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Returning 35 results for 'being billowing diffusing class revealed'.
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Monsters
Dragonlance: Shadow of the Dragon Queen
":"1d6", "rollType":"recharge", "rollAction":"Miasma"}. Lohezet magically conjures a billowing cloud of purple fog in a 20-foot-radius sphere centered on a point within 120 feet of himself. The area
and Kendermore, Lohezet’s investigations of Istarian ruins revealed the location of the flying city of Onyari. He now travels with the Red Dragon Army, intent on finding the City of Lost Names and
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Ansalon’s past. During the Dragon Armies’ invasions of Khur and Kendermore, Lohezet’s investigations of Istarian ruins revealed the location of the flying city of Onyari. He now travels with the Red Dragon
foes, providing him with the opportunity to escape or reducing his enemies to discolored corpses. Lohezet
Medium Humanoid (Human, Wizard), Neutral Evil
Armor Class 12 (15 with mage armor)
Hit
Compendium
- Sources->Dungeons & Dragons->Giants of the Star Forge
Elemental Plane of Fire to pursue their own crafts and studies. A forgecaller is a walking furnace, clad head to toe in plate armor that seems to barely contain intense heat and billowing smoke. They
conjure waves of magma and can fly by jetting magical fire from their legs and body. Fire Giant Forgecaller Huge Giant (Cleric), Any Alignment
Armor Class 18 (plate)
Hit Points 312 (25d12 + 150
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Elemental Plane of Fire to pursue their own crafts and studies. A forgecaller is a walking furnace, clad head to toe in plate armor that seems to barely contain intense heat and billowing smoke. They
conjure waves of magma and can fly by jetting magical fire from their legs and body. Fire Giant Forgecaller Huge Giant (Cleric), Any Alignment
Armor Class 18 (plate)
Hit Points 312 (25d12 + 150
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
extinguished. When a cinder hulk dies, it collapses into a billowing cloud of searing smoke. Cinder Hulk Large Elemental, Typically Chaotic Evil
Armor Class 16 (natural armor)
Hit Points 84 (8d10 + 40
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
after a Yeenoghu-worshiping war band achieves a great victory, emerging from a billowing, fetid cloud of smoke as it arrives from the Abyss. In battle, the demon wraps its slavering jaws around one
companionship—even the slavering, venomous, demonic puppy kind.
Tasha
Shoosuva
Large Fiend (Demon), Typically Chaotic Evil
Armor Class 14 (natural armor)
Hit Points 136 (16d10 + 48)
Speed
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
prey to the bitter end. When hell hounds feed, the flesh they consume stokes the infernal fires that burn within them. When a hell hound dies, that fire consumes the creature’s remains in a billowing
malevolent hunger, it quickly abandons or turns against its master. Hell Hound
Medium fiend, lawful evil
Armor Class 15 (natural armor)
Hit Points 45 (7d8 + 14)
Speed 50 ft.
STR
17 (+3
Compendium
- Sources->Dungeons & Dragons->Giants of the Star Forge
extinguished. When a cinder hulk dies, it collapses into a billowing cloud of searing smoke. Cinder Hulk Large Elemental, Typically Chaotic Evil
Armor Class 16 (natural armor)
Hit Points 84 (8d10 + 40
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal
insubstantial nature enables it to pursue prey through the tiniest of openings. When first encountered, a vampiric mist appears as a billowing mass of light clouds. As the creature feeds, its coloration
vampiric mist doesn’t require air or sleep. Vampiric Mist Medium undead, chaotic evil
Armor Class 13
Hit Points 45 (6d8 + 18)
Speed 0 ft., fly 30 ft. (hover)
STR
6 (–2)
DEX
16 (+3
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
communities to ever-increasing depths of cruelty and violence, but if the cultists’ apostasy is revealed and they are exiled, they often end up as leaders of Olhydra’s cults in colder regions. Olhydra grants
barbed harpoons, which the giants use to drag enemies into or through the water. Frost Giant of Evil Water Huge Giant, Typically Neutral Evil
Armor Class 16 (scale mail)
Hit Points 172 (15d12 + 75
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
them. They emerge from gold, red, or amethyst dragon eggs, wingless but possessed of an arsenal of eldritch power. Like their dragon progenitors, masterminds have a breath weapon—a billowing cloud of
Armor Class 17 (natural armor)
Hit Points 67 (9d8 + 27)
Speed 35 ft.
STR
13 (+1)
DEX
14 (+2)
CON
16 (+3)
INT
15 (+2)
WIS
11 (+0)
CHA
17 (+3
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Vampiric Mist In billowing clouds of fog lurk vampiric mists, the wretched remnants of vampires that were prevented from finding rest. Indistinguishable from the mists they lurk within, they strike
sleep. Vampiric Mist
Medium undead, chaotic evil
Armor Class 13
Hit Points 30 (4d8 + 12)
Speed 0 ft., fly 30 ft. (hover)
STR
6(-2)
DEX
16(+3)
CON
16(+3)
INT
6(−2
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
family of the danger it posed. The burgeoning middle class sapped her family’s authority, transforming them from lords over the commoners into mere landlords. But Renier’s family surrendered to the times
when Renier arrived, she found a throng of filthy commoners, not the dramatic masterminds she’d expected. As she cursed them and set off to fetch the guards, the council members revealed their true
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
regardless of their apparent origin. Constructed commoners don’t bleed or feel pain like flesh-and-blood humanoids. If a villager’s hit points drop to 0, its true form is revealed: that of a lifeless
Armor Class 15 (natural armor)
Hit Points 6 (1d8 + 2)
Speed 25 ft.
STR
10 (+0)
DEX
10 (+0)
CON
15 (+2)
INT
10 (+0)
WIS
10 (+0)
CHA
10 (+0
Compendium
- Sources->Dungeons & Dragons->Monstrous Compendium Volume Four
, the garrison at Redtooth Keep turned away a group of travelers seeking shelter. Before departing, one of the travelers was revealed to be a powerful witch and cursed the elves, declaring that their
bodies would forever transform to match their hearts’ selfish and bestial natures. Redtooth Werefox Medium Monstrosity (Elf), Any Alignment
Armor Class 13
Hit Points 60 (11d8 + 11)
Speed 30 ft. in
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Vampiric Mist In billowing clouds of fog lurk vampiric mists, the wretched remnants of vampires that were prevented from finding rest. Indistinguishable from the mists they lurk within, they strike
battle, a mist focuses its attacks on injured targets, since open wounds are a more ready source of blood. Vampiric Mist
Medium Undead, Typically Chaotic Evil
Armor Class 13
Hit Points 30 (4d8
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
babau’s baleful glare can weaken a creature. Babau
Medium fiend (demon), chaotic evil
Armor Class 16 (natural armor)
Hit Points 82 (11d8 + 33)
Speed 40 ft.
STR
19(+4)
DEX
16(+3
accompany the war band and attack whatever creatures the gnolls fall upon. Maw Demon
Medium fiend (demon), chaotic evil
Armor Class 13 (natural armor)
Hit Points 33 (6d8 + 6)
Speed 30 ft.
STR
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Class 16
Hit Points 341 (22d20 + 110)
Speed 50 ft.
STR
21 (+5)
DEX
22 (+6)
CON
20 (+5)
INT
10 (+0)
WIS
10 (+0)
CHA
19 (+4)
Saving Throws Con
effect lasts until the end of Maegera’s next turn.
Smoke Cloud (Costs 2 Actions). Maegera exhales a billowing cloud of hot smoke and embers that fills a 60-foot cube. Each creature in that area
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
strongly resembles a fire elemental, while a black dragon’s is similar to a water elemental, but viscous and foul-looking. A green dragon’s animated poison breath looks like billowing clouds of green gas
lightning, and it can suddenly vanish from one place to reappear in another, striking like a bolt from the blue. Animated Breath
Large Elemental, Typically Neutral Evil
Armor Class 15 (natural
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
. These shears are frightful weapons, severing a foe’s destiny as well as its flesh. Fate hags often glimpse others’ destinies when truths are revealed to them, when they lay curses, and when they offer
slicing deeper as fate turns against the hag’s foes. Fate Hag Medium Fey, Typically Neutral
Armor Class 14 (natural armor)
Hit Points 71 (13d8 + 13)
Speed 30 ft.
STR
12 (+1)
DEX
14 (+2
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
, they can seldom do so quickly.
Attuned to the magic of their airy domains, cloud giants are able to turn into mist and create clouds of billowing fog. They dwell in castles on high mountain peaks
and lions.
Cloud Giant
Huge giant, neutral good (50%) or neutral evil (50%)
Armor Class 14 (natural armor)
Hit Points 200 (16d12 + 96)
Speed 40 ft.
STR
27 (+8)
DEX
10
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
properties. Any object created in this area is, upon close inspection, revealed as a fake. Books are filled with empty pages, golden items are obvious counterfeits, and so on. The transformation lasts until
. Thanks to the balhannoth, even hope is punished with death. Balhannoth
Large aberration, chaotic evil
Armor Class 17 (natural armor)
Hit Points 114 (12d10 + 48)
Speed 25 ft., climb 25 ft
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
, and the most deluded believe that he is the lord of all devils. In arcane circles, certain writings, such as the dreaded Book of Fire, say that Bael revealed the invisibility spell to the world, though
. Bael
Large fiend (devil), lawful evil
Armor Class 18 (plate)
Hit Points 189 (18d10 + 90)
Speed 30 ft.
STR
24(+7)
DEX
17(+3)
CON
20(+5)
INT
21(+5)
WIS
24
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Chaotic Evil
Armor Class 17 (natural armor)
Hit Points 114 (12d10 + 48)
Speed 25 ft., climb 25 ft.
STR
17 (+3)
DEX
8 (-1)
CON
18 (+4)
INT
6 (-2)
WIS
15
magical properties. Any object created in this area is, upon close inspection, revealed as a fake. Books are filled with empty pages, golden items are obvious counterfeits, and so on. The
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
, the answer they seek is revealed. In truth, archaics are the reincarnated souls of the oracles of Strixhaven. When an oracle dies, their soul travels back through time to the explosion of magic that
knowledge cuts across the flow of time, archaics are careful how much they reveal to mortals and thus tend to speak in riddles. Archaic
Gargantuan Celestial, Typically Neutral
Armor Class 20 (natural
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
through them. When the pages are held up to the light of the moon, instructions for creating the gloves of soul catching are revealed. Bak Mei knows this fact but won’t share it with anyone, not even
Medium humanoid (human)
Armor Class 17 (Unarmored Defense)
Hit Points 102 (12d8 + 48)
Speed 40 ft.
STR
10 (+0)
DEX
18 (+4)
CON
18 (+4)
INT
13 (+1
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
, and sometimes they regather and combine into a new troll amalgam. Troll Amalgam Gargantuan Giant, Typically Chaotic Evil
Armor Class 15 (natural armor)
Hit Points 217 (14d20 + 70)
Speed 60 ft
Mutate Large Giant, Typically Chaotic Evil
Armor Class 16 (natural armor)
Hit Points 95 (10d10 + 40)
Speed 30 ft., fly 30 ft. (Winged Form only)
STR
19 (+4)
DEX
13 (+1)
CON
18 (+4
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
most deluded believe that he is the lord of all devils. In arcane circles, certain writings, such as the dreaded Book of Fire, say that Bael revealed the invisibility spell to the world, though some
scholars of magic hotly refute such claims. Bael is sometimes depicted as a toad, a cat, a human, or some combination of these forms. Bael
Large Fiend (Devil), Lawful Evil
Armor Class 18 (plate
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
significant improvement over trolls. At the very least, the diversity of life in the multiverse increased, and new wonders were revealed. That’s only bad if you think a small universe that fits within your
, Typically Chaotic Neutral
Armor Class 17 (natural armor)
Hit Points 138 (12d12 + 60)
Speed 40 ft.
STR
20 (+5)
DEX
10 (+0)
CON
21 (+5)
INT
10 (+0)
WIS
14 (+2)
CHA
11 (+0
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
show during which Endelyn revealed a “likely future” in which Skylla is fatally betrayed by the other members of the League of Malevolence. This revelation prompted Skylla to defect from the group
by Endelyn (“nocturli”), which bestows a semblance of life upon eight inanimate props scattered throughout the workshop. Each of these props uses the animated armor stat block (with Armor Class
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
button presses, the servant’s two crew members can cause it to explode. The self-destruct code is not revealed to crew members when they attune to the artifact. If the code is discovered (the DM
Class 22 (natural armor)
Hit Points 310 (27d12 + 135)
Speed 60 ft.
STR
30 (+10)
DEX
14 (+2)
CON
20 (+5)
INT
1 (—5)
WIS
14 (+2)
CHA
10 (+0)
Saving
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Reghed Nomads Reghed nomads are the children of the Reghed Glacier, as suggested by their name. They are people of the wild, as revealed by their tribal names—the Elk, the Tiger, the Wolf, the Bear
allow her to bear his true heir. If Gunvald were to learn the truth, he would put Ulkora to death. Gunvald Halraggson
Medium humanoid (human), neutral
Armor Class 13 (hide armor, shield)
Hit
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
extend far beyond her island domain. Long ago, it was revealed that the elven line of Vol—a house that practiced the art of necromancy and bore the Dragonmark of Death—was engaged in secret blood
champion of their faith, but they don’t worship or serve her. And the powers of priests of the Blood of Vol don’t come from Lady Illmarrow.
Lady Illmarrow
Medium undead, neutral evil
Armor Class 19
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
akin to an afterlife. Elder Brain
Large Aberration (Mind Flayer), Typically Lawful Evil
Armor Class 10
Hit Points 210 (20d10 + 100)
Speed 5 ft., swim 10 ft.
STR
15 (+2)
DEX
10 (+0
creature is aware that something is eavesdropping. The nature of the eavesdropper isn’t revealed. If the elder brain dies, these effects immediately end.
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
with the dark god, Bhaal. Just a few years ago, the city saw the terrifying return of the Lord of Murder. Following a number of deaths, one of the city’s dukes, Torlin Silvershield, was revealed as
. Though at one time a wealthy merchant or powerful adventurer might hope to advance to the ranks of the patriars, there is no longer room, physically or otherwise, for the class of the Upper City to grow






