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Returning 6 results for 'being both devising currents retract'.
Other Suggestions:
being both defusing current react
being both defusing current retreat
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
seek out new mineral veins for sustenance.
8 A clan of winged kobolds treat the air currents and ice slides of an adult white dragon’s lair as an obstacle course. The dragon enjoys devising
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
seek out new mineral veins for sustenance.
8 A clan of winged kobolds treat the air currents and ice slides of an adult white dragon’s lair as an obstacle course. The dragon enjoys devising
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
seek out new mineral veins for sustenance.
8 A clan of winged kobolds treat the air currents and ice slides of an adult white dragon’s lair as an obstacle course. The dragon enjoys devising
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
, a mechanism hidden in the walls and ceiling causes the iron chains to retract, pulling the anchors back up, whereupon the trap resets. As an action, a character can disable the pressure plate (by
giants are sensitive to water currents, so that any creature that swims through the cave must succeed on a DC 19 Dexterity (Stealth) check to avoid waking the giants. Treasure This room contains
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
, a mechanism hidden in the walls and ceiling causes the iron chains to retract, pulling the anchors back up, whereupon the trap resets. As an action, a character can disable the pressure plate (by
giants are sensitive to water currents, so that any creature that swims through the cave must succeed on a DC 19 Dexterity (Stealth) check to avoid waking the giants. Treasure This room contains
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
, a mechanism hidden in the walls and ceiling causes the iron chains to retract, pulling the anchors back up, whereupon the trap resets. As an action, a character can disable the pressure plate (by
giants are sensitive to water currents, so that any creature that swims through the cave must succeed on a DC 19 Dexterity (Stealth) check to avoid waking the giants. Treasure This room contains






