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Returning 35 results for 'before both dead cries resolve'.
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Monsters
Forgotten Realms: Adventures in Faerûn
Blood-Soaked Resolve. While Bloodied, the cultist has Advantage on saving throws.Multiattack. The cultist makes three Cursed Blade attacks. It can replace one of these attacks with a use of
adventurers Bane, Bhaal, and Myrkul seized divinity but were slain for their hubris. All three have been reborn and are now known as the Dead Three. Each of the Dead Three has inspired wicked cults that
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
rules and Urban Chase Complications table in chapter 8 of the Dungeon Master’s Guide to resolve the scene. The chase ends when the characters catch up to Coal or after three rounds, when a Daask hit
alley. If the characters rush to help her, they find the warforged unconscious on the ground, but stable, surrounded by the Daask criminals. If the characters resolve the chase by catching up to Coal
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Mogis-worshiping raiders make brutal sacrifices and endlessly quarrel, their war cries echoing through the canyon. The Stratian Front Soldiers from the Akroan army monitor Phoberos and patrol the
Vesios erupted. Numerous undead wander these lands, many not realizing that they’re dead as they wander half-buried ruins. These lands are also the home of the Felhide minotaurs and the bleached dragon oracle known as Timedrinker.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
, and immunity to bludgeoning, piercing, and slashing damage from nonmagical weapons that aren’t made of adamantine. Destroying the arch all but dooms the project, since Zox lacks the resolve to start
dotted with the remains of broken machines.
Corpses. Two ogres clad in iron armor lie dead among the metal detritus, their flesh pierced by dozens of metal crossbow bolts.
The ogres served the hobgoblins until they were shot dead by Zox’s arbalests a few days ago.
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
L4. Dancing Dead The passage that leads to this room from the north can be described as follows: This narrow passage is about ten feet high in most places, with rough, irregular walls. Protruding
, releasing a rockfall. If Oreioth is in position, he waits until at least two intruders have entered the cave, then he moves away from the peephole and pulls the lever. When he does, he cries, easily
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
danger. During the storm, any checks made to resolve hazards or manage the ship are made with disadvantage. Evocation These ferocious storms are wracked with thunderbolts, driving sheets of acid rain
of long-dead mariners stir in their watery graves. During the storm, 1d4 specters, 2d4 ghouls, and 4d6 zombies emerge from the waves to attack the ship. Transmutation These violently unpredictable
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
and snuffs its living breath, its spirit cries out to the demon lord Orcus or some vile god of the underworld for a reprieve: undeath in return for eternal war on the living. If a dark power answers
Eaters. Neither dead nor alive, a wight exists in a transitional state between one world and the next. The bright spark it possessed in life is gone, and in its place is a yearning to consume that spark
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
. Consider the following example. The characters find the dead body of an unidentified halfling adventurer. A search of the body yields a cameo necklace containing the portrait of another halfling. A character
cameo to this halfling? This halfling could be tied to a bigger plot or have information that could help the characters resolve some conflict. Suddenly, a minor trinket foreshadows bigger events to come
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Banshee When night falls, unlucky travelers hear the faint cries of the forlorn dead. This woeful spirit is a banshee, a spiteful creature formed from the spirit of a female elf. Banshees appear as
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
Goblin Ambush Read the following boxed text to start the encounter: You’ve been on the Triboar Trail for about half a day. As you come around a bend, you spot two dead horses sprawled about fifty
Hallwinter. They’ve been dead about a day, and it’s clear that arrows killed the horses. When the characters inspect the scene closer, read the following: The saddlebags have been looted. Nearby lies an empty
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
his son in the church’s undercroft, where he remains to this day. Doru hasn’t fed since he was imprisoned, and he cries out to his father at all hours. Meanwhile, Donavich prays day and night, hoping
memory of her past. Kolyan adopted her and loved her dearly. Every night at midnight, the spirits of dead adventurers rise up out of the church graveyard, forming a silent procession as they walk the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
say that dead-gray mists rose in the capital city of Metrol and spread from there. Within the space of one day, the nation of Cyre had been engulfed in a wall of mist, and anything caught within the
wall of dead-gray mist surrounds the remnants of Cyre. Beyond the mists lies a land twisted by magic, a wound that will not heal. The blasted land is strangely transformed. In some places, the ground
Compendium
- Sources->Dungeons & Dragons->Adventure Atlas: The Mortuary
encounter, characters seeking a missing body must find their quarry among the other dead, whether for themselves, another faction, or an interested party in Sigil. During the characters’ search, the
Player Version Three zombies process the dead under the supervision of two Duster morticians (each uses the cultist stat block). An animated coffin (see the appendix) loiters nearby. Periodically, the
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
floor, feebly trying to rise. He struggles to sit up when he sees you. “Maygan!” he cries. “My wife! Please find her!” Then he collapses again in another fit of coughing.
Selwyn (a commoner with 1
reveals that no one else, dead or alive, is inside. No remains can be found in the barn. Selwyn relates as much he can remember about what happened before he was beaten to unconsciousness. If the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
empty, but cries of pain can be heard coming from beyond the door. 7b. Unused Torture Chamber The walls of this room are lined with coiled whips, daggers, and other menacing tools. A small table in the
tries to arm herself. As a daughter of House Auvryndar, she uses her status in the house as a shield, claiming that she’s worth more alive than dead. If captured or cornered, she is willing to divulge
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
routine of its life. Others are driven by wickedness or spite, as with a ghost that refuses to rest until every member of a certain family or organization is dead. The surest way to rid an area of a ghost
is to resolve its unfinished business. A ghost can be destroyed more easily by invoking a weakness tied to its former life. The ghost of a person tortured to death might be killed again by the
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
powerful adventurers. Their deaths and souls are my nourishment.”
Flaw. “I underestimate the resolve of my enemies.”
Acererak
Medium undead, neutral evil
Armor Class 21 (natural armor)
Hit Points
will): arcane lock, knock
3rd level (at will): animate dead, counterspell
4th level (3 slots): blight, ice storm, phantasmal killer
5th level (3 slots): cloudkill, hold monster, wall of force
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
raised from the dead while the curse lasts. A monster hunts the victim relentlessly. Even if the monster dies, it rises again or a new one takes its place 24 hours later. Resolution Sometimes a curse can
pronouncement, or it may be left to those who suffer the curse to make amends on their own. Research and divination can offer clues or even reveal the exact steps needed to resolve the curse. While more
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
profit is never an end in and of itself, but whatever deep-seated personal goals you only ever talk about in the dead of night over a dying fire, those goals need financing. Your role as a defender and a
members of your franchise might panic when that crate of figurines of wondrous power you acquired turns out to all be self-activating obsidian steeds. But you have the steady nerves and earnest resolve
Compendium
- Sources->Dungeons & Dragons->Divine Contention
Battlefield Events The following events correspond to boxes marked on the Battle Flowchart. Event 1. Dawn of the Dead The battle begins when Ularan Mortus orders his ghoulish army to attack the south
, these pools of light are extinguished one by one as the dead swarm over the walls!
To triumph in this encounter, the characters must hold the line against an ever-growing horde of undead. The palisade
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
!" a priest of the Sovereign Host cries, pointing to a grimy halfling clutching a silver chain and climbing up the side of a tower. 49–50 A young woman using a crutch and missing a leg approaches, asking
if you can spare any coin to help a Brelish veteran of the Last War. 51–52 Cries of alarm fill the street as a wooden crate from somewhere above crashes down into the lower city. 53–56 A splash of
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
wrest the stone from them during the chaos of the jailbreak. If the characters refuse to play along, the doppelganger cries out in alarm, bringing the full weight of the courthouse garrison (ten guards
its true form when it dies.) Speak with dead spells can be cast on the cell block guards slain by the doppelganger to obtain testimony that clears the characters of the guards’ murder. Next Encounter
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
screams in fright and knocks his feet together, activating his boots of speed. If a chase ensues, resolve the outcome using the chase rules in chapter 8 of the Dungeon Master’s Guide. Droki has advantage
Two potions of healing A worthless collection of dead vermin (spiders, centipedes, and the like) in various states of decomposition Pages of lizard-skin parchment held together between two leather
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
, their family, or the locals. A conflict involving the Harpells is likely to end swiftly and bloodily, and (unless the offender is convincingly apologetic, unconscious, dead, or forgiven of the
generations, and influence most of the daily life there. They set the market days, help resolve disputes among families, and broker purchases when a farmer or businessperson dies without an heir. They settle
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
leaps to land on one side of the chasm or the other (its choice) and doesn’t fall. F2. Trophies. The floor of this 10-foot-high tunnel is strewn with the bones of Mokingo Growling Bear, whose dead body
knocking her around like a ball, and it’s clear from her cries that Perilou is still alive. She has three levels of exhaustion but is otherwise unharmed. The appearance of intruders terrifies the yeti
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Lantomir is dead, but her weasel familiar yet lives I3. Nass Lantomir’s Ghost Nass Lantomir outsmarted her rivals in the Arcane Brotherhood by partnering with a pirate captain before leaving Luskan for
one would find us!” The sound isn’t coming from the weasel, but from the orb.
If anyone tries to pry the orb from the dead wizard’s fingers or otherwise disturbs the remains, Nass Lantomir’s ghost
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
previous dream. All damage dealt by the dream-devils converts to psychic damage. The devils let out dying screams and fall dead when reduced to 0 hit points. This dream ends when half of the spined devils
open, her face alight with excitement. She cries out, “The sword, the sword! I know where it is!”
As the dream ends, the characters and Lulu wake up in the ritual space. Lulu can barely contain her
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
is intact and unguarded. One of the cages hanging from it contains a prisoner: a dead human that the ravens are feasting on. K4. Archer Platforms These wooden platforms creak and groan underfoot. Each
-shaped head. This humanoid contraption is attached to an arrangement of ropes and pulleys that make it look like a giant marionette.
When announcements or rallying cries need to be made, the top of this
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
an event occurs, the creature’s scream echoes through the Feywild. If it echoes at just the right angle between a rocky outcropping in the dead of night, the scream gains intensity and volume until
terrible creatures can be lulled into silence in two cases. They remain quiet when they stalk their prey, unleashing their shrieks only when they are about to attack. They also still their cries in the
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
haphazardly stacked atop one another to conserve space. The crooked high-rises darken cramped alleys, many of which are dead ends in more ways than one. Many residents of the city avoid the ward when
from a desperate human commoner and flees into a nearby alley. The victim cries for help from the characters. 8 Two ettercaps hiss at the characters from an abandoned tenement building cocooned in thick
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
when she told him that Levistus hates his guts. Kadroth has tried hard to forget that conversation and looks forward to the day when Hethyl drops dead. Hethyl has foreseen her doom. She dies of natural
to help Caer-Dineval resolve its fishing disputes with Easthaven and Caer-Konig. The one calling the shots is a tiefling named Kadroth, who answers to someone named Levistus. C15. Old Library This room
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
(Perception) score hears faint crying coming from a small stand of stones. Investigating the cries reveals a tiny winged figure, head in hands. This is Thunderwing, a sprite. She immediately gravitates
ingredients here and there in the room have infestations of mold and insects. Thunderwing looks forlornly about the kitchen and cries a bit, lamenting the loss of the Xanthoria she remembers. Lost Memento
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
stationed here from dusk until dawn, taking turns at the wheel. If trouble arises somewhere else on the ship, the captain takes the wheel and sends one or more crew members to resolve the situation
on which rests a locked wooden chest rigged with a poison needle trap (see the “Sample Traps” section in chapter 5 of the Dungeon Master’s Guide). Lord Drylund hides the key inside a miniature “dead
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
rise from the pool. Bobbing among the breaking ice, the bloated bodies of small humanoids stare up with wide, dead eyes.
The shift to extreme heat, as described in chapter 5 of the Dungeon Master’s
. Breathless Cave Giant spiders are seized in death among dead cave lizards, giant bats, a carrion crawler, and a female drow decked in fine chain mail, with ruby-pommeled knives at her hips. No injuries
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
into the grand foyer have been broken open by the invading devils (see “Cathedral Assault”) and remain ajar. Four guards lie dead in the doorways, eviscerated by one of those devil-led groups. H2
private ceremonies. Each of these chapels contains the bodies of dead guards, as well as the foul remains of infernal creatures that died during the initial attack on the cathedral. The columns at the north






