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Returning 35 results for 'being bravery diffusing choose rush'.
Monsters
Journeys through the Radiant Citadel
Amphibious. The riverine can breathe air and water.
Legendary Resistance (3/Day). If the riverine fails a saving throw, it can choose to succeed instead.Multiattack. The riverine
option can be used at a time and only at the end of another creature’s turn. The riverine regains spent legendary actions at the start of its turn.
Whirlpool Rush. The riverine uses its
Monsters
Dragonlance: Shadow of the Dragon Queen
Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.
Unusual Nature. The dragon doesn’t require air, food, drink, or sleep.Multiattack. The
spent legendary actions at the start of its turn.
Claw. The dragon makes one Claw attack.
Cataclysmic Rush (Costs 2 Actions). The dragon moves up to half its flying speed without provoking opportunity
backgrounds
Lorwyn: First Light
Ability Scores: Dexterity, Intelligence, CharismaFeat: Shadowmoor HexerSkill Proficiencies: Acrobatics and DeceptionTool Proficiency: Glassblower's ToolsEquipment: Choose A or B: (A) Dagger
, chaotic place perpetually lit by pale moonlight. You might survive Shadowmoor’s merciless conditions thanks to your wit and cunning, or you might keep threats at bay with your brawn and bravery
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Legendary Resistance (3/Day). If Yeenoghu fails a saving throw, he can choose to succeed instead.
Magic Resistance. Yeenoghu has advantage on saving throws against spells and other magical
damage and is restrained by being impaled on the spike. A creature can use an action to remove itself (or a creature it can reach) from the spike, ending the restrained condition.
Pack Rush. Each gnoll
Backgrounds
Ghosts of Saltmarsh
hardship is essential to you and is at the heart of a personal philosophy or ethos that often guides your actions. You can roll on the following table to determine this hardship or choose one that best fits
Might. The strong train so that they might rule those who are weak. (Evil)
5
Bravery. To act when others quake in fear — this is the essence of the warrior. (Any)
6
Magic Items
Baldur’s Gate: Descent into Avernus
. It desires a wielder who embodies bravery and heroism.
Attunement. The sword allows you to attune to it immediately, without having to take a short rest. The first time you attune to the sword, you
.
Ideals
D6
IDEAL
1
Charity. I always help those in need. (Good)
2
Faith. I choose to follow the tenets of a particular lawful good deity to the letter. (Lawful
Compendium
- Sources->Dungeons & Dragons->Lorwyn: First Light
: Choose A or B: (A) Dagger, Glassblower’s Tools, Backpack, Hunting Trap, Lamp, Oil (3 flasks), Traveler’s Clothes, Waterskin, 8 GP; or (B) 50 GP
You are from Shadowmoor or have studied it for years. It’s
bravery. Regardless of where you tread, you keenly understand that friendship is a rare commodity. You believe that knowing who to trust and who to keep at arm’s length isn’t just practical—it’s often a matter of life or death. AURORE FOLNY
Compendium
- Sources->Dungeons & Dragons->Lorwyn: First Light
: Choose A or B: (A) Dagger, Glassblower’s Tools, Backpack, Hunting Trap, Lamp, Oil (3 flasks), Traveler’s Clothes, Waterskin, 8 GP; or (B) 50 GP
You are from Shadowmoor or have studied it for years. It’s
bravery. Regardless of where you tread, you keenly understand that friendship is a rare commodity. You believe that knowing who to trust and who to keep at arm’s length isn’t just practical—it’s often a matter of life or death. AURORE FOLNY
Compendium
- Sources->Dungeons & Dragons->Lorwyn: First Light
: Choose A or B: (A) Dagger, Glassblower’s Tools, Backpack, Hunting Trap, Lamp, Oil (3 flasks), Traveler’s Clothes, Waterskin, 8 GP; or (B) 50 GP
You are from Shadowmoor or have studied it for years. It’s
bravery. Regardless of where you tread, you keenly understand that friendship is a rare commodity. You believe that knowing who to trust and who to keep at arm’s length isn’t just practical—it’s often a matter of life or death. AURORE FOLNY
classes
Basic Rules (2014)
and exhorting his companions to bravery and heroism. The magic of his song fortifies and emboldens them.
Laughing as she tunes her cittern, a gnome weaves her subtle magic over the assembled nobles
highest ability score, followed by Dexterity. Second, choose the entertainer background. Third, choose the dancing lights and vicious mockery cantrips, along with the following 1st-level spells: charm
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
known for bravery and curiosity. Organizations. Discover two of Krynn’s most influential groups, the honorable Knights of Solamnia and the mystical Mages of High Sorcery. Backgrounds. Learn how war shapes
your character, and choose from two new backgrounds: the Knight of Solamnia and Mage of High Sorcery. Feats. Draw on the power of magic, honor, or the gods with this selection of feats. Subclass
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
known for bravery and curiosity. Organizations. Discover two of Krynn’s most influential groups, the honorable Knights of Solamnia and the mystical Mages of High Sorcery. Backgrounds. Learn how war shapes
your character, and choose from two new backgrounds: the Knight of Solamnia and Mage of High Sorcery. Feats. Draw on the power of magic, honor, or the gods with this selection of feats. Subclass
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
known for bravery and curiosity. Organizations. Discover two of Krynn’s most influential groups, the honorable Knights of Solamnia and the mystical Mages of High Sorcery. Backgrounds. Learn how war shapes
your character, and choose from two new backgrounds: the Knight of Solamnia and Mage of High Sorcery. Feats. Draw on the power of magic, honor, or the gods with this selection of feats. Subclass
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
, or 6 as a standalone adventure, you should ask each player to choose at least one student to be a Friend, a Beloved, or a Rival, as described in the Relationship rules later in this chapter. The
Beloved 3 Rival −2 First-year students rush to class carrying armloads of books—
and all their excitement for the start of a new academic year
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
, or 6 as a standalone adventure, you should ask each player to choose at least one student to be a Friend, a Beloved, or a Rival, as described in the Relationship rules later in this chapter. The
Beloved 3 Rival −2 First-year students rush to class carrying armloads of books—
and all their excitement for the start of a new academic year
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
, or 6 as a standalone adventure, you should ask each player to choose at least one student to be a Friend, a Beloved, or a Rival, as described in the Relationship rules later in this chapter. The
Beloved 3 Rival −2 First-year students rush to class carrying armloads of books—
and all their excitement for the start of a new academic year
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
tasked with wandering the land as knights errant, relying on their judgment, bravery, and fidelity to the code of chivalry to guide them in defeating evildoers. A Purple Dragon knight inspires greatness
knighthood. Banneret serves as the generic name for this archetype if you use it in other campaign settings or to model warlords other than Purple Dragon knights. Rallying Cry When you choose this archetype at
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
tasked with wandering the land as knights errant, relying on their judgment, bravery, and fidelity to the code of chivalry to guide them in defeating evildoers. A Purple Dragon knight inspires greatness
knighthood. Banneret serves as the generic name for this archetype if you use it in other campaign settings or to model warlords other than Purple Dragon knights. Rallying Cry When you choose this archetype at
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
tasked with wandering the land as knights errant, relying on their judgment, bravery, and fidelity to the code of chivalry to guide them in defeating evildoers. A Purple Dragon knight inspires greatness
knighthood. Banneret serves as the generic name for this archetype if you use it in other campaign settings or to model warlords other than Purple Dragon knights. Rallying Cry When you choose this archetype at
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
dramatic to you as DM, but here are some tips to help you choose the best moment.
Storming the Castle Immediately. Aggressive players can assail the castle while it’s on the ground. In addition to
away without the characters, Gundalin or another villager predisposed to help the party might provide assistance before Captain Othelstan and his retinue arrive, suggesting that the characters rush to
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
(8,400 XP) Proficiency Bonus +4
Amphibious. The riverine can breathe air and water.
Legendary Resistance (3/Day). If the riverine fails a saving throw, it can choose to succeed instead.
Actions
the end of another creature’s turn. The riverine regains spent legendary actions at the start of its turn.
Whirlpool Rush. The riverine uses its Whirlpool Step. Immediately after it teleports, each
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
seems most dramatic to you as DM, but here are some tips to help you choose the best moment.
Storming the Castle Immediately. Aggressive players can assail the castle while it’s on the ground. In
his retinue arrive, suggesting that the characters rush to the stables, mount the wyverns, and take flight at once. The characters have a few rounds to reach the stables before Othelstan has the building surrounded and demands their surrender.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
seems most dramatic to you as DM, but here are some tips to help you choose the best moment.
Storming the Castle Immediately. Aggressive players can assail the castle while it’s on the ground. In
his retinue arrive, suggesting that the characters rush to the stables, mount the wyverns, and take flight at once. The characters have a few rounds to reach the stables before Othelstan has the building surrounded and demands their surrender.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
seems most dramatic to you as DM, but here are some tips to help you choose the best moment.
Storming the Castle Immediately. Aggressive players can assail the castle while it’s on the ground. In
his retinue arrive, suggesting that the characters rush to the stables, mount the wyverns, and take flight at once. The characters have a few rounds to reach the stables before Othelstan has the building surrounded and demands their surrender.
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
(8,400 XP) Proficiency Bonus +4
Amphibious. The riverine can breathe air and water.
Legendary Resistance (3/Day). If the riverine fails a saving throw, it can choose to succeed instead.
Actions
the end of another creature’s turn. The riverine regains spent legendary actions at the start of its turn.
Whirlpool Rush. The riverine uses its Whirlpool Step. Immediately after it teleports, each
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
(8,400 XP) Proficiency Bonus +4
Amphibious. The riverine can breathe air and water.
Legendary Resistance (3/Day). If the riverine fails a saving throw, it can choose to succeed instead.
Actions
the end of another creature’s turn. The riverine regains spent legendary actions at the start of its turn.
Whirlpool Rush. The riverine uses its Whirlpool Step. Immediately after it teleports, each
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
dramatic to you as DM, but here are some tips to help you choose the best moment.
Storming the Castle Immediately. Aggressive players can assail the castle while it’s on the ground. In addition to
away without the characters, Gundalin or another villager predisposed to help the party might provide assistance before Captain Othelstan and his retinue arrive, suggesting that the characters rush to
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
dramatic to you as DM, but here are some tips to help you choose the best moment.
Storming the Castle Immediately. Aggressive players can assail the castle while it’s on the ground. In addition to
away without the characters, Gundalin or another villager predisposed to help the party might provide assistance before Captain Othelstan and his retinue arrive, suggesting that the characters rush to
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Other Things Characters Can Do Characters who can’t harm the dragon (or choose not to) can find plenty of other things to distract them during the dragon’s attack. If a player is having trouble
, roll on the table or choose a development you think might spur the character into action. Town in Chaos d20 Development
1–3 Building collapse
4–6 Enlarged duergar
7–9 Invisible
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Other Things Characters Can Do Characters who can’t harm the dragon (or choose not to) can find plenty of other things to distract them during the dragon’s attack. If a player is having trouble
, roll on the table or choose a development you think might spur the character into action. Town in Chaos d20 Development
1–3 Building collapse
4–6 Enlarged duergar
7–9 Invisible
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Other Things Characters Can Do Characters who can’t harm the dragon (or choose not to) can find plenty of other things to distract them during the dragon’s attack. If a player is having trouble
, roll on the table or choose a development you think might spur the character into action. Town in Chaos d20 Development
1–3 Building collapse
4–6 Enlarged duergar
7–9 Invisible
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Halfling Tables This section provides a number of tables useful for players and DMs who want to choose or randomly generate details about halfling characters or villages. Halfling Personality Traits
d6 Personality Trait 1 You try to start every day with a smile. 2 Why walk when you can skip? 3 You make up songs about your friends that praise them for their bravery and intelligence. 4 You are
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Halfling Tables This section provides a number of tables useful for players and DMs who want to choose or randomly generate details about halfling characters or villages. Halfling Personality Traits
d6 Personality Trait 1 You try to start every day with a smile. 2 Why walk when you can skip? 3 You make up songs about your friends that praise them for their bravery and intelligence. 4 You are
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
. Believe it or not, I like kobolds. I find their oscillation between bravery and cowardice endlessly entertaining. In fact, I’d say kobolds are proof of the universe’s most fundamental lesson: there is
invested it with power (choose or roll a d10): 1–2, acid (black or copper); 3–4, cold (silver or white); 5–6, fire (brass, gold, or red); 7–8, lightning (blue or bronze); 9–10, poison (green).
Heart of
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Halfling Tables This section provides a number of tables useful for players and DMs who want to choose or randomly generate details about halfling characters or villages. Halfling Personality Traits
d6 Personality Trait 1 You try to start every day with a smile. 2 Why walk when you can skip? 3 You make up songs about your friends that praise them for their bravery and intelligence. 4 You are






