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Returning 27 results for 'before both draw caution rituals'.
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Classes
Player’s Handbook
Adopt Animal Forms to Guard the Wilds
Druids of the Circle of the Moon draw on lunar magic to transform themselves. Their order gathers under the moon to share news and perform rituals.
Changeable
Classes
Player’s Handbook
, Mace, Holy Symbol, Priest's Pack, and 7 GP; or (B) 110 GP
Clerics draw power from the realms of the gods and harness it to work miracles. Blessed by a deity, a pantheon, or another immortal entity
prayers and rites that help them draw on power from the Outer Planes.
Not every member of a temple or shrine is a Cleric. Some priests are called to a simple life of temple service, carrying out their
Backgrounds
Guildmasters’ Guide to Ravnica
to draw your anger or ridicule. You can get away with minor criminal offenses, such as refusing to pay for food at a restaurant or breaking down a door at a local shop, if no legal authorities witness
even if I wanted to.
3
I throw caution to the wind.
4
I resent the rich and powerful.
5
When I’m angry, I lash out in violence.
6
There’s no such thing as too much
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Shirt, Shield, Mace, Holy Symbol, Priest’s Pack, and 7 GP; or (B) 110 GP Clerics draw power from the realms of the gods and harness it to work miracles. Blessed by a deity, a pantheon, or another
and rites that help them draw on power from the Outer Planes. Not every member of a temple or shrine is a Cleric. Some priests are called to a simple life of temple service, carrying out their
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
GP; or (B) 110 GP Clerics draw power from the realms of the gods and harness it to work miracles. Blessed by a deity, a pantheon, or another immortal entity, a Cleric can reach out to the divine
deity or other immortal force that unlocked their magic. Harnessing divine magic doesn’t rely on specific training, yet Clerics might learn prayers and rites that help them draw on power from the Outer
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
characters will bring a daelkyr one step closer to freedom. 5 The characters discover evidence suggesting that the rituals performed by the local Gatekeepers are weakening their seal, not empowering
it. 6 Pilgrims traveling through a forest draw the attention of Gatekeepers, who think they are spies sent to sabotage the nearby seal. 7 One of the kidnapped victims who was rescued from a marauding
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Monster Manual. Vestiges are deities who have lost nearly all their worshipers and are considered dead from a mortal perspective. Esoteric rituals can sometimes contact vestiges and draw on their latent power.
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
in the name of Talos. Recently, Sovendahl expressed opposition to some of Gadrille’s more enthusiastic endeavors, deeming them too risky and likely to draw the attention of larger and more powerful
to Talos, asking for a boon in payment for her years of devotion: curse Sovendahl for his cowardly caution. And Talos answered. The Sick Room When the characters encounter Sovendahl, he is resting in
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
38. Ritual Chamber The cult used to perform rituals in this sunken room. The chanting heard throughout the dungeon originates here, yet when the characters arrive, the dungeon falls silent as the
thirteen dark apparitions appear on the ledges overlooking the room. Each one resembles a black-robed figure holding a torch, but the torch’s fire is black and seems to draw light into it. Where you’d expect
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
place to enter it willingly. In their communities they reenact their old rituals and ceremonies, in a pale imitation of the days when they dwelled in the life and light of their now-lost kingdom. When
of lost souls. Any adventurers who travel to the Nine Hells to procure a vial of this powder will likely draw the attention of the shadar-kai, who will attempt to steal or barter for it. Adventurers
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
locals draw no shortage of entertainment from sending would-be thieves on grand chases for wands, rings, and other magic trinkets that any prudent person would realize simply don’t exist. After all
, except when the booming reverberation of a Harpell-crafted spell breaks the silence. The family is constantly researching magic both old and new, and twisting spells and rituals into interesting (to them
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Evil is a ready source of magical power and lends itself to destructive uses. Cultists often gather near elemental nodes and attempt perilous rituals to tap into the power of Elemental Evil or
attract the attention of one of the princes. These fell beings don’t hear prayers or grant spells, but they can serve as sources of power to those who learn to draw on their might. More often than not, the
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
leave the plane of her own will. She must be called forth, but only the mightiest rituals can draw her back into the world. So, if she has been imprisoned here, how and why did that come about?
The
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
this world and the faerie realm of the Feywild is thought to be weak on this day. Though this phenomenon provokes caution in rural areas (with folk avoiding woodlands, putting offerings of food on
season that lasts a tenday. Among the rituals in homage to the goddess of wealth and trade are these: Caravance (Tarsahk 1). This gift-giving holiday commemorates the traditional arrival of the first
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
slaughter innocent captives the moment they draw their swords. Returning from Death. Of course, death is not a final fate for player characters, and it doesn’t need to be for villains either. After the
and evil. Even adventure villains are more often driven by human motives than by cosmic concepts of good and evil. People sometimes do evil things for good reasons. Exercise some caution when
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
choice, it cannot be changed until the next dawn. LOK
Dwarf Obviator (Cleric)
Like many Obviators, “Lok” chooses to use a working name rather than her actual name out of an abundance of caution
no need to draw or stow it. If you are ever searched, finding your travel alchemical kit requires a successful DC 20 Intelligence (Investigation) or Wisdom (Insight) check. Enhanced Lenses At rank 4
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
substance.
Vestiges are deities who have lost nearly all their worshipers and are considered dead, from a mortal perspective. Esoteric rituals can sometimes contact these beings and draw on their latent
. Sometimes a mystery cult is a type of worship within a pantheon. It acknowledges the myths and rituals of the pantheon, but presents its own myths and rites as primary. For instance, a secretive order of
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Forms to Guard the Wilds Druids of the Circle of the Moon draw on lunar magic to transform themselves. Their order gathers under the moon to share news and perform rituals. Changeable as the moon, a
the Sea Become One with Tides and Storms Druids of the Circle of the Sea draw on the tempestuous forces of oceans and storms. Some view themselves as embodiments of nature’s wrath, seeking vengeance
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Speaker You can cast the Beast Sense and Speak with Animals spells but only as Rituals. Wisdom is your spellcasting ability for them. Level 3: Rage of the Wilds Your Rage taps into the primal power of
their Rage. This tree grows among the Outer Planes, connecting them to each other and the Material Plane. These Barbarians draw on the tree’s magic for vitality and as a means of dimensional travel
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Intelligence (Investigation) check finds a spell scroll of lesser restoration and a book containing rituals for the alarm, find familiar, and illusory script spells. Drawing Desk. Nubs of charcoal and
would draw attention in San Citlán. Demonic Scrawls. The symbols scrawled across the walls are in Abyssal and represent omens and prophecies sent by Pazuzu to Itzmin. A character who understands Abyssal
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
dao wears a golden, gem-encrusted necklace worth 2,500 gp. T5. Scrying Pool This chamber was once used to conduct scrying training and rituals, but it has been desecrated by Valin’s corruption, as can
area T6, hoping to draw the characters to the false tomb and the other golems waiting there. Canopic Golem Large construct
Armor Class 17 (natural armor)
Hit Points 252 (24d10 + 120)
Speed 30 ft
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
arrival to one of the available goblin clerks.
Visitors are required to carry identification papers at all times in Azrok’s Hold. The goblins behind the desks interview visitors, draw crude pictures
visiting Skullport, claiming that it’s not safe for adventurers. It also tells them an Undermountain secret, hoping they’ll be lured away by the mystery. Draw a card from the Secrets Deck (see
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
, useful contacts, and potential hirelings to be found anywhere. Others caution that the city houses a veritable army of potential enemies for those who aren’t careful — and everyone agrees that its wide
succeeds on a DC 20 Wisdom (Insight) check realizes that the siege is a ruse to draw attention away from the village’s east gate, where the real attack is taking place. A while back, Worvil Forkbeard told
Compendium
- Sources->Dungeons & Dragons->Vecna: Nest of the Eldritch Eye
catacombs several months ago, whispering about strange rituals and secrets. Delvin. Chanelle saw a man matching Delvin’s description flee through the rotunda from deeper within the catacombs, pursued by
chamber (area N15). Zalryr aims to “draw secrets from the depths of the mortal soul.” Cult Worship. The cultists all serve Vecna, whom they refer to as the Whispered One. Delvin’s Fate. Zalryr uncovered
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
agents in any way can draw Beshaba’s ire, with potentially catastrophic consequences. The Hands of Fate. Now that Carkuss has crossed paths with the adventurers, they are stuck in the strands of his
reveal the “unique rituals” Hoobur knows, which can show up as treasure in the adventure or be something that the characters can learn through research. Otherwise, just assume that like many classic
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
camp. His evil shaman has convinced him to take this drastic course of action. Once the characters’ presence becomes known, they are brought before King Gunvald. He treats them with respect and caution
Codicil of White (see area G22) and draw inspiration from it. If one or more of them are allowed into area G20, the door to area G21 swings open on its own. If the druids reach area G22 and are aware
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
. Both look out a window at the courtyard to the southeast. Fastened to the throne’s headrest is a mirror that seems to draw light in rather than reflect it.
On the rare occasions when Lord Soth
chamber to conduct necromantic rituals and create Undead soldiers for Lord Soth’s army. Akaazi is accompanied by a black rose bearer (see appendix A). As soon as she’s aware of intruders, Akaazi






