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Returning 35 results for 'before bringing daring combine rolling'.
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Classes
Xanathar's Guide to Everything
Bards of the College of Swords are called blades, and they entertain through daring feats of weapon prowess. Blades perform stunts such as sword swallowing, knife throwing and juggling, and mock
might use a circus troupe as cover for nefarious deeds such as assassination, robbery, and blackmail. Other blades strike at the wicked, bringing justice to bear against the cruel and powerful. Most
Classes
Xanathar's Guide to Everything
Bards of the College of Swords are called blades, and they entertain through daring feats of weapon prowess. Blades perform stunts such as sword swallowing, knife throwing and juggling, and mock
might use a circus troupe as cover for nefarious deeds such as assassination, robbery, and blackmail. Other blades strike at the wicked, bringing justice to bear against the cruel and powerful. Most
Species
Mordenkainen Presents: Monsters of the Multiverse
Harengons originated in the Feywild, where they spoke Sylvan and embodied the spirit of freedom and travel. In time, these rabbitfolk hopped into other worlds, bringing the fey realm’s
and increase a different score by 1, or increase three different scores by 1. Follow this rule regardless of the method you use to determine the scores, such as rolling or point buy. The “Quick
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
Travel to the Barrow The barrow is roughly 40 miles northwest of Phandalin, amid the rolling hills and grasslands between the High Road and Neverwinter Wood. Since the characters can travel roughly
24 miles in a day, they should expect to take one long rest in the wilderness before arriving at the barrow on the second day of their trek. A cold wind blowing in from the coast assails them for most of the trip, bringing occasional rain.
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
force characters who normally attack at range to move around. Mixed Monster Groups. When different types of monsters work together, they can combine their abilities—just like characters with different
classes and origins. A diverse force is more powerful. Reasons to Move. Use features that encourage characters and their enemies to move around, such as chandeliers, kegs of gunpowder or oil, and rolling stone traps.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
changed and even deadlier than before. The planetar slaughtered a number of Valtagar’s followers until the prince stood before the planetar alone, empty-handed and daring the fallen angel to kill him
, and seize control of the Terminus Level. Toward that end, he is quick to forge alliances with adventurers who are also interested in bringing about the planetar’s downfall.
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Inside the Combine Vast sinkholes called zonots are the primary geographic divisions among the Simic. Each zonot pierces layer upon layer of crumbled city as it descends deep below the surface and
chamber just below the street serves as the gathering place for all the Speakers, as well as a location where non-Simic visitors can meet with the Prime Speaker or other combine emissaries. Goals of the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
hand brake. A creature inside a cart or next to one can use its action to pull the hand brake to reduce the cart’s speed by up to 30 feet, bringing it to a stop if its speed drops to 0.
Moving out of
the way of a rolling cart requires a successful DC 10 Dexterity saving throw, and any creature struck by a cart takes 10 (3d6) bludgeoning damage.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
the new moon.
2 One of your parents is a champion of Phenax.
3 You pulled off a daring theft or escaped from confinement at a young age.
4 You have proven yourself a capable liar
daring robbery Obstruct champions of other gods Building or restoring a temple to Phenax Your piety score to Phenax decreases if you diminish Phenax’s influence in the world, contradict his ideals, or make
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
the land from long before humanity’s arrival on the continent. The elves of Valenar devote themselves to the arts of war. Their cavalry has no equal in Khorvaire, and they combine a talent for magic
Valenar and serve as a natural barrier between this land and the rest of Khorvaire. Beyond the desert, Valenar transitions from rolling steppes to fertile plains. The desert can be deadly, but the Valenar
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Physical Excellence in Combat A Champion focuses on the development of martial prowess in a relentless pursuit of victory. Champions combine rigorous training with physical excellence to deal
, giving you these benefits. Defy Death. You have Advantage on Death Saving Throws. Moreover, when you roll 18–20 on a Death Saving Throw, you gain the benefit of rolling a 20 on it. Heroic Rally. At
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
the same rate as humans. Alignment. The noble spirit tied to a kalashtar drives it toward lawful and good behavior. Most kalashtar combine strong self-discipline with compassion for all beings, but
some kalashtar resist the virtuous influence of their spirit. Size. Your size is Medium. To set your height and weight randomly, start with rolling a size modifier: Size modifier = 2d6 Height = 5 feet
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
the same rate as humans. Alignment. The noble spirit tied to a kalashtar drives it toward lawful and good behavior. Most kalashtar combine strong self-discipline with compassion for all beings, but
some kalashtar resist the virtuous influence of their spirit. Size. Your size is Medium. To set your height and weight randomly, start with rolling a size modifier: Size modifier = 2d6 Height = 5 feet
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
Wilderness Encounters Ask the players to tell you the party’s marching order, so that you know which characters are in the lead and who’s bringing up the rear. When the party camps, ask which
hungry beasts, greedy bandits, or vicious monsters. Check for encounters once during the day and once at night by rolling a d20. On a roll of 17–20, an encounter takes place. Roll a d12 and consult the
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
on the eyepiece causes the eyepiece to become inactive for 24 hours. Breaking off the eyepiece requires only a firm blow, which destroys its magic for good. L3: The Rolling Eye The center portion of
reddish-purple ring, like an iris around a pupil. The holes lead to tunnels inside the orb. Traversing the Rolling Eye. Reaching areas L6 and area L7 without leaving someone behind to spin the orb takes
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
College of Swords Bards of the College of Swords are called blades, and they entertain through daring feats of weapon prowess. Blades perform stunts such as sword swallowing, knife throwing and
lives. One blade might use a circus troupe as cover for nefarious deeds such as assassination, robbery, and blackmail. Other blades strike at the wicked, bringing justice to bear against the cruel and
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
description is clear enough that you can adjudicate whether a character’s actions locate or foil the trap. As with many situations, you shouldn’t allow die rolling to override clever play and good planning
from inconvenient to deadly, making use of elements such as arrows, spikes, blades, poison, toxic gas, blasts of fire, and deep pits. The deadliest traps combine multiple elements to kill, injure
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
description is clear enough that you can adjudicate whether a character's actions locate or foil the trap. As with many situations, you shouldn't allow die rolling to override clever play and good planning
inconvenient to deadly, making use of elements such as arrows, spikes, blades, poison, toxic gas, blasts of fire, and deep pits. The deadliest traps combine multiple elements to kill, injure, contain
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
expressions to help show a character’s emotions. Scowl, smile, grin, snarl, pout, cross your eyes — do whatever it takes to make the character or monster memorable to the players. When you combine facial
air with one hand while speaking in a deadpan monotone, while an archmage might express her displeasure by silently rolling her eyes and massaging her temples with her fingers. Engaging the Players
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
can combine their abilities—just like characters with different classes and origins. A diverse force is more powerful. Reasons to Move. Use features that encourage characters and their enemies to
move around, such as chandeliers, kegs of gunpowder or oil, and rolling stone traps. Combat Encounter Difficulty Use the following guidelines to create a combat encounter of a desired level of difficulty
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
forever focused on bringing his gifts to life.
Triton Names A triton’s name is a symbol of choice. Upon reaching adulthood, a triton might shed the name they were given by their parents for one of
. Your size is Medium. Here’s how to determine your height and weight randomly, starting with rolling a size modifier: Size modifier = 2d10 Height = 4 feet + 6 inches + your size modifier in inches Weight
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
visitors, bringing forth visions from the deepest reaches of their psyches. Some of these visitors are the unwitting souls of departed people who have been pulled into the Raven Queen’s clutches, others
are astral travelers who are caught and trapped within the Shadowfell by her magic — but a rare few come of their own volition, seeking knowledge or freedom from a dark past. Many of these daring
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
. The most accomplished Battle Masters are well-rounded figures who combine their carefully honed combat skills with academic study in the fields of history, theory, and the arts. Level 3: Combat
combine rigorous training with physical excellence to deal devastating blows, withstand peril, and garner glory. Whether in athletic contests or bloody battle, Champions strive for the crown of the
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
dance to fill others with vigor. As a Bonus Action, you can expend a use of Bardic Inspiration, rolling a Bardic Inspiration die. When you do so, choose a number of other creatures within 60 feet of
success. On a failure, the Bardic Inspiration isn’t expended. College of Valor Sing the Deeds of Ancient Heroes IGNATIUS BUDI College of Valor Subclass Bards of the College of Valor are daring
Compendium
- Sources->Dungeons & Dragons->Divine Contention
north gate is on fire! Defenders huddle behind the palisade, not daring to peek over the parapet. Every few seconds, the gate heaves on its hinges as something heavy slams into it from the other side
docks! The party holds the line. Mark one victory and advance to Event 6: “Rolling Thunder.” The party retreats. The cultists of Talos surge into the town. Go to Event 5: “Streets of Rage.” Event 4
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
her nightly spell, thus bringing an end to the everlasting winter. The roc is too big to enter the fortress. If it takes damage from foes it can’t reach, it gets clear of the fortress and climbs to a
walrus as big as an elephant is having a grand old time rolling and sliding on the ice, paying you little heed.
The giant walrus (see appendix C), named Ukuma, is supposed to be guarding this room
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
’ resourcefulness and your imagination combine to create a memorable story of legendary triumph or narrow failure, followed by even narrower escapes. Ideas and plans for getting to and rescuing Oppal can
by tracking down the orc who committed the murder Oppal is accused of. Bringing that villain in might easily clear Oppal’s name — and bring the characters a certain amount of notoriety in the city. But
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
750 gp and weighing 50 pounds). Among the furnishings in their bedchamber is an alabaster chest containing 800 pp and 1d3 magic items, determined by rolling on Magic Item Table F in chapter 7 of the
Huckers” section in chapter 2). The hobgoblins form a phalanx in the front of the group, with the frost giant behind them and the unruly mob of ogres and goblins bringing up the rear. Even without the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
process. Otherwise, the components are consumed once each day of the item’s creation. Multiple characters can combine their efforts to create a magic item if each of them meets the level prerequisite
compares the total to the Running a Business table to determine what happens. If the character is required to pay a cost as a result of rolling on this table but fails to do so, the business begins to
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
detrimental to the success of the mission. The bugbears took over from there, leading the remnants of the horde to Goldenfields, with Lob and Ogg bringing up the rear and blaming one another for their
through the air (maximum 20d6).
Treasure Each hill giant carries a sack that holds 1d4 mundane items, determined by rolling on the Items in a Giant’s Bag table in the introduction, and 1d4 - 1 art objects
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
to shout his stories of upper-crust injustices, but as enthusiasm for the practice built and more people began bringing him information, he began writing the stories down for his distributors
always looking to hire daring “investigative reporters” willing to investigate rumors of strange happenings or procure proof of corruption by the city’s elite. Even just reading the broadsheet can
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
to shout his stories of upper-crust injustices, but as enthusiasm for the practice built and more people began bringing him information, he began writing the stories down for his distributors
always looking to hire daring “investigative reporters” willing to investigate rumors of strange happenings or procure proof of corruption by the city’s elite. Even just reading the broadsheet can
Compendium
- Sources->Dungeons & Dragons->Sage Advice Compendium
by rolling initiative and then undermine turn order with a delay option. Moreover, we felt that toying with initiative wasn’t where the focus should be in battle. Instead, the dramatic actions of the
the Dash action on someone else’s turn and then combine the Charger feat with it? No, since you can’t take a bonus action on someone else’s turn. For readying a spell or other action, does the target
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
lid frozen shut. Dealing 5 damage or more to the lid forces it open. The chest contains 1,500 sp, 450 gp, and 1d3 magic items, determined by rolling on Magic Item Table C in chapter 7 of the Dungeon
have invaded ancient dwarven vaults and throne halls and turned these chambers into their lairs. Frost Hills The southernmost spur of the Spine of the World, the Frost Hills combine with the Evermoors
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
1 is an exception, bringing the characters back automatically.) Eventually, the characters find the portal leading to Dran Enterprises’ headquarters in this way. As an advanced security measure, the
) slashing damage. Secure the Rum. Casks of rum are rolling around the decks, creating a short-term danger to the crew — and a longer-term danger to the crew’s morale if too much of the rum goes overboard. A






