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Returning 35 results for 'being bargain diffusing create rush'.
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being bargains diffusing create rule
being bargains defusing create rule
Monsters
Mordenkainen's Fiendish Folio Volume 1
speak to and understand rat;rats and giant rat;giant rats.
Swarming Rush. A jermlaine adds 1d4;{"diceNotation":"1d4","rollType":"roll","rollAction":"Swarming Rush"} to its weapon damage rolls while
Underdark passages, hiding the entrances to keep intruders out and set up their ambushes. The jermlaine create passages in the floor, along the walls, and in the upper part of the ceiling. When they attack
Monsters
Mordenkainen Presents: Monsters of the Multiverse
, dhergoloths rush into battle like whirlwinds of destruction, lashing out with the five sets of claws that extend from their squat, barrel-shaped bodies. They take contracts to put down uprisings, clear out
rabble, and eliminate scouts and skirmishers, and they revel in the butchery they create, their gleeful laughter rising above their victims’ screams.
Since dhergoloths are little more than
Species
Van Richten’s Guide to Ravenloft
.
Heir of Hags
One way hags create more of their kind is through the creation of hexbloods. Every hexblood exhibits features suggestive of the hag whose magic inspires their powers. This includes an
mark of the bargain between hag and hexblood, a debt owed, or a change to come.
Hexblood Origins
A bargain with a hag or other eerie forces transformed your character into a magical being. Roll on
Monsters
Van Richten’s Guide to Ravenloft
Actions). The juggernaut recharges Deadly Shaping and uses it.Relentless juggernauts are massive brutes that thirst for carnage. Their presence twists the world around them, allowing them to create
was left for dead and granted new life to seek revenge.
2
It was turned into a weapon of vengeance by a family member’s bargain with sinister forces.
3
It was marked by a fiend before
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Heir of Hags One way hags create more of their kind is through the creation of hexbloods. Every hexblood exhibits features suggestive of the hag whose magic inspires their powers. This includes an
unusual crown, often called an eldercross or a witch’s turn. This living, garland-like part of a hexblood’s body extends from their temples and wraps behind the head, serving as a visible mark of the bargain between hag and hexblood, a debt owed, or a change to come.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Heir of Hags One way hags create more of their kind is through the creation of hexbloods. Every hexblood exhibits features suggestive of the hag whose magic inspires their powers. This includes an
unusual crown, often called an eldercross or a witch’s turn. This living, garland-like part of a hexblood’s body extends from their temples and wraps behind the head, serving as a visible mark of the bargain between hag and hexblood, a debt owed, or a change to come.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Heir of Hags One way hags create more of their kind is through the creation of hexbloods. Every hexblood exhibits features suggestive of the hag whose magic inspires their powers. This includes an
unusual crown, often called an eldercross or a witch’s turn. This living, garland-like part of a hexblood’s body extends from their temples and wraps behind the head, serving as a visible mark of the bargain between hag and hexblood, a debt owed, or a change to come.
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
your discretion, Gwyn Oresong might send for reinforcements from Neverwinter. In this case, the players might create new characters who rush to stop the ritual and save the previous characters. If the
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Create or Destroy Water spell (cast using at least a level 3 spell slot) or a similar effect douses the flames. While the characters are doing this, other altruistic villagers rush into the burning tavern to rescue the trapped villagers.
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Create or Destroy Water spell (cast using at least a level 3 spell slot) or a similar effect douses the flames. While the characters are doing this, other altruistic villagers rush into the burning tavern to rescue the trapped villagers.
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
your discretion, Gwyn Oresong might send for reinforcements from Neverwinter. In this case, the players might create new characters who rush to stop the ritual and save the previous characters. If the
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Create or Destroy Water spell (cast using at least a level 3 spell slot) or a similar effect douses the flames. While the characters are doing this, other altruistic villagers rush into the burning tavern to rescue the trapped villagers.
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
your discretion, Gwyn Oresong might send for reinforcements from Neverwinter. In this case, the players might create new characters who rush to stop the ritual and save the previous characters. If the
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
). The characters might intend to uphold a bargain made with Skabatha Nightshade (see “Bargaining with Skabatha” in chapter 3). The characters might want to create a distraction, and performing a play is
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
). The characters might intend to uphold a bargain made with Skabatha Nightshade (see “Bargaining with Skabatha” in chapter 3). The characters might want to create a distraction, and performing a play is
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
). The characters might intend to uphold a bargain made with Skabatha Nightshade (see “Bargaining with Skabatha” in chapter 3). The characters might want to create a distraction, and performing a play is
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
. (Evil)
4 Adaptability. It is not the most powerful, but the most flexible who survive. (Chaotic)
5 Patience. There’s no need to rush a poorly constructed plan when time is on your side. (Any
blindness/deafness, create or destroy water
Adult 16 blindness/deafness, create or destroy water, plant growth
Ancient 19 blindness/deafness, create or destroy water, insect plague, plant growth
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
. (Evil)
4 Adaptability. It is not the most powerful, but the most flexible who survive. (Chaotic)
5 Patience. There’s no need to rush a poorly constructed plan when time is on your side. (Any
blindness/deafness, create or destroy water
Adult 16 blindness/deafness, create or destroy water, plant growth
Ancient 19 blindness/deafness, create or destroy water, insect plague, plant growth
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
. (Evil)
4 Adaptability. It is not the most powerful, but the most flexible who survive. (Chaotic)
5 Patience. There’s no need to rush a poorly constructed plan when time is on your side. (Any
blindness/deafness, create or destroy water
Adult 16 blindness/deafness, create or destroy water, plant growth
Ancient 19 blindness/deafness, create or destroy water, insect plague, plant growth
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
in this way. If you run any of these adventures separately, you should ask the players to create characters of the appropriate starting level for the adventure, as shown in the Adventure Levels table
Beloved 3 Rival −2 First-year students rush to class carrying armloads of books—
and all their excitement for the start of a new academic year
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
in this way. If you run any of these adventures separately, you should ask the players to create characters of the appropriate starting level for the adventure, as shown in the Adventure Levels table
Beloved 3 Rival −2 First-year students rush to class carrying armloads of books—
and all their excitement for the start of a new academic year
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
in this way. If you run any of these adventures separately, you should ask the players to create characters of the appropriate starting level for the adventure, as shown in the Adventure Levels table
Beloved 3 Rival −2 First-year students rush to class carrying armloads of books—
and all their excitement for the start of a new academic year
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Lamia Accursed Bargainer and Ruin Raider Habitat: Desert; Treasure: Arcana Viko Menezes Legends say the first lamia was an ambitious ruler who made a sinister bargain with the demon lord Graz’zt for
sometimes work with bandits to abduct travelers, releasing captives only if they accept a dangerous bargain. Roll on or choose a result from the Lamia Pacts table to inspire a lamia’s desires. Lamia
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Lamia Accursed Bargainer and Ruin Raider Habitat: Desert; Treasure: Arcana Viko Menezes Legends say the first lamia was an ambitious ruler who made a sinister bargain with the demon lord Graz’zt for
sometimes work with bandits to abduct travelers, releasing captives only if they accept a dangerous bargain. Roll on or choose a result from the Lamia Pacts table to inspire a lamia’s desires. Lamia
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Lamia Accursed Bargainer and Ruin Raider Habitat: Desert; Treasure: Arcana Viko Menezes Legends say the first lamia was an ambitious ruler who made a sinister bargain with the demon lord Graz’zt for
sometimes work with bandits to abduct travelers, releasing captives only if they accept a dangerous bargain. Roll on or choose a result from the Lamia Pacts table to inspire a lamia’s desires. Lamia
classes
Basic Rules (2014)
, create illusions, and even heal wounds.
Music and Magic
In the worlds of D&D, words and music are not just vibrations of air, but vocalizations with power all their own. The bard is a master
, making a bargain for a musical gift in addition to your life and freedom, but at what cost?
QUICK BUILD
You can make a bard quickly by following these suggestions. First, Charisma should be your
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Scenario 2: Waves of Undead Use this scenario if the characters’ preparations for the attack are only minimal, or to create a tense and wearying night of encounters. The drowned ones arrive in three
when the current fight is over, or subsequent waves will move through it freely. Alternatively, you might decide that a door is too damaged to be repaired. Wave 1 Six drowned blades rush to assault
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Scenario 2: Waves of Undead Use this scenario if the characters’ preparations for the attack are only minimal, or to create a tense and wearying night of encounters. The drowned ones arrive in three
when the current fight is over, or subsequent waves will move through it freely. Alternatively, you might decide that a door is too damaged to be repaired. Wave 1 Six drowned blades rush to assault
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Scenario 2: Waves of Undead Use this scenario if the characters’ preparations for the attack are only minimal, or to create a tense and wearying night of encounters. The drowned ones arrive in three
when the current fight is over, or subsequent waves will move through it freely. Alternatively, you might decide that a door is too damaged to be repaired. Wave 1 Six drowned blades rush to assault
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
fey dwell. The people of Viktal fear the fey and blame them for every accident and ill. Few children are born in Tepest. Determined would-be parents must bargain with Mother or the fey to bring them a
with ties to the fey might also hail from the domain. When players create characters from Tepest, consider asking them the following questions.
What do you love about Tepest? Is it the peaceful life
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
by the city’s ruler, Tsien Chiang. Within this shared dream they labor ceaselessly, ever striving to create the impossible, perfect city of a perfectionist mastermind. Within the dreaming domain of
rush through their days, scavenging what they can in hopes of enduring the coming night. Every twilight, Tsien Chiang climbs the spirit-infested Ping’On Tower and tolls the Nightingale Bell. This
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
fey dwell. The people of Viktal fear the fey and blame them for every accident and ill. Few children are born in Tepest. Determined would-be parents must bargain with Mother or the fey to bring them a
with ties to the fey might also hail from the domain. When players create characters from Tepest, consider asking them the following questions.
What do you love about Tepest? Is it the peaceful life
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
by the city’s ruler, Tsien Chiang. Within this shared dream they labor ceaselessly, ever striving to create the impossible, perfect city of a perfectionist mastermind. Within the dreaming domain of
rush through their days, scavenging what they can in hopes of enduring the coming night. Every twilight, Tsien Chiang climbs the spirit-infested Ping’On Tower and tolls the Nightingale Bell. This
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
fey dwell. The people of Viktal fear the fey and blame them for every accident and ill. Few children are born in Tepest. Determined would-be parents must bargain with Mother or the fey to bring them a
with ties to the fey might also hail from the domain. When players create characters from Tepest, consider asking them the following questions.
What do you love about Tepest? Is it the peaceful life
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
by the city’s ruler, Tsien Chiang. Within this shared dream they labor ceaselessly, ever striving to create the impossible, perfect city of a perfectionist mastermind. Within the dreaming domain of
rush through their days, scavenging what they can in hopes of enduring the coming night. Every twilight, Tsien Chiang climbs the spirit-infested Ping’On Tower and tolls the Nightingale Bell. This






