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Returning 15 results for 'before both decided cinders random'.
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Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
decided he preferred the new form to his original one (that of a wizened old man). His otter form was made permanent by a wish spell. He uses the archmage stat block, but is a Tiny beast with a Strength of
Traxigor search for his missing tuning fork, which is keyed to the Nine Hells. Whoever rolls the highest on a Wisdom (Perception) check finds the tuning fork. Whoever rolls the lowest finds a random
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
his party paid the price. As an artifact, the Orrery of the Wanderer comes with a random major detrimental property (see the “Artifacts” section in chapter 7 of the Dungeon Master’s Guide). The
), Caerhan returned from a research trip to Candlekeep to find his fellow party members all dead. Recognizing too late that the orrery housing channeled dark power, the grieving Caerhan decided that the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
A way of getting from one plane to another A way for spells and monsters that use the Astral Plane and the Ethereal Plane to function Once you’ve decided on the planes you want to use in your
cosmology, countless planes clump together like soap bubbles, intersecting with each other more or less at random. The Orrery. All the Inner and Outer Planes orbit the Material Plane, exerting greater
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Amidor and Gleam This encounter should take place before the characters have their first random encounter in Yon or reach any of the marked locations on the map of Yon. You see two figures standing
. Since the Selenelion twins are the living embodiment of the moon and the sun, the hag decided to separate the elf sisters, releasing one while keeping the other as her “guest.” By keeping the twins
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Dwarven) and question who the characters are (in Common). Meeting the Dwarves Grasha has already decided the characters are the solution to the family’s draconian problem. Reka distrusts strangers and is
creature has sunk. Grick Alpha. If combat breaks out, a grick alpha and two gricks that were dozing in the sand emerge in a random space adjacent to the quicksand. They indiscriminately attack any
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Super-Secret Basement The kindly old wizard who built the lighthouse and its underground laboratory went by many names over his long life. By the point at which he decided it was time to slow down a
monodrones activate, so does the buzz saw of doom. On initiative count 0, the buzz saw moves up to 20 feet in a random direction on rollers, then makes a melee attack against a random creature within 5
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
locations. Outer City Random Encounters d20 Encounter
1–6 No encounter
7–10 Harmless interaction (roll on table G)
11–16 Denizens (roll on table H)
17–20 Threat (roll on
manor, and the city decided to turn the estate into a single massive graveyard that acts as the primary repository for the city’s dead. The graveyard itself is a maze of crypts and monuments, its
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
shelter behind its walls. Random Encounters When in this region, use the Random Encounters in Icewind Dale table instead of the Random Wilderness Encounters table earlier in this chapter. Random
of the Mere of Dead Men had to travel for miles around Leilon or pass by it at night to avoid the tower’s mysterious power. When Lord Neverember decided to reopen the High Road to travel, tearing down
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
locations. Outer City Random Encounters d20 Encounter 1–6 No encounter 7–10 Harmless interaction (roll on table G) 11–16 Denizens (roll on table H) 17–20 Threat (roll on table I) Table G: Outer
family in their beds, no one was eager to move into their former manor, and the city decided to turn the estate into a single massive graveyard that acts as the primary repository for the city’s dead. The
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
characters a number of choices, allowing customization and creativity. Sample features are provided as guidelines, but a franchise’s features can include literally anything decided on and agreed to by the
in the wake of an existing business. Somebody else did the market research and decided this was a good location? Awesome! Now use that decision against them. Set up direct competition. Then spread
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
chapter 6). 13. Ironhead Arms Three years ago, an old sellsword and caravan guard by the name of Feng Ironhead decided to settle in Red Larch and open a shop dealing in arms and armor, both new and
used. Over a long career of shepherding caravans and pack trains from one end of the North to the other, Ironhead (male half-orc veteran) decided that there was money to be made by keeping guards-for
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
. B15: Erinyes Barracks The floor of this chamber is covered in smoldering cinders, heating the room like an oven. Several chain hammocks are slung from the walls.
Three erinyes lounge in their
blasphemous that its mere presence erodes the demiplane Vrakir made to contain it. Review the artifact’s description in the Dungeon Master’s Guide, then replace its Random Properties with the
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Gate. At infrequent and seemingly random intervals, a disembodied elven voice cuts through the crowd, its song haunting enough to magically dim the room’s lanterns and make even the bar’s most hardened
disease’s spread as the infected traveled to different houses of worship throughout the city, overwhelming the facilities at each. In the aftermath, the Lower City decided to consolidate. While
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
infrequent and seemingly random intervals, a disembodied elven voice cuts through the crowd, its song haunting enough to magically dim the room’s lanterns and make even the bar’s most hardened customers
throughout the city, overwhelming the facilities at each. In the aftermath, the Lower City decided to consolidate. While patriars might still be able to afford house calls and personal priests and
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
radiation found in the Underdark. A creature that ends its turn in the room must succeed on a DC 13 Constitution saving throw or suffer a random form of short-term madness, determined by rolling on the
ransom him back, but seemingly his relatives either couldn’t pay or decided not to. (In truth, his rotten in-laws destroyed the ransom notes and told Bepis’s wife and children that he ran away with






