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Returning 35 results for 'being button dying calling reality'.
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Monsters
Acquisitions Incorporated
spells prepared:
Cantrips (at will): guidance, sacred flame, spare the dying, thaumaturgy
1st level (4 slots): bless, command, divine favor, shield of faith
2nd level (3 slots): enhance ability, hold
adventure. But adventure of the wrong kind came calling for the trio one day, when an underground ruin they had often explored — actually a creature called the Wandering Crypt — took Auspicia from the
Monsters
The Book of Many Things
encounter.
Variant: Servants of Living Stars
Some stars in the sky are Elder Evils, alien beings of godlike power from the reality-defying Far Realm.
A living portent can be a fragment of these beings
Whisperer. A purple star whose guidance and minions seem to help for a time but whose influence inevitably leads to disaster.
Hadar, the Dark Hunger. A cinder-red dying star that siphons life from its
Backgrounds
Guildmasters’ Guide to Ravnica
always straining to peer into another reality that seems to be just beyond my senses.
5
I’m uneasy if I can’t see plants growing or feel soil beneath my feet.
6
Seeing illness
plants of all kinds, and am loath to harm them.
3
A healer nursed me to recovery from a mortal illness.
4
I’ll sing the invitation of Mat’Selesnya with my dying breath.
5
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
existence. Or so they thought. From a place without time or reality, the Dark Powers plucked the dying elder brain and planted it upon a tormented world. Ever since, the God-Brain of Bluetspur has
for lesser beings, explorations beyond the boundaries of time, reality, immortality, and the multiverse. Many failed—at least one catastrophically so. To summarize an eon of atrocities, one elder
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
existence. Or so they thought. From a place without time or reality, the Dark Powers plucked the dying elder brain and planted it upon a tormented world. Ever since, the God-Brain of Bluetspur has
for lesser beings, explorations beyond the boundaries of time, reality, immortality, and the multiverse. Many failed—at least one catastrophically so. To summarize an eon of atrocities, one elder
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
existence. Or so they thought. From a place without time or reality, the Dark Powers plucked the dying elder brain and planted it upon a tormented world. Ever since, the God-Brain of Bluetspur has
for lesser beings, explorations beyond the boundaries of time, reality, immortality, and the multiverse. Many failed—at least one catastrophically so. To summarize an eon of atrocities, one elder
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Psychological Horror Psychological horror stories create suspense by heightening or calling into question characters’ states of mind, emotions, and perceptions. They often highlight the difference
. Uncertainty, paranoia, and blurred lines between reality and fiction also shape psychological horror stories. In your adventures, this might take the form of unreliable information. Characters might experience
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Psychological Horror Psychological horror stories create suspense by heightening or calling into question characters’ states of mind, emotions, and perceptions. They often highlight the difference
. Uncertainty, paranoia, and blurred lines between reality and fiction also shape psychological horror stories. In your adventures, this might take the form of unreliable information. Characters might experience
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Psychological Horror Psychological horror stories create suspense by heightening or calling into question characters’ states of mind, emotions, and perceptions. They often highlight the difference
. Uncertainty, paranoia, and blurred lines between reality and fiction also shape psychological horror stories. In your adventures, this might take the form of unreliable information. Characters might experience
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
fireballs and magical flames at its foes.
Death slaadi are rumored to have a stench so bad it can be deadly. In reality, they can cast the cloudkill spell.
Inexperienced scholars and adventurers
sometimes assume that “slaad” is a misspelling or mispronunciation. Calling these creatures “salads” is frowned upon. Frogs are common on campus and are often kept as pets
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Dead Gods Luca Bancone An astral dreadnought consumes a dead god in Vecna’s new reality When the characters cross the threshold in area E2c, they appear in an unreality where Vecna has usurped the
maw—gnash at the behemoth’s flanks.
The behemoth is a dying astral dreadnought that’s being preyed on by six eye mongers (see appendix A for both stat blocks). The dreadnought has only 150 hit points
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
cultists hasten to gather together, read aloud their blasphemous texts, and conduct the mind-searing rituals that guide the blazing star spawn into the world. The cultists who blaspheme reality by
calling out to Elder Evils often speak of a Far Realm from which these entities hail. In truth, there is no one place or space from which they come. There is the multiverse of things that are, and there is the multiverse of things that shouldn’t be.
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
fireballs and magical flames at its foes.
Death slaadi are rumored to have a stench so bad it can be deadly. In reality, they can cast the cloudkill spell.
Inexperienced scholars and adventurers
sometimes assume that “slaad” is a misspelling or mispronunciation. Calling these creatures “salads” is frowned upon. Frogs are common on campus and are often kept as pets
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
cultists hasten to gather together, read aloud their blasphemous texts, and conduct the mind-searing rituals that guide the blazing star spawn into the world. The cultists who blaspheme reality by
calling out to Elder Evils often speak of a Far Realm from which these entities hail. In truth, there is no one place or space from which they come. There is the multiverse of things that are, and there is the multiverse of things that shouldn’t be.
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Dead Gods Luca Bancone An astral dreadnought consumes a dead god in Vecna’s new reality When the characters cross the threshold in area E2c, they appear in an unreality where Vecna has usurped the
maw—gnash at the behemoth’s flanks.
The behemoth is a dying astral dreadnought that’s being preyed on by six eye mongers (see appendix A for both stat blocks). The dreadnought has only 150 hit points
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Dead Gods Luca Bancone An astral dreadnought consumes a dead god in Vecna’s new reality When the characters cross the threshold in area E2c, they appear in an unreality where Vecna has usurped the
maw—gnash at the behemoth’s flanks.
The behemoth is a dying astral dreadnought that’s being preyed on by six eye mongers (see appendix A for both stat blocks). The dreadnought has only 150 hit points
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
cultists hasten to gather together, read aloud their blasphemous texts, and conduct the mind-searing rituals that guide the blazing star spawn into the world. The cultists who blaspheme reality by
calling out to Elder Evils often speak of a Far Realm from which these entities hail. In truth, there is no one place or space from which they come. There is the multiverse of things that are, and there is the multiverse of things that shouldn’t be.
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
fireballs and magical flames at its foes.
Death slaadi are rumored to have a stench so bad it can be deadly. In reality, they can cast the cloudkill spell.
Inexperienced scholars and adventurers
sometimes assume that “slaad” is a misspelling or mispronunciation. Calling these creatures “salads” is frowned upon. Frogs are common on campus and are often kept as pets
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Green Hag The wretched and hateful green hags dwell in dying forests, lonely swamps, and misty moors, making their homes in caves. Green hags love to manipulate other creatures into doing their
bidding, masking their intentions behind layers of deception. They lure victims to them by mimicking voices calling out for help, or drive unwanted visitors away by imitating the cries of fierce beasts
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Green Hag The wretched and hateful green hags dwell in dying forests, lonely swamps, and misty moors, making their homes in caves. Green hags love to manipulate other creatures into doing their
bidding, masking their intentions behind layers of deception. They lure victims to them by mimicking voices calling out for help, or drive unwanted visitors away by imitating the cries of fierce beasts
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Green Hag The wretched and hateful green hags dwell in dying forests, lonely swamps, and misty moors, making their homes in caves. Green hags love to manipulate other creatures into doing their
bidding, masking their intentions behind layers of deception. They lure victims to them by mimicking voices calling out for help, or drive unwanted visitors away by imitating the cries of fierce beasts
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
dao named Keshma al-Wazir, who was trapped centuries ago by Acererak. Anyone examining the bottle spots the genie waving from within and hears her muffled voice calling out. Keshma speaks Terran only
characters to seek them out and use them to defeat Acererak. Treasure The dao wears two sapphire cords (1,250 gp each), two platinum armbands engraved with dueling dragons (750 gp each), and a topaz belly-button gemstone (500 gp).
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Dementlieu sweats to get by, but admitting to reality means social ruin. The poorest citizens struggle to maintain a middle-class appearance, scrounging through garbage heaps at night to find wares to sell in
mask slip meets a grisly end. When an “aristocrat” at the duchess’s masquerade loses a button from a fraying coat, the duchess pronounces the impostor’s doom and the unmasked pretender crumbles to dust
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
dao named Keshma al-Wazir, who was trapped centuries ago by Acererak. Anyone examining the bottle spots the genie waving from within and hears her muffled voice calling out. Keshma speaks Terran only
characters to seek them out and use them to defeat Acererak. Treasure The dao wears two sapphire cords (1,250 gp each), two platinum armbands engraved with dueling dragons (750 gp each), and a topaz belly-button gemstone (500 gp).
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
dao named Keshma al-Wazir, who was trapped centuries ago by Acererak. Anyone examining the bottle spots the genie waving from within and hears her muffled voice calling out. Keshma speaks Terran only
characters to seek them out and use them to defeat Acererak. Treasure The dao wears two sapphire cords (1,250 gp each), two platinum armbands engraved with dueling dragons (750 gp each), and a topaz belly-button gemstone (500 gp).
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Dementlieu sweats to get by, but admitting to reality means social ruin. The poorest citizens struggle to maintain a middle-class appearance, scrounging through garbage heaps at night to find wares to sell in
mask slip meets a grisly end. When an “aristocrat” at the duchess’s masquerade loses a button from a fraying coat, the duchess pronounces the impostor’s doom and the unmasked pretender crumbles to dust
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Dementlieu sweats to get by, but admitting to reality means social ruin. The poorest citizens struggle to maintain a middle-class appearance, scrounging through garbage heaps at night to find wares to sell in
mask slip meets a grisly end. When an “aristocrat” at the duchess’s masquerade loses a button from a fraying coat, the duchess pronounces the impostor’s doom and the unmasked pretender crumbles to dust
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
the Red Wizards’ expedition under a fallen section of wall. Orvex is dying of thirst and exhaustion. As characters search the compound, they hear him calling out for help from under the rubble. If the
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
trails around town, dreaming of adventure. But adventure of the wrong kind came calling for the trio one day, when an underground ruin they had often explored — actually a creature called the Wandering
dying, thaumaturgy
1st level (4 slots): bless, command, divine favor, shield of faith
2nd level (3 slots): enhance ability, hold person, magic weapon, silence, spiritual weapon
3rd level (3 slots
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
the Red Wizards’ expedition under a fallen section of wall. Orvex is dying of thirst and exhaustion. As characters search the compound, they hear him calling out for help from under the rubble. If the
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
the Red Wizards’ expedition under a fallen section of wall. Orvex is dying of thirst and exhaustion. As characters search the compound, they hear him calling out for help from under the rubble. If the
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
trails around town, dreaming of adventure. But adventure of the wrong kind came calling for the trio one day, when an underground ruin they had often explored — actually a creature called the Wandering
dying, thaumaturgy
1st level (4 slots): bless, command, divine favor, shield of faith
2nd level (3 slots): enhance ability, hold person, magic weapon, silence, spiritual weapon
3rd level (3 slots
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
trails around town, dreaming of adventure. But adventure of the wrong kind came calling for the trio one day, when an underground ruin they had often explored — actually a creature called the Wandering
dying, thaumaturgy
1st level (4 slots): bless, command, divine favor, shield of faith
2nd level (3 slots): enhance ability, hold person, magic weapon, silence, spiritual weapon
3rd level (3 slots
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
: Servants of Living Stars
Some stars in the sky are Elder Evils, alien beings of godlike power from the reality-defying Far Realm. A living portent can be a fragment of these beings’ will. These
guidance and minions seem to help for a time but whose influence inevitably leads to disaster.
Hadar, the Dark Hunger. A cinder-red dying star that siphons life from its minions to avert its own
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Stage 2: Little Inn of Horrors The Test Market warps reality the moment any character opens a door within the Dran & Courtier. The first time this happens, all the characters find themselves back in
caverns.” The flumph can accompany the characters back to the default Test Market if they wish, helping them as best it can in future encounters (and probably dying horribly). Chest. The iron-bound chest






