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Returning 35 results for 'being before details corrupt read'.
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Monsters
Van Richten’s Guide to Ravenloft
, it would also hunt the seeds of evil that can corrupt a person.
Ulmed and his friends Cosima, Ansel, and Tristian organized the inquisition into three orders, with each one specializing in a type of
psionic power. The Order of Cosima harnessed the Mind Fire—their name for the fire of thought that blazes within each person’s mind. They used that power to read thoughts, reshape
Magic Items
Van Richten’s Guide to Ravenloft
has hearing and darkvision out to a range of 60 feet. It can read and understand Elvish. It can also speak Elvish, but only through the voice of its wielder, with whom the sword can communicate
from the innocent. With each beheading, it hungers for more justice and blood. The sword is corrupt and irredeemable.
Monsters
Van Richten’s Guide to Ravenloft
, Ulmed was heartbroken at his friend’s transformation and changed the inquisition’s mission. Instead of focusing on hunting monsters, it would also hunt the seeds of evil that can corrupt a
Fire—their name for the fire of thought that blazes within each person’s mind. They used that power to read thoughts, reshape memories, and dominate the recalcitrant. The inquisitors in the
Monsters
Van Richten’s Guide to Ravenloft
hunting monsters, it would also hunt the seeds of evil that can corrupt a person.
Ulmed and his friends Cosima, Ansel, and Tristian organized the inquisition into three orders, with each one
specializing in a type of psionic power. The Order of Cosima harnessed the Mind Fire—their name for the fire of thought that blazes within each person’s mind. They used that power to read
Magic Items
Strixhaven: A Curriculum of Chaos
, and a Charisma of 16, as well as hearing and darkvision out to a range of 30 feet.
The orb can speak, read, and understand Common, and it can communicate telepathically with any creature touching it
creatures bearing the curse. This aura is distinctive, but in a way detect magic offers no further details about.
Destroying the Orb. Murgaxor’s orb has AC 18; 20 hit points; immunity to necrotic
Monsters
Mythic Odysseys of Theros
within her hair, and sacrificing themselves in her defense if they must.
See “Myths of Nylea” in chapter 2 for more details on the tragedy of Arasta.
Arasta as a Mythic Encounter
Arasta
encounter, as Arasta summons her arachnid children to protect her. While she has temporary hit points from this trait, she can choose one of her mythic actions when she uses a legendary action.
Read or
Backgrounds
Guildmasters’ Guide to Ravnica
) into a thought strand that others can potentially read, share, or steal. These thought strands are treated as valuable currency among the Dimir.
Suggested Characteristics
Skilled at infiltration
d6
Flaw
1
I like secrets so much that I’m reluctant to share details of a plan even with those who need to know.
2
I would let my friends die rather than reveal my true
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
’ corruption begins to take hold, the plants have become living traps. Read or paraphrase the following to set the scene: Your path through the woods descends along a ridgeline, with the trees crowding together
still shine between the trees.
Suspect Fey At the edge of the corrupt woods, a successful DC 12 Wisdom (Perception) check spots a number of corrupt fey (sprites, pixies, and satyrs) watching the
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
, awakening the desire to avenge her long-dead companions by slaying the fiend she knows as the Caller (see “Mist Wanderers” later in this chapter for details). Isolde always chooses the Carnival’s stops
sentient, neutral evil weapon with an Intelligence of 10, a Wisdom of 8, and a Charisma of 18. It has hearing and darkvision out to a range of 60 feet. It can read and understand Elvish. It can also
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
Cave Descriptions Each description of a cave has these sections: Getting Started. This section provides instructions for the DM and introduces the cave with thematic read-aloud text. Features
. Important features about the cave, such as its lighting, appear here. Locations. This section details the cave’s areas and its contents, including any monsters. DM’s Map of the Cave. This map displays the locations of monsters, traps, and treasure within the cave.
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
7: Bank The keep’s residents and visitors store their most valuable belongings and savings in the bank. When the characters arrive at the bank, read the following boxed text aloud: This one-story
meet its wrath.” (True)
Jane Katsubo Yvette
Human Bank Guard
Stat Block: Guard
This corrupt guard exploits her station for selfish ends.
Bitter. Yvette thinks the world owes her
compendium
- Sources->Dungeons & Dragons->One-Shot Wonders: Holiday Adventure Pack
Before You Play Flick through these 5 adventures to pick your next session. Keywords at the beginning of each adventure tell you the level, theme, objective and location of each adventure. Read
through the session plan to discover the key characters, locations and plot details. Think about how you’ll handle major moments in the adventure, and practise your NPC voices! Familiarise yourself with
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
thematic read-aloud text. Encounters. This section presents encounters that might occur in the region. Each encounter’s text details what challenge the characters must overcome.
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
group of four corrupt officials called “the council.” The four councillors are Mr. Dory (see appendix C), Rashlen (NE male elf assassin), Sliris (NE female wererat), and Thornwell (LE female human
councillors is slain, however, or the balance of power in the Styes is seriously upset, the surviving councillors will almost certainly make sure that the characters responsible don’t get to walk away from the district. The timing and details of their revenge are left up to you.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Corrupt Beyond Redemption Darklords aren’t misunderstood souls condemned through no fault of their own. If a person’s potential for evil is particularly great, the Dark Powers might indirectly
other details. Those Harmed. The people the Darklord harmed need to feel real. Give them names. Imbue them with agency, and don’t define them as victims or props. The people who survived the Darklord’s
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
spread to the few travelers the party meets. Most people are headed away from Kalapang, believing the bakunawa will return. As the characters near the skybridge, read the following description: A
Intelligence (History) check know the details about skybridges from the “Noteworthy Sites” section at the end of this adventure. Any travelers the characters pass are also happy to share these details.
Compendium
- Sources->Dungeons & Dragons->Scions of Elemental Evil
Using This Supplement This product includes all of what you need to run the adventure. Text that appears in a box like this is meant to be read aloud or paraphrased for the players when their
adventure. Appendix B details various creatures encountered in this adventure. Their names appear in bold in the adventure.
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Skeleton Gate When the characters get close enough to make out the details of the green door, read: This twelve-foot-high, ten-foot-wide door is made of green stone, its surface carved with grinning
arcanaloth whose true name is Ygga Raxyg.” (See area 80 for details.) “There is only one way to leave the dungeon: the ebon pool. Charred bones point the way.” (See area 81 for details on the ebon pool
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
world and showed them how to work with stone and soil, and how to read the future in the movement of the Ring of Siberys. She charged her students to remain ever vigilant against the threat that was to
come, and to protect nature from those that would corrupt it. Thousands of years later, the daelkyr (see chapter 6) opened gates from the plane of Xoriat and unleashed hordes of mind flayers
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Entering the Village As the characters progress into the village, read the following: In the distance, a slender figure tends to the wounded villagers, who respond with heartfelt gratitude. As the
Rufina or the other villagers: Paloma is seen as a hero by the poor. Her band raids the estates and caravans of corrupt landowners and shares the captured wealth with folk who need it. She initially
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
this scene—ideally a student the characters have interacted with, or you may choose another student from the “Fellow Students” section. When you’re ready to begin this event, read or paraphrase the
following, altering the text to incorporate the student’s name or other details: Murmurs of excited curiosity ripple through the clusters of students around you, and another student suddenly barrels
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
for the adventurers to come to the city has paid for their ship’s passage, as well as for rooms at a fine inn on arrival. Read or paraphrase the following text: The ship passes through swirling fog
. Each is given a private room, and delicious meals are prepared and served in the common room. Anadoua is happy to share details from the “Djaynai and Janya Gazetteer” section or direct the characters toward the market for any mundane items they require.
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
the Beden-Moon. If the characters didn’t stay at the inn, the guards find them on the street and hasten them to the ship. Read or paraphrase the following description as the characters reach the docks
, the sailors can share with the characters any of the details about Janya from the “Djaynai and Janya Gazetteer” section.
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
central thoroughfare, read or paraphrase the following description: The streets are alive with joyful music and exuberant festival-goers watching an oncoming parade.
An open carriage drawn by an ox
the details from the “March of Vice” section at the end of this adventure. Revelers can also point out that the Prince of Vice is Azra Nir, the son of Grand Messer Amos Nir, the eldest member of the
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
many vendors is a nilbog fortune teller who will read a character’s future using his Deck of Many Things or let the character draw from it—for a price. Chapter 15: Throne. When a character draws the
sphere, their location all but impossible to discover. This chapter details that massive techno-magical prison, which is collapsing slowly into ruin. Chapter 18: Void. Victims of the Void card have their
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Meeting the Governor Governor Isabela Folcarae (lawful good, human bandit captain) receives the characters shortly after they call at her mansion. Read or paraphrase the following text to begin the
families have sent numerous adventurers in search of the couple; the few that returned did so empty-handed. Governor Folcarae can also relate the legend of the Eternal Garden, but she doesn’t know details
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
provisions from Neverwinter to Phandalin. They’re a half-day’s march from Phandalin when they run into trouble with goblin raiders from the Cragmaw band. Read the following text to get the adventure
started. (If you’re using another adventure hook, skip to the second paragraph and adjust the details as necessary, ignoring the information about driving the cart.) You began your adventuring career in
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
the rain forest near Zinda, following a caravan of merchants. Read the following description to set the scene: Heat rises from the jungle floor and clings to the broad leaves in the canopy above
celebration of the city’s prosperity. The travelers can also share any details about Zinda from the “Zinda Gazetteer” section at the end of this adventure.
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
, continue with the following section. WARRIORS OF KRYNN: SCENARIO 4
The characters reach the battlefield as the conflict turns against Kalaman’s forces. Read the introduction to scenario 4 in Dragonlance
: Warriors of Krynn, then play that scenario. This scenario details the characters’ attempt to organize a retreat from this losing battle.
If the characters attain a win or hold during this scenario
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
. When you’re ready to begin this event, read or paraphrase the following, altering the text to incorporate the student’s name or other details: As students mill around the central campus, whoops of
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
, read the following: A boy’s voice issues from a stuffed purple dragon on one of the beds. “They’re not like the others. Should we hide from them too, Regan?”
“Well, it doesn’t matter now, donkey!” a
but don’t know how. If the characters tell the spirits that Theodora sent them, they eagerly cooperate. See Theodora’s parts of the “Séances” and “Escaping the House” sections for details on helping
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
more information on the castle’s layout). When the characters arrive at Vendri’s office, an aide has them wait a few moments, then escorts them inside. Read the following description: Marshal Vendri’s
have questions.”
Vendri patiently answers any questions about Kalaman, the city’s military, and the characters’ duties. Along with the details previously noted in the “Kalaman’s Decision” section
Compendium
- Sources->Dungeons & Dragons->Scions of Elemental Evil
Elf Queen’s Palace Read or paraphrase the following text to start the adventure: Your adventuring group has earned renown, and word of your brave exploits reached Queen Yolande, ruler of the elven
you a parchment.
Distribute Handout: Cult Recruiter’s Note to the players. Give them a few moments to read the handout before Queen Yolande continues: Handout: Cult Recruiter’s Note “The Order of
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
Morte’s Planar Parade). Now, Valder wants to help Fellik escape Curst and move on to his rightful afterlife. Meeting Valder Valder approaches the characters as they prepare to escape Curst. Read or
them he and his son need help and inviting them to discuss details at his home. Meeting Fellik Valder’s home, a tiny shack near the town dump, is made of rusted metal plates and scavenged wood. It is
Compendium
- Sources->Dungeons & Dragons->Monster Manual
New in the 2025 Version?
This is the 2025 version of the fifth edition Monster Manual. If you’ve read the 2014 version, much of this book will feel familiar, since the fundamental rules and variety
block has been updated for ease of use and game balance.
Enhanced Stat Blocks. New stat block design and language prioritize details vital during play.
Versatile Groups. Nonplayer characters now






