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Returning 35 results for 'being billowing diffusing command records'.
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Monsters
Fizban's Treasury of Dragons
to help protect the territory surrounding their lairs.
Martial Hoards
Sapphire dragons’ favorite prizes are weapons and armor, records of military history and tactics, and magic items that
caverns and complex tunnel systems. As they grow older, they continually renovate their lairs, using their tunneling abilities and command over stone.
Sapphire dragons eventually create dizzying
Compendium
- Sources->Dungeons & Dragons->Monster Manual
purposefully obscure command keys. Hints at command keys might be found among the records of a gorgon’s creator or in the area the gorgon protects—perhaps scrawled as a petrified trespasser’s final act. Roll
, creating a magical threat that can fill a structure and linger for years. When magic-users create gorgons, they often enchant them to ignore those who confront the creature with a specific command key
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
records the command word to open the mansion’s doorway. Many researchers perused this book over the years it spent in Candlekeep, but knowledge of the command word was useless without the location of
those absences. By searching through the books Fistandia donated to the library, he found the command word to open the portal and stepped inside.
Compendium
- Sources->Dungeons & Dragons->Monster Manual
purposefully obscure command keys. Hints at command keys might be found among the records of a gorgon’s creator or in the area the gorgon protects—perhaps scrawled as a petrified trespasser’s final act. Roll
, creating a magical threat that can fill a structure and linger for years. When magic-users create gorgons, they often enchant them to ignore those who confront the creature with a specific command key
Compendium
- Sources->Dungeons & Dragons->Monster Manual
purposefully obscure command keys. Hints at command keys might be found among the records of a gorgon’s creator or in the area the gorgon protects—perhaps scrawled as a petrified trespasser’s final act. Roll
, creating a magical threat that can fill a structure and linger for years. When magic-users create gorgons, they often enchant them to ignore those who confront the creature with a specific command key
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
records the command word to open the mansion’s doorway. Many researchers perused this book over the years it spent in Candlekeep, but knowledge of the command word was useless without the location of
those absences. By searching through the books Fistandia donated to the library, he found the command word to open the portal and stepped inside.
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
records the command word to open the mansion’s doorway. Many researchers perused this book over the years it spent in Candlekeep, but knowledge of the command word was useless without the location of
those absences. By searching through the books Fistandia donated to the library, he found the command word to open the portal and stepped inside.
Monsters
Fizban's Treasury of Dragons
surrounding their lairs.
Martial Hoards
Sapphire dragons’ favorite prizes are weapons and armor, records of military history and tactics, and magic items that protect against psychic damage or mental
older, they continually renovate their lairs, using their tunneling abilities and command over stone.
Sapphire dragons eventually create dizzying honeycombs of hidden passages, deceptively thin walls
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
tends to be long and billowing. Men’s fashion includes jamas and sherwanis, or loose kurtas secured with a shawl. Women’s fashion includes saris and salwars. Clothing is colorful and patterned, with
some wealthy citizens sporting garments bearing magic that perfumes the wearer on command or changes color. Tayyib dishes are creamy and mildly spiced, cooked with yogurt, and served with rice or
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
tends to be long and billowing. Men’s fashion includes jamas and sherwanis, or loose kurtas secured with a shawl. Women’s fashion includes saris and salwars. Clothing is colorful and patterned, with
some wealthy citizens sporting garments bearing magic that perfumes the wearer on command or changes color. Tayyib dishes are creamy and mildly spiced, cooked with yogurt, and served with rice or
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
tends to be long and billowing. Men’s fashion includes jamas and sherwanis, or loose kurtas secured with a shawl. Women’s fashion includes saris and salwars. Clothing is colorful and patterned, with
some wealthy citizens sporting garments bearing magic that perfumes the wearer on command or changes color. Tayyib dishes are creamy and mildly spiced, cooked with yogurt, and served with rice or
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
library and a rookery, the command center subsumes those functions. Library records are stored in a chamber adjacent to where the war council meets, and posts for ravens are set all around the exterior of
. This configuration enables all the goblinoids to swiftly rally and exit the camp en masse to meet an approaching threat. Command Center The camp’s warlord resides in the command center, which is a large
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
library and a rookery, the command center subsumes those functions. Library records are stored in a chamber adjacent to where the war council meets, and posts for ravens are set all around the exterior of
. This configuration enables all the goblinoids to swiftly rally and exit the camp en masse to meet an approaching threat. Command Center The camp’s warlord resides in the command center, which is a large
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
library and a rookery, the command center subsumes those functions. Library records are stored in a chamber adjacent to where the war council meets, and posts for ravens are set all around the exterior of
. This configuration enables all the goblinoids to swiftly rally and exit the camp en masse to meet an approaching threat. Command Center The camp’s warlord resides in the command center, which is a large
Monsters
Fizban's Treasury of Dragons
know of places of power near their lairs and keep detailed records of how phenomena connected to those sites react to outside influences. They also avidly collect magic items and spells that create
succeed on a DC 15 Wisdom saving throw or be charmed by the dragon until initiative count 20 on the next round. A creature charmed in this way obeys to the best of its ability any command the dragon
Monsters
Fizban's Treasury of Dragons
of power near their lairs and keep detailed records of how phenomena connected to those sites react to outside influences. They also avidly collect magic items and spells that create illusions
this way obeys to the best of its ability any command the dragon issues that isn’t directly harmful to the creature.
Distort Perceptions. The dragon attempts to alter the perceptions of one
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
, west, and south can be scanned through 4-foot-tall, 1-foot-wide arrow slits. The continual flame spells that light the room can be dimmed or brightened by uttering a command word (“lights”). When the
can be opened only by the warden. Beyond the door is a comfortable bedchamber lit by a continual flame spell that can be dimmed or brightened by uttering a command word (“vaudra”). Prison Warden. The
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
, west, and south can be scanned through 4-foot-tall, 1-foot-wide arrow slits. The continual flame spells that light the room can be dimmed or brightened by uttering a command word (“lights”). When the
can be opened only by the warden. Beyond the door is a comfortable bedchamber lit by a continual flame spell that can be dimmed or brightened by uttering a command word (“vaudra”). Prison Warden. The
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
, west, and south can be scanned through 4-foot-tall, 1-foot-wide arrow slits. The continual flame spells that light the room can be dimmed or brightened by uttering a command word (“lights”). When the
can be opened only by the warden. Beyond the door is a comfortable bedchamber lit by a continual flame spell that can be dimmed or brightened by uttering a command word (“vaudra”). Prison Warden. The
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
arcanaloth appears well groomed, clothing itself in fine robes. Highly intelligent spellcasters who hunger for knowledge and power, arcanaloths command units of lesser yugoloths and maintain the contracts
, records, and accounts of their kind. Arcanaloths speak and write all languages, making them cunning diplomats and negotiators. An arcanaloth properly paid can broker treaties or alliances with subtlety
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
arcanaloth appears well groomed, clothing itself in fine robes. Highly intelligent spellcasters who hunger for knowledge and power, arcanaloths command units of lesser yugoloths and maintain the contracts
, records, and accounts of their kind. Arcanaloths speak and write all languages, making them cunning diplomats and negotiators. An arcanaloth properly paid can broker treaties or alliances with subtlety
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
arcanaloth appears well groomed, clothing itself in fine robes. Highly intelligent spellcasters who hunger for knowledge and power, arcanaloths command units of lesser yugoloths and maintain the contracts
, records, and accounts of their kind. Arcanaloths speak and write all languages, making them cunning diplomats and negotiators. An arcanaloth properly paid can broker treaties or alliances with subtlety
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Savagery’s gullet. Maw demons appear among gnoll war bands, usually summoned as part of ritual offerings of freshly slain humanoids made to Yeenoghu. The gnolls don’t command them, but these demons
war band achieves a great victory, emerging from a billowing, fetid cloud of smoke as it arrives from the Abyss. In battle, the demon wraps its slavering jaws around one victim while lashing out with
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Savagery’s gullet. Maw demons appear among gnoll war bands, usually summoned as part of ritual offerings of freshly slain humanoids made to Yeenoghu. The gnolls don’t command them, but these demons
war band achieves a great victory, emerging from a billowing, fetid cloud of smoke as it arrives from the Abyss. In battle, the demon wraps its slavering jaws around one victim while lashing out with
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Savagery’s gullet. Maw demons appear among gnoll war bands, usually summoned as part of ritual offerings of freshly slain humanoids made to Yeenoghu. The gnolls don’t command them, but these demons
war band achieves a great victory, emerging from a billowing, fetid cloud of smoke as it arrives from the Abyss. In battle, the demon wraps its slavering jaws around one victim while lashing out with
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
level by uttering the command word, “lights.” These rooms are set aside for the ten members of the Absolution Council, though only three rooms are currently in use. The other seven members of the
cooks sleep in the largest of the three rooms west of the kitchen. This side room is lit by continual flame spells that can be suppressed or activated by uttering the command word, “lights.” The middle
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
painted frescoes line the walls deeper in the cave.
The wizards who escaped Zikzokrishka’s wrath used this cave as a scriptorium and hall of records. They recorded what they knew and continued their
.
The inscription reads: “Here, by Hamukai’s command, the Sapphire Sentinel unlocks the Vault of Stars to hide and protect the Nether Scroll.” Mural D This mural portrays a battle between the young
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
painted frescoes line the walls deeper in the cave.
The wizards who escaped Zikzokrishka’s wrath used this cave as a scriptorium and hall of records. They recorded what they knew and continued their
.
The inscription reads: “Here, by Hamukai’s command, the Sapphire Sentinel unlocks the Vault of Stars to hide and protect the Nether Scroll.” Mural D This mural portrays a battle between the young
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
level by uttering the command word, “lights.” These rooms are set aside for the ten members of the Absolution Council, though only three rooms are currently in use. The other seven members of the
cooks sleep in the largest of the three rooms west of the kitchen. This side room is lit by continual flame spells that can be suppressed or activated by uttering the command word, “lights.” The middle
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
painted frescoes line the walls deeper in the cave.
The wizards who escaped Zikzokrishka’s wrath used this cave as a scriptorium and hall of records. They recorded what they knew and continued their
.
The inscription reads: “Here, by Hamukai’s command, the Sapphire Sentinel unlocks the Vault of Stars to hide and protect the Nether Scroll.” Mural D This mural portrays a battle between the young
Compendium
- Sources->Dungeons & Dragons->Prisoner 13
level by uttering the command word, “lights.” These rooms are set aside for the ten members of the Absolution Council, though only three rooms are currently in use. The other seven members of the
cooks sleep in the largest of the three rooms west of the kitchen. This side room is lit by continual flame spells that can be suppressed or activated by uttering the command word, “lights.” The middle
Compendium
- Sources->Dungeons & Dragons->Prisoner 13
level by uttering the command word, “lights.” These rooms are set aside for the ten members of the Absolution Council, though only three rooms are currently in use. The other seven members of the
cooks sleep in the largest of the three rooms west of the kitchen. This side room is lit by continual flame spells that can be suppressed or activated by uttering the command word, “lights.” The middle
Compendium
- Sources->Dungeons & Dragons->Prisoner 13
level by uttering the command word, “lights.” These rooms are set aside for the ten members of the Absolution Council, though only three rooms are currently in use. The other seven members of the
cooks sleep in the largest of the three rooms west of the kitchen. This side room is lit by continual flame spells that can be suppressed or activated by uttering the command word, “lights.” The middle
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
level by uttering the command word, “lights.” These rooms are set aside for the ten members of the Absolution Council, though only three rooms are currently in use. The other seven members of the
cooks sleep in the largest of the three rooms west of the kitchen. This side room is lit by continual flame spells that can be suppressed or activated by uttering the command word, “lights.” The middle
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Arcana Tables Arcana—Common 1d100 Item 01–02 Bead of Nourishment 03–04 Bead of Refreshment 05–07 Candle of the Deep 08–10 Cloak of Billowing 11–13 Cloak of Many Fashions 14–15 Clothes of Mending
, mastery, or regeneration) 32–33 Iron Flask 34–41 Potion of Storm Giant Strength (storm) 42–45 Ring of Djinni Summoning 46–49 Ring of Elemental Command (air, earth, fire, or water) 50–53 Ring of






