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Returning 35 results for 'before both drawn conjure really'.
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before both dragon conjure realms
before both dragon conjured realms
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before both dragon conjure realm
before both draw conjure realms
Monsters
Fizban's Treasury of Dragons
collecting knowledge and magic dealing with the nature of the planes of existence, cosmic forces, and distant worlds. They prize treasures drawn from different worlds of the Material Plane, especially
… or than any of your selves do, really.
7
It is not my place to interfere. I merely seek to observe, learn, and understand.
8
With a true understanding of metaphysics, anything is
Monsters
Fizban's Treasury of Dragons
existence, cosmic forces, and distant worlds. They prize treasures drawn from different worlds of the Material Plane, especially magic items and artworks that highlight the unique nature of different worlds
. Direct and personal experience is the most valuable form of knowledge.
6
I see a far more kaleidoscopic reality than you do … or than any of your selves do, really.
7
It is not my place
Backgrounds
Guildmasters’ Guide to Ravnica
;elemental weapon, glyph of warding
4th
conjure minor elementals, divination, Otiluke’s resilient sphere
5th
animate objects, conjure elemental
Your spells
; did I mention focus?
2
I get really excited about my ideas and I can’t wait to talk about them and start putting them into practice and tinkering with them and I want to tell you about how
Backgrounds
Guildmasters’ Guide to Ravnica
Spell Level
Spells
Cantrip
fire bolt, produce flame
1st
compelled duel, speak with animals, thunderwave
2nd
beast sense, shatter
3rd
conjure animals
, conjure barrage
4th
dominate beast, stoneskin
5th
destructive wave
Fueled by the fire of rage burning in your heart, your magic is almost always accompanied by fiery
Backgrounds
Guildmasters’ Guide to Ravnica
footsteps of a Boros parent, succumbed to the persuasion of a charismatic recruiter’s lofty promises, or were drawn in by the prospect of a life of action.
Skill Proficiencies: Athletics
are gifts of the angels.
8
I pace when standing and fidget incessantly when forced to sit.
Ideals
d6
Ideal
1
Guild. My guild is all that really matters. (Any
Monsters
Fizban's Treasury of Dragons
magic dealing with the nature of the planes of existence, cosmic forces, and distant worlds. They prize treasures drawn from different worlds of the Material Plane, especially magic items and artworks
your selves do, really.
7
It is not my place to interfere. I merely seek to observe, learn, and understand.
8
With a true understanding of metaphysics, anything is possible—including
Monsters
Fizban's Treasury of Dragons
in collecting knowledge and magic dealing with the nature of the planes of existence, cosmic forces, and distant worlds. They prize treasures drawn from different worlds of the Material Plane
you do … or than any of your selves do, really.
7
It is not my place to interfere. I merely seek to observe, learn, and understand.
8
With a true understanding of metaphysics
Backgrounds
Guildmasters’ Guide to Ravnica
messenger, calm emotions, warding bond
3rd
plant growth, speak with plants
4th
aura of life, conjure minor elementals
5th
awaken, commune with nature
for understanding the complexities of life.
Ideals
d6
Ideal
1
Guild. My guild is all that really matters. (Any)
2
Harmony. Nothing is more beautiful than
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
Mary Greymalkin A number of options present themselves for using the deck of several things within the adventure. As written, Mary already carries the deck, and no matter how many cards are drawn
modifying the cards’ effects to more broadly fit the campaign. You might also decide that the cards’ effects are as closely tied to the adventure as they are because they are really a set of clockwork
Magic Items
Infernal Machine Rebuild
of the conjuration school, as follows:
1/day: conjure animals, summon lesser demons
1/7 days: conjure minor elementals, conjure woodland beings, summon greater demon
1/month: conjure elemental
, conjure fey
Wish. The Infernal Machine has the ability to bend the nature of reality, with the proper combination of controls recreating the effect of a wish spell (including all side effects). Due to
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
20. Ogre Barracks Read the following text if the characters surprise this chamber’s occupants. This unfurnished chamber contains a horde of ogres sleeping on piles of fur. Unless they are drawn
Skyreach Castle at night. It sometimes feeds on the ogres, to their chagrin. The cult uses the castle to visit important sites without roads or portals. The ogres don’t really know where they are other
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
20. Ogre Barracks Read the following text if the characters surprise this chamber’s occupants: This unfurnished chamber contains a horde of ogres sleeping on piles of fur.
Unless they are drawn
cult uses the castle to visit important sites without roads or portals. The ogres don’t really know where they are other than “the green forests” and “that stretch of the moors” and “the old mountains
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Denizens Despite its grandeur and immense proportions, the castle is fairly self-contained, and loud sounds in one area can easily be heard in other locations. Any adult giant who yells really loud
Countess Sansuri is drawn away from her interrogation of Felgolos. Sansuri moves to a place where she can use a telescope to get a closer look at those who might threaten her. “Puny folk” pique her
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
the two are in their quarters. Violence has drawn a large, sweeping black mustache on the portrait of Halaster above her desk. Treasure. Violence’s footlocker contains a set of traveler’s clothes, a
red leather pouch containing 75 gp, and a spellbook stolen from Yarek’s room (area 8d). The book contains these spells: cloud of daggers, conjure elemental, darkvision, fog cloud, grease, gust of wind
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
powerful but less intelligent ones. On rare occasions—usually when the Skull card has been drawn and the Grim Harrow has a chance to destroy a copy of the Deck of Many Things—one of the grim champions
throughout the multiverse and has contacts and agents everywhere. Many of these informers don’t know who or what the Grim Harrow really is; they know only that the hunters are terrifying and will kill
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Rage of Demons Once the dark heart talisman is placed and the characters signal Vizeran, there’s no turning back. The waiting is the hard part. Time seems to drag as you remain alert, weapons drawn
afterward, potentially putting in one last appearance at the end of the adventure to hint as to his true nature before vanishing into the Underdark.
Who is Jimjar really? That depends on your characters
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
, the mirror, which is really an ochre jelly of unusual color, comes out of the frame and falls upon the character. Behind this false mirror is a door, which can be opened once the jelly is removed
or be drawn through the glass, becoming submerged in the water. Weapons can be used to break the glass (AC 15, 20 hit points). If the glass is destroyed, the water in the pool and those trapped in it
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
.
Almost a year ago, the green slaad was drawn to Undermountain, deprived of its control gem, and set loose by Halaster. It has explored several levels of the dungeon in its quest to find the gem
equipment. What it’s really looking for is its control gem, which it senses is close by (see area 21a). It doesn’t want help finding the gem, though, for fear that the treasure might fall into the hands of
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
by the ability to cast at least two cantrips, typically drawn from the sorcerer or wizard spell list. A common wandslinger also knows a single 1st-level spell, which they can cast once per long rest
character is a wandslinger is really a question of style.
Did you serve in the Last War? If so, who did you fight for? Did you learn or hone your magical skills as part of your military training? Do
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
. A character familiar with conjuration magic recognizes that summoning giant scorpions in such numbers far exceeds the power of the conjure animals spell or other common magic. In the aftermath of the
, characters who investigate the alley the scorpions originated from can make a DC 14 Intelligence (Investigation) check. If they succeed, they find a partial series of smeared magical runes drawn on
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
, but they are firmly in the group’s clutches, both socially and metaphysically. If an aspirant is killed, the hapless individual is drawn into the Void and devoured, body and soul. Aspirant of the Comet
powerful warlocks with mighty spells at their disposal. They can commune with the alien mind of the All-Consuming Star, blast enemies with beams of eldritch energy, and conjure manifestations of this entity
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
drawn up near one of the lean-tos.
A few dozen yards beyond the campsite in the direction you’ve been traveling, dry land ends. Other than moss-covered trees, fallen logs, and thick clumps of reeds
circumstance. Day 2 From the campsite on, the trip to Castle Naerytar must be made by canoe. Snapjaw can guide the characters. A guide isn’t really necessary, because the course is marked with symbols scratched into tree trunks and totems hung from branches.
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
the room, two crates containing ink jars have been knocked over, a mishap that faculty members intend to program the Earl in area C3 to clean up the next day. The ink has drawn power from a number of
feel free to come up with additional phrases that you and your players will find fun and amusing. Phrases d6 Phrase 1 “Really? In those robes?” 2 “G-R-O-S-S. Gross.” 3 “I heard you snack on owlbear pellets.” 4 “If you say so.” 5 “How about ‘Hells, no!’” 6 “No one believes that’s chocolate.”
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
really knows any longer what set off the war. But once battle began, the long-standing peace between giants and dragons crumbled everywhere. Foes tore at each others’ throats in all parts of Ostoria. There
WORLDS
The tale of Ostoria is drawn from the Forgotten Realms. Think of it as a good example of how giants developed on many worlds, as it captures their rise and fall from prominence in a manner that
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
about any secret goals. The Caravan The caravan is made up of three horse-drawn carriages and bears sixteen dwarves to Horn Enclave for a wedding that will unite the Dhargun and Thunderwind clans
underline the fact that the two families really don’t trust one another. The Dharguns see the Thunderwinds as uncouth and violent, while the Thunderwinds see the Dharguns as uppity and boring. None of the
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
grass lawn covers this rooftop, which is enclosed by 10-foot-high battlements. The soil beneath the grass is 2 feet deep. Unless they are drawn elsewhere, six aarakocra simulacra (see the “Aarakocra
, conjure animals, cure wounds, entangle, speak with plants, thunderwave
1/day each: call lightning, conjure elemental (cast as 1 action), freedom of movement, gust of wind
Development Thullen isn’t
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
stands next to a vanity. Two large ropes dangle at either end of a set of drawn curtains. A black table against the north wall holds a stack of instrument cases.
The backstage area of the
during the first few months of his captivity, with the entries becoming more sporadic until the arrival of Renekor. Quill believes that a year has passed in Wisteria Vale, when it really has been
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
promises to be good this time, really she does.” A closet at the south end of the hallway holds blankets and linens. N4m. Brothers’ Rooms This bedroom contains nothing out of the ordinary: a neatly
, wealth, and longevity A blasphemous treatise bound in black leather titled The Grimoire of the Four Quarters, written by the infamous diabolist Devostas, who was drawn and quartered for his fell
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
Elizar Dryflagon Elizar was a druid who claims to be a member of the Circle of the Scarlet Moon. However, Elizar is really in service to Imix
, Elizar can use an action to cast conjure minor elementals. If he does so, he summons four smoke mephits.
Actions
+1 Dagger. Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
lumbered from the enclave and into a roper ambush. The ropers killed and ate Zoklork’s rockmate, including the amethysts in the rockmate’s gut. Revenge. Zoklork is angry at the ropers and really wants
wall of this room bears several arrow slits. The south wall contains an enormous map drawn in charcoal, with numerous arrows and annotations. A stone throne sits against the west wall.
Qunbraxel
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
creature that touches a globe but isn’t its controller must succeed on a DC 15 Strength saving throw or be drawn into the globe and unable to pass back through its boundary. As an action, a trapped
the bottom, so the two pools are really one U-shaped structure, which Ihanvas can use to move through the room. Treasure. The naga wears a platinum circlet set with sapphires (worth 1,000 gp) and
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
-themed outfits) arrive in coaches drawn by unicorns and driven by satyrs. Characters who linger on the patio might see one or more of these coaches arrive and deposit their guests. P2: Foyer The front
an answer other than, “Well, I can’t really talk about that.” Its answers are as follows: Eliphas. “Eliphas has been staying in the guest room on the opposite side of Paliset Hall. If you see him
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
nomads belong to the Bear tribe or the Elk tribe, they give the party a wide berth and attack only if threatened. (Anyone who approaches them with weapons drawn is considered a threat.) Nomads
they are told. Kheldell Path Ox-drawn carts laden with cut timber from Kheldell use a well-worn trail called Kheldell Path to reach Red Larch, and from there the communities north and south along the
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
their story. Fortunately, Dagdra is open to reconsidering her life choices and allegiances — and is having a really bad day. If the characters agree to help her complete her tasks, she reveals the
) check sees that the undead are drawn to the dark glow of the captain’s magic hammer. If Torwyn throws the hammer overboard into the sea, half the zombies follow it, reducing the forces the characters must
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
high among the dwarf wedding guests, both for the coming events and for their first trip to the storied enclave. Read or paraphrase the following: On a gray morning with cloudy skies, three horse-drawn
effortless, but the security chief is a cagey and suspicious sort. Once she has at least one key, a DC 10 Dexterity (Stealth) check allows Rala to exit the tavern without being drawn back into the general






