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Returning 33 results for 'before both defense could refuse'.
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Monsters
Spelljammer: Adventures in Space
umber. It takes them days to digest a meal, during which time they attack only in self-defense.
A brown scavver likes to swallow its prey whole. The creature’s stomach is filled with poisonous
always aggressive; often they trail behind larger creatures as well as ships and asteroids, living off droppings and discarded refuse. They can enter the air envelopes of these bodies, so that as
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
4. Gauntlet Blingdenstone’s last line of defense is a wide, winding tunnel behind a gate similar to the one in area 1. Gate Towers Flanking the gate are two stone towers embedded in the cavern walls
, the gates open as they approach, allowing access to the tunnel beyond. If the characters arrive here unescorted, the gnomes refuse to open the gate. Tunnel The tunnel has a 30-foot-high ceiling, and
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
respect all beings who risk their lives in defense of something greater than themselves.
2 My payment is a matter of principle. Requiring even a small fee for my service allows those I help to
excuse for tyranny. Those who abuse power must be stripped of it, and soldiers have a responsibility to refuse immoral orders.
5 I strive to treat foes honorably, but not at the expense of
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
the drow dispatch a well-armed defense force to destroy the surface dwellers. Racing ahead of this drow force is a high elf from Silverymoon named Khalessa Draga. A deep cover agent of the Lords
release her prisoner. If the characters refuse to turn back, Ryzliir kills Aljanor and orders her own force to attack. If the characters leave Aljanor behind or allow him to die, members of the party’s
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
transport the characters and their gear. If the characters insist on steering these sleds, the kobolds fuss about handing over the reins but do so, piling into the cargo beds. If the characters refuse to
for last, because Xardorok knows that refugees from the smaller towns have nowhere else to go but there. Bryn Shander’s walls provide no defense against the dragon’s attacks from the sky, and the closer Ten-Towners huddle together, the easier it becomes for the dragon to annihilate them.
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
Xedalli’s defense, read: The crowd chants, “All hail Emperor Xeleth!”
Xeleth glowers at you. “Pathetic fools. Hurling yourselves into the void without the slightest inkling of who or what is out here
ring lovingly. If the characters refuse to return her ring or claim not to have it, she frowns and says, “No matter.” Whether or not Xedalli gets her ring back, she knows the characters’ mission poses a
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
favoring sheep, and gnomes goats, as well as artisans of all sorts. Each community has a sheriff who maintains peace and leads defense — a role most often fulfilled by a halfling, I’ve found, though
gnomes will certainly rise up in defense of their homes and neighbors when called upon. Some of the rural settlements mark the former locations of mines that have been played out. It isn’t uncommon for
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
blocks. If the characters don’t speak up, Xedalli tries to mount her own defense, accusing her brother of trying to get rid of her and then fabricating the story of her sedition. It is obvious her words
characters don’t have the ring or refuse to present it, Xedalli loses her claim to the throne. Xeleth laughs, after which Andavier declares, “Xeleth is the rightful heir!” Skip ahead to the “All Hail
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
.
After 1 minute, the lizardfolk appear and tersely command the characters to leave at once. If the characters refuse, the lizardfolk fight.
Detecting the Lizardfolk. As a Search action, a
fiercely in defense of their possessions.
Treasure. Hidden in the mounds are 20 GP and one gemstone (worth 100 GP).
Stacey Allan & William Doyle Map: Fens (Lizardfolk Swamp)
Spy’s Campsite
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
. The game ends after each team has played offense and defense once. The outcome of the encounter hinges on the winning team and whether the characters assisted them. Noxious Stampede Wins If evil
refuse the Celestials’ gesture of goodwill. If the characters joined the Righteous Hands, Shariel gifts the characters with a prismatic chalice from Mount Celestia that functions as a gem of brightness
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
characters haggle with the rakshasa, it also vows to provide up to three additional pieces of useful information in exchange for its freedom, such as the way to level 15. If the characters refuse to help
gown and a gold tiara.
The living unseen servant plays the harpsichord tirelessly and fights only in self-defense. A detect magic spell reveals auras of transmutation magic around the dancers who, in
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
to suit your campaign. Duchess Morwen of Daggerford is having guests for dinner—and you are invited. No strangers to Daggerford, you have come to the town’s defense on more than one occasion, and you
?”
These Vistani refuse to speak the name of their “dread lord” and provide no additional information. If the characters press them for details, the Vistani reply, “Madam Eva has the answers you
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
(Perception) check is needed. Lookouts at the anchorage notice a ship within 2 miles automatically. The pirates’ first line of defense is a ring of submerged rocks a quarter-mile from shore. The captain of a
the warehouse (area 4) have crenelated parapets for defense. These provide half cover. Aside from the pirate crews, Jahaka Anchorage is home to a handful of pirates who answer to the tavernkeeper
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
, or the severed heads of enemy leaders — a particularly holy gift. Hobgoblins operating on their own will remain in their forts, content to deal with internal politics of rank and matters of defense
chain shirts instead of the usual hide armor. Bugbears are never outfitted with ranged weapons (which they refuse to use) or with heavy armor (which compromises their stealthiness). If some bugbears
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
size and strength as tools to extract wealth and power from communities of smaller folk. The boss might threaten to harm adventurers or those they care about if they refuse to do the giant’s bidding. Or
might assign. Warleader Assignments d6 Assignment 1 Take out a champion or commander at the rear of a mass of enemy forces. 2 Oversee the defense of a supply depot when enemies attack. 3 Sabotage or
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Miat. Your leader has briefed us on the situation in Vogler, his bold defense, and his eagerness to strike back against these invaders.” As Miat says this, he nods to a man near him—Lord Bakaris, who
). If the characters refuse, Darrett asks to speak with them for a moment. He plans to accept the governor’s terms and attempts to convince the characters to join him. He wants their aid not only to
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
standing in defense of Lulu and the angel, facing outward as six small, spine-covered devils creep closer. In the distance, a formation of battered and retreating human warriors disappears through a portal
endure the ritual a second time. Mad Maggie is unhappy if she doesn’t get to see the whole dream, and is less likely to help the characters get to where they need to go if they refuse to see the dream
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
in the pool (see below). They also come to the aid of the guards in area 29. They otherwise attack only in self-defense or if Sansuri commands them to. Looking out over the battlements are three
disturbs the water. If the elemental is attacked, the aarakocra simulacra join the fray, coming to its defense. Fruit trees grow in a few places, and a pumpkin patch dominates one large area. The pumpkins
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
character’s feet on landing, forcing the character to succeed on a DC 15 Dexterity saving throw or fall to the floor below. Iron Doors. Ten of the double doors are false and refuse to budge. The two
attacks only in defense of itself, the staff, or the gold. The only individuals authorized to remove the gold under Aurinax’s watch are Dagult Neverember and his appointed vassals, none of whom are
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
counter any false notions the dryad might have about the party’s intentions and allegiances. If the characters make a sound argument in their defense, or if four or more shrubs are killed in the ensuing
goats to attack. If they are deprived of their weapons and returned to their normal forms, the redcaps stomp their iron boots and demand that their sickles be returned to them. If the characters refuse
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
them to the great hall (area 10C). Adventurers who refuse the summons are banished from the fort. Those who agree to meet with Liara are asked to serve the Flaming Fist. For each service they perform
unusual amounts of undead in the neighborhood. In the event that the outer wall is breached and the main enclosure overrun, the garrison would retreat to this redoubt for its final defense. 10A
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
11 (+0)
Skills Acrobatics +4, Athletics +3, Perception +5, Stealth +4
Senses passive Perception 15
Languages Common, Elvish, Goblin
Unarmored Defense. While Zi is wearing no armor and
every chance to prosper, free of tyranny.”
Bond: “I’ll lay down my life to protect Triboar and its citizens.”
Flaw: “I refuse to back down. Push me, and I’ll push back.”
Darz Helgar Medium
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
golem that answers to his command. The Ditch The Ditch is Sigil’s only body of water, a reeking morass where locals cast their refuse. Its corrosive waters lie along the rough border between the Lower
Tattershade, King of the Rats. His territory is arranged entirely for defense, a tangle of tunnels adjacent to the Ditch that are big enough only for rats and shifting shadows. Tattershade is a
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
larger vault. Hjoldak knows the location of both stashes as well as how to open them. The bed frame’s compartment was used to store weapons and other means of defense in case of an emergency. A character
cobwebs blanketing the trolleys. The ground is littered with ancient refuse, and open crates filled with dust-covered tools line the cavern walls. Propped against these crates are three skeletons, their
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
a boon to one character who answers a question truthfully. The hags are indifferent to the characters and attack only in self-defense. 10a: Future. The future fate hag appears as an older woman. The
can rest here whenever and for as long as they wish. If the characters refuse to participate in Bindle’s riddle game, he flees and brings some of the dungeon’s other inhabitants (such as the talon
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
carries a silvered rapier and wears Bracers of Defense. L9: Stinking Cave Arash Radkia Three hungry trolls pass the time in their foul-smelling cave This reeking cave is filled with rotting vegetation
any of the food or drink, refuse to join the nobles outright, or see through the illusions, Kashem reveals herself and attacks. Dust to Dust. If Kashem is slain, her body disintegrates into a pile of
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
, promising to fulfill their desires in exchange for servitude. Characters who refuse are pulled down into the briny depths and devoured. The aboleth is heavily obscured by the dark, slimy water while
completely submerged. It has no trouble pursuing prey that plunges over the waterfall to the east. Reinforcements. The kuo-toa in area P5 come to the aboleth’s defense if they aren’t already dead. Treasure
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
. If disguised, the characters must provide a halfway compelling story to convince Kaz to let them pass. If they fail to convince Kaz, he and his wyvern refuse to let them pass. The ceiling of the vault
and fight only in self-defense. Roleplaying Aerisi Kalinoth. Aerisi rules the Cult of the Howling Hatred like an imperious, vain, and tempestuous queen. She is oblivious to compassion or kindness unless
Compendium
- Sources->Dungeons & Dragons->Descent into the Lost Caverns of Tsojcanth
succeed on a DC 12 Constitution saving throw or have the poisoned condition for 8 hours. Treasure. The elf corpse carries a silvered rapier and wears Bracers of Defense. L8: Stinking Cave Arash Radkia
, Kashem floats silently above the chamber, waiting for a prime opportunity to strike. If the characters consume any of the food or drink, refuse to join the nobles outright, or see through the illusions
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
leave the ship at once, sounding an alarm if they refuse. Fastened to each captain’s belt is a ring holding a number of keys. One key unlocks the trunk in this cabin; other keys unlock any locked
which holds a resting carnival performer or worker (commoner). Carnies call for help when they are confronted by intruders and fight only in self-defense. J15. Brig A door made of crisscrossing iron bars
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
residence, attended by a loyal staff and a private garrison of twenty veterans. Moonlord Daviana Yalrannis (CG female Tethyrian human knight) is the master of the tower, charged with its defense and upkeep
charms or refuse to leave, calling on the centaurs to aid them (which the centaurs are more than happy to do). Whenever a dryad is killed, one or more conjured animals rise up out of the ground within
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
city’s security and decides where the output of Mirabar’s mines are sold. The city’s defense falls to the Axe of Mirabar, a well-armed garrison. All members of the Axe of Mirabar are shield dwarves. A
communities. Visitors who try to investigate the mysteries of the Purple Rocks are asked to leave. Those who refuse to do so are captured and sacrificed to the sea.
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
, but Shon doesn’t trust visitors not to steal the books. If necessary, he uses suggestion spells to force intruders to “get out and stay out!” If the characters stubbornly refuse to leave, Shon tells
staff of striking and wears bracers of defense. Warduke wields a flame tongue longsword. Zargash wears a bat-shaped amulet that has the properties of a ring of feather falling.






