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Returning 11 results for 'before breath diffusing comfort recipe'.
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Backgrounds
Guildmasters’ Guide to Ravnica
plants of all kinds, and am loath to harm them.
3
A healer nursed me to recovery from a mortal illness.
4
I’ll sing the invitation of Mat’Selesnya with my dying breath.
5
.
3
I enjoy comfort and quiet, and prefer to avoid extra effort.
4
I have a fierce temper that doesn’t reflect the inner calm I seek.
5
I’m convinced that everyone else in the
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Dragonblood Ooze What to say about the dragonblood ooze? I could comment on the bad blood between me and Tiamat. I might observe that its creator originally intended a blood sausage recipe. But
hunger, the ooze tries to shape itself into a draconic form. It cannot hold a coherent shape for long and soon collapses into an amorphous heap. Similarly, it tries to manifest a breath weapon but
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
include candles and candle snuffers, potted mushrooms, mortars and pestles, lamps, belts, pentacle pendants, recipe books, sticks of colored chalk, kettles, cauldrons, spoons, stuffed animals, spools of
on the Trinkets table in chapter 5 of the Player’s Handbook), and coffers stuffed with a total of 30 pp, 150 gp, 300 ep, 1,500 sp, and 5,000 cp. Perched atop a high table is a potion of fire breath in a small crystal flask that breaks if the tables fall.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
, one potion of greater healing, one potion of fire breath, and one potion of psychic resistance. Depending on whether or not Droki delivered his parcel and took his payment, the desk contains either a
ingredients in the laboratory to craft 1d4 of each. The character who knows the recipe and has the proper ingredients can craft a vial of acid or flask of alchemist’s fire in 1 hour. A character who
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
’ comfort. Characters who stay in this area for more than 1 hour suffer the effects of extreme heat (see chapter 5 of the Dungeon Master’s Guide). 12a. Arch Gate Ceiling. This room has a 30-foot-high, domed
their breath weapons.
One tapestry depicts Tiamat combating twelve storm giants. The other shows Tiamat battling a bearded and bloodied old man in wizard robes with seven golden canaries circling
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
their territory. Though most blue dragons would be loath to the use the term themselves, their lairs are often surprisingly homey. They favor lairs that balance beauty and comfort and adorn them in
crystallized glass formed by the dragon’s lightning breath. Most of its floors are loosely packed sand, with patches of rough stone showing through in some areas. The dragon has constructed a system of
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
comfort the crying Copper Dragon Wyrmling by adding treasure to its meager hoard. It isn’t going well. The kobolds and the wyrmling are Indifferent toward all other creatures.
Svetlin Velinov
abstain from battle. If the wyrmling defeats all the characters, they wake up 1 hour later outside the cave with 1 Hit Point each.
Saving Throws. The wyrmling’s Acid Breath action (see the
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
see chromatic and metallic dragons find a peaceful way to coexist in the world. In the meantime, she finds comfort in helping humans and other people escape from cycles of violence. Runara maintains a
, bugbear breath!” and “Your father was a gas spore!” He is indifferent toward visitors. Tarak Tarak is a human in late middle age. He has pale skin tanned darker with many freckles, auburn hair and a
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
. Searching the room uncovers a recipe book wrapped in oilcloth under a pile of refuse. A successful DC 15 Intelligence (Investigation) check reveals that the handwriting closely resembles the older
twelve legs apiece crawl across the damp ceiling.
The creatures crawling across the ceiling are two behirs. When they roar or discharge their lightning breath, thousands of gray, parasitic blood worms
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Bleak Cabal void soother (see Morte’s Planar Parade), offers to heal the characters, asking only that they pay the deed forward. 5 Two out-of-breath githzerai ratcatchers (guards) in pink skullcaps
, research and remove complex curses, and comfort those who have glimpsed otherworldly horrors of sinister realms. Althax Darkfleece (bariaur wanderer with an Intelligence of 17; see Morte’s Planar
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
handmaidens, though they do nothing to comfort her. They are armed with longswords but don’t carry longbows. If the characters try to parley with Cinderhild, she demonstrates the impertinence and mood
it, fight over it, blast it with their fiery breath, and otherwise knock it around, much to Zalto’s delight. Duke Zalto is a fire giant, with the following changes: He has 221 hit points. He wears a






