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Returning 35 results for 'being breeze diffusing counts region'.
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Monsters
Icewind Dale: Rime of the Frostmaiden
Build (Humanoid Form Only). The werebear counts as one size larger when determining its carrying capacity and the weight it can push, drag, or lift.
Shapechanger. The werebear can use its action to
, Oyaminartok is not a monster but a force of good in the region, and she passes her curse only to goliaths whose hearts are pure.
Oyaminartok and others of her kind try to help creatures they come across, for
Monsters
Mordenkainen Presents: Monsters of the Multiverse
violet eyes. In a breeze or when aloft, the creature’s scales and hair appear to blaze with a holy, golden fire.
Beyond their coloration, ki-rins vary in appearance based on the deity each one
1 minute later in unoccupied spaces of the ki-rin’s choice on the floor of the lair.
Regional Effects
A ki-rin’s Celestial nature transforms the region around its lair. Any of the
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
through the region. These unpredictable flood tides are known as the Wash, and their harsh, salty water threatens creatures in the canyons. Sometimes the Wash leaves the Northern Wastes’ canyons
Wash table to see how the floodwaters affect the region. At your discretion, the Wash might unexpectedly change during other encounters in the region, making them more dangerous. Nature of the Wash
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
through the region. These unpredictable flood tides are known as the Wash, and their harsh, salty water threatens creatures in the canyons. Sometimes the Wash leaves the Northern Wastes’ canyons
Wash table to see how the floodwaters affect the region. At your discretion, the Wash might unexpectedly change during other encounters in the region, making them more dangerous. Nature of the Wash
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
through the region. These unpredictable flood tides are known as the Wash, and their harsh, salty water threatens creatures in the canyons. Sometimes the Wash leaves the Northern Wastes’ canyons
Wash table to see how the floodwaters affect the region. At your discretion, the Wash might unexpectedly change during other encounters in the region, making them more dangerous. Nature of the Wash
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
treasure that coordinates visually with the other items in the hoard, while another might focus on artwork from a particular period or seek out jewelry made for rulers in a certain region. Blue dragons
massive geode that contains spectacular blue, purple, and black crystals
8 A blue silk fan painted with ground gems that creates a briny breeze when hung from the ceiling
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
treasure that coordinates visually with the other items in the hoard, while another might focus on artwork from a particular period or seek out jewelry made for rulers in a certain region. Blue dragons
massive geode that contains spectacular blue, purple, and black crystals
8 A blue silk fan painted with ground gems that creates a briny breeze when hung from the ceiling
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
treasure that coordinates visually with the other items in the hoard, while another might focus on artwork from a particular period or seek out jewelry made for rulers in a certain region. Blue dragons
massive geode that contains spectacular blue, purple, and black crystals
8 A blue silk fan painted with ground gems that creates a briny breeze when hung from the ceiling
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
sheds bright light that counts as sunlight, raising the temperature in the jungle to about 100 degrees Fahrenheit. At night, the light fades to dim light and doesn’t count as sunlight. The cavern’s
depicts a region of Annam’s Cradle with the following features: Jungle. Nourished by the light of the Radiant Sun and persistent rainfall, this part of the cavern is covered in lush rain forest. The jungle
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
sheds bright light that counts as sunlight, raising the temperature in the jungle to about 100 degrees Fahrenheit. At night, the light fades to dim light and doesn’t count as sunlight. The cavern’s
depicts a region of Annam’s Cradle with the following features: Jungle. Nourished by the light of the Radiant Sun and persistent rainfall, this part of the cavern is covered in lush rain forest. The jungle
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
sheds bright light that counts as sunlight, raising the temperature in the jungle to about 100 degrees Fahrenheit. At night, the light fades to dim light and doesn’t count as sunlight. The cavern’s
depicts a region of Annam’s Cradle with the following features: Jungle. Nourished by the light of the Radiant Sun and persistent rainfall, this part of the cavern is covered in lush rain forest. The jungle
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
depending on the changing status of member cities and political tensions in the region. Currently, the Lords’ Alliance counts these individuals as council members: Laeral Silverhand, the Open Lord of
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
depending on the changing status of member cities and political tensions in the region. Currently, the Lords’ Alliance counts these individuals as council members: Laeral Silverhand, the Open Lord of
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
depending on the changing status of member cities and political tensions in the region. Currently, the Lords’ Alliance counts these individuals as council members: Laeral Silverhand, the Open Lord of
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
carefully, flying with the winds, not against them. Mistral Reach Located near the Para-elemental Plane of Ice, the Mistral Reach is a region of frigid winds and driving snowstorms. Earth motes in the
reach are covered with snow and ice. Sirocco Straits The Sirocco Straits is the region of the plane nearest to the Para-elemental Plane of Ash, where hot, dry winds scour earth motes into barren chunks
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
carefully, flying with the winds, not against them. Mistral Reach Located near the Para-elemental Plane of Ice, the Mistral Reach is a region of frigid winds and driving snowstorms. Earth motes in the
reach are covered with snow and ice. Sirocco Straits The Sirocco Straits is the region of the plane nearest to the Para-elemental Plane of Ash, where hot, dry winds scour earth motes into barren chunks
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
carefully, flying with the winds, not against them. Mistral Reach Located near the Para-elemental Plane of Ice, the Mistral Reach is a region of frigid winds and driving snowstorms. Earth motes in the
reach are covered with snow and ice. Sirocco Straits The Sirocco Straits is the region of the plane nearest to the Para-elemental Plane of Ash, where hot, dry winds scour earth motes into barren chunks
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Plane of Air The essential nature of air is movement, animation, and inspiration. Air is the breath of life, the winds of change, the fresh breeze that clears away the fog of ignorance and the
and the encroachment of the Elemental Chaos. They are served by aarakocra and a little-known race called the vaati. The region of the Plane of Air nearest the Great Conflagration is called the Sirocco
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Plane of Air The essential nature of air is movement, animation, and inspiration. Air is the breath of life, the winds of change, the fresh breeze that clears away the fog of ignorance and the
and the encroachment of the Elemental Chaos. They are served by aarakocra and a little-known race called the vaati. The region of the Plane of Air nearest the Great Conflagration is called the Sirocco
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Plane of Air The essential nature of air is movement, animation, and inspiration. Air is the breath of life, the winds of change, the fresh breeze that clears away the fog of ignorance and the
and the encroachment of the Elemental Chaos. They are served by aarakocra and a little-known race called the vaati. The region of the Plane of Air nearest the Great Conflagration is called the Sirocco
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
a breeze blows through the area. Thousands of sheets of heavy paper then fly into the air in a great whirlwind, slashing at any creature in the area. One distinct storm of paper forms around each
the region of the Elemental Plane of Fire surrounding the fabled City of Brass. The map cannot be harmed by fire, and is worth 500 gp to a planar scholar or explorer.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
a breeze blows through the area. Thousands of sheets of heavy paper then fly into the air in a great whirlwind, slashing at any creature in the area. One distinct storm of paper forms around each
the region of the Elemental Plane of Fire surrounding the fabled City of Brass. The map cannot be harmed by fire, and is worth 500 gp to a planar scholar or explorer.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
a breeze blows through the area. Thousands of sheets of heavy paper then fly into the air in a great whirlwind, slashing at any creature in the area. One distinct storm of paper forms around each
the region of the Elemental Plane of Fire surrounding the fabled City of Brass. The map cannot be harmed by fire, and is worth 500 gp to a planar scholar or explorer.
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
a breeze blows through the area. Thousands of sheets of heavy paper then fly into the air in a great whirlwind, slashing at any creature in the area. One distinct storm of paper forms around each
the region of the Elemental Plane of Fire surrounding the fabled City of Brass. The map cannot be harmed by fire, and is worth 500 gp to a planar scholar or explorer.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
a breeze blows through the area. Thousands of sheets of heavy paper then fly into the air in a great whirlwind, slashing at any creature in the area. One distinct storm of paper forms around each
the region of the Elemental Plane of Fire surrounding the fabled City of Brass. The map cannot be harmed by fire, and is worth 500 gp to a planar scholar or explorer.
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
a breeze blows through the area. Thousands of sheets of heavy paper then fly into the air in a great whirlwind, slashing at any creature in the area. One distinct storm of paper forms around each
the region of the Elemental Plane of Fire surrounding the fabled City of Brass. The map cannot be harmed by fire, and is worth 500 gp to a planar scholar or explorer.
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Geographic Features The lands around Saltmarsh are filled with peril, since much of the region is untamed wilderness. Even though the Kingdom of Keoland has grand ambitions, its focus in the south
, and from its gates emerge skeletons, zombies, shadows, and other horrors to threaten the land. Granny Nightshade counts jackalweres as her foremost minions, and she has also acquired the services of
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Geographic Features The lands around Saltmarsh are filled with peril, since much of the region is untamed wilderness. Even though the Kingdom of Keoland has grand ambitions, its focus in the south
, and from its gates emerge skeletons, zombies, shadows, and other horrors to threaten the land. Granny Nightshade counts jackalweres as her foremost minions, and she has also acquired the services of
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Geographic Features The lands around Saltmarsh are filled with peril, since much of the region is untamed wilderness. Even though the Kingdom of Keoland has grand ambitions, its focus in the south
, and from its gates emerge skeletons, zombies, shadows, and other horrors to threaten the land. Granny Nightshade counts jackalweres as her foremost minions, and she has also acquired the services of
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
counts as one size larger when determining its carrying capacity and the weight it can push, drag, or lift.
Actions
Multiattack. The goliath makes two attacks with its greataxe or hurls two
myth, Oyaminartok is not a monster but a force of good in the region, and she passes her curse only to goliaths whose hearts are pure. Oyaminartok and others of her kind try to help creatures they come
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
counts as one size larger when determining its carrying capacity and the weight it can push, drag, or lift.
Actions
Multiattack. The goliath makes two attacks with its greataxe or hurls two
myth, Oyaminartok is not a monster but a force of good in the region, and she passes her curse only to goliaths whose hearts are pure. Oyaminartok and others of her kind try to help creatures they come
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
counts as one size larger when determining its carrying capacity and the weight it can push, drag, or lift.
Actions
Multiattack. The goliath makes two attacks with its greataxe or hurls two
myth, Oyaminartok is not a monster but a force of good in the region, and she passes her curse only to goliaths whose hearts are pure. Oyaminartok and others of her kind try to help creatures they come
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
restaurant. As the characters soon discover, this is not a coincidence. The Princes of the Apocalypse adventure contains more information on Red Larch and the surrounding region. As with Phandalin
the absence of any breeze. Purple light continues to seep out through roof tiles, shuttered windows, and the closed front door.
Even in daylight, the building is shrouded by shadows, as if every part
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
restaurant. As the characters soon discover, this is not a coincidence. The Princes of the Apocalypse adventure contains more information on Red Larch and the surrounding region. As with Phandalin
the absence of any breeze. Purple light continues to seep out through roof tiles, shuttered windows, and the closed front door.
Even in daylight, the building is shrouded by shadows, as if every part
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
restaurant. As the characters soon discover, this is not a coincidence. The Princes of the Apocalypse adventure contains more information on Red Larch and the surrounding region. As with Phandalin
the absence of any breeze. Purple light continues to seep out through roof tiles, shuttered windows, and the closed front door.
Even in daylight, the building is shrouded by shadows, as if every part






