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Returning 35 results for 'being benign diffusing converse religion'.
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Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
point out that there’s nothing left in the library to steal, Ilda is overcome by a fit of misery as she agonizes over her failures. A successful DC 14 Intelligence (Religion) check reveals that Ilda
into thin air for no reason, then return in a fury if the characters try to call her back. If the party manages to converse with Ilda, they might learn that yuan-ti dwell in the innermost parts of the
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
point out that there’s nothing left in the library to steal, Ilda is overcome by a fit of misery as she agonizes over her failures. A successful DC 14 Intelligence (Religion) check reveals that Ilda
into thin air for no reason, then return in a fury if the characters try to call her back. If the party manages to converse with Ilda, they might learn that yuan-ti dwell in the innermost parts of the
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
point out that there’s nothing left in the library to steal, Ilda is overcome by a fit of misery as she agonizes over her failures. A successful DC 14 Intelligence (Religion) check reveals that Ilda
into thin air for no reason, then return in a fury if the characters try to call her back. If the party manages to converse with Ilda, they might learn that yuan-ti dwell in the innermost parts of the
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
succeeds on a DC 15 Intelligence (Religion) check discerns that these materials describe various rites practiced by Orcus worshipers. Ghostly Librarian. The spectral figure in the alcove is the Ghost of
destroy the Ogre Zombies. If the characters oblige, Melindra becomes Friendly toward them. If they refuse to help, she remains Indifferent. If the characters converse with Melindra while she is
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
succeeds on a DC 15 Intelligence (Religion) check discerns that these materials describe various rites practiced by Orcus worshipers. Ghostly Librarian. The spectral figure in the alcove is the Ghost of
destroy the Ogre Zombies. If the characters oblige, Melindra becomes Friendly toward them. If they refuse to help, she remains Indifferent. If the characters converse with Melindra while she is
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
succeeds on a DC 15 Intelligence (Religion) check discerns that these materials describe various rites practiced by Orcus worshipers. Ghostly Librarian. The spectral figure in the alcove is the Ghost of
destroy the Ogre Zombies. If the characters oblige, Melindra becomes Friendly toward them. If they refuse to help, she remains Indifferent. If the characters converse with Melindra while she is
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
(Religion) check reveals that Ilda can be released from her sojourn here if any volumes from the lost library are returned (see area 11). Although Ilda is not evil, the confrontation with her should
handle at any moment. She might vanish into thin air for no reason, then return in a fury if the characters try to call her back. If the party manages to converse with Ilda, they might learn that yuan-ti
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
(Religion) check reveals that Ilda can be released from her sojourn here if any volumes from the lost library are returned (see area 11). Although Ilda is not evil, the confrontation with her should
handle at any moment. She might vanish into thin air for no reason, then return in a fury if the characters try to call her back. If the party manages to converse with Ilda, they might learn that yuan-ti
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
(Religion) check reveals that Ilda can be released from her sojourn here if any volumes from the lost library are returned (see area 11). Although Ilda is not evil, the confrontation with her should
handle at any moment. She might vanish into thin air for no reason, then return in a fury if the characters try to call her back. If the party manages to converse with Ilda, they might learn that yuan-ti
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
and the Temple of Paladine itself. A cleric of Paladine or a character who succeeds on a DC 12 Intelligence (Religion) check recognizes the platinum triangle as the symbol of the god Paladine. Bodies
below. One round later, four slimy mummies emerge from the three pits. These lawful neutral Undead seek to defend the temple. They won’t converse with characters, but they return to their soggy tombs if
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
and the Temple of Paladine itself. A cleric of Paladine or a character who succeeds on a DC 12 Intelligence (Religion) check recognizes the platinum triangle as the symbol of the god Paladine. Bodies
below. One round later, four slimy mummies emerge from the three pits. These lawful neutral Undead seek to defend the temple. They won’t converse with characters, but they return to their soggy tombs if
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
and the Temple of Paladine itself. A cleric of Paladine or a character who succeeds on a DC 12 Intelligence (Religion) check recognizes the platinum triangle as the symbol of the god Paladine. Bodies
below. One round later, four slimy mummies emerge from the three pits. These lawful neutral Undead seek to defend the temple. They won’t converse with characters, but they return to their soggy tombs if
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
wealth for its hoard, its ambitions expanding in its advancing years. 2 Lich. An undead spellcaster of immense power employs your group. Its interests are strangely diverse and seemingly benign
ordinary person. You patron might posses the body of a stranger or a party member to converse with you. Ancient Being Operatives Consider the overarching goals of your group’s ancient being patron
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
wealth for its hoard, its ambitions expanding in its advancing years. 2 Lich. An undead spellcaster of immense power employs your group. Its interests are strangely diverse and seemingly benign
ordinary person. You patron might posses the body of a stranger or a party member to converse with you. Ancient Being Operatives Consider the overarching goals of your group’s ancient being patron
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
wealth for its hoard, its ambitions expanding in its advancing years. 2 Lich. An undead spellcaster of immense power employs your group. Its interests are strangely diverse and seemingly benign
ordinary person. You patron might posses the body of a stranger or a party member to converse with you. Ancient Being Operatives Consider the overarching goals of your group’s ancient being patron
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Eagletalon. A successful DC 10 Intelligence (Arcana or Religion) check made to study the carved pillars reveals that a pillar can be empowered with radiant energy if the name of the hero it represents is
trodden on, but the scene it shows is still recognizable. A successful DC 10 Intelligence (History or Religion) check allows a character to recognize the scene as showing Torm presenting the Helm of
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Eagletalon. A successful DC 10 Intelligence (Arcana or Religion) check made to study the carved pillars reveals that a pillar can be empowered with radiant energy if the name of the hero it represents is
trodden on, but the scene it shows is still recognizable. A successful DC 10 Intelligence (History or Religion) check allows a character to recognize the scene as showing Torm presenting the Helm of
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Eagletalon. A successful DC 10 Intelligence (Arcana or Religion) check made to study the carved pillars reveals that a pillar can be empowered with radiant energy if the name of the hero it represents is
trodden on, but the scene it shows is still recognizable. A successful DC 10 Intelligence (History or Religion) check allows a character to recognize the scene as showing Torm presenting the Helm of
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
.
The statues depict four historic leaders of the Knights of Solamnia and the bison-headed god Kiri-Jolith. A cleric of Kiri-Jolith or a character who succeeds on a DC 14 Intelligence (Religion) check
skeleton clutching a berserker axe. The south tomb is empty except for an iron amulet shaped like a smith’s hammer. A cleric of Reorx or a character who succeeds on a DC 14 Intelligence (Religion) check
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
a seed.” A character who succeeds on a DC 12 Intelligence (History or Religion) check recognizes these statues as devout figures from local legends who earned the favor of the gods. If Ollin is with
. Mural. A character who succeeds on a DC 14 Knowledge (Religion) check recognizes that the mural depicts a local myth about the Ashrise, a period when all the volcanoes in the area will erupt
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
a seed.” A character who succeeds on a DC 12 Intelligence (History or Religion) check recognizes these statues as devout figures from local legends who earned the favor of the gods. If Ollin is with
. Mural. A character who succeeds on a DC 14 Knowledge (Religion) check recognizes that the mural depicts a local myth about the Ashrise, a period when all the volcanoes in the area will erupt
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
.
The statues depict four historic leaders of the Knights of Solamnia and the bison-headed god Kiri-Jolith. A cleric of Kiri-Jolith or a character who succeeds on a DC 14 Intelligence (Religion) check
skeleton clutching a berserker axe. The south tomb is empty except for an iron amulet shaped like a smith’s hammer. A cleric of Reorx or a character who succeeds on a DC 14 Intelligence (Religion) check
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
a seed.” A character who succeeds on a DC 12 Intelligence (History or Religion) check recognizes these statues as devout figures from local legends who earned the favor of the gods. If Ollin is with
. Mural. A character who succeeds on a DC 14 Knowledge (Religion) check recognizes that the mural depicts a local myth about the Ashrise, a period when all the volcanoes in the area will erupt
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
.
The statues depict four historic leaders of the Knights of Solamnia and the bison-headed god Kiri-Jolith. A cleric of Kiri-Jolith or a character who succeeds on a DC 14 Intelligence (Religion) check
skeleton clutching a berserker axe. The south tomb is empty except for an iron amulet shaped like a smith’s hammer. A cleric of Reorx or a character who succeeds on a DC 14 Intelligence (Religion) check
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
. Images of pale drops hover over a skeleton, while black drops loom over a Returned. Any character who succeeds at a DC 15 Intelligence (Religion) check learns that the sarcophagus itself bears a
use it for their own ends, Antiophes treats this as an affront and attacks. After any resulting battle with the lampads, the party can converse with Varyas’s eidolon, who lethargically agrees to leave
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
. Images of pale drops hover over a skeleton, while black drops loom over a Returned. Any character who succeeds at a DC 15 Intelligence (Religion) check learns that the sarcophagus itself bears a
use it for their own ends, Antiophes treats this as an affront and attacks. After any resulting battle with the lampads, the party can converse with Varyas’s eidolon, who lethargically agrees to leave
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
. Images of pale drops hover over a skeleton, while black drops loom over a Returned. Any character who succeeds at a DC 15 Intelligence (Religion) check learns that the sarcophagus itself bears a
use it for their own ends, Antiophes treats this as an affront and attacks. After any resulting battle with the lampads, the party can converse with Varyas’s eidolon, who lethargically agrees to leave
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
that enters his lair—especially hardened adventurers. When he notices the characters, Lludd greets them in Common. Parleying with Lludd. If the characters converse with Lludd, he offers to point them
and Fierna, joint rulers of the fourth layer of the Nine Hells. A character who succeeds on a DC 20 Intelligence (Religion) check recognizes the archdevils and the plane on which the hall resides. A
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
that enters his lair—especially hardened adventurers. When he notices the characters, Lludd greets them in Common. Parleying with Lludd. If the characters converse with Lludd, he offers to point them
and Fierna, joint rulers of the fourth layer of the Nine Hells. A character who succeeds on a DC 20 Intelligence (Religion) check recognizes the archdevils and the plane on which the hall resides. A
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
that enters his lair—especially hardened adventurers. When he notices the characters, Lludd greets them in Common. Parleying with Lludd. If the characters converse with Lludd, he offers to point them
and Fierna, joint rulers of the fourth layer of the Nine Hells. A character who succeeds on a DC 20 Intelligence (Religion) check recognizes the archdevils and the plane on which the hall resides. A
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Religion. Of Annam’s many sons, none is greater than my patron deity. (Any) Giant Bonds d6 Bond 1 My clan is the most important influence on my life; our collective place in the ordning depends on
benign disposition revere him for his charm, intelligence, and persuasiveness, while those of a more malign bent take Memnor’s self-interest to heart and imitate his trickery. Cloud giants that take a
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Religion. Of Annam’s many sons, none is greater than my patron deity. (Any) Giant Bonds d6 Bond 1 My clan is the most important influence on my life; our collective place in the ordning depends on
benign disposition revere him for his charm, intelligence, and persuasiveness, while those of a more malign bent take Memnor’s self-interest to heart and imitate his trickery. Cloud giants that take a
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Religion. Of Annam’s many sons, none is greater than my patron deity. (Any) Giant Bonds d6 Bond 1 My clan is the most important influence on my life; our collective place in the ordning depends on
benign disposition revere him for his charm, intelligence, and persuasiveness, while those of a more malign bent take Memnor’s self-interest to heart and imitate his trickery. Cloud giants that take a
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
covet magic items that allow them to converse with interesting personalities. An intelligent telepathic weapon or a magic lamp with a djinni bound inside it are among the greatest treasures a brass
state of trance or reverie within 6 miles of the dragon’s lair, the dragon can establish telepathic contact with that creature and converse with it in its dreams. The creature remembers its conversation
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
covet magic items that allow them to converse with interesting personalities. An intelligent telepathic weapon or a magic lamp with a djinni bound inside it are among the greatest treasures a brass
state of trance or reverie within 6 miles of the dragon’s lair, the dragon can establish telepathic contact with that creature and converse with it in its dreams. The creature remembers its conversation






