Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'behalf behind diffusing comfort renowned'.
Other Suggestions:
behalf being diffusing comforts renowned
behalf behind diffusing comfort renown
behalf being diffusing consort renowned
behalf behind diffusing consort renowned
Monsters
Van Richten’s Guide to Ravenloft
comfort to Isolde and quelled her thirst for vengeance.
Zybilna and Isolde enjoyed a strong partnership for years, but as time wore on, they grew distant until their relationship finally soured
sent malevolent fey creatures to hound Isolde and her Shadowfell carnival. Isolde doesn’t know who is behind this petty torment, nor does she care. Her hunt for the Caller and her thirst for
Backgrounds
Sword Coast Adventurer's Guide
;n. Recent events in your homeland have led to the abolition of slavery, and a corresponding increase in the traffic between Mulhorand and the distant parts of Faerûn.
Those who leave behind
can face any adversity in this strange land.
2
The gods of my people are a comfort to me so far from home.
3
I hold no greater cause than my service to my people.
4
My freedom is my
Backgrounds
Guildmasters’ Guide to Ravnica
effects, such as flames smoldering behind your eyes or dancing over your hands.
Suggested Characteristics
Gruul ways aren’t the ways of civilized folk, and the Gruul have little patience for
Contacts table.
Gruul Contacts
d8
Contact
1
One of my parents is a renowned warrior in my clan.
2
My sibling has the ear of the clan chief.
3
I have cousins in a
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
marquees, and fawning crowds attracts the ambitious to Skald, aspiring to the fame of stars such as the renowned bard Akriel Lukas. Yet behind the facade of creativity and freethinking, business owners
and aging celebrities prey on youth and creativity, while critics and struggling performers create a culture of desperate deceptions. Vice, criminality, dark bargains, and supernatural predators flourish in Skald, like a pack of wolves hiding behind glamorous masks.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
marquees, and fawning crowds attracts the ambitious to Skald, aspiring to the fame of stars such as the renowned bard Akriel Lukas. Yet behind the facade of creativity and freethinking, business owners
and aging celebrities prey on youth and creativity, while critics and struggling performers create a culture of desperate deceptions. Vice, criminality, dark bargains, and supernatural predators flourish in Skald, like a pack of wolves hiding behind glamorous masks.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
marquees, and fawning crowds attracts the ambitious to Skald, aspiring to the fame of stars such as the renowned bard Akriel Lukas. Yet behind the facade of creativity and freethinking, business owners
and aging celebrities prey on youth and creativity, while critics and struggling performers create a culture of desperate deceptions. Vice, criminality, dark bargains, and supernatural predators flourish in Skald, like a pack of wolves hiding behind glamorous masks.
Backgrounds
Sword Coast Adventurer's Guide
: Founded more than a millennium ago, disbanded and reorganized several times, the Harpers remain a powerful, behind-the-scenes agency, which acts to thwart evil and promote fairness through
with interests and concerns that transcend local politics and geography, the Alliance has its own cadre of individuals who work on behalf of the organizations, wider agenda. Alliance agents are required
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Dark Dealings in Yartar The city of Yartar is renowned as a place to make deals. Merchants, smugglers, mercenaries, and spies from all over the North meet in Yartar’s taverns and alleyways to do
business. Trade is the lifeblood of the city, and wherever trade flourishes, thieves are never far behind. The guild known as the Hand of Yartar is the largest and most fractious collection of scoundrels
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Dark Dealings in Yartar The city of Yartar is renowned as a place to make deals. Merchants, smugglers, mercenaries, and spies from all over the North meet in Yartar’s taverns and alleyways to do
business. Trade is the lifeblood of the city, and wherever trade flourishes, thieves are never far behind. The guild known as the Hand of Yartar is the largest and most fractious collection of scoundrels
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Dark Dealings in Yartar The city of Yartar is renowned as a place to make deals. Merchants, smugglers, mercenaries, and spies from all over the North meet in Yartar’s taverns and alleyways to do
business. Trade is the lifeblood of the city, and wherever trade flourishes, thieves are never far behind. The guild known as the Hand of Yartar is the largest and most fractious collection of scoundrels
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
of a cataclysm of their own making. A select few set out for the stars in search of a new home for their people. They departed in comfort and style aboard a massive, self-sustaining starship with all
are renowned for their fearsome predators and shunned accordingly—except by a small number of hardy souls in fortified settlements. However, these fortifications proved insufficient against marauding
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
general categories of work that every house needs agents to perform on its behalf. The House Missions table provides suggestions for which house might employ you along with multiple possibilities for
adventures that overlap with their interests. For the more general kind of work you might carry out on behalf of any dragonmarked house, consult the General House Missions table. General House Missions
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
of a cataclysm of their own making. A select few set out for the stars in search of a new home for their people. They departed in comfort and style aboard a massive, self-sustaining starship with all
are renowned for their fearsome predators and shunned accordingly—except by a small number of hardy souls in fortified settlements. However, these fortifications proved insufficient against marauding
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
general categories of work that every house needs agents to perform on its behalf. The House Missions table provides suggestions for which house might employ you along with multiple possibilities for
adventures that overlap with their interests. For the more general kind of work you might carry out on behalf of any dragonmarked house, consult the General House Missions table. General House Missions
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
general categories of work that every house needs agents to perform on its behalf. The House Missions table provides suggestions for which house might employ you along with multiple possibilities for
adventures that overlap with their interests. For the more general kind of work you might carry out on behalf of any dragonmarked house, consult the General House Missions table. General House Missions
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
of a cataclysm of their own making. A select few set out for the stars in search of a new home for their people. They departed in comfort and style aboard a massive, self-sustaining starship with all
are renowned for their fearsome predators and shunned accordingly—except by a small number of hardy souls in fortified settlements. However, these fortifications proved insufficient against marauding
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
was altered forever. True clerics, who once worked miracles on behalf of their gods, had vanished. While some people remained devout, many others turned to false religions in search of answers and
comfort. Some of these new faiths were founded by charlatans, others by zealots. Some claimed the names of the gods, others dismissed them entirely. In this radically changed world bereft of immortal insight, truth became subject to conjecture, even among Krynn’s most dedicated scholars.
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
was altered forever. True clerics, who once worked miracles on behalf of their gods, had vanished. While some people remained devout, many others turned to false religions in search of answers and
comfort. Some of these new faiths were founded by charlatans, others by zealots. Some claimed the names of the gods, others dismissed them entirely. In this radically changed world bereft of immortal insight, truth became subject to conjecture, even among Krynn’s most dedicated scholars.
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
was altered forever. True clerics, who once worked miracles on behalf of their gods, had vanished. While some people remained devout, many others turned to false religions in search of answers and
comfort. Some of these new faiths were founded by charlatans, others by zealots. Some claimed the names of the gods, others dismissed them entirely. In this radically changed world bereft of immortal insight, truth became subject to conjecture, even among Krynn’s most dedicated scholars.
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Astral Adventurer’s Guide
behind the walls of the High City. Elmandar’s Star Charts is run by a retired elf adventurer who once served as the
spelljammer aboard a space galleon called the Eclipse (shown here as a model) The
an update at no charge. Gaspar’s Reclamations Gaspar’s Reclamations specializes in recovering magic items, gems, and works of art on behalf of its clients. The firm makes a living by charging a modest
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Astral Adventurer’s Guide
behind the walls of the High City. Elmandar’s Star Charts is run by a retired elf adventurer who once served as the
spelljammer aboard a space galleon called the Eclipse (shown here as a model) The
an update at no charge. Gaspar’s Reclamations Gaspar’s Reclamations specializes in recovering magic items, gems, and works of art on behalf of its clients. The firm makes a living by charging a modest
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Astral Adventurer’s Guide
behind the walls of the High City. Elmandar’s Star Charts is run by a retired elf adventurer who once served as the
spelljammer aboard a space galleon called the Eclipse (shown here as a model) The
an update at no charge. Gaspar’s Reclamations Gaspar’s Reclamations specializes in recovering magic items, gems, and works of art on behalf of its clients. The firm makes a living by charging a modest
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Ilmater The Crying God, the Rack-Broken Lord, He Who Endures Ilmater is the god of suffering, martyrdom, and perseverance, renowned for his compassion and endurance. It is he who offers succor and
blesses those who endure on others’ behalf, and he alleviates suffering when he can. Martyrs who die that others may live are always blessed by Ilmater with a final rest and reward in the god’s afterlife
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Ilmater The Crying God, the Rack-Broken Lord, He Who Endures Ilmater is the god of suffering, martyrdom, and perseverance, renowned for his compassion and endurance. It is he who offers succor and
blesses those who endure on others’ behalf, and he alleviates suffering when he can. Martyrs who die that others may live are always blessed by Ilmater with a final rest and reward in the god’s afterlife
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Ilmater The Crying God, the Rack-Broken Lord, He Who Endures Ilmater is the god of suffering, martyrdom, and perseverance, renowned for his compassion and endurance. It is he who offers succor and
blesses those who endure on others’ behalf, and he alleviates suffering when he can. Martyrs who die that others may live are always blessed by Ilmater with a final rest and reward in the god’s afterlife
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
teaches their Magical Physiologies course. This gives them a convenient opportunity to investigate that area on behalf of Professor Totsky. The characters know that they must pour the flask of holy
water given to them by Professor Totsky into an underwater spring somewhere in area S7. Doing so should prevent future flare-ups of the wild magic that tainted the eldritch balm behind all the strange
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
teaches their Magical Physiologies course. This gives them a convenient opportunity to investigate that area on behalf of Professor Totsky. The characters know that they must pour the flask of holy
water given to them by Professor Totsky into an underwater spring somewhere in area S7. Doing so should prevent future flare-ups of the wild magic that tainted the eldritch balm behind all the strange
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
teaches their Magical Physiologies course. This gives them a convenient opportunity to investigate that area on behalf of Professor Totsky. The characters know that they must pour the flask of holy
water given to them by Professor Totsky into an underwater spring somewhere in area S7. Doing so should prevent future flare-ups of the wild magic that tainted the eldritch balm behind all the strange
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Congregation, the minds behind San Citlán’s progress prepare future generations of spellcasting adepts. The base of the hill teems with monuments, temples, and extravagant estates. These wealthy
landscape outside San Citlán offers little in the way of comfort. Over half the city’s workers live in these borderlands, while many more folk labor at mines and farms in the area. These communities
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Congregation, the minds behind San Citlán’s progress prepare future generations of spellcasting adepts. The base of the hill teems with monuments, temples, and extravagant estates. These wealthy
landscape outside San Citlán offers little in the way of comfort. Over half the city’s workers live in these borderlands, while many more folk labor at mines and farms in the area. These communities
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Congregation, the minds behind San Citlán’s progress prepare future generations of spellcasting adepts. The base of the hill teems with monuments, temples, and extravagant estates. These wealthy
landscape outside San Citlán offers little in the way of comfort. Over half the city’s workers live in these borderlands, while many more folk labor at mines and farms in the area. These communities
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
people are a comfort to me so far from home. 3 I hold no greater cause than my service to my people. 4 My freedom is my most precious possession. I’ll never let anyone take it from me again. 5 I’m
fascinated by the beauty and wonder of this new land. 6 Though I had no choice, I lament having to leave my loved one(s) behind. I hope to see them again one day. Flaws d6 Flaw 1 I am secretly (or not
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Zybilna hoped it would do: it brought comfort to Isolde and quelled her thirst for vengeance. Zybilna and Isolde enjoyed a strong partnership for years, but as time wore on, they grew distant until their
, Zybilna sent malevolent fey creatures to hound Isolde and her Shadowfell carnival. Isolde doesn’t know who is behind this petty torment, nor does she care. Her hunt for the Caller and her thirst for vengeance have become all-consuming.
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
. This archmage of Oerth leads a powerful group of adventurers called the Circle of Eight and has authored several planar tomes. He has also crafted many renowned spells. Mordenkainen takes the tower
with him when he leaves Avernus. Its empty iron foundations remain behind to mark the site, and when the tower returns, it locks itself into place with a satisfying clunk. Mordenkainen pays yugoloths
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
their ancient enemies. The more conservative among them want to maintain the traditions and remaining holdings of their people, isolated from the influence of outsiders and safe from invaders behind
on male shield dwarves. Shield dwarves are renowned artisans, particularly in metal and stone. They tend to focus more on sturdiness in their craft than on the artistic flourishes and gilding favored






