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Returning 31 results for 'before both devout constructed ride'.
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Monsters
Curse of Strahd
simple instructions. Some animated objects might converse fluently or adopt a persona, but most are simple automatons.
Constructed Nature. An animated object doesn't require air, food, drink, or sleep
anyone.
A broom of animated attack is easily mistaken for a broom of flying. It attacks any creature that grabs it or tries to ride it.
Flying Broom. Some brooms of animated attack allow their
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
any chance to deal them any blow 7 An optimistic officer who believes that a new era of peace is just over the horizon, as soon as these few last military tasks are complete 8 A devout officer who
believes that your success or failure lies entirely in divine hands and you’re ultimately just along for the ride
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
any chance to deal them any blow 7 An optimistic officer who believes that a new era of peace is just over the horizon, as soon as these few last military tasks are complete 8 A devout officer who
believes that your success or failure lies entirely in divine hands and you’re ultimately just along for the ride
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
any chance to deal them any blow 7 An optimistic officer who believes that a new era of peace is just over the horizon, as soon as these few last military tasks are complete 8 A devout officer who
believes that your success or failure lies entirely in divine hands and you’re ultimately just along for the ride
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
deity or her worshipers. Since many of Ephara’s most devout followers are scholars, they commonly use magically constructed creatures in their plans. The vast majority of villains associated with Ephara
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
deity or her worshipers. Since many of Ephara’s most devout followers are scholars, they commonly use magically constructed creatures in their plans. The vast majority of villains associated with Ephara
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
deity or her worshipers. Since many of Ephara’s most devout followers are scholars, they commonly use magically constructed creatures in their plans. The vast majority of villains associated with Ephara
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
, and can act independently to fulfill simple instructions. Some animated objects might converse fluently or adopt a persona, but most are simple automatons. Constructed Nature. An animated object doesn’t
A broom of animated attack is easily mistaken for a broom of flying. It attacks any creature that grabs it or tries to ride it. Flying Broom. Some brooms of animated attack allow their creators to
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
, and can act independently to fulfill simple instructions. Some animated objects might converse fluently or adopt a persona, but most are simple automatons. Constructed Nature. An animated object doesn’t
A broom of animated attack is easily mistaken for a broom of flying. It attacks any creature that grabs it or tries to ride it. Flying Broom. Some brooms of animated attack allow their creators to
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
, and can act independently to fulfill simple instructions. Some animated objects might converse fluently or adopt a persona, but most are simple automatons. Constructed Nature. An animated object doesn’t
A broom of animated attack is easily mistaken for a broom of flying. It attacks any creature that grabs it or tries to ride it. Flying Broom. Some brooms of animated attack allow their creators to
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
entering this area: Unpredictable I’jin wants to ride the golden mastodon! Nervous Obo’laka is afraid of the golden mastodon and urges her host to not provoke its anger. If the challenges faced by
Ch’gakare and Ghom are recounted to her, wise Shagambi concludes that the hall was constructed to present similar challenges. Golden Mastodon When the characters first enter the room, the 10-foot-high
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
out her contraptions, which include dubious parachutes and precariously constructed gliders. Bumblewing’s wind-powered inventions have piqued the interest of the Nimbus Knives, a gang of air genasi
(see Monsters of the Multiverse) who ride icy clouds spun from the town’s unstable winds. Their leader, Dust Devil (chaotic evil, air genasi bandit captain), derives sick satisfaction from tormenting
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
entering this area: Unpredictable I’jin wants to ride the golden mastodon! Nervous Obo’laka is afraid of the golden mastodon and urges her host to not provoke its anger. If the challenges faced by
Ch’gakare and Ghom are recounted to her, wise Shagambi concludes that the hall was constructed to present similar challenges. Golden Mastodon When the characters first enter the room, the 10-foot-high
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
evil in your heart, or if there is the whiff of something otherworldly about you, ride on. You’ll find no sanctuary there. Places and People of the Hold Helm’s Hold is still a relatively small
has since been replaced by a recently constructed temple to Lady Firehair, called the Heartward Hall. Not far from Heartward lies the town hall, a former inn that has been turned into the council
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
evil in your heart, or if there is the whiff of something otherworldly about you, ride on. You’ll find no sanctuary there. Places and People of the Hold Helm’s Hold is still a relatively small
has since been replaced by a recently constructed temple to Lady Firehair, called the Heartward Hall. Not far from Heartward lies the town hall, a former inn that has been turned into the council
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
out her contraptions, which include dubious parachutes and precariously constructed gliders. Bumblewing’s wind-powered inventions have piqued the interest of the Nimbus Knives, a gang of air genasi
(see Monsters of the Multiverse) who ride icy clouds spun from the town’s unstable winds. Their leader, Dust Devil (chaotic evil, air genasi bandit captain), derives sick satisfaction from tormenting
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
out her contraptions, which include dubious parachutes and precariously constructed gliders. Bumblewing’s wind-powered inventions have piqued the interest of the Nimbus Knives, a gang of air genasi
(see Monsters of the Multiverse) who ride icy clouds spun from the town’s unstable winds. Their leader, Dust Devil (chaotic evil, air genasi bandit captain), derives sick satisfaction from tormenting
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
evil in your heart, or if there is the whiff of something otherworldly about you, ride on. You’ll find no sanctuary there. Places and People of the Hold Helm’s Hold is still a relatively small
has since been replaced by a recently constructed temple to Lady Firehair, called the Heartward Hall. Not far from Heartward lies the town hall, a former inn that has been turned into the council
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
entering this area: Unpredictable I’jin wants to ride the golden mastodon! Nervous Obo’laka is afraid of the golden mastodon and urges her host to not provoke its anger. If the challenges faced by
Ch’gakare and Ghom are recounted to her, wise Shagambi concludes that the hall was constructed to present similar challenges. Golden Mastodon When the characters first enter the room, the 10-foot-high
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
people of Elturgard also tend to be devout in their pursuit of justice and worship of the gods? Oh how bright Elturgard’s light burns! If only it could last. Humans are, after all, short-lived
to Elturel. The devout, the curious, the afflicted — all came to bathe in its warmth and see its blessed light by night. Paladins had always been small in number among the Hellriders, but the
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
people of Elturgard also tend to be devout in their pursuit of justice and worship of the gods? Oh how bright Elturgard’s light burns! If only it could last. Humans are, after all, short-lived
to Elturel. The devout, the curious, the afflicted — all came to bathe in its warmth and see its blessed light by night. Paladins had always been small in number among the Hellriders, but the
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
people of Elturgard also tend to be devout in their pursuit of justice and worship of the gods? Oh how bright Elturgard’s light burns! If only it could last. Humans are, after all, short-lived
to Elturel. The devout, the curious, the afflicted — all came to bathe in its warmth and see its blessed light by night. Paladins had always been small in number among the Hellriders, but the
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
trait can tell the passage isn’t natural and was constructed using magic (no check required). I2: Hall of Histories Bright murals cover the walls of this broad, pillared hall, depicting people through
a seed.” A character who succeeds on a DC 12 Intelligence (History or Religion) check recognizes these statues as devout figures from local legends who earned the favor of the gods. If Ollin is with
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
trait can tell the passage isn’t natural and was constructed using magic (no check required). I2: Hall of Histories Bright murals cover the walls of this broad, pillared hall, depicting people through
a seed.” A character who succeeds on a DC 12 Intelligence (History or Religion) check recognizes these statues as devout figures from local legends who earned the favor of the gods. If Ollin is with
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
trait can tell the passage isn’t natural and was constructed using magic (no check required). I2: Hall of Histories Bright murals cover the walls of this broad, pillared hall, depicting people through
a seed.” A character who succeeds on a DC 12 Intelligence (History or Religion) check recognizes these statues as devout figures from local legends who earned the favor of the gods. If Ollin is with
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
suggests that they visit Dasharra Keldabar, a griffon rider and trainer living in the village of Fireshear, and use the gemstones to pay her to train them to ride griffons. (The gemstones aren’t
devout follower of Tyr who lives in Neverwinter. Sir Lanniver (LG male Tethyrian human knight wearing a cloak of protection) is grooming his warhorse when the party arrives. Though he is dismayed to
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
suggests that they visit Dasharra Keldabar, a griffon rider and trainer living in the village of Fireshear, and use the gemstones to pay her to train them to ride griffons. (The gemstones aren’t
devout follower of Tyr who lives in Neverwinter. Sir Lanniver (LG male Tethyrian human knight wearing a cloak of protection) is grooming his warhorse when the party arrives. Though he is dismayed to
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
suggests that they visit Dasharra Keldabar, a griffon rider and trainer living in the village of Fireshear, and use the gemstones to pay her to train them to ride griffons. (The gemstones aren’t
devout follower of Tyr who lives in Neverwinter. Sir Lanniver (LG male Tethyrian human knight wearing a cloak of protection) is grooming his warhorse when the party arrives. Though he is dismayed to
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
travelers to avoid Luskan should they wish. Caravan masters have many other names for the road, none of them flattering: Auril’s Ride, the Stygian Road, Ol’ Frozenfinger, and the Dead Yeti Highway, to
home to a clan of stone giants under the influence of Thane Kayalithica, a devout but misguided worshiper of Skoraeus Stonebones. See chapter 6, “Canyon of the Stone Giants,” for more information on
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
travelers to avoid Luskan should they wish. Caravan masters have many other names for the road, none of them flattering: Auril’s Ride, the Stygian Road, Ol’ Frozenfinger, and the Dead Yeti Highway, to
home to a clan of stone giants under the influence of Thane Kayalithica, a devout but misguided worshiper of Skoraeus Stonebones. See chapter 6, “Canyon of the Stone Giants,” for more information on
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
travelers to avoid Luskan should they wish. Caravan masters have many other names for the road, none of them flattering: Auril’s Ride, the Stygian Road, Ol’ Frozenfinger, and the Dead Yeti Highway, to
home to a clan of stone giants under the influence of Thane Kayalithica, a devout but misguided worshiper of Skoraeus Stonebones. See chapter 6, “Canyon of the Stone Giants,” for more information on






