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Returning 35 results for 'before bow during covers ring'.
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Magic Items
Waterdeep: Dragon Heist
’s Helm. This bucket helm covers your head and conceals your face. Screens over the eyes help to shroud your identity without blinding you. While you wear the helm, your voice is magically
.
Lord’s Robe. This elegant robe functions as a ring of free action, and it creates the illusion that you have a nondescript, androgynous humanoid build and stand 6 feet tall.
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
M19. Viewing Gallery This 20-foot-high balcony looks down onto the Orrery of Tragedies (area M14). The stone railing that encloses this ring-shaped balcony has balusters shaped like hourglasses
working, she doesn’t like to be disturbed. Endelyn records these prophecies in a spineless book 8 inches tall and 3 inches wide. Its black wooden covers and yellow pages are held together by copper
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
through the room before streaming down the stairs to the south.
An ornate, square rug covers the floor to the south. Set into the west wall is an ironbound wooden door with a wooden trapdoor set
is 4 feet on a side and as thick as the floor, with recessed iron hinges and an iron ring built into the side opposite the hinges. Pulling up on the ring opens the door. Below the trapdoor, characters
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
3- Very rare 9 Boomerang Shield 1- Uncommon 9 Bow of Conflagration 2- Rare 9 Bow of Melodies 3- Very rare 9 Breastplate of Balance 2- Rare 5 Card Sharp’s Deck 1- Uncommon 6 Clockwork Armor 3- Very
Hammer of Runic Focus 3- Very rare 9 House of Cards 1- Uncommon 8 Jester’s Mask 4- Legendary 5 Plate of Knight’s Fellowship 1- Uncommon 5 Ring of Puzzler’s Wit 1- Uncommon 5 Rod of Hellish Flames 3
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
of Waterdeep and its sewers. You become attuned to the ensemble as a single item. Lord’s Helm. This bucket helm covers your head and conceals your face. Screens over the eyes help to shroud your
Waterdeep. It functions as an amulet of proof against detection and location. Lord’s Robe. This elegant robe functions as a ring of free action, and it creates the illusion that you have a nondescript, androgynous humanoid build and stand 6 feet tall.
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Y3. Druids’ Circle Atop the hill is a wide ring of black boulders and smaller rocks that collectively form a makeshift wall enclosing a field of dead grass. Lightning strikes the edge of the ring
from time to time, illuminating a ghastly, fifty-foot-tall statue made of tightly woven twigs and packed with black earth. The statue resembles a towering, cloaked man with fangs. The ring of boulders
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
pools of stagnant water. A thick shroud of fog covers all. Scattered throughout the marsh are old peasant cottages, their walls covered with black mildew, their roofs mostly caved in. These decrepit
thinner on the far side of the river, where a light flashes amid a dark ring of standing stones.
The river ranges in depth but is never more than 10 feet deep. Muriel Vinshaw, a wereraven in human
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
6 A beautifully illuminated treatise on the planes of existence, bound in ebony covers with metal corner caps and a cover boss set with polished gems
7 An etched crystal that projects a star
map showing an unfamiliar star field and constellations when set on top of a light source
8 A ring in the shape of a coiling dragon, with tiny gemstones for eyes
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Invulnerability 73–75 Ring of Protection 76–78 Ring of the Ram 79–81 Shield, +2 82–84 Shield of Missile Attraction 85–86 Sun Blade 87–88 Sword of Life Stealing 89–90 Sword of Wounding 91–92 Tentacle
–14 Belt of Giant Strength (fire) 15–17 Belt of Giant Strength (frost or stone) 18–19 Dancing Sword 20–22 Demon Armor 23–25 Dragon Scale Mail 26–28 Dwarven Plate 29–31 Dwarven Thrower 32–34 Energy Bow
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
east wall of the balcony on level 2, engraved with another of Acererak’s cryptic warnings in Common. (Give the players a copy of handout 18 in appendix E.) It reads as follows: The ring is a path to
another tomb.
The dead abhor sunlight.
Only a jewel can tame the frog.
Bow as the dead god intoned.
Into darkness descend.
The clues on this plaque pertain to locations on level 2, specifically
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Jarlmoot Locations The following area descriptions are keyed to map 2.8. J1. Ring of Thrones Ice covers seven giant thrones arrayed in a ring atop a snow-covered hill. Scores of black ravens gather
overhead.
A detect magic spell or similar magic reveals an aura of necromancy around the ring of thrones and extending 10 feet beyond the outer edge of the ring. While in this area, creatures that do
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
the gray ooze, as described in the Monster Manual). Moldy Quaggoth Spore Servants A patch of yellow mold (see “Dungeon Hazards” in chapter 5 of the Dungeon Master’s Guide) covers each spore servant
humanoid skeleton wearing a ring of water walking on one bony finger (no ring is found on subsequent occurrences of this encounter) 2 A closed zurkhwood chest containing 1d6 × 100 gp and 1d6 50 gp gems
Compendium
- Sources->Dungeons & Dragons->Hold Back The Dead
Fortress Features The fortress has the following features: Battlements and Walkways. The wide walkways ringing the fortress are made of crumbling stone. Three-foot-high battlements ring the exterior
Obscured, and the fog can’t be blown away. The fog doesn’t dissipate until the characters defeat the horde’s warlord. Light. This adventure begins on a sunny afternoon, but a thin, magical fog covers
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
featuring a wand crossed with a blacksmith’s hammer. The sign hangs crookedly from one hook and falls as the characters enter through the front door. A thick layer of dust covers the interior of this
pounds (1 gp each). A successful DC 18 Intelligence (Investigation) check reveals a thin platinum ring of swimming in the dust under a workbench, where it fell and was forgotten. V2. Stonemason’s Workshop
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a4
26. Terraced Aquarium You are looking out and down into an enormous chamber defined by terraced steps that ring the entire area and descend toward a central enclosure.
A few feet south of the door
, water laps at the edge of the stone floor. Looking to the side, you can see that the ring of the terrace that lies beyond is a ten-foot-deep ring of water held in by a nearly transparent wall
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
command the yetis. SVARDBORG: GENERAL FEATURES
Svardborg is an iceberg with several giant-sized lodges situated in a ring on it. Three of the lodges are entombed in ice, while the remainder are
partially exposed. All the lodges have a thick layer of ice on them, indicated by the pale blue ring on the map. The hollow heart of Svardborg is a flooded ice cavern that is open to the sky and where the
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
escape the Underworld by sacrificing his identity to the memory-draining waters therein. He was able to cross the Rivers That Ring the World wrapped in a shred of Athreos’s cloak. Since he had no
with Nylea. A pair of accomplished hunters, both fervent followers of Nylea, had a bet with one another to prove who was better with a bow. After countless tests found them equally matched, the hunters
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
them that Kressando wears a platinum signet ring bearing the Rosznar family crest (a diving white falcon on a field of blue) and an inscription of the family motto (“Fly high and stoop swift”). She
information on Esvele Rosznar, see Waterdeep: Dragon Heist.) Characters won’t find Kressando anywhere, but they might find his ring in the possession of a hobgoblin warlord named Azrok (see level 3
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
L6. Rocking Horse The door to area L11 is locked, and Granny Nightshade has the only key (see “Skabatha’s Ring of Keys” earlier in the chapter). If Skabatha has been forced to flee Loomlurch on her
flying rocking horse, modify the following boxed text to remove all mention of the horse: Creaking softly, a rocking horse moves back and forth near the door. Peeling paint covers its limbs, and its
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
the room has a ring of six copper spigots jutting out of it, 3 feet above the floor.
Bas-Reliefs. Carved into the walls are twenty bas-reliefs depicting drunken dwarves in different poses. One hand
pits in the sloped floor to guard their ale supplies. The pits’ covers blend in with the surrounding floor, though a successful DC 15 Wisdom (Perception) check detects each pit. When a creature
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
of beautiful music—a melody so enchanting that it adds a bit of much-needed warmth to the otherwise freezing room. A black shroud covers a humanoid shape lying on a wooden table. The music does
sits on the edge of the cot with a viol between its legs. With a crustacean, clawlike appendage, it grasps the neck of the instrument while running a bow gently across its strings with its human hand
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
the floor around it, and humanoid skulls ring the wall above, each mounted on a wooden spike. The corners of this room are piled with garbage and debris — crudely cut wooden logs, smashed furniture
appears as little more than a vague shape. Hidden in the webs are a narrow staircase down and, near the bow, a table and four chairs. The weathered furniture here is worthless, but the table is still
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
west and plunges into the gorge, taking 49 (14d6) bludgeoning damage from the hard fall and landing prone. B3. Workshop Frost covers every surface of this abandoned workshop.
The workshop contains a
energy that the core puts out. A third ring must be attached to the device, and this new ring must have runes like those that appear on the other two rings. A character who succeeds on a DC 15
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
. Dangling from these rafters is an enormous iron bell weighing 50 tons, with a rim 20 feet in diameter. The bell is missing its clapper and rope; there appears to be no way to ring it. Curled up inside the
covers it. Once she swims to the surface of the lagoon, she takes flight and looks for a place to roost, such as a greatship or the top of the iceberg. Even if her eggs are destroyed, she won’t leave
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
carvings have holes in their mouths. A passage in the southwest corner of the shrine chamber leads to a chute that rises 30 feet up to area 11. A rope ladder is fixed at the top; a rug covers the
something to fall back on if everything went sour (she never mentioned that last part to Rezmir). Inside are a string of pearls (300 gp), a gold-and-sapphire ring (900 gp), and a pouch containing a half
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
L13. Granny Nightshade’s Kitchen The door to L14 is ajar, and the doors to areas L11 and L15 are locked. Granny Nightshade carries a key that locks and unlocks all three doors (see “Skabatha’s Ring
, then attacks her. It attacks the characters only if they harm it. Trapdoor and Cell. A 3-foot-square, padlocked iron grate covers a 5-foot-deep, 5-foot-wide cell built into the kitchen floor. The walls
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
in their mouths. A passage in the southwest corner of the shrine chamber leads to a chute that rises 30 feet up to area 11. A rope ladder is fixed at the top; a rug covers the opening. Acid Trap The
on if everything went sour (she never mentioned that last part to Rezmir). Inside are a string of pearls (300 gp), a gold-and-sapphire ring (900 gp), and a pouch containing a half-dozen masterfully cut
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
furnace and directs forward thrust by way of a propeller located at the back of the ship, helming the craft with a wheel positioned in the bow. Metal runners below the ship allow a battle balloon to
size and weight. Dexterity represents its ease of handling. A vehicle’s Constitution covers its durability and the quality of its construction. Vehicles usually have a score of 0 in Intelligence
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
good point to have Thunderwing remember being subjected to an experiment like one described in Xanthoria. L5. Faerie Ring In the center of this oval cave stands a ring of brightly colored mushrooms
ranging from three to eight feet tall. The air smells heavily of mildew.
The mushroom ring in the center of the room is a fey crossing. It was through this gateway that Thunderwing and Bunny Blossom
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
in “Treasure” below. Treasure. Lorlynn wears a black gold ring set with bloodstones (250 gp) on the index finger of her right hand and carries a bone wand (her arcane focus), a pouch containing two
bone dice (1 gp each), and a bloodstained sackcloth doll with two jet eyes (100 gp per eye). The secret compartment in Lorlynn’s sarcophagus holds her spellbook, which has covers made of stitched elf flesh. It contains all the spells she has prepared plus animate dead, arcane eye, and wall of stone.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
iron anvil and one hand on the pommel of his greatsword. He wears a helm that covers most of his face and darkens his eyes. Whispering in his ear is his wife Lurkana, a formidable hobgoblin captain
directly at anyone. The characters also see a ghastly pendant on a cord around his neck — a severed human finger that wears a platinum signet ring (see “Lord Rosznar’s Ring” below). When the characters
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Cherryport in area K3, who investigates. Sidra wears a teleporter ring (see “Teleporter Rings”). Treasure. Silverware on the table is worth 100 gp. K3. Kitchen Mouthwatering scents fill this room
teleporter ring (see “Teleporter Rings”). Treasure. A cupboard holds a dozen jars of herbs and spices. Among them is a flask labeled “Assassin’s Blood,” which contains six doses of the poison. K4. Musty
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
canopy as they climb a ring-shaped rise around the temple. Sloping stone stairs climb the rise, and on the other side, another set of stairs descends into the shallow water.
The neutral treant
Dragon Army corpses are lodged 20 feet up in the branches of nearby trees. Each body has a longsword, a suit of scale mail, and 10 gp. P3: Lake Inside the ring of trees, the ground lowers, creating a
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
natural walls of the shaft widen near the base. Heat and light radiate from a bubbling lake of lava that covers most of the floor. Lava flows through an exit to the northeast. Stone passages open to
and leaves only five feet between it and the surrounding walls.
The ceiling here is 20 feet high. The fire is a ring-shaped wall of fire spell made permanent (until dispelled) by Vanifer. A creature
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Hold Access. A wooden grate covers a hole in the deck that leads down to area 12. The grate is badly rotted and covered in webs, and its unsafe nature can be noticed only by a character who probes the
Mate’s Cabin The smashed wreckage of a bed, dresser, and desk covers the floor of this room. Thick webs extend from floor to ceiling, making it impossible to clearly see the walls beyond. Hundreds of






