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Returning 35 results for 'being being diffusing child removed'.
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Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
reinforced with brass bands, and an iron tub stained with blood. In the middle of the room is a ghastly wooden crib with a small, angelic child sitting in it. All the furnishings except for the crib
are bolted to the floor. Beneath the crib, green light seeps up through cracks between the rotting floorboards. The child and the crib are illusions created by Baba Lysaga using a programmed illusion
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
reinforced with brass bands, and an iron tub stained with blood. In the middle of the room is a ghastly wooden crib with a small, angelic child sitting in it. All the furnishings except for the crib
are bolted to the floor. Beneath the crib, green light seeps up through cracks between the rotting floorboards. The child and the crib are illusions created by Baba Lysaga using a programmed illusion
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
reinforced with brass bands, and an iron tub stained with blood. In the middle of the room is a ghastly wooden crib with a small, angelic child sitting in it. All the furnishings except for the crib
are bolted to the floor. Beneath the crib, green light seeps up through cracks between the rotting floorboards. The child and the crib are illusions created by Baba Lysaga using a programmed illusion
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
after being removed from the water. The three stone cogs of areas 58 to area 60 are half-submerged in the water and rise 10 feet above its surface. Their uneven upper surfaces are difficult terrain, and
anyone seeking to prevent the atropal’s ascension. The aboleth’s other personality is that of a humanoid child — harmless, gleeful, and insanely curious. In this state of mind, the aboleth poses no
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
whisper is unintelligible. The crates and barrels are empty. The old furniture includes six chairs, two hutches, an ottoman, an empty cabinet, a desk sized for a child, and a coat rack. C2. Servants
unlit.
This room served as living quarters for the baron’s cook and the chalet’s groundskeeper. The wardrobes are empty, and anything of value in the room was removed long ago. C3. Haunted Well The
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
whisper is unintelligible. The crates and barrels are empty. The old furniture includes six chairs, two hutches, an ottoman, an empty cabinet, a desk sized for a child, and a coat rack. C2. Servants
unlit.
This room served as living quarters for the baron’s cook and the chalet’s groundskeeper. The wardrobes are empty, and anything of value in the room was removed long ago. C3. Haunted Well The
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
whisper is unintelligible. The crates and barrels are empty. The old furniture includes six chairs, two hutches, an ottoman, an empty cabinet, a desk sized for a child, and a coat rack. C2. Servants
unlit.
This room served as living quarters for the baron’s cook and the chalet’s groundskeeper. The wardrobes are empty, and anything of value in the room was removed long ago. C3. Haunted Well The
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
after being removed from the water. The three stone cogs of areas 58 to area 60 are half-submerged in the water and rise 10 feet above its surface. Their uneven upper surfaces are difficult terrain, and
anyone seeking to prevent the atropal’s ascension. The aboleth’s other personality is that of a humanoid child — harmless, gleeful, and insanely curious. In this state of mind, the aboleth poses no
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
after being removed from the water. The three stone cogs of areas 58 to area 60 are half-submerged in the water and rise 10 feet above its surface. Their uneven upper surfaces are difficult terrain, and
anyone seeking to prevent the atropal’s ascension. The aboleth’s other personality is that of a humanoid child — harmless, gleeful, and insanely curious. In this state of mind, the aboleth poses no
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
weather (cast as 1 action), water breathing
Storm giants are contemplative seers that live in places far removed from mortal civilization. Most have pale purple-gray skin and hair, and glittering
kind. They do so usually to compare signs and omens or engage in a rare courtship. Storm giant parents stay together to raise a child to maturity, then return to the solitary isolation they cherish
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
weather (cast as 1 action), water breathing
Storm giants are contemplative seers that live in places far removed from mortal civilization. Most have pale purple-gray skin and hair, and glittering
kind. They do so usually to compare signs and omens or engage in a rare courtship. Storm giant parents stay together to raise a child to maturity, then return to the solitary isolation they cherish
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
scribbling notes to herself while cursing various “unappreciative” child workers under her breath. If Bavlorna Blightstraw fled Downfall in chapter 2, she is slumped against the wall under the stairs and
collection (volumes 3 and 8 of Tales from the Gloaming Court), Skabatha placed wards on every one of the remaining books. Any book that is removed from her study turns to ashes instantly. A detect magic
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
scribbling notes to herself while cursing various “unappreciative” child workers under her breath. If Bavlorna Blightstraw fled Downfall in chapter 2, she is slumped against the wall under the stairs and
collection (volumes 3 and 8 of Tales from the Gloaming Court), Skabatha placed wards on every one of the remaining books. Any book that is removed from her study turns to ashes instantly. A detect magic
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
weather (cast as 1 action), water breathing
Storm giants are contemplative seers that live in places far removed from mortal civilization. Most have pale purple-gray skin and hair, and glittering
kind. They do so usually to compare signs and omens or engage in a rare courtship. Storm giant parents stay together to raise a child to maturity, then return to the solitary isolation they cherish
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
scribbling notes to herself while cursing various “unappreciative” child workers under her breath. If Bavlorna Blightstraw fled Downfall in chapter 2, she is slumped against the wall under the stairs and
collection (volumes 3 and 8 of Tales from the Gloaming Court), Skabatha placed wards on every one of the remaining books. Any book that is removed from her study turns to ashes instantly. A detect magic
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
both in the Feywild. Fey Desires for Greater Contracts d8 What the Fey Wants 1 One of your fingers 2 To take the next child born in your family and raise the child in the Feywild 3 The completion
imposed on a creature who breaks a lesser contract can be removed by any magic that ends a curse; a wish spell is needed to remove the penalty for breaking a greater contract. The Breaking a Greater
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
both in the Feywild. Fey Desires for Greater Contracts d8 What the Fey Wants 1 One of your fingers 2 To take the next child born in your family and raise the child in the Feywild 3 The completion
imposed on a creature who breaks a lesser contract can be removed by any magic that ends a curse; a wish spell is needed to remove the penalty for breaking a greater contract. The Breaking a Greater
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
both in the Feywild. Fey Desires for Greater Contracts d8 What the Fey Wants 1 One of your fingers 2 To take the next child born in your family and raise the child in the Feywild 3 The completion
imposed on a creature who breaks a lesser contract can be removed by any magic that ends a curse; a wish spell is needed to remove the penalty for breaking a greater contract. The Breaking a Greater
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
passive Wisdom (Perception) score of 11 or higher glimpse one or more apparitions lurking behind him. These apparitions take various forms, from a grubby child peering over Nib’s shoulder to a gaunt
removed until the character ends the haunting by returning the gold. A wish spell ends the hauntings and automatically returns the stolen gold to the cave. A remove curse or greater restoration spell cast
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Nothing 71–75 Skeletal remains of an Omuan child 76–84 Minotaur that fights to the death 85–87 Blue crystal key 88–90 Gold crystal key 91–93 Purple crystal key 94–96 Green crystal key 97–99 Red crystal
source of the gift cannot be confirmed without consulting a higher power, but the mark can be removed with a lesser restoration spell or similar magic. These gifts otherwise follow the rules for
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
passive Wisdom (Perception) score of 11 or higher glimpse one or more apparitions lurking behind him. These apparitions take various forms, from a grubby child peering over Nib’s shoulder to a gaunt
removed until the character ends the haunting by returning the gold. A wish spell ends the hauntings and automatically returns the stolen gold to the cave. A remove curse or greater restoration spell cast
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
passive Wisdom (Perception) score of 11 or higher glimpse one or more apparitions lurking behind him. These apparitions take various forms, from a grubby child peering over Nib’s shoulder to a gaunt
removed until the character ends the haunting by returning the gold. A wish spell ends the hauntings and automatically returns the stolen gold to the cave. A remove curse or greater restoration spell cast
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Nothing 71–75 Skeletal remains of an Omuan child 76–84 Minotaur that fights to the death 85–87 Blue crystal key 88–90 Gold crystal key 91–93 Purple crystal key 94–96 Green crystal key 97–99 Red crystal
source of the gift cannot be confirmed without consulting a higher power, but the mark can be removed with a lesser restoration spell or similar magic. These gifts otherwise follow the rules for
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Nothing 71–75 Skeletal remains of an Omuan child 76–84 Minotaur that fights to the death 85–87 Blue crystal key 88–90 Gold crystal key 91–93 Purple crystal key 94–96 Green crystal key 97–99 Red crystal
source of the gift cannot be confirmed without consulting a higher power, but the mark can be removed with a lesser restoration spell or similar magic. These gifts otherwise follow the rules for
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
that the stone hammer being wielded by the smith in the fresco on the south wall can be taken away from where it rests. When removed, it leaves a hammer-shaped indentation in the wall. Etched into the
side of the hammer that was facing the wall is the following inscription in Dwarvish runes: “Let hearts be lifted and battles won.” The hammer must be removed from its indentation for the inscription
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
that the stone hammer being wielded by the smith in the fresco on the south wall can be taken away from where it rests. When removed, it leaves a hammer-shaped indentation in the wall. Etched into the
side of the hammer that was facing the wall is the following inscription in Dwarvish runes: “Let hearts be lifted and battles won.” The hammer must be removed from its indentation for the inscription
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
that the stone hammer being wielded by the smith in the fresco on the south wall can be taken away from where it rests. When removed, it leaves a hammer-shaped indentation in the wall. Etched into the
side of the hammer that was facing the wall is the following inscription in Dwarvish runes: “Let hearts be lifted and battles won.” The hammer must be removed from its indentation for the inscription
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
character can receive only one such vision. Stream of Visions d8 Scene 1 A headless, child-sized scarecrow with metal lobster claws for hands tries on some new heads, including an upside-down wooden
characters and defend themselves. Otherwise, they are harmless. They can’t leave the battlefield. A suit becomes inanimate and collapses in a heap if its helmet is removed, if it is reduced to 0 hit points
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
pixie, dangling on the end of a delicate silver chain (75 gp) An untuned lyre of exquisite quality (250 gp) A quiver of Ehlonna Evil Kite Feenia, an unhappy goblin child (neutral) in overalls, flies a
thing. Yanking the string from Feenia’s grasp releases the goblin child from the pact but also ages her 10 years for every bow that is attached to the kite. The most she can age is 50 years—enough to
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
pixie, dangling on the end of a delicate silver chain (75 gp) An untuned lyre of exquisite quality (250 gp) A quiver of Ehlonna Evil Kite Feenia, an unhappy goblin child (neutral) in overalls, flies a
thing. Yanking the string from Feenia’s grasp releases the goblin child from the pact but also ages her 10 years for every bow that is attached to the kite. The most she can age is 50 years—enough to
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
sovereign glue, and the mirror can’t be removed without destroying it. The mirror alters the reflection of any creature that gazes into it, rendering the reflection bereft of expression or emotion, except if
flutter about anxiously if the drapes covering their cages are removed. Each bird uses the hawk stat block, except it is an Undead, has immunity to poison damage, and is immune to exhaustion and the
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
sovereign glue, and the mirror can’t be removed without destroying it. The mirror alters the reflection of any creature that gazes into it, rendering the reflection bereft of expression or emotion, except if
flutter about anxiously if the drapes covering their cages are removed. Each bird uses the hawk stat block, except it is an Undead, has immunity to poison damage, and is immune to exhaustion and the
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
character can receive only one such vision. Stream of Visions d8 Scene 1 A headless, child-sized scarecrow with metal lobster claws for hands tries on some new heads, including an upside-down wooden
characters and defend themselves. Otherwise, they are harmless. They can’t leave the battlefield. A suit becomes inanimate and collapses in a heap if its helmet is removed, if it is reduced to 0 hit points
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
sovereign glue, and the mirror can’t be removed without destroying it. The mirror alters the reflection of any creature that gazes into it, rendering the reflection bereft of expression or emotion, except if
flutter about anxiously if the drapes covering their cages are removed. Each bird uses the hawk stat block, except it is an Undead, has immunity to poison damage, and is immune to exhaustion and the
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
pixie, dangling on the end of a delicate silver chain (75 gp) An untuned lyre of exquisite quality (250 gp) A quiver of Ehlonna Evil Kite Feenia, an unhappy goblin child (neutral) in overalls, flies a
thing. Yanking the string from Feenia’s grasp releases the goblin child from the pact but also ages her 10 years for every bow that is attached to the kite. The most she can age is 50 years—enough to






