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Returning 20 results for 'before bother deepened continued read'.
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Species
Mordenkainen Presents: Monsters of the Multiverse
Shadar-kai are the elves of the Shadowfell, originally drawn to that dread realm by the Raven Queen. Over the centuries, some of them have continued to serve her, while others have ventured into the
character can speak, read, and write Common and one other language that you and your DM agree is appropriate for the character. The Player’s Handbook offers a list of languages to choose from. The DM is
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
hit points remaining and at-will spells only) in custody. The githyanki are heading toward the Flighty Foundling when the characters intercept them. The githyanki don’t bother engaging in dialogue. One
he spies the characters, he gets the courage to make his presence known to them. Read the following: From the room nearby, a tinny voice quietly says, “Over here. I can help!”
Wizpop is a
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
can direct the characters to the nearby wildernesses where these groups dwell. Heart Delta Heart Delta lies a few miles away from Camp Greenbriar. When the characters visit there, read or paraphrase
spireward from Camp Greenbriar. Read or paraphrase the following description as the characters approach: An arid land of stark rock formations and rugged cliffs stretches ahead. Amid the dust, brush, and
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
area D2, they have been replaced by even cruder versions created in a hurry.) Read the following text: Streams of colored light swirl through the air around the golden statue in the ruined rotunda. Each
still take actions, such as biting or clawing an enemy that comes within his reach, but he knows Sparkrender is unaffected by his lightning Breath Weapon, so he doesn’t bother using it. He might use his
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
well as treasure with which to reward characters for their assistance. When you’re ready for the characters to meet with Syndra, read: You have been invited to the home of Syndra Silvane, a retired
interest of time, Syndra is prepared to use a teleport spell to transport herself and the heroes to Port Nyanzaru. If the characters agree, don’t bother rolling to determine the spell’s accuracy
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
building’s integrity. Now, the Miner’s Exchange leans precariously, and members of the guild are desperate to repair it. Crime Scene When the characters investigate this crime scene, read the following
finish the repairs. If they don’t, Halia grows frustrated. She chides the characters for getting in the way. Halia tells them not to bother her again until the miners are finished repairing the building
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Council Massacre When the characters approach the council chamber, read the following text: As you near the chamber where the governor and city council are meeting with the Knights of Solamnia, the
message to Kalaman’s leaders Caught in the Act When Caradoc sees the characters, read the following text: Noticing you, the knight stands, clears his throat, and bombastically declares, “Hail, friends
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
leading to area C20. Because the students and faculty here don’t bother to fully close it, the secret door can be found with any search of the area. C15. Faculty Storage Boxes and filing cabinets have been
read or write without being disturbed. Treasure. If the characters search this area, a successful DC 15 Wisdom (Perception) check reveals several small hidden drawers in the frame of one of the day beds
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
mine, read the following text: The mine’s entrance leads into a large cavern supported by wooden beams. At the chamber’s center, a derelict wooden elevator rattles in the wind that rushes from the
characters can see into this area, read the following: The floor of this chamber is slick with blood. Two of three tables have growling corpses strapped to them. A frenzied woman brandishes a knife as she
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
family. When the villagers continued to disappear, and the others fled, Mayor Duvezin sent her wife, Tifra, and their two small children to Maerin to wait until it was safe. Tifra fell ill not long
rest of the village. Headstones sit at odd angles, some toppled completely. Small cairns, rather than inscribed headstones, mark the graves toward the back.
Characters who take time to read the
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Grimskalle Locations (G15-G23) G15. Tests of the Frostmaiden The first time the characters enter one of these chambers, read: The walls of this oddly shaped room are etched with elaborate panoramas
one or more of the characters are transported here, read: Your surroundings vanish in a flurry of snow and ice. When your vision clears, you find yourself standing at the edge of a camp, its tents
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
Platinum Room Locations The following locations are keyed to map 14.1. Jared Blando Map 14.1: Platinum Rooms View Player Version P1: Fortune’s End Read or paraphrase the following text when the
activated, creating a connection with area P1 (see the “Guards” section earlier in this chapter). On entering this area, read the following description: Colorful silks and mosaic patterns cover the
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
a character enters one of these misty areas, read or paraphrase the following text: As you enter the rust-orange mist, the scent of sulfur floods your nostrils. You feel slightly lightheaded. This
mists. Creatures feeling their way along the walls find their sense of touch numbed, so they’re never quite sure if they rounded a corner or continued straight. Because of these effects, don’t show
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
unlocking the tome’s secret lore and believed it could be interpreted in this chamber. Alas, the magical nature of this room doesn’t enhance reading comprehension. Undaunted, Klaudel summoned Jomlus to read
nearby. The encephalon cluster doesn’t bother the spectator in area B10 or Mublinesh in area B14 (assuming the mindgate is opened). If those creatures aren’t present, however, the encephalon cluster
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
— teaching many of them to read in the process — and then selling the notes directly. Today, Needle prints his broadsheets by the cartload, aided by mechanical scribes purchased from the Hall of Wonders and
dozens of small and shabby rooms and at least four levels of cellars. Few people bother to sleep at the Mermaid, due in part to its operators’ loud pronouncement that they aren’t responsible for any
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
caravan that came from Beliard through Westbridge, arriving in Red Larch two days ago. The caravan continued south without Zomith, but she can confirm that she brawled with Mirabaran guards from the
strange old book from a passing merchant just a couple of days ago. The book is a beautifully illuminated manuscript written in Dwarvish. Endrith doesn’t read Dwarvish, so he doesn’t know what is in it
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
— teaching many of them to read in the process — and then selling the notes directly. Today, Needle prints his broadsheets by the cartload, aided by mechanical scribes purchased from the Hall of Wonders and
dozens of small and shabby rooms and at least four levels of cellars. Few people bother to sleep at the Mermaid, due in part to its operators’ loud pronouncement that they aren’t responsible for any
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
high among the dwarf wedding guests, both for the coming events and for their first trip to the storied enclave. Read or paraphrase the following: On a gray morning with cloudy skies, three horse-drawn
the vault’s keys. Any character who has read the vault records (found in Ironbeard’s quarters or Lady Kira and Lord Zardak’s quarters) has advantage on checks to open a vault door. Vault Walls
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
the Waterclock Guild left behind. The marid believes the thousands of parts are all here and reassembly shouldn’t take more than another few years. The length of time doesn’t bother Shanzezim, since
characters open the door, read the following: This crypt smells like a sewer. A woman sits on a mattress atop a low shelf, her once-fine clothing in tatters and a silk scarf wrapped around her face
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
two vultures flew in through the door to the balcony (area B14). The characters’ presence doesn’t alarm or bother her. In fact, she asks the characters for help in getting rid of the vultures. Bloody
. Magical darkness fills the inside of this statue’s gaping mouth, allowing no light to enter. The mouth leads to an extradimensional space. If a character reaches into the statue’s mouth, read the






