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Returning 15 results for 'being burning devote caste remote'.
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Monsters
Mythic Odysseys of Theros
can innately cast the following spells, requiring no material components:
At will: fire bolt (see “Actions” below)
3/day: burning hands
1/day each: hellish rebuke (see “Reactions” below), scorching
oreads number among the most dangerous nymphs, as they embody the wild might of flames, volcanism, and the hidden forces of the earth. These creatures typically dwell in remote mountain crags and near
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
, perhaps burning farmland and devouring livestock, demanding tribute from a village, or holding captives for ransom. Alternatively, a dragon might have established a new lair in the remote wilderness
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
of Gith.” Under the guidance of Gith, the githyanki stratified into a militaristic society, with a strict caste system, dedicated to the ongoing fight against the victims and sworn enemies of their
, but most at least don’t consider the githyanki their enemies.
Outposts in the Mortal Realm. Since creatures that dwell on the Astral Plane don’t age, the githyanki establish creches in remote
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
best interest to keep their citadels safe from discovery. Menyar-Ag prefers to plant them in desolate and rarely frequented places such as barren deserts or remote locations in the Underdark. The primary
reinforcements. For those who need such enticement, they offer the promise of sharing the bounty of great treasures held by the githyanki. Mind Flayers. Though they devote most of their military
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
of time. Rather than imparting his skills to them, he fueled their spirits with a burning desire to follow his example. His gifts of durability and purpose gave the dwarves all they needed to devote
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Nine Hells and its rigid hierarchy of backstabbing Fiends, Ribcage obeys a strict but mobile caste system. Stratified by morality, residents climb the rungs of society through guile, treachery, and
citadel’s courtyard, holding aloft a pair of burning scales. Behind it lies the Court of Cinders, an ornate house of law where devil magistrates administer justice on behalf of the diabolical courts
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
fortresses constantly belch plumes of sooty smoke. In more remote outposts, fire giants burn wood to keep their forge fires lit, deforesting leagues of land in all directions. Fire Giant
Huge giant
, though, keeping their hearth fires burning bright and wearing heavy woolen clothing and furs to stay warm.
Martial Experts. From birth, a fire giant is taught to embrace a legacy of war. At the
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
of the earth. These creatures typically dwell in remote mountain crags and near volcanoes, where they caper among the forces of dissolution and rebirth. During avalanches and volcanic eruptions
to relish in the destruction of a novel or remarkable item. In recompense, the oread provides the smith with materials drawn from the burning heart of the world, allowing the smith to create an even
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
, the priests of Gruumsh keep it continually burning, for it represents the rage within Gruumsh’s unblinking eye. The orcs converge on the hearth to celebrate victory and to feast after a kill. If a tribe
Followers of Shargaas Followers of Shargaas dwell within the most remote area of the stronghold, immersed in darkness and feared by the rest of the tribe. The tribe’s altar to Shargaas is a bloodstained
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
about 3 feet tall. Xvarts live in remote hills, forests, and caves. Each tribe is led by a speaker, who is usually the brightest one among them. The speaker serves as the tribe’s ambassador, and often
): eldritch blast, mage hand, minor illusion, poison spray, prestidigitation
1st–2nd level (2 2nd-level slots): burning hands, expeditious retreat, invisibility, scorching ray
Low Cunning. The
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
can be described as merciful. Because of his status as a captive, Selvetarm draws little attention from drow of high status. Low-caste drow warriors who are themselves slaves or indentured servants
even the Queen of Spiders is sometimes tricked when Zinzerena shifts blame for her actions onto others. Not many female drow devote their lives to the study of magic, because it’s held to be a low-status
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
, similar to what Black Lion has done at Beorunna’s Well. The other half of the tribe considers this act an insult to their totem, so they launch raids on the settlement, burning as much of it as they can
. As a rule, the Uthgardt engage in raiding only in remote areas — meaning that the closer a potential target is to civilization, the less likely it will be set upon. The raiders prefer to strike
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
. Young stone giants practice tirelessly, hoping to prove themselves worthy of assisting the tribe’s best carvers. A stone giant master carver might devote years to finding the best stone before
quintessents are the most reclusive of their kind, lairing in remote and inhospitable sites surrounded by brutal winds and murderous weather (see chapter 3 for more information on these creatures
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Dal Quor and Eberron and disrupting the cycle of the planes. As a result, Dal Quor is always remote in relation to the Material Plane, and no manifest zones are tied to Dal Quor. The only way to reach
draws merchants and travelers from across reality. Syrania is home to a host of angels that devote their immortal lives to serene contemplation. Each angel seeks to achieve mastery of one pure concept
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
accept is in the form of livestock and crops, but this isn’t their only source of food. Cloud giants are avid gardeners. Almost all cloud giant strongholds devote space to a garden that produces
are valued more highly than effort spent keeping a tunnel from collapsing on slaves. Frost Giants Frost giants dwell in the remote, frozen places of the world. Anything warmer than the flesh of a






