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Returning 35 results for 'before breath diffusing combine ready'.
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Compendium
- Sources->Dungeons & Dragons->Sage Advice & Errata
Can you use the Ready action to take the Attack action on someone else’s turn and then combine the Charger feat with it? No. When you take the Ready action, you can either move up to your Speed or
Monsters
Fizban's Treasury of Dragons
-like wave of antimagic energy. The creature's wings are formed from multiple eyestalks, each of which can fire magical rays that combine aspects of a dragon’s breath weapon attacks and a beholder
(3d6 + 3);{"diceNotation":"3d6+3", "rollType":"damage", "rollAction":"Bite", "rollDamageType":"piercing"} piercing damage.
Antimagic Breath (Recharge 6);{"diceNotation":"1d6", "rollType":"recharge
Monsters
Fizban's Treasury of Dragons
0 hit points, its current hit point total instead resets to 450 hit points, it recharges its Breath Weapon, and it regains any expended uses of Legendary Resistance. Additionally, the greatwyrm can
","rollDamageType":"bludgeoning"} bludgeoning damage. If the target is a creature, it must succeed on a DC 26 Strength saving throw or be knocked prone.
Breath Weapon (Recharge 5–6);{"diceNotation":"1d6
Monsters
Fizban's Treasury of Dragons
0 hit points, its current hit point total instead resets to 450 hit points, it recharges its Breath Weapon, and it regains any expended uses of Legendary Resistance. Additionally, the greatwyrm can
","rollDamageType":"bludgeoning"} bludgeoning damage. If the target is a creature, it must succeed on a DC 26 Strength saving throw or be knocked prone.
Breath Weapon (Recharge 5–6);{"diceNotation":"1d6
Monsters
Fizban's Treasury of Dragons
0 hit points, its current hit point total instead resets to 450 hit points, it recharges its Breath Weapon, and it regains any expended uses of Legendary Resistance. Additionally, the greatwyrm can
","rollDamageType":"bludgeoning"} bludgeoning damage. If the target is a creature, it must succeed on a DC 26 Strength saving throw or be knocked prone.
Breath Weapon (Recharge 5–6);{"diceNotation":"1d6
Monsters
Fizban's Treasury of Dragons
0 hit points, its current hit point total instead resets to 450 hit points, it recharges its Breath Weapon, and it regains any expended uses of Legendary Resistance. Additionally, the greatwyrm can
","rollDamageType":"bludgeoning"} bludgeoning damage. If the target is a creature, it must succeed on a DC 26 Strength saving throw or be knocked prone.
Breath Weapon (Recharge 5–6);{"diceNotation":"1d6
Monsters
Fizban's Treasury of Dragons
0 hit points, its current hit point total instead resets to 450 hit points, it recharges its Breath Weapon, and it regains any expended uses of Legendary Resistance. Additionally, the greatwyrm can
","rollDamageType":"bludgeoning"} bludgeoning damage. If the target is a creature, it must succeed on a DC 26 Strength saving throw or be knocked prone.
Breath Weapon (Recharge 5–6);{"diceNotation":"1d6
Monsters
Fizban's Treasury of Dragons
Platinum Brilliance (Recharges after a Short or Long Rest). If the aspect would be reduced to 0 hit points, his current hit point total instead resets to 500 hit points, he recharges his Breath
target is a creature, it must succeed on a DC 27 Strength saving throw or be knocked prone.
Breath Weapon (Recharge 5–6);{"diceNotation":"1d6", "rollType":"recharge", "rollAction":"Breath Weapon"}. The
Monsters
Mythic Odysseys of Theros
breath weapon is available, it can use the breath in place of its head or its claws.
Claws. Melee Weapon Attack: +7;{"diceNotation":"1d20+7","rollType":"to hit","rollAction":"Claws"} to hit, reach 5
","rollAction":"Tail","rollDamageType":"bludgeoning"} bludgeoning damage.
Breath Weapon (Recharge 5–6);{"diceNotation":"1d6","rollType":"recharge","rollAction":"Breath Weapon"}. The chimera exhales fire
Backgrounds
Guildmasters’ Guide to Ravnica
plants of all kinds, and am loath to harm them.
3
A healer nursed me to recovery from a mortal illness.
4
I’ll sing the invitation of Mat’Selesnya with my dying breath.
5
Selesnya contact; you can decide if the contact is an ally or a rival.
10
I have a sibling in the Simic Combine, and we argue every time we see each other.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
that work has been going on behind the scenes of the campaign during a character’s early adventuring career, so the Bastion is ready when the character reaches level 5. The shape, style, and function
, and a Rogue might establish a guildhall or lodge. Characters of other classes might choose one of these forms or combine them—a Paladin’s Bastion might be similar to a Cleric’s shrine but as
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Chimera Multiheaded Ravager Habitat: Grassland, Hill, Mountain; Treasure: Any IZZY Violent and unpredictable, chimeras combine the deadliest traits of lions, rams, and red dragons. With their
fearsome claws, crushing horns, and fiery breath, chimeras are tempests of ferocity, driven by their three heads’ conflicting instincts. Their heads agree on little but their desires to feed and to drive
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
mouth. Inside that mouth is a large eye that emits a breath-like wave of antimagic energy. The creature’s wings are formed from multiple eyestalks, each of which can fire magical rays that combine
aspects of a dragon’s breath weapon attacks and a beholder’s eye rays. An eyedrake left to its own devices exhibits much of the stereotypical behavior of a young dragon, attempting to establish a lair
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
. Covered in platinum scales, his physical features combine various elements of the five kinds of metallic dragons—according to some scholars, combining them in different ways with each manifestation of the
mercy. His breath can wreak monumental destruction and work miraculous healing, and few things in the mortal world can cause him lasting harm. Aspect of Bahamut
Gargantuan Dragon (Metallic), Lawful
Compendium
- Sources->Dungeons & Dragons->Monster Manual
plots they pursued in life, seek revenge on those that brought them low, and strive toward vicious goals they couldn’t indulge in life. Dracoliches combine the corrupt immortality of the undead with the
legendary power of dragons. A dracolich retains a breath weapon, but it is a chilling necrotic blast. These terrors gradually sicken the land near their lairs and attract sinister followers—usually
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
, overshadowing most other dragons. Mighty elemental forces swirl around them in response to their wishes, and their breath weapons can sap the strength from armies—or lay waste to whole regions. JUSTICE
AND MERCY
Lendys and Tamara are both silver greatwyrms, but they could not be more different from each other.
Lendys is renowned as an impartial judge who is equally ready to serve as jury and
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
you’re ready to begin, read or paraphrase the following, altering the text to incorporate the student’s name or other details:
Your peers’ shouts of camaraderie punctuate the air as you finish your
breath, the student grins and stuffs the flyer in a character’s hand. The student exclaims:
“It’s happening—the Mage Tower game! The professors invited the student body to field two Mage Tower teams
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Chimera The term chimera applies to a wide variety of disparate monsters that combine the features of multiple beasts. While many artistic depictions represent chimeras as an amalgam of lion, ram
effect on the chimera and instead targets the caster.
Actions
Multiattack. The chimera makes three attacks: one with its claws, one with its head, and one with its tail. When its breath weapon is
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
.” Ready “Your foe seems to be waiting for something, ready to act.” You can combine those narrative descriptions with game rules: “Dispensing with attacks, your foe hurries across the room, taking the
fictional reality of the game and in terms of the rules of the game. This means that when an enemy with a Crossbow takes the Ready action to cover the area in front of a door, the players should have a
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
alliance intent on unleashing a draconic apocalypse upon Faerûn. The Cult of the Dragon, the Red Wizards of Thay, and a conspiracy of other villains plot to reshape the world, making it ready for the
them to put aside their age-old rivalries. Will the people of the Realms stand and oppose the forces of dragonkind, or will they fall amid waves of dragon breath? Tyranny of Dragons tells the complete
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
alliance intent on unleashing a draconic apocalypse upon Faerûn. The Cult of the Dragon, the Red Wizards of Thay, and a conspiracy of other villains plot to reshape the world, making it ready for the
put aside their age-old rivalries. Will the people of the Realms stand and oppose the forces of dragonkind, or will they fall amid waves of dragon breath? Tyranny of Dragons tells the complete tale
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
alliance intent on unleashing a draconic apocalypse upon Faerûn. The Cult of the Dragon, the Red Wizards of Thay, and a conspiracy of other villains plot to reshape the world, making it ready for the
them to put aside their age-old rivalries. Will the people of the Realms stand and oppose the forces of dragonkind, or will they fall amid waves of dragon breath? Tyranny of Dragons tells the complete
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Wall table. These encounters are described below. Once you’re ready for the characters to begin their infiltration of the flying citadel, proceed with the “Dragonnel Reinforcements” section. Defending
close, the death dragon has already used its Cataclysmic Breath to kill four Kalaman soldiers, transforming them into zombies. Draconian Assassins While the characters are at the Trade Gate command post
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
Right into the Action When everyone is ready to begin, roll for initiative. Then read or paraphrase the following aloud: You stand on the deck of your spelljamming ship, Moonraider, even as
strange features, waving cruel weapons, and unleashing blasts of magic.
Captain Sardax lies on the deck nearby, her body ruined by shrapnel. “Hold the top deck!” she snarls with her dying breath. “Grant
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Elemental energy matching the dragon’s breath weapon, seeping out between the scales
Dragons of the same kind can vary widely in shape, size, color, and ornamentation Dragon Mannerisms d20 Mannerism
nearby stone surfaces
18 Manifests small signs of the breath weapon, such as exhaling smoke rings, setting arc lightning dancing over teeth, or blowing acid bubbles
19 Sighs restlessly, giving
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Devi home,” Mirel says. “Devi is a priest who serves a god of the stars and wanderers. She was traveling by ship when a bronze-scaled dragon sank the vessel with its lightning breath. Most of the crew
cabin contains 1,000 GP, which Captain Orso is authorized to use to bribe the dragon if it threatens the ship. The trunk and its contents weigh 45 pounds. When the characters are ready to get underway, the Wavemount sets sail for Najkir.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
effect, be ready to shout out a battle cry or speak in a conspiratorial whisper. Also, characters and monsters with distinctive voices are memorable. If you’re not a natural mimic or actor, borrowing
expressions to help show a character’s emotions. Scowl, smile, grin, snarl, pout, cross your eyes — do whatever it takes to make the character or monster memorable to the players. When you combine facial
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
monument to commune with his goddess, leaving Krull behind. Dragons tore the obsidian rocks of Arkhan’s tower from the fiery volcanoes of Avernus. Fifty skeletons and thirty zombies stand ready to
, Common, Draconic
Challenge 6 (2,300 XP)
Hold Breath. Krull can hold his breath for 1 hour.
Inescapable Destruction. Necrotic damage dealt by Krull’s spells ignores resistance to necrotic damage
Compendium
- Sources->Dungeons & Dragons->Sage Advice Compendium
to wait to act in response to something, take the Ready action, which lets you take part of your turn later. For a variety of reasons, we didn’t include the option to delay your turn: Your turn
combatants should be the focus, with turns that happen as quickly as possible. I have a readied action. Can I stop readying to take an opportunity attack? Or is ready a full turn commitment? If you
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
particular ritual before, and that they should be ready to step in and help her — or to fight off any evil forces that might try to disrupt the process. The ritual prayer takes 30 seconds to recite. Pherria
military precision. In the next breath, the character sees massive groups of disfigured monsters loping across a blighted landscape, tearing at screaming enemies. The character wearing the helm can’t
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
has spent years hunting a stolen treasure, which has fallen into the hands of adventurers who have no idea where it came from.
2 A red dragon’s fiery breath is the only means of completing an
formerly squabbling nations, creating a massive army ready to conquer the known world.
3 A cult in service to an ancient red dragon is gathering resources to summon a consort of Tiamat, so the cult’s
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
,” he says, “ready the jolly!”
If the Second Wind was lost in the previous chapter, characters can ride the kindori to the dock. Otherwise, Krux is concerned about the poor state of Topolah’s dock
in the item because it makes her feel obsolete. Obtaining a Map After finishing her tour, Topolah is ready to talk business. She starts the conversation with “What brings you to my tower?” When she
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
a position to catch as many of the characters with its Lightning Breath as possible. If reduced to fewer than 50 hit points, the behir attempts to flee, abandoning the area for good. Treasure. The
gibbering mouthers and then retreat from this room without defeating them all, the surviving gibbering mouthers combine into a single flesh meld (see appendix A) that arises from the muck the next time the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
approaches, drops a very large egg at your feet, and looks up expectantly. 27–30 A small, jovial crowd gathers around a goblin and a kobold that are getting ready to have an arm wrestling match. A dwarf
best deals on adventuring gear at Old Claggin's in Clifftop." 26–29 Some Morgrave students follow their dwarf professor onto a lift as she says, "Next stop: the Cogs!" 30–32 An out-of-breath gnome
Compendium
- Sources->Dungeons & Dragons->Sage Advice Compendium
disappear within an antimagic field . Can you ready dispel magic to stop another spell from taking effect? The easiest way to stop a spell is to cast counterspell on its caster while it’s being cast. If
successful, counterspell interrupts the other spell’s casting, and that spell fails to take effect. Counterspell works against any spell, regardless of a spell’s casting time or duration. With the Ready






