Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 5 results for 'before both divide cantrip repeats'.
Other Suggestions:
before both divine cantrips retreats
before both divine cantrips repeats
before boat device cantrip reverts
before body device cantrip reverts
before boat device cantrip repeat
Compendium
- Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
means it requires a specific Material component. Level 1: Divine Order You have dedicated yourself to the following sacred role. Thaumaturge. You know one extra cantrip from the Cleric spell list
can restore a number of Hit Points equal to five times your Cleric level. Choose Bloodied creatures within 30 feet of yourself (which can include you), and divide those Hit Points among them. This
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Wizard cantrip of your choice.
When you reach Rogue level 10, you learn another Wizard cantrip of your choice.
Spell Slots. The Arcane Trickster Spellcasting table shows how many spell slots you have
Proficiency Bonus). If the save fails, the target has the Stunned condition for 1 minute. The Stunned target repeats the save at the end of each of its turns, ending the effect on itself on a success
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
condition (your choice) for 1 minute. The target repeats the save at the end of each of its turns, ending the effect on itself on a success. Once you use this benefit, you can’t use it again until you
Wizard spell list or any combination thereof (see a class’s section for its spell list). A spell you choose must be a cantrip or a spell for which you have spell slots, as shown in the Bard Features table
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
mending cantrip can repair the damage) An undecorated float, topped with an unpainted mechanical gold dragon made of canvas stretched over a wooden frame Rigged with a glass canister of flammable gas
Gunslingers. The drow take cover behind the walls that divide this area as they shoot. They fight to the death to keep intruders from reaching area J27. J24. Cleaning Supplies These closets hold mops
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
weapon or a cantrip. The target can’t check for danger as it moves. 4–5 Telekinesis. The target is pushed 5 feet in a random direction and falls prone. 6–7 Slow. Until the start of its next turn, the
Lair Twisting ledges divide this chamber into multiple sections, creating a series of increasingly deep tiers. Stalagmites dot the floor.
Advance Notice. Those entering this area can hear the babble






