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Returning 35 results for 'behalf brazia diffusing cure reasons'.
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Monsters
Spelljammer: Adventures in Space
spells, using Wisdom as the spellcasting ability (spell save DC 16):
2/day each: cure wounds (8th-level version), hold person
1/day each: divination, sending, word of recallStar
their ships and citadels in orbit around stars. Astral elves do this for several reasons. Proximity to a star allows the astral elves to forge pacts with solar dragons and to collect starlight, which the
Backgrounds
Sword Coast Adventurer's Guide
expect things of you when they know your surname and what it means. Your reasons for taking up adventuring likely involve your family in some way: Are you the family rebel, who prefers delving in
filthy dungeons to sipping zzar at a ball? Or have you taken up sword or spell on your family’s behalf, ensuring that they have someone of renown to see to their legacy?
Work with your DM to come
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Finding the Book The characters have been hired by Ryllia (a female human archmage) on behalf of the Harpers to administer the newfound cure to Quill. They received directions on how to find The
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Finding the Book The characters have been hired by Ryllia (a female human archmage) on behalf of the Harpers to administer the newfound cure to Quill. They received directions on how to find The
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Finding the Book The characters have been hired by Ryllia (a female human archmage) on behalf of the Harpers to administer the newfound cure to Quill. They received directions on how to find The
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
was the intended target? They can investigate the incident on behalf of a guild or a faction, or they can become involved for reasons of their own. One casualty of the fireball is in fact its intended
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
was the intended target? They can investigate the incident on behalf of a guild or a faction, or they can become involved for reasons of their own. One casualty of the fireball is in fact its intended
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
was the intended target? They can investigate the incident on behalf of a guild or a faction, or they can become involved for reasons of their own. One casualty of the fireball is in fact its intended
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
exception, people expect things of you when they know your surname and what it means. Your reasons for taking up adventuring likely involve your family in some way: Are you the family rebel, who prefers
delving in filthy dungeons to sipping zzar at a ball? Or have you taken up sword or spell on your family’s behalf, ensuring that they have someone of renown to see to their legacy? Work with your DM to
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
exception, people expect things of you when they know your surname and what it means. Your reasons for taking up adventuring likely involve your family in some way: Are you the family rebel, who prefers
delving in filthy dungeons to sipping zzar at a ball? Or have you taken up sword or spell on your family’s behalf, ensuring that they have someone of renown to see to their legacy? Work with your DM to
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
exception, people expect things of you when they know your surname and what it means. Your reasons for taking up adventuring likely involve your family in some way: Are you the family rebel, who prefers
delving in filthy dungeons to sipping zzar at a ball? Or have you taken up sword or spell on your family’s behalf, ensuring that they have someone of renown to see to their legacy? Work with your DM to
Compendium
- Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
here? Quest for the Unicorn. The characters seek a unicorn for personal reasons. Perhaps the unicorn’s healing magic can cure a character’s dying relative or friend. Maybe the characters seek a patron
Compendium
- Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
here? Quest for the Unicorn. The characters seek a unicorn for personal reasons. Perhaps the unicorn’s healing magic can cure a character’s dying relative or friend. Maybe the characters seek a patron
Compendium
- Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
here? Quest for the Unicorn. The characters seek a unicorn for personal reasons. Perhaps the unicorn’s healing magic can cure a character’s dying relative or friend. Maybe the characters seek a patron
Compendium
- Sources->Dungeons & Dragons->Lorwyn: First Light
called Lys Gaerlinon. Reasons to Visit Adventurers might visit Caer Flur for one of the following reasons. Dawnglove. Taylin has heard of the planned theft of a bundle of precious dawnglove (see
“Dawnglove Grove” later in this chapter), from which a cure for most ailments can be made. They hire the adventurers to protect the flowers as they are moved to a safer location. Eluvian. The adventurers seek
Compendium
- Sources->Dungeons & Dragons->Lorwyn: First Light
called Lys Gaerlinon. Reasons to Visit Adventurers might visit Caer Flur for one of the following reasons. Dawnglove. Taylin has heard of the planned theft of a bundle of precious dawnglove (see
“Dawnglove Grove” later in this chapter), from which a cure for most ailments can be made. They hire the adventurers to protect the flowers as they are moved to a safer location. Eluvian. The adventurers seek
Compendium
- Sources->Dungeons & Dragons->Lorwyn: First Light
called Lys Gaerlinon. Reasons to Visit Adventurers might visit Caer Flur for one of the following reasons. Dawnglove. Taylin has heard of the planned theft of a bundle of precious dawnglove (see
“Dawnglove Grove” later in this chapter), from which a cure for most ailments can be made. They hire the adventurers to protect the flowers as they are moved to a safer location. Eluvian. The adventurers seek
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Setup This adventure is best used late in the campaign for two reasons. First, the characters know more about the elemental cults and have a better perspective to understand the Dark Lady’s
the dark. If the characters request payment, the contact is authorized to negotiate on her faction’s behalf. Tailor the reward to the characters’ needs. While the characters are traveling to and from
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
, the mutiny succeeds. Talk The adventurers may attempt to speak on behalf of the captain, hoping to talk the mutineers out of their plans. Castisha has already made up her mind, and nothing short of
magical compulsion can get her to back down. The rest of the mutineers, however, are willing to listen to reasons why they shouldn’t overthrow their captain. Set the DC for succeeding at 15, and then
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Setup This adventure is best used late in the campaign for two reasons. First, the characters know more about the elemental cults and have a better perspective to understand the Dark Lady’s
the dark. If the characters request payment, the contact is authorized to negotiate on her faction’s behalf. Tailor the reward to the characters’ needs. While the characters are traveling to and from
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Setup This adventure is best used late in the campaign for two reasons. First, the characters know more about the elemental cults and have a better perspective to understand the Dark Lady’s
the dark. If the characters request payment, the contact is authorized to negotiate on her faction’s behalf. Tailor the reward to the characters’ needs. While the characters are traveling to and from
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
, the mutiny succeeds. Talk The adventurers may attempt to speak on behalf of the captain, hoping to talk the mutineers out of their plans. Castisha has already made up her mind, and nothing short of
magical compulsion can get her to back down. The rest of the mutineers, however, are willing to listen to reasons why they shouldn’t overthrow their captain. Set the DC for succeeding at 15, and then
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
, the mutiny succeeds. Talk The adventurers may attempt to speak on behalf of the captain, hoping to talk the mutineers out of their plans. Castisha has already made up her mind, and nothing short of
magical compulsion can get her to back down. The rest of the mutineers, however, are willing to listen to reasons why they shouldn’t overthrow their captain. Set the DC for succeeding at 15, and then
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
deities. It wasn’t until mortals trusted the gods to act on their behalf, in response to sacrifices and prayers, that the gods took shape from the dream-substance of Nyx. Worship remains crucial to the
petitions, imploring the god to cure an illness, send rain for crops, guarantee a safe journey, or perform any other favor related to the god’s sphere of influence. Most people aren’t devoted to a
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
deities. It wasn’t until mortals trusted the gods to act on their behalf, in response to sacrifices and prayers, that the gods took shape from the dream-substance of Nyx. Worship remains crucial to the
petitions, imploring the god to cure an illness, send rain for crops, guarantee a safe journey, or perform any other favor related to the god’s sphere of influence. Most people aren’t devoted to a
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
deities. It wasn’t until mortals trusted the gods to act on their behalf, in response to sacrifices and prayers, that the gods took shape from the dream-substance of Nyx. Worship remains crucial to the
petitions, imploring the god to cure an illness, send rain for crops, guarantee a safe journey, or perform any other favor related to the god’s sphere of influence. Most people aren’t devoted to a
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
general categories of work that every house needs agents to perform on its behalf. The House Missions table provides suggestions for which house might employ you along with multiple possibilities for
adventures that overlap with their interests. For the more general kind of work you might carry out on behalf of any dragonmarked house, consult the General House Missions table. General House Missions
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
general categories of work that every house needs agents to perform on its behalf. The House Missions table provides suggestions for which house might employ you along with multiple possibilities for
adventures that overlap with their interests. For the more general kind of work you might carry out on behalf of any dragonmarked house, consult the General House Missions table. General House Missions
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
general categories of work that every house needs agents to perform on its behalf. The House Missions table provides suggestions for which house might employ you along with multiple possibilities for
adventures that overlap with their interests. For the more general kind of work you might carry out on behalf of any dragonmarked house, consult the General House Missions table. General House Missions
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
, upgrade their gear, sell their loot, and find new adventures. If those aren’t reasons enough, here are a few hooks tied to NPCs in Phandalin that you can use to direct the characters toward Triboar
. Lionshield Delivery Linene Graywind, who runs the trading post in Phandalin on behalf of a mercantile company, the Lionshield Coster, has a colleague, Alaestra Ulgar, who lives in Triboar with her
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
, upgrade their gear, sell their loot, and find new adventures. If those aren’t reasons enough, here are a few hooks tied to NPCs in Phandalin that you can use to direct the characters toward Triboar
. Lionshield Delivery Linene Graywind, who runs the trading post in Phandalin on behalf of a mercantile company, the Lionshield Coster, has a colleague, Alaestra Ulgar, who lives in Triboar with her
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
, upgrade their gear, sell their loot, and find new adventures. If those aren’t reasons enough, here are a few hooks tied to NPCs in Phandalin that you can use to direct the characters toward Triboar
. Lionshield Delivery Linene Graywind, who runs the trading post in Phandalin on behalf of a mercantile company, the Lionshield Coster, has a colleague, Alaestra Ulgar, who lives in Triboar with her
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Emridy Meadows. A character with the Wayfarer background might know Miklos as a generous man who gives away food and sometimes even lodging to people in need. Reasons to Visit. Adventurers might
visit the Black Dragon Inn for one of the following reasons: Eavesdropper’s Paradise. Many clandestine meetings occur at the Black Dragon. Adventurers eavesdropping on private conversations might overhear
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Emridy Meadows. A character with the Wayfarer background might know Miklos as a generous man who gives away food and sometimes even lodging to people in need. Reasons to Visit. Adventurers might
visit the Black Dragon Inn for one of the following reasons: Eavesdropper’s Paradise. Many clandestine meetings occur at the Black Dragon. Adventurers eavesdropping on private conversations might overhear
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Emridy Meadows. A character with the Wayfarer background might know Miklos as a generous man who gives away food and sometimes even lodging to people in need. Reasons to Visit. Adventurers might
visit the Black Dragon Inn for one of the following reasons: Eavesdropper’s Paradise. Many clandestine meetings occur at the Black Dragon. Adventurers eavesdropping on private conversations might overhear






