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Returning 35 results for 'being before dead completed rooting'.
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Monsters
Mordenkainen Presents: Monsters of the Multiverse
, using Charisma as the spellcasting ability (spell save DC 15):
At will: detect magic, guidance, levitate, mage armor (self only), mage hand, minor illusion, prestidigitation, speak with dead
1/day
of these warlocks associate with cultists devoted to these entities, as well as Aberrations that share their goals, yet other warlocks of the Great Old One are experts at rooting out the chaos and
Monsters
Curse of Strahd
in reuniting Strahd with his lost love and, in so doing, ending Barovia's curse. The Abbot has recently completed work on a flesh golem bride made from the body parts of dead women. While the Belviews
spells, requiring only verbal components:
At will: detect evil and good
1/day each: commune, raise dead
Magic Resistance. The Abbot has advantage on saving throws against spells and other magical
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
Twig Blight This skittering creature resembles a small, leafless, walking plant. Twig blights hide by rooting themselves among ordinary plants. Twig Blight
Small plant, neutral evil
Armor Class
Challenge 1/8 (25 XP)
False Appearance. While the blight remains motionless, it is indistinguishable from a dead shrub.
Actions
Claws. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) piercing damage.
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Concluding the Quest Captain Arlaggath is saddened by the news that the missing fishers are dead, yet eager to hear a full account of the characters’ visit to the Cauldron Caves. Claiming the Reward
Having completed their quest, the characters are entitled to either the spell scroll of fireball or the gray bag of tricks, both of which Captain Arlaggath has in her custody. Selling the Cauldron
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
branches twist together to form a humanoid-looking body with a head and limbs. Twig blights seek out campsites and watering holes, rooting there to set up ambushes for potential victims coming to drink
Perception 9
Languages understands Common but can’t speak
Challenge 1/8 (25 XP)
False Appearance. While the blight remains motionless, it is indistinguishable from a dead shrub.
Actions
Claws. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) piercing damage.
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
that it’s hard to know for sure. Her hair is full of twigs, and her face is hidden behind a veil of moss. She is rooting through the contents of the cabinet and haphazardly tossing them onto the floor
. Behind her stand two creatures made entirely of dead vines. The druid and the vine blights fight to the death. Inside the cabinet is a key hanging on a loop of twine. The key unlocks the padlock on
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
the test, they fall dead. If they completed the test, their clothing transforms into the robes of their new order in the Mages of High Sorcery. Read or paraphrase the following: Demelin assesses your
Compendium
- Sources->Dungeons & Dragons->Divine Contention
Neverember, hired a group of his citizens to rebuild the town, a construction project that has recently completed. They hope to create a fortified waypoint for travelers and merchants that can ward off the
. Ularan Mortus, a priest of Myrkul, god of death, and his followers are raising an army of undead to lay siege to the city of Neverwinter. The spirit of the dead black dragon Chardansearavitriol
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
. Heroes alive and dead are honored with medals and speeches. Governor Thren and Marshal Vendri personally thank the characters. Before all assembled, Vendri pronounces the characters’ commitment to the
Kalaman military honorably discharged; they’ve completed the terms of their involvement with Kalaman’s defenders (as set forward in chapter 4). Characters who accept this honorable discharge are rewarded
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
glorified thugs. The characters’ orders are to help maintain peace by rooting out and destroying followers of Bane, Bhaal, and Myrkul — evil gods collectively known as the Dead Three. These vile priests
characters learn that the Dead Three cultists are secretly being financed by Thalamra Vanthampur, one of three remaining dukes who preside over the government of Baldur’s Gate, using money stolen from
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
2. Vast Cavern This 120-foot-high cavern is abuzz with activity. 2a. Simulacrux Simulacrux. A 20-foot-deep trench surrounds a 100-foot-tall, half-completed metal archway that rises from a bed of
dotted with the remains of broken machines.
Corpses. Two ogres clad in iron armor lie dead among the metal detritus, their flesh pierced by dozens of metal crossbow bolts.
The ogres served the hobgoblins until they were shot dead by Zox’s arbalests a few days ago.
Compendium
- Sources->Dungeons & Dragons->Locathah Rising
Shatterkeel arranged the corpses into orderly lines, so that he might prepare them for transition into one of the living dead. He completed a ritual using a small amount of blood he had obtained from a kraken
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
doors in area 4. Broken arrows, bloodstains, and a dead cultist are strewn across the floor of the chamber. A DC 12 Intelligence (Investigation) check reveals that the arrows were shot from the north
empty. Varram had only just completed the pool’s divination ritual when the yuan-ti attacked and hauled him off. A stone sluice runs from the southern wall to empty into the pool. If the characters
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
doors in area 4. Broken arrows, bloodstains, and a dead cultist are strewn across the floor of the chamber. A DC 12 Intelligence (Investigation) check reveals that the arrows were shot from the north
empty. Varram had only just completed the pool’s divination ritual when the yuan-ti attacked and hauled him off. A stone sluice runs from the southern wall to empty into the pool. If the characters
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
10. Golem Laboratory Urlon. Urlon, a male githyanki gish (see appendix A), is using a set of mason’s tools to carve the head of a half-completed crystal golem lying atop a 10-foot-long, 5-foot-wide
. Urlon won’t accompany the characters, however, since doing so would surely compromise his ability to assume command once Al’chaia is dead. He doesn’t care whether they keep Al’chaia’s magic books or not
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Y3. Druids’ Circle Atop the hill is a wide ring of black boulders and smaller rocks that collectively form a makeshift wall enclosing a field of dead grass. Lightning strikes the edge of the ring
,” they sleep in earthen graves hidden under covers made of sod and dead grass. Characters entering the circle who have a passive Wisdom (Perception) score of 16 or higher notice the dozen covered
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
appendix A) who speaks Celestial, Common, Draconic, and Elvish, and can cast Speak with Dead at will. She introduces herself and asks to speak with the characters in private. The characters can slip into an
, Sarusanda is indifferent but wary. Sarusanda explains that she is a member of the Ulmist Inquisition, an organization dedicated to rooting out evil throughout the multiverse. She asks the characters what
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
any of the other quests, except for the final quest. These quests are provided by various members of the Leilon community. These can be completed in any order. Aid from Phandalin Quest The town council
into the Mere of Dead Men is late to return. Although the commander is not concerned, the party can still choose to look for them. If the characters undertake this quest, see “Missing Patrol
Compendium
- Sources->Dungeons & Dragons->Divine Contention
no job board notice for this quest. Instead, it happens automatically after the players have completed two of the three starting quests. At this point, the rival cults launch their attack on the town
of the cult of Myrkul, has roused the spirit of the undead dragon Ebondeath. Seek out Ebondeath’s mausoleum in the Mere of Dead Men, destroy the dragon’s spirit, and then return to Neverwinter to collect a reward of 8,000 gp.” If the characters undertake this quest, see “Ebondeath’s Mausoleum.”
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
recently completed work on a flesh golem bride made from the body parts of dead women. While the Belviews languish in the abbey’s madhouse, the Abbot is giving his creation lessons in etiquette and
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
disaster 6 Utterly destroy a bloodline or clan 5 Passion (d4) 1 Prolong the life of a loved one 2 Prove worthy of another person’s love 3 Raise or restore a dead loved one 4 Destroy rivals for another
10 Lying or perjury 11 Magical mayhem (d8) 1 Hauntings 2 Illusions 3 Infernal bargains 4 Mind control 5 Petrification 6 Raising or animating the dead 7 Summoning monsters 8 Weather control 12 Murder
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
the wreckage. (If the characters have already encountered and destroyed the homunculus, it has magically re-formed in this room.) The arrival of adventurers prompts the homunculus to begin rooting
usable as an arcane focus. Maddgoth took the spellbooks from scores of dead wizards and used them to construct the desk and chair for himself. Any character who examines the furniture can quickly
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
crude paintings of grinning goblins with pointy hats. Scrawled above the art are the words, “hoppee birthday!”
The goblins painted the celebratory drawings. D2: Dead-End Tunnel This tunnel leads to
a dead end with some old barrels. An exasperated dwarf is tied up beside them. “A little help here?” she asks as she squirms.
Zoltan Boros The captive is Vinx, a dwarf spelunker. Vinx came to this
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
character accepts, they immediately become aware of how to use the altar to speak with the dead, and they don’t need a holy symbol to do so. Chemosh’s Altar. A detect magic spell reveals an aura of
necromancy around the altar. The altar can be used to commune with the dead. If a corpse’s skull is placed on the altar, a creature wearing or holding a holy symbol of Chemosh can ask the skull five
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
in a wilderness they’re not prepared to endure. 4 Ruler Returned. A tribe’s revered leader has returned from the dead and seeks to resurrect their past glories. 5 Hidden Power. A mysterious figure
government, rooting out institutional vices. 4 Subvert Blame. The sovereign is caught in an embarrassing affair. Make it disappear. 5 Test Heir. You prepare the sovereign’s heir for the challenge of taking the
Compendium
- Sources->Dungeons & Dragons->Divine Contention
locked in combat with the beast!
If the players completed the “House of Thalivar Rebuilt” quest or saw the painting at Aubrey’s Peculiarities Shoppe, they recognize the warriors as the long-dead Swords
Battlefield Events The following events correspond to boxes marked on the Battle Flowchart. Event 1. Dawn of the Dead The battle begins when Ularan Mortus orders his ghoulish army to attack the south
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
to these entities, as well as Aberrations that share their goals, yet other warlocks of the Great Old One are experts at rooting out the chaos and wickedness inspired by bizarre beings from beyond the
warlock casts one of the following spells, using Charisma as the spellcasting ability (spell save DC 15):
At will: detect magic, guidance, levitate, mage armor (self only), mage hand, minor illusion, prestidigitation, speak with dead
1/day each: arcane gate, detect thoughts, true seeing
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Elturel, the planetar once bound within the Companion remains in the city for as long as it is needed, using its ability to raise the dead to restore as many of those lost to the destruction as it
tale of the two cities has been successfully completed to the characters’ satisfaction, the events of the adventure continue to play out in Baldur’s Gate and Elturel after the fact. In particular, if
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
dead, and the City Watch has asked me to take over the investigation. But my schedule is complicated at the moment, so I’m delegating that job to you. As an experienced adventuring group, I have no doubt
the fate of the guards who went missing, and then come back to me with the signed City Watch papers confirming your completed work.”
Then without another word, Omin Dran turns and leaves the room
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
completed in a few hours. Step 4: Activate the Item. A character must attune to the modified Summer Star to use it. While holding the device, the attuned character can use an action to cast the control
character’s concentration ends. Macreadus knows what must be done to fix the device but can’t activate the item because he’s dead. If no one can attune to the modified Summer Star because everyone in
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
(area V2). V2. Main Entrance Half-submerged in the icy mire are the bones, skull, and tusks of a long-dead mammoth. Beyond these remains is a yawning cave mouth.
This route leads to the firelit cave
leather boots. The verbeeg is fashioning a small knife he can use to carefully unstitch the boots and reuse the leather. V4. Refuse Pit This dead-end cavern has a crudely excavated, ten-foot-wide pit
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
traveling on a road, the characters are attacked by monsters that flee into the nearby adventure location. 4 The adventurers find a map on a dead body. In addition to the map setting up the adventure
completed. 5 The villain and two or three lieutenants perform separate rites in a large room. The adventurers must disrupt all the rites at the same time. 6 An ally betrays the adventurers as they’re about
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
group of wilderness survivalists who preserve the natural order while rooting out unnatural threats. The enclave works to restore and preserve the natural order by keeping the elemental forces of the
before ending in an overgrown field.
The thicket east of this ruin is crawling with twelve twig blights and two needle blights. Any disturbance in the ruined farmhouse (for example, characters rooting
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
that escaped from the Garynmor Menagerie
8 1d6 stirges
9 1d4 jackalweres that live in Little Calimshan
10 Dead Three abduction squad (see the “More Dead Three Encounters” sidebar
. Cliffside Cemetery The value of land and sheer population density in Baldur’s Gate means only the wealthiest patriars can afford to bury their dead within the city, interring them in catacombs beneath
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
150 gp incentive. Although this quest cannot be completed, because the ship’s crew left behind no rum or other alcoholic beverages for the characters to purloin, other treasures aboard the ship far
merchants who earn a living selling yeti hides and meat are offering up to 100 gp for every dead yeti brought back to Ten-Towns. A hunter named Mylbor Tafferac (neutral evil human gladiator with Survival +7






