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Returning 15 results for 'being before devours candle returns'.
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Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
candle, then floating the lit candle in a vessel of holy water. If a creature imbued with one of Valin’s organs spends an entire long rest within 5 feet of the candle, the candle is consumed, Valin’s
within 1 hour of its death at the same time Valin’s organ is destroyed, the creature returns to life immediately as if targeted by a resurrection spell. A character who removes one of Valin’s organs
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
area G8, but it will devour more gnomes once its hunger returns unless it is dealt with. It can move around and adopt other disguises as needed, though its forms are limited to Medium objects such as
to see if they fight back. The gnomes aren’t adventurers, however, and they flee at the first sign of danger (real or imagined). The mimic completely devours and dissolves its victims, leaving no
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
easily reach the conclusion that certain creatures are exempt from this magical restriction. Fire Suppression. Flames larger than a candle are suppressed within the keep. (The fireplace in the Hearth
collection is magically protected against theft. Any such work that is removed from the keep disappears and immediately returns to its proper place in the library. This ward also has a flaw that the Avowed
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
archons strike with searing bolts of focused light, flitting from place to place between blasts to confound their foes. CoupleofKooks “Some souls’ll do anything a flying head with a candle tells them
wearing or carrying, to an unoccupied space it can see within 120 feet of itself.
Bonus Actions
Shift Radiance. The archon reduces its Illumination to shed only dim light in a 5-foot radius, or it returns the light to full intensity.
Dmitry Burmak
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Omuans offer it urns of food and treasure as tribute. Cracks in the fresco obscure the head of the human figure in the foreground, but you can see that it grasps a lit candle.
A search of the wall
done since the dawn of time.” A copper bowl containing rat bones Four dead cockroaches A green wax candle with a salvageable wick 5 gp (loose) Performing the Ritual To open the sarcophagus, one or more
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
wears a pair of golden bracers shaped like octopi (250 gp each) and a large silk vest studded with ten blue spinels (500 gp each). These baubles vanish with the marid when he returns to the Elemental
Plane of Water. Ichthyglug’s reward consists of a suit of mariner’s armor (scale mail) and two common wondrous items: a candle of the deep and a pole of angling (both described below). These items
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Look for ways to incorporate the characters’ fortunes into your campaign. A character’s shadow returns to them when the fortune comes to fruition, letting that character know this is the moment
Oddlewin foresaw. Here are some suggestions for fortune outcomes: Comet. If the character keep a candle, torch, lantern, or other flame or source of light in their vicinity as often as possible, that light
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
gourds or pumpkins carved with faces. Each pumpkin represents a person donning a mask, while the light inside represents the truth of the soul. For as long as the candle remains lit, lies told and
embarrassing things done don’t sully a person’s reputation, so celebrations often descend briefly into anarchic hedonism. Misfortune is said to come to anyone who returns to their pumpkin after celebrating
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
stops the island from falling, returns the rune to its original orange color, and disables the console. The experience is startling, but it doesn’t harm the tower or creatures on the island. If the tower
console, Lohezet has placed Istarian relics he’s investigating. These include six platinum tower components worth 200 gp each, a gem of brightness, and a candle of invocation. T10: Bridge At the
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
next to a jar of black ink.
Magic causes each candle to float 1d4 + 3 feet above the floor. Casting dispel magic on a candle or removing a candle from the library automatically ends the levitation
table. A stalker attacks whoever is responsible for breaking its jar, ignoring all other targets. The stalker returns to the Elemental Plane of Air when it or its target dies.
These “jars of
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
Grol. At the start of combat, one hobgoblin runs to warn the king in area 14, then returns 2 rounds later to rejoin the fray. This area was once a parlor for the castle’s human occupants, though its
. The room is kept dark to keep the beast calm, but King Grol doesn’t know what to do with it yet. If a character throws it fresh meat, the owlbear devours the food. Otherwise, it attacks the first
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
save for two small, bare tables standing against the west wall and an ornate rug in front of the window. Resting next to the rug is a wooden candlestick holding the melted stump of a red candle. A long
occupying the same space. Neither can be separated from the other until one or both of them drop to 0 hit points, at which point the fragment of Krokulmar returns to the Far Realm. While under the
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
and are impervious to damage until the ritual to destroy the Princess of the Shadow Glass is completed. Closer examination of the ritual circle reveals that it contains a semicircle of candle stubs
. If she returns to life, Nintra summons six more shadow glass warriors and sets them on the characters, then tries to flee. Treasure. Any character who succeeds on a DC 18 Wisdom (Perception) check
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
are made of bronze that is green with age, and each branch holds a fat black candle that burns with a flame of leaping lavender and deep glowing purple but never grows shorter. The third tier is dull
drawn into the altar, the altar returns to its dormant state, and atop it will be the thing most wished for by the party—or something that will enable the characters to attain the end or state they most
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
and devours two of the priestesses immediately before attacking the party. The remaining priestess fights alongside the shark. Note: The Maw of Sekolah and a single sahuagin priestess make for a hard
and waits for the baroness’s command to do so. If the characters enter combat with these three, the sahuagin servant slips away to find a nearby patrol (see “Patrols in the Lair”) and returns with






