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Returning 3 results for 'being behave diffusing conquest resolve'.
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being behalf diffusing conquest resolve
being brave diffusing conquest resolve
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
guards but are keeping his servants alive. Crannoc has been warned to behave himself, lest his servants pay the ultimate price. He doesn’t know where the servants are being held, but he knows the
to help Caer-Dineval resolve its fishing disputes with Easthaven and Caer-Konig. The one calling the shots is a tiefling named Kadroth, who answers to someone named Levistus. C15. Old Library This room
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
-Towns. If the druid is killed or captured, its awakened companions behave as intelligent humans would when faced with the loss of their leader: either their morale breaks and they flee, or they become
possible. The contest ends when the majority of one team can’t hold their handstands and either give up or fall over. Resolve the contest using DC 10 Strength (Athletics) group checks: each team
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Limbo. An infusion of energy from Limbo makes the room permanently behave like that plane. In particular, a creature here can attempt to move or alter objects or to stabilize an area as described in the
frescoes on the walls between exits feature scenes of conquest, each lorded over by a githyanki warrior mounted on an enormous red dragon. A column of shimmering air connects large shafts in the floor and






