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Returning 33 results for 'being before dread cantrips rolling'.
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Monsters
Van Richten’s Guide to Ravenloft
netherworld between the Domains of Dread, or they might slink forth into other realms to slake unnameable hungers.
Customizing a Horror
An unspeakable horror has one of four body compositions
, determined by rolling on the Body Composition table. You can roll on the Limbs to customize it further, while results from the Hex Blast table replace that action in the stat block. If the results of
Monsters
Van Richten’s Guide to Ravenloft
, forcing them into unique, misshapen bodies untethered from the laws of reason or reality. Such unspeakable horrors might continue to haunt the misty netherworld between the Domains of Dread, or they
might slink forth into other realms to slake unnameable hungers.
Customizing a Horror
An unspeakable horror has one of four body compositions, determined by rolling on the Body Composition table. You
Monsters
Van Richten’s Guide to Ravenloft
horrors might continue to haunt the misty netherworld between the Domains of Dread, or they might slink forth into other realms to slake unnameable hungers.
Customizing a Horror
An unspeakable horror
has one of four body compositions, determined by rolling on the Body Composition table. You can roll on the Limbs to customize it further, while results from the Hex Blast table replace that action in
Monsters
Van Richten’s Guide to Ravenloft
into unique, misshapen bodies untethered from the laws of reason or reality. Such unspeakable horrors might continue to haunt the misty netherworld between the Domains of Dread, or they might slink
forth into other realms to slake unnameable hungers.
Customizing a Horror
An unspeakable horror has one of four body compositions, determined by rolling on the Body Composition table. You can roll on
Monsters
Van Richten’s Guide to Ravenloft
unique, misshapen bodies untethered from the laws of reason or reality. Such unspeakable horrors might continue to haunt the misty netherworld between the Domains of Dread, or they might slink forth into
other realms to slake unnameable hungers.
Customizing a Horror
An unspeakable horror has one of four body compositions, determined by rolling on the Body Composition table. You can roll on the Limbs
Monsters
Tales from the Yawning Portal
Intelligence (spell save DC 17, +9;{"diceNotation":"1d20+9","rollType":"to hit","rollAction":"Spellcasting"} to hit with spell attacks). He has the following wizard spells prepared:
Cantrips (at will): fire
. Interlopers who discover his quarters are set upon by the lich and his dread warrior guards, but if Var is brought to the brink of death, he might bargain for a chance to escape the dungeon.
Undead Nature. A
Monsters
Curse of Strahd
cleric spells prepared:
Cantrips (at will): guidance, light, mending, thaumaturgy
1st level (4 slots): cure wounds, detect evil and good, protection from evil and good, sanctuary
2nd level (3 slots
carnival wagon, with a pet monkey on his shoulder. He took over an abandoned tower on Lake Baratok before rolling into the town of Vallaki several months later. Claiming to be a carnival ringmaster
Species
Mordenkainen Presents: Monsters of the Multiverse
Shadar-kai are the elves of the Shadowfell, originally drawn to that dread realm by the Raven Queen. Over the centuries, some of them have continued to serve her, while others have ventured into the
by 1, or increase three different scores by 1. Follow this rule regardless of the method you use to determine the scores, such as rolling or point buy. The “Quick Build” section for your
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
3rd-level spell scroll, either of dispel magic or remove curse. Dread Warriors. A dread warrior carries no gold, but some of them have weapons or armor, determined by rolling on the following table. 2d4 Item 2–6 None 7 +1 weapon (usually a battleaxe or a javelin) 8 +1 chain mail
Random Encounters Random encounters help determine if characters meet other creatures moving through the Doomvault. Consider rolling for an encounter in these circumstances: The party enters a zone
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
School of Evocation You focus your study on magic that creates powerful elemental effects such as bitter cold, searing flame, rolling thunder, crackling lightning, and burning acid. Some evokers find
a successful save. Potent Cantrip Starting at 6th level, your damaging cantrips affect even creatures that avoid the brunt of the effect. When a creature succeeds on a saving throw against your
Compendium
- Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
magic, you have learned to cast spells. Cantrips. You know four Wizard cantrips. Whenever you finish a Long Rest, you can replace one of your cantrips from this feature with another Wizard cantrip of your
can use an Arcane Focus or your spellbook as a Spellcasting Focus for your Wizard spells. Spell DC: 14 Spell Attack Modifier: +6 Cantrips (At Will) Spell School Special* Fire Bolt Evocation — Light
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal
who discover his quarters are set upon by the lich and his dread warrior guards, but if Var is brought to the brink of death, he might bargain for a chance to escape the dungeon. Undead Nature. A lich
. His spellcasting ability is Intelligence (spell save DC 17, +9 to hit with spell attacks). He has the following wizard spells prepared:
Cantrips (at will): fire bolt,mage hand,* minor illusion
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
laws of reason or reality. Such unspeakable horrors might continue to haunt the misty netherworld between the Domains of Dread, or they might slink forth into other realms to slake unnameable hungers
. Customizing a Horror An unspeakable horror has one of four body compositions, determined by rolling on the Body Composition table. You can roll on the Limbs to customize it further, while results from
Compendium
- Sources->Dungeons & Dragons->Scions of Elemental Evil
Presto Downloadable PDF Spellcasting Spellcasting Ability: Intelligence
Spell DC: 14
Spell Attack Modifier: +6
Cantrips (At Will) Spell School Special* Fire Bolt Evocation — Light
use this property again until you finish a Short or Long Rest. On a failed check, you fail to cast the spell and a random effect occurs instead, determined by rolling on the following table. Any spell
Compendium
- Sources->Dungeons & Dragons->Hold Back The Dead
Presto Downloadable PDF Spellcasting Spellcasting Ability: Intelligence
Spell DC: 14
Spell Attack Modifier: +6
Cantrips (At Will) Spell School Special* Fire Bolt Evocation — Light
use this property again until you finish a Short or Long Rest. On a failed check, you fail to cast the spell and a random effect occurs instead, determined by rolling on the following table. Any spell
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
following spells prepared: Cantrips (at will): friends, light, mage hand, prestidigitation
1st level (4 slots): charm person, mage armor, shield, sleep
2nd level (3 slots): misty step, suggestion
3rd
far and wide to find heroes such as yourselves to end our dread lord’s curse and put his troubled soul to rest. Our leader, Madam Eva, knows all. Will you return to Barovia with us and speak with her
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
, which doesn’t count against the number of bard cantrips you know. For you, it has a range of 60 feet when you cast it. Spiritual Focus 3rd-level College of Spirits feature You employ tools that aid
target of the tale’s effect. Once you do so, you can’t bestow the tale’s effect again until you roll it again. You can retain only one of these tales in mind at a time, and rolling on the Spirit
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
tremendous power and a supernatural connection to the ancient spiders of the Demonweb Pits, channeling magic from that dread place. Drow mages can be quite learned and skilled in magic. Some of them can
, +8 to hit with spell attacks). It regains its expended spell slots when it finishes a short or long rest. It knows the following warlock spells:
Cantrips (at will): chill touch, eldritch blast, mage
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
constellation most prominent in the game’s current time of year, or you can choose randomly by rolling on the table. The following are examples of events that might correspond with a zodiac phenomenon: A
suppressed in the region. Common magic items, cantrips, and 1st-level spells don’t function within this area. 12 Jester. Misfortune besets people in the region. Whenever a Humanoid in the region makes an
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Rictavio Several months ago, a colorfully dressed half-elf bard came to Barovia in a carnival wagon, with a pet monkey on his shoulder. He took over an abandoned tower on Lake Baratok before rolling
spellcasting ability is Wisdom (spell save DC 15, +7 to hit with spell attacks). Rictavio has the following cleric spells prepared:
Cantrips (at will): guidance, light, mending, thaumaturgy
1st level (4
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
spells prepared:
Cantrips (at will): dancing lights, friends, mending, prestidigitation
1st level (4 slots): comprehend languages, detect magic, Tenser’s floating disk
2nd level (3 slots
rolling on Magic Item Table B in chapter 7 of the Dungeon Master’s Guide). Ghuldur knows the combination to unlock the safe, which otherwise requires a knock spell or similar magic to open. Yantha’s gem
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
done by Nintra Siotta, Princess of the Shadow Glass, Lady of Dread Omens, Seeker of the Three Crowns. But spend not your own lives against it. The scrivener bound her in his haven, and only there can I
pockets a random trinket (determined by rolling on the Trinkets table in the Player’s Handbook). On a failed check, the character sends a pile of dusty items spilling to the floor and earns a stern look
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
spellcaster. Its spellcasting ability is Charisma (spell save DC 13, +5 to hit with spell attacks). It knows the following sorcerer spells (an asterisked spell is from appendix B):
Cantrips (at will): chill
slots, which it regains after finishing a short or long rest, and knows the following warlock spells:
Cantrips (at will): chill touch, eldritch blast, mage hand
1st level: armor of Agathys
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
attack against it as a bonus action.
Galeb Duhr
Medium elemental, neutral
Armor Class 16 (natural armor)
Hit Points 85 (9d8 + 45)
Speed 15 ft. (30 ft. when rolling, 60 ft. rolling
XP)
False Appearance. While the galeb duhr remains motionless, it is indistinguishable from a normal boulder.
Rolling Charge. If the galeb duhr rolls at least 20 feet straight toward a target and
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Throw, you gain the benefit of rolling a 20 on it. Heroic Rally. At the start of each of your turns, you regain Hit Points equal to 5 plus your Constitution modifier if you are Bloodied and have at
Level 3: Spellcasting You have learned to cast spells. See chapter 7 for the rules on spellcasting. The information below details how you use those rules as an Eldritch Knight. Cantrips. You know two
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
encounters that can take place along the seashore or on the surface of the water. Check for an encounter once per day by rolling a d20. On an 18 or higher, the characters have an encounter at some point
rudder is not attached to the ship’s wheel and is instead operated by a team of six vampire spawn, who turn it at the command of its dread captain. Pale Prow doesn’t sail under the sun, and its appearance
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
these caves. Shortly after discovering the hot spring, I heard what sounded like a granny singing. When the song ended with a shrill laugh, dread sunk its teeth in me. Ye gods, that horrible cackle! I
giant skeleton (see appendix C) partially encased in ice. It remains inanimate until it takes damage or until an intruder enters the ossuary. Instead of rolling initiative for it, have it act on
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
dance to fill others with vigor. As a Bonus Action, you can expend a use of Bardic Inspiration, rolling a Bardic Inspiration die. When you do so, choose a number of other creatures within 60 feet of
your Bard spell list. Level 6: Extra Attack You can attack twice instead of once whenever you take the Attack action on your turn. In addition, you can cast one of your cantrips that has a casting time
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
spells prepared:
Cantrips (at will): guidance, sacred flame, thaumaturgy
1st level (4 slots): bane, bless, cure wounds, guiding bolt (see “Actions” below)
2nd level (3 slots): blindness/deafness
.
Bhaal and His Followers Bhaal is a god of murder who lends power to those whose killings invoke fear and dread. The act of murder is only half the equation. The second half is the suspicion, paranoia
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
shimmering light here has affected two wights, two dread warriors (see appendix B), and six zombies. They attack if the trap’s effect on them ends. Compelling Light Trap. Any creature that sees the magical
the light’s effect for 10 minutes. Any spell that overwhelms or blocks the light also suppresses it in the spell’s area for the duration of the spell. Glyph Key. One of the dread warriors has a glyph
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
are rolling grass-covered hills recently claimed by the orcs of the Iceshield clan. They dwell in lodges made from timber cut from the forest. Elves and centaurs regularly emerge from the High Forest
hunting for food. They have no treasure to speak of, though each carries a sack containing 1d4 mundane items, determined by rolling on the Items in a Giant’s Bag table in the introduction. Reghed Nomads
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
existential dread with optimism and compassion, enriching the lives of those in and around the Hive through small acts of service. The faction maintains a network of safe havens throughout the ward where those
within 30 feet of each other to communicate telepathically for 1 hour. Make It Snappy. This rolling seafood cart sports a bottomless tank linked to an aquatic demiplane. Buyers who fish their own catch
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
fill the tall shelves of this grand library. Rolling ladders anchored to rails above the topmost shelves allow easy access to the higher books.
Appearing from behind a bookshelf is an elderly
characters parley with Kelek, he sneers that the palace is now his to rule, though any mention of the Hourglass Coven or the jabberwock causes a flush of dread to pass over Kelek’s face. Throughout any






