Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'behaves beast diffusing cutter resolve'.
Other Suggestions:
behaves blast diffusing cutters resolve
behaves beast diffusing cutter remove
behaves beauty diffusing cutters resolve
behaves blast diffusing caster resolve
behaves blast diffusing cittern resolve
Species
Mordenkainen Presents: Monsters of the Multiverse
a scale color more akin to that of a chromatic or a metallic dragon. A kobold’s cry can express a range of emotion: anger, resolve, elation, fear, and more. Regardless of the emotion expressed
, Beast, Celestial, Construct, Dragon, Elemental, Fey, Fiend, Giant, Humanoid, Monstrosity, Ooze, Plant, Undead. These types don’t have rules themselves, but some rules in the game affect creatures
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
The Saprophytic Plague Xanthoria’s research into lichdom and her creation of a living phylactery led to the emergence of the plague spreading across the Sword Coast. Any beast or humanoid that comes
plague transforms into a lifeless magenta ooze. A creature infected by the saprophytic plague for at least 24 hours behaves like a zombie and seems barely aware of its surroundings, as fungal growths
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
The Saprophytic Plague Xanthoria’s research into lichdom and her creation of a living phylactery led to the emergence of the plague spreading across the Sword Coast. Any beast or humanoid that comes
plague transforms into a lifeless magenta ooze. A creature infected by the saprophytic plague for at least 24 hours behaves like a zombie and seems barely aware of its surroundings, as fungal growths
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
The Saprophytic Plague Xanthoria’s research into lichdom and her creation of a living phylactery led to the emergence of the plague spreading across the Sword Coast. Any beast or humanoid that comes
plague transforms into a lifeless magenta ooze. A creature infected by the saprophytic plague for at least 24 hours behaves like a zombie and seems barely aware of its surroundings, as fungal growths
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
her meal. As long as the characters keep their distance, the White Wyrm ignores them. Awakened Beast The frost druids of Icewind Dale use awaken spells to imbue native beasts with an Intelligence
score of 10 and the ability to speak Common or Druidic. The druids use these awakened beasts as spies and messengers. Roll a d8 and consult the Awakened Beast Encounter table to determine what kind of
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
her meal. As long as the characters keep their distance, the White Wyrm ignores them. Awakened Beast The frost druids of Icewind Dale use awaken spells to imbue native beasts with an Intelligence
score of 10 and the ability to speak Common or Druidic. The druids use these awakened beasts as spies and messengers. Roll a d8 and consult the Awakened Beast Encounter table to determine what kind of
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
her meal. As long as the characters keep their distance, the White Wyrm ignores them. Awakened Beast The frost druids of Icewind Dale use awaken spells to imbue native beasts with an Intelligence
score of 10 and the ability to speak Common or Druidic. The druids use these awakened beasts as spies and messengers. Roll a d8 and consult the Awakened Beast Encounter table to determine what kind of
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
members of your franchise might panic when that crate of figurines of wondrous power you acquired turns out to all be self-activating obsidian steeds. But you have the steady nerves and earnest resolve
. Urban Beast Friends d10 Beast
1 Rat
2 Pigeon
3 Skunk
4 Crow
5 Raccoon
6 Possum
7 Snake
8 Toad
9 Giant beetle
10 Lizard
No Weapons
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
members of your franchise might panic when that crate of figurines of wondrous power you acquired turns out to all be self-activating obsidian steeds. But you have the steady nerves and earnest resolve
. Urban Beast Friends d10 Beast
1 Rat
2 Pigeon
3 Skunk
4 Crow
5 Raccoon
6 Possum
7 Snake
8 Toad
9 Giant beetle
10 Lizard
No Weapons
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
members of your franchise might panic when that crate of figurines of wondrous power you acquired turns out to all be self-activating obsidian steeds. But you have the steady nerves and earnest resolve
. Urban Beast Friends d10 Beast
1 Rat
2 Pigeon
3 Skunk
4 Crow
5 Raccoon
6 Possum
7 Snake
8 Toad
9 Giant beetle
10 Lizard
No Weapons
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
require you to roll on the table to determine what random trinkets the characters find in key locations. Feywild Trinkets d100 Trinket 01 Cookie cutter shaped like a unicorn 02 Two yew rings linked
thread 17 Sheet of music that goblins find upsetting when they hear it played or sung 18 Rotten ogre’s tooth with the Elvish glyph for “moon” etched into it 19 Vitrified eye of a displacer beast 20 Tiny
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
require you to roll on the table to determine what random trinkets the characters find in key locations. Feywild Trinkets d100 Trinket 01 Cookie cutter shaped like a unicorn 02 Two yew rings linked
thread 17 Sheet of music that goblins find upsetting when they hear it played or sung 18 Rotten ogre’s tooth with the Elvish glyph for “moon” etched into it 19 Vitrified eye of a displacer beast 20 Tiny
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
require you to roll on the table to determine what random trinkets the characters find in key locations. Feywild Trinkets d100 Trinket 01 Cookie cutter shaped like a unicorn 02 Two yew rings linked
thread 17 Sheet of music that goblins find upsetting when they hear it played or sung 18 Rotten ogre’s tooth with the Elvish glyph for “moon” etched into it 19 Vitrified eye of a displacer beast 20 Tiny
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
disposition. Roll a d4 and consult the Frost Druid Friends table to determine each creature, or just roll once and assume all the creatures are the same kind of beast or plant. (It’s okay if multiples of the
same kind of creature are present, since the druid might favor a certain kind of beast or plant.) Running the Encounter. The frost druid aims to kill the characters or send them scurrying back to Ten
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
disposition. Roll a d4 and consult the Frost Druid Friends table to determine each creature, or just roll once and assume all the creatures are the same kind of beast or plant. (It’s okay if multiples of the
same kind of creature are present, since the druid might favor a certain kind of beast or plant.) Running the Encounter. The frost druid aims to kill the characters or send them scurrying back to Ten
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
disposition. Roll a d4 and consult the Frost Druid Friends table to determine each creature, or just roll once and assume all the creatures are the same kind of beast or plant. (It’s okay if multiples of the
same kind of creature are present, since the druid might favor a certain kind of beast or plant.) Running the Encounter. The frost druid aims to kill the characters or send them scurrying back to Ten
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
screams in fright and knocks his feet together, activating his boots of speed. If a chase ensues, resolve the outcome using the chase rules in chapter 8 of the Dungeon Master’s Guide. Droki has advantage
kind. He sewed two stuffed displacer beast tentacles to the hat in the hopes of them attacking his enemies on their own, a delusion he volunteers if the characters question him. The hat might be worth
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
screams in fright and knocks his feet together, activating his boots of speed. If a chase ensues, resolve the outcome using the chase rules in chapter 8 of the Dungeon Master’s Guide. Droki has advantage
kind. He sewed two stuffed displacer beast tentacles to the hat in the hopes of them attacking his enemies on their own, a delusion he volunteers if the characters question him. The hat might be worth
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
screams in fright and knocks his feet together, activating his boots of speed. If a chase ensues, resolve the outcome using the chase rules in chapter 8 of the Dungeon Master’s Guide. Droki has advantage
kind. He sewed two stuffed displacer beast tentacles to the hat in the hopes of them attacking his enemies on their own, a delusion he volunteers if the characters question him. The hat might be worth
Magic Items
Infernal Machine Rebuild
random Huge beast appears next to you (chosen by the DM) as if with the conjure animals spell. You have a telepathic link to this beast, such that you can give it commands even if it can’t hear
you.
A random Huge beast appears next to you (chosen by the DM) and attacks at once.
20
You have 1 luck point, which you can use as if you had taken the Lucky feat. If you have taken that feat
Compendium
- Sources->Dungeons & Dragons->Divine Contention
. Use your judgement to resolve any plans that the players devise and award them appropriately (see “Narrative Combat”). If the gate is demolished, the players must hold the line alongside the defenders
three victories. They see the dragon tear down the House of Thalivar and fly away! To resolve the quest, go to Event 15: “Divine Contention.” The players scored three or more victories. The town’s archers
Compendium
- Sources->Dungeons & Dragons->Divine Contention
. Use your judgement to resolve any plans that the players devise and award them appropriately (see “Narrative Combat”). If the gate is demolished, the players must hold the line alongside the defenders
three victories. They see the dragon tear down the House of Thalivar and fly away! To resolve the quest, go to Event 15: “Divine Contention.” The players scored three or more victories. The town’s archers
Compendium
- Sources->Dungeons & Dragons->Divine Contention
. Use your judgement to resolve any plans that the players devise and award them appropriately (see “Narrative Combat”). If the gate is demolished, the players must hold the line alongside the defenders
three victories. They see the dragon tear down the House of Thalivar and fly away! To resolve the quest, go to Event 15: “Divine Contention.” The players scored three or more victories. The town’s archers
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
types of goblinoids coalesce into a host, this new societal and military arrangement fundamentally changes how virtually every individual behaves. Leaders in Word and Deed. Hobgoblins form the backbone of
on each head that direct the beast by controlling the view of its blinkered eyes. Former slaves, often soldiers who once fought against the host, who now fight alongside the host to gain better
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
types of goblinoids coalesce into a host, this new societal and military arrangement fundamentally changes how virtually every individual behaves. Leaders in Word and Deed. Hobgoblins form the backbone of
on each head that direct the beast by controlling the view of its blinkered eyes. Former slaves, often soldiers who once fought against the host, who now fight alongside the host to gain better
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
types of goblinoids coalesce into a host, this new societal and military arrangement fundamentally changes how virtually every individual behaves. Leaders in Word and Deed. Hobgoblins form the backbone of
on each head that direct the beast by controlling the view of its blinkered eyes. Former slaves, often soldiers who once fought against the host, who now fight alongside the host to gain better
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Tentacles. B67: Belly of the Beast Smooth, wet tissue coats the walls of this cave. Cankerous lumps protrude from the flesh, dribbling caustic fluid into a sickly-hued pool of gastric juices. A rough
impressed by the characters’ foolish resolve, the elder evil might offer to make them minions, lieutenants, or priests—but not before threatening to eat them. Zargon spares those who tremble before
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Tentacles. B67: Belly of the Beast Smooth, wet tissue coats the walls of this cave. Cankerous lumps protrude from the flesh, dribbling caustic fluid into a sickly-hued pool of gastric juices. A rough
impressed by the characters’ foolish resolve, the elder evil might offer to make them minions, lieutenants, or priests—but not before threatening to eat them. Zargon spares those who tremble before
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Tentacles. B67: Belly of the Beast Smooth, wet tissue coats the walls of this cave. Cankerous lumps protrude from the flesh, dribbling caustic fluid into a sickly-hued pool of gastric juices. A rough
impressed by the characters’ foolish resolve, the elder evil might offer to make them minions, lieutenants, or priests—but not before threatening to eat them. Zargon spares those who tremble before
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
chapter 13 told the characters. Colcook determines what counts as a valuable secret. If coerced, he behaves as detailed in the “Interrogating the Staff” section. If compelled to aid the characters
are unaware they’re being watched. Roll on the Dungeon Scenes table to determine what scene a crystal is depicting at any given time. Dungeon Scenes d4 Scene 1 A beast with the body of a turtle and
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
chapter 13 told the characters. Colcook determines what counts as a valuable secret. If coerced, he behaves as detailed in the “Interrogating the Staff” section. If compelled to aid the characters
are unaware they’re being watched. Roll on the Dungeon Scenes table to determine what scene a crystal is depicting at any given time. Dungeon Scenes d4 Scene 1 A beast with the body of a turtle and
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
chapter 13 told the characters. Colcook determines what counts as a valuable secret. If coerced, he behaves as detailed in the “Interrogating the Staff” section. If compelled to aid the characters
are unaware they’re being watched. Roll on the Dungeon Scenes table to determine what scene a crystal is depicting at any given time. Dungeon Scenes d4 Scene 1 A beast with the body of a turtle and
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
. Though he is not truly in danger of losing this ability (his resolve is simply shaken), this can provide a roleplaying opportunity for the characters to boost his spirits and strengthen his faith. H5
woman wielding a greatsword marched up to the dragon and hacked at the beast with mighty swings. Before the stunned creature could fly away, she slew it. A startled and overwhelmed populace rushed toward
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
. Though he is not truly in danger of losing this ability (his resolve is simply shaken), this can provide a roleplaying opportunity for the characters to boost his spirits and strengthen his faith. H5
woman wielding a greatsword marched up to the dragon and hacked at the beast with mighty swings. Before the stunned creature could fly away, she slew it. A startled and overwhelmed populace rushed toward
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
. Though he is not truly in danger of losing this ability (his resolve is simply shaken), this can provide a roleplaying opportunity for the characters to boost his spirits and strengthen his faith. H5
woman wielding a greatsword marched up to the dragon and hacked at the beast with mighty swings. Before the stunned creature could fly away, she slew it. A startled and overwhelmed populace rushed toward






