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Returning 35 results for 'being built domain checking roiling'.
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Monsters
Mordenkainen's Fiendish Folio Volume 1
damage.Deep within the Ethereal Plane are the demiplanes, miniatures worlds built by powerful archmages and other mighty entities to serve as a private domain. Each demiplane is a designed realm
, built for a specific purpose. Some are fortresses, designed to keep wanderers from the material world away. Others are far more sinister, dark realms where evil dreams take root and become ghastly
Monsters
Keys from the Golden Vault
clan in a stronghold called Gauntlgrym. Korda built a network of informants and agents, ostensibly all to the benefit of Clan Axebreaker. With each success, she paid tattooists to inscribe a memorial of
in Dwarvish script on her neck and across her shoulder blades reads, “Endless dreams entombed in stone.”
Flames. A roiling storm of brilliant flames covers her back and ribs.
Shroud
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
others on a whim. If a domain’s borders are closed, supernatural agitation is obvious to any who approach the Mists. This takes the form of roiling disturbances within the haze, menacing silhouettes
, threatening sounds, or other activity themed to the Darklord or domain. Creatures that enter the Mists at this time, including flying creatures, are subject to the following effects: A creature that starts
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
others on a whim. If a domain’s borders are closed, supernatural agitation is obvious to any who approach the Mists. This takes the form of roiling disturbances within the haze, menacing silhouettes
, threatening sounds, or other activity themed to the Darklord or domain. Creatures that enter the Mists at this time, including flying creatures, are subject to the following effects: A creature that starts
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
others on a whim. If a domain’s borders are closed, supernatural agitation is obvious to any who approach the Mists. This takes the form of roiling disturbances within the haze, menacing silhouettes
, threatening sounds, or other activity themed to the Darklord or domain. Creatures that enter the Mists at this time, including flying creatures, are subject to the following effects: A creature that starts
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
17. Master Bath Remains of opulent fixtures fill this moldy bathroom. Wardrobes, dressing screens, and a vanity with a cracked mirror line fractured tile walls. A raised marble tub next to a built-in
detailed in area 10. Treasure. A perfume bottle with an ornate bulb atomizer sits on the vanity, its label bearing the name “Boritsi” in intricate cursive. The bottle and the vanilla-scented perfume within is worth 50 gp, or ten times that if sold in the domain of Borca.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
17. Master Bath Remains of opulent fixtures fill this moldy bathroom. Wardrobes, dressing screens, and a vanity with a cracked mirror line fractured tile walls. A raised marble tub next to a built-in
detailed in area 10. Treasure. A perfume bottle with an ornate bulb atomizer sits on the vanity, its label bearing the name “Boritsi” in intricate cursive. The bottle and the vanilla-scented perfume within is worth 50 gp, or ten times that if sold in the domain of Borca.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
17. Master Bath Remains of opulent fixtures fill this moldy bathroom. Wardrobes, dressing screens, and a vanity with a cracked mirror line fractured tile walls. A raised marble tub next to a built-in
detailed in area 10. Treasure. A perfume bottle with an ornate bulb atomizer sits on the vanity, its label bearing the name “Boritsi” in intricate cursive. The bottle and the vanilla-scented perfume within is worth 50 gp, or ten times that if sold in the domain of Borca.
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Three Moons Vault The Three Moons Vault is a remote dungeon complex in the mountainous outskirts of Lord Soth’s domain. Millennia ago, a chunk of the red moon Lunitari sheared off, broke into
where they could revere Krynn’s moons. The wardens built three magical towers: a spacious white tower for Solinari, a handsome red tower for Lunitari, and a solemn black tower for Nuitari. The Cataclysm
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Three Moons Vault The Three Moons Vault is a remote dungeon complex in the mountainous outskirts of Lord Soth’s domain. Millennia ago, a chunk of the red moon Lunitari sheared off, broke into
where they could revere Krynn’s moons. The wardens built three magical towers: a spacious white tower for Solinari, a handsome red tower for Lunitari, and a solemn black tower for Nuitari. The Cataclysm
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Three Moons Vault The Three Moons Vault is a remote dungeon complex in the mountainous outskirts of Lord Soth’s domain. Millennia ago, a chunk of the red moon Lunitari sheared off, broke into
where they could revere Krynn’s moons. The wardens built three magical towers: a spacious white tower for Solinari, a handsome red tower for Lunitari, and a solemn black tower for Nuitari. The Cataclysm
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Chapter 2: Hither When the domain of Prismeer was divided among the hags of the Hourglass Coven, Bavlorna Blightstraw transformed her portion into the swamp now known as Hither. It is a foreboding
, where life and decay walk hand in hand, and where creatures live in the moment, not concerned with history or repercussions. Deep in Hither is Downfall, a shantytown built around an ancient well
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Chapter 2: Hither When the domain of Prismeer was divided among the hags of the Hourglass Coven, Bavlorna Blightstraw transformed her portion into the swamp now known as Hither. It is a foreboding
, where life and decay walk hand in hand, and where creatures live in the moment, not concerned with history or repercussions. Deep in Hither is Downfall, a shantytown built around an ancient well
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
, with new construction built atop old and hastily thrown together shanties lining the inside of its walls. Mortigny is quickly quarantined during surges of plague, but anyone is allowed to enter the
city so long as they do so with the understanding that they can’t leave. Small communities across the domain send their sick to Mortigny, both to be rid of them and because the city has Richemulot’s
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
, with new construction built atop old and hastily thrown together shanties lining the inside of its walls. Mortigny is quickly quarantined during surges of plague, but anyone is allowed to enter the
city so long as they do so with the understanding that they can’t leave. Small communities across the domain send their sick to Mortigny, both to be rid of them and because the city has Richemulot’s
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Chapter 2: Hither When the domain of Prismeer was divided among the hags of the Hourglass Coven, Bavlorna Blightstraw transformed her portion into the swamp now known as Hither. It is a foreboding
, where life and decay walk hand in hand, and where creatures live in the moment, not concerned with history or repercussions. Deep in Hither is Downfall, a shantytown built around an ancient well
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
, with new construction built atop old and hastily thrown together shanties lining the inside of its walls. Mortigny is quickly quarantined during surges of plague, but anyone is allowed to enter the
city so long as they do so with the understanding that they can’t leave. Small communities across the domain send their sick to Mortigny, both to be rid of them and because the city has Richemulot’s
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
built. Every shivering leaf and every creature’s eyes hold an eerie awareness. The forests watch, and they whisper what they see to Chakuna. A mystery that ties the Darklord to her domain could shatter
Valachan Domain of the Hunter Darklord: Chakuna Genres: Gothic horror and slasher horror Hallmarks: Diabolical traps, hostile wilderness, survival games Mist Talismans: Displacer beast skin
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
built. Every shivering leaf and every creature’s eyes hold an eerie awareness. The forests watch, and they whisper what they see to Chakuna. A mystery that ties the Darklord to her domain could shatter
Valachan Domain of the Hunter Darklord: Chakuna Genres: Gothic horror and slasher horror Hallmarks: Diabolical traps, hostile wilderness, survival games Mist Talismans: Displacer beast skin
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
built. Every shivering leaf and every creature’s eyes hold an eerie awareness. The forests watch, and they whisper what they see to Chakuna. A mystery that ties the Darklord to her domain could shatter
Valachan Domain of the Hunter Darklord: Chakuna Genres: Gothic horror and slasher horror Hallmarks: Diabolical traps, hostile wilderness, survival games Mist Talismans: Displacer beast skin
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Background Long ago, an elf archdruid named Caerwyn retired to Sybarate with her soulmate, a human archmage named Porphura. There on Caerwyn’s estates, they laid out and built a sprawling garden. It
an old friend, an archfey known as the Gardener. Together the three of them drew the garden into the Feywild, where the Gardener became its caretaker. The domain maintained a connection to the
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
common structures of the domain and the magic that helped create them is clearly beyond the reach of mere mortals to create or destroy. Dark Fantasy Adventure Sites d8 Adventure Site
1 An
fractured mind-scape of a powerful but dormant sentient weapon
6 A massive construct-cathedral built to exact the ultimate expression of faith and sacrifice
7 A palace where the nonhumanoid
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
strait. When the separation occurred, tortles living in the vicinity claimed the island as their domain. The strait provided a natural defense against aggressive mainland predators. The tortles of the
, and the palace fell into ruin. Descendants of the tortles who built the Typhoon Palace soon discovered evil creatures lurking within. Older tortles wisely shun the ruined palace, but younger tortles
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
common structures of the domain and the magic that helped create them is clearly beyond the reach of mere mortals to create or destroy. Dark Fantasy Adventure Sites d8 Adventure Site
1 An
fractured mind-scape of a powerful but dormant sentient weapon
6 A massive construct-cathedral built to exact the ultimate expression of faith and sacrifice
7 A palace where the nonhumanoid
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Background Long ago, an elf archdruid named Caerwyn retired to Sybarate with her soulmate, a human archmage named Porphura. There on Caerwyn’s estates, they laid out and built a sprawling garden. It
an old friend, an archfey known as the Gardener. Together the three of them drew the garden into the Feywild, where the Gardener became its caretaker. The domain maintained a connection to the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
built (either by you or your players) using the character creation and advancement rules in the Player’s Handbook. It’s easiest on you if you let the players create and run these supporting characters
options. Good candidates for supporting characters include a cleric with the Life domain, a fighter with the Champion archetype, a rogue with the Thief archetype, and a wizard specializing in Evocation.
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
strait. When the separation occurred, tortles living in the vicinity claimed the island as their domain. The strait provided a natural defense against aggressive mainland predators. The tortles of the
, and the palace fell into ruin. Descendants of the tortles who built the Typhoon Palace soon discovered evil creatures lurking within. Older tortles wisely shun the ruined palace, but younger tortles
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Background Long ago, an elf archdruid named Caerwyn retired to Sybarate with her soulmate, a human archmage named Porphura. There on Caerwyn’s estates, they laid out and built a sprawling garden. It
an old friend, an archfey known as the Gardener. Together the three of them drew the garden into the Feywild, where the Gardener became its caretaker. The domain maintained a connection to the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
options are available for evil player characters and NPCs: the Death domain for clerics and the oathbreaker for paladins. Both options are detailed at the end of this chapter. Equipment. Most NPCs don’t
). Challenge Rating. An NPC built for combat needs a challenge rating. Use the rules in chapter 9 to determine the NPC’s challenge rating, just as you would for a monster you designed.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
options are available for evil player characters and NPCs: the Death domain for clerics and the oathbreaker for paladins. Both options are detailed at the end of this chapter. Equipment. Most NPCs don’t
). Challenge Rating. An NPC built for combat needs a challenge rating. Use the rules in chapter 9 to determine the NPC’s challenge rating, just as you would for a monster you designed.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
common structures of the domain and the magic that helped create them is clearly beyond the reach of mere mortals to create or destroy. Dark Fantasy Adventure Sites d8 Adventure Site
1 An
fractured mind-scape of a powerful but dormant sentient weapon
6 A massive construct-cathedral built to exact the ultimate expression of faith and sacrifice
7 A palace where the nonhumanoid
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
built (either by you or your players) using the character creation and advancement rules in the Player’s Handbook. It’s easiest on you if you let the players create and run these supporting characters
options. Good candidates for supporting characters include a cleric with the Life domain, a fighter with the Champion archetype, a rogue with the Thief archetype, and a wizard specializing in Evocation.
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
strait. When the separation occurred, tortles living in the vicinity claimed the island as their domain. The strait provided a natural defense against aggressive mainland predators. The tortles of the
, and the palace fell into ruin. Descendants of the tortles who built the Typhoon Palace soon discovered evil creatures lurking within. Older tortles wisely shun the ruined palace, but younger tortles
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
options are available for evil player characters and NPCs: the Death domain for clerics and the oathbreaker for paladins. Both options are detailed at the end of this chapter. Equipment. Most NPCs don’t
). Challenge Rating. An NPC built for combat needs a challenge rating. Use the rules in chapter 9 to determine the NPC’s challenge rating, just as you would for a monster you designed.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
built (either by you or your players) using the character creation and advancement rules in the Player’s Handbook. It’s easiest on you if you let the players create and run these supporting characters
options. Good candidates for supporting characters include a cleric with the Life domain, a fighter with the Champion archetype, a rogue with the Thief archetype, and a wizard specializing in Evocation.






