander’s lover up until he was badly wounded. Ilvara discarded Jorlan without a
benefits that came with both roles. Jorlan thought that Lolth favored him, or at least that his charms had deflected her malice, until he had the misfortune of a run-in with a black pudding on an
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal
escorted into the dungeon and left to fend for themselves. All of that changed with the arrival of two men, a warrior named Durnan and a ne’er-do-well named Mirt. The duo were the first adventurers to
-filled. Patrons talk in low voices, and anyone attempting to strike up a conversation without making a clear intent to pay can expect a cold reception. Paranoia and suspicion run rampant here, as befits
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
had their glass smashed and their candles stolen, and the smells of salt air and excrement linger as you pass by rows of run-down buildings. On the corner of Zastrow Street and Fillet Lane is a shop
restored the old name and changed his name to Xoblob. “No relation to the eye tyrant hanging in the window!” he says. Trinkets. The gnome sells an assortment of trinkets. As the characters search the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
ghouls, but you can reward the character’s daring maneuver with inspiration. Such a reward tells the players that you want them to embrace swashbuckling action. This approach is great for campaigns that
role in their campaigns. Inspiration normally requires a DM’s judgment to award, which might run against your style if you like a campaign where you let dice determine most outcomes. If that’s your
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
withdrew to nurse their wounds, leaving Goldenfields’ defenders to wonder when the next attack would come. The attack hasn’t changed the mood among the residents, who place great stock in the strength of
appear in appendix D. How the players run their NPCs during the battle is up to them, but encourage the players to review their NPCs’ ideals, bonds, and flaws. All of these NPCs are familiar with
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
fence. When using the syndicate’s fences, you run no risk of a double-cross or other mishap in finding a buyer, but the syndicate takes 20 percent of the sale price as a finder’s fee. Safe Houses. The
talents. Nimbleness and novelty prove vital not just to exploiting untapped prospects but to avoiding the law. You embody rare experience and skill, positioned at the forefront of daring new criminal
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
oil is replenished.
Getaway Gang Raid Will of the Feywild has conceived a daring plan to free the children still being held prisoner in Loomlurch, which he shares with the characters if they decide
mill (area L12) to free the captives there. Once the children are set free, everyone will run back to Little Oak. Will’s plan is sketchy, but he likes to live by the seat of his pants. Regardless of how
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
Appendix: Roleplaying Cards Agdon Longscarf the Harengon
CHAPTER 2: HITHER
This harengon brigand is an insufferable braggart and a daring thief who’s willing to put himself in seemingly
spider silk cloak. He is the polymorphed form of an oni named Mugan, who served Granny Nightshade until a curse changed his alignment from lawful evil to chaotic good. Will’s time in the forests of
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Appendix D: Roleplaying Cards Agdon Longscarf the Harengon
CHAPTER 2: HITHER
This harengon brigand is an insufferable braggart and a daring thief who’s willing to put himself in seemingly
spider silk cloak. He is the polymorphed form of an oni named Mugan, who served Granny Nightshade until a curse changed his alignment from lawful evil to chaotic good. Will’s time in the forests of
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
always looking to hire daring “investigative reporters” willing to investigate rumors of strange happenings or procure proof of corruption by the city’s elite. Even just reading the broadsheet can
a decent living from her business, but all that changed when Baldur’s Gate forged a lucrative trade alliance with the merchant princes of Port Nyanzaru in Chult. Shilvin quickly capitalized on the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
sense of shared activities of plowing fields and moving (or “running”) livestock. But within the city, the holiday is celebrated with a series of races. Foot, horse, and chariot races are run through
. Kythorn 1: Trolltide On this day commemorating Waterdeep’s victory in the Second Trollwar, children run through the city acting like trolls, banging on doors and growling, from highsun till dusk. Home and
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
always looking to hire daring “investigative reporters” willing to investigate rumors of strange happenings or procure proof of corruption by the city’s elite. Even just reading the broadsheet can
living from her business, but all that changed when Baldur’s Gate forged a lucrative trade alliance with the merchant princes of Port Nyanzaru in Chult. Shilvin quickly capitalized on the growing
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
area’s rustic standards. Each room boasts a hearth, warm draperies and tapestries, and running water (provided by rooftop cisterns). Now run by the Irkell family from Waterdeep, the inn has become a
). Key NPCs. The Helm is run by the jovial but grasping Garlen Harlathurl (male Tethyrian human commoner). He is a cynic bitter from failed Waterdhavian mercantile ventures, but he has turned out to be
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
daring adventure undertaken on her behalf. In truth, Danthelon’s “dancing axe” is actually a tame stirge wrapped in the illusion of a double-bladed axe, which Danthelon sets loose each night. The
out of the city, forcing them out the Basilisk Gate in the middle of the night and taxing them for the privilege. Desperate and weary, the refugees finally found succor in a caravansary run by a
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
inset with glowing crystal bands run along the north side of this room. Between the columns stand two still, insect-like constructs. Sporadically, lightning arcs between a column and one of the
radically changed. T7: Communications Three chairs are scattered across this room. Blackened consoles against the west and south walls buzz softly and occasionally emit sparks. Doors lead to the
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
bring in a last meal. Then once they’re in the holes, it’s up to you to decide how they might pull off a daring escape — including searching for the rumored tunnel from the inside. Oppal’s Info If the
their run-in with Moguhl Vloot, Grand Scribe Liethennson can cast remove curse for a donation of 50 gp. If he feels indebted to the characters (see “Alternative Entry” below), he might cast the spell






