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Returning 12 results for 'beholders both diffusing chained rely'.
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beholden both diffusing channel rely
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
. If a beholder mastermind is behind the criminal activities in a city, don’t rely solely on the entry in the Monster Manual to describe the creature’s appearance and personality. Take the time to
have magic rings on them. The Xanathar’s speech is slow and deliberate, and it prefers to turn its central eye away from creatures it speaks to. Like all beholders, it sees other creatures as inferiors
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
. If a beholder mastermind is behind the criminal activities in a city, don’t rely solely on the entry in the Monster Manual to describe the creature’s appearance and personality. Take the time to
have magic rings on them. The Xanathar’s speech is slow and deliberate, and it prefers to turn its central eye away from creatures it speaks to. Like all beholders, it sees other creatures as inferiors
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
. If a beholder mastermind is behind the criminal activities in a city, don’t rely solely on the entry in the Monster Manual to describe the creature’s appearance and personality. Take the time to
have magic rings on them. The Xanathar’s speech is slow and deliberate, and it prefers to turn its central eye away from creatures it speaks to. Like all beholders, it sees other creatures as inferiors
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
15 to 30 feet. Due to the rubble, the ground around the pit counts as difficult terrain. Four Daask goblins guard this area and rely on darkvision to see. They hide in the pit when the characters
warforged corpse lies at the bottom of the pit, its head struck from its shoulders. Eleven other warforged in various states of disrepair sit chained together on the pit floor. Climbing the walls of
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
submitted to his will. The dimwitted white dragons conceded and were subdued. The giants confined Isendraug to her lair in the temple, and Cryovain was chained to the deck of the Krigvind. After enslaving the
without protest. The Northfolk speak Yeti as well as Giant, and have several yetis working among them. The frost giants and the yetis don’t share a language, so the giants rely on the Northlanders to
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
submitted to his will. The dimwitted white dragons conceded and were subdued. The giants confined Isendraug to her lair in the temple, and Cryovain was chained to the deck of the Krigvind. After enslaving the
without protest. The Northfolk speak Yeti as well as Giant, and have several yetis working among them. The frost giants and the yetis don’t share a language, so the giants rely on the Northlanders to
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
submitted to his will. The dimwitted white dragons conceded and were subdued. The giants confined Isendraug to her lair in the temple, and Cryovain was chained to the deck of the Krigvind. After enslaving the
without protest. The Northfolk speak Yeti as well as Giant, and have several yetis working among them. The frost giants and the yetis don’t share a language, so the giants rely on the Northlanders to
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
15 to 30 feet. Due to the rubble, the ground around the pit counts as difficult terrain. Four Daask goblins guard this area and rely on darkvision to see. They hide in the pit when the characters
warforged corpse lies at the bottom of the pit, its head struck from its shoulders. Eleven other warforged in various states of disrepair sit chained together on the pit floor. Climbing the walls of
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
15 to 30 feet. Due to the rubble, the ground around the pit counts as difficult terrain. Four Daask goblins guard this area and rely on darkvision to see. They hide in the pit when the characters
warforged corpse lies at the bottom of the pit, its head struck from its shoulders. Eleven other warforged in various states of disrepair sit chained together on the pit floor. Climbing the walls of
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
. Beholder Zombie Guard A beholder zombie guards this magically lit room. Surrounding it are four gas spores, which look like immature beholders at first glance. All five creatures float in the middle of
it from accidentally dreaming another beholder into existence. The bowl-shaped “dream nullifier” magically wakes Xanathar when it starts to dream about other beholders. If the bowl is engulfed by an
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
. Beholder Zombie Guard A beholder zombie guards this magically lit room. Surrounding it are four gas spores, which look like immature beholders at first glance. All five creatures float in the middle of
it from accidentally dreaming another beholder into existence. The bowl-shaped “dream nullifier” magically wakes Xanathar when it starts to dream about other beholders. If the bowl is engulfed by an
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
. Beholder Zombie Guard A beholder zombie guards this magically lit room. Surrounding it are four gas spores, which look like immature beholders at first glance. All five creatures float in the middle of
it from accidentally dreaming another beholder into existence. The bowl-shaped “dream nullifier” magically wakes Xanathar when it starts to dream about other beholders. If the bowl is engulfed by an






