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Returning 8 results for 'being breath diffusing churning reserves'.
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Monsters
Bigby Presents: Glory of the Giants
, creatures inside the colossus’s chest cavity take 40 (9d8);{"diceNotation":"9d8", "rollType":"damage", "rollAction":"Elemental Breath", "rollDamageType":"force"} force damage from churning elemental
creatures grappled this way at a time.
Elemental Breath (Recharge 5–6);{"diceNotation":"1d6", "rollType":"recharge", "rollAction":"Elemental Breath"}. The colossus exhales a cloud swirling with
Monsters
Quests from the Infinite Staircase
.
Zephyr Step. In response to being hit by an attack roll, Nafas moves up to half his flying speed without provoking opportunity attack;opportunity attacks.Nafas is the breath of the multiverse, an
typically reserves the Wish spell for creatures he deems worthy of its gifts, he isn’t above leveraging that power against formidable threats, rewriting reality to forcibly tilt the scales in his
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Nafas Kevin Glint The mighty djinni Nafas prepares to dispatch a threat within his sanctum Nafas is the breath of the multiverse, an ancient djinni born from the planar winds that blow through the
provoked, the scope of his retribution is limited only by his imagination. Though the genie typically reserves the Wish spell for creatures he deems worthy of its gifts, he isn’t above leveraging
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
at a time.
Elemental Breath (Recharge 5–6). The colossus exhales a cloud swirling with elemental energy in a 90-foot cone. Each creature in that area must make a DC 21 Dexterity saving throw. On a
colossus releases this exhalation, creatures inside the colossus’s chest cavity take 40 (9d8) force damage from churning elemental energy.
Bonus Actions
Bite. Melee Weapon Attack: +13 to hit
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
churning cauldron of black clouds fills the sky as thunder peals and lightning flashes. Half buried in the cold dunes is a crumbling amphitheater adorned with statues, many of them broken, the rest
dragon doesn’t waste her lightning breath on storm giants; similarly, the storm giants know that their lightning strikes have no effect on Iymrith. The giants didn’t bring any rocks with them, but
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
minute, spreading from the churning water toppling down the cliffs. A character must succeed on a DC 15 Strength (Athletics) check to climb up or down the slippery cliffs. On a failure, the character
Chunks of ice bob down the river that crosses this cavern. To the river’s north rises a wide stone ledge where massive, white-furred wolves prowl. With each breath, the unnaturally large canines exhale
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
breathe. The creature can’t breathe normally again unless it succeeds on the saving throw, made again at the end of each minute. A remove curse spell also ends the effect, as does bottled breath (see
. Between them, a churning thundercloud thrashes with lightning. Thunder cracks, and cascades of tiny rocks tumble from above. Beneath the thunderhead stands a raised area splattered with the blood of many
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
a storm of churning elements. Cradle of the Storm Scion Gargantuan Elemental, Typically Chaotic Good
Armor Class 19 (natural armor)
Hit Points 682 (35d20 + 315)
Speed 40 ft., fly 60 ft. (hover
condition.
Slam. Melee Weapon Attack: +18 to hit, reach 20 ft., one target. Hit: 36 (4d12 + 10) force damage.
Bonus Actions
Vengeful Storm (Recharge 6). The scion conjures a churning storm cloud in a






