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Returning 35 results for 'being buttons diffusing cold roiling'.
Other Suggestions:
being buttons diffusing call rolling
being buttons diffusing could rolling
being buttons diffusing core rolling
being butting defusing cold rolling
being buttons diffusing core roaming
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
immunity to cold damage; it otherwise has the statistics of an ordinary troll. A minimum of 2 ice trolls are here when characters first enter, but 3 or more can be placed in this area at your discretion
floor to ceiling. The muffled silence beyond is broken only by the sound of running water.
Ice pillars and pressure ridges form razor-sharp crags that loom out of the roiling fog. Streams of
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
immunity to cold damage; it otherwise has the statistics of an ordinary troll. A minimum of 2 ice trolls are here when characters first enter, but 3 or more can be placed in this area at your discretion
floor to ceiling. The muffled silence beyond is broken only by the sound of running water.
Ice pillars and pressure ridges form razor-sharp crags that loom out of the roiling fog. Streams of
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
immunity to cold damage; it otherwise has the statistics of an ordinary troll. A minimum of 2 ice trolls are here when characters first enter, but 3 or more can be placed in this area at your discretion
floor to ceiling. The muffled silence beyond is broken only by the sound of running water.
Ice pillars and pressure ridges form razor-sharp crags that loom out of the roiling fog. Streams of
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
fire with cold in attacks and immunities. Tooth-N-Claw is ferociously protective of Gadrille. If there are more than four characters, excluding sidekicks, add a second pet called “Frost-N-Fang
.” Swirling Pool Chamber In the center of this chamber is a large roiling boil of water. Gadrille likes to soak in it, feeling the power of Talos course through her when she does. If a creature not favored
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
fire with cold in attacks and immunities. Tooth-N-Claw is ferociously protective of Gadrille. If there are more than four characters, excluding sidekicks, add a second pet called “Frost-N-Fang
.” Swirling Pool Chamber In the center of this chamber is a large roiling boil of water. Gadrille likes to soak in it, feeling the power of Talos course through her when she does. If a creature not favored
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
immunity to cold damage; it otherwise has the statistics of an ordinary troll. A minimum of 2 ice trolls are here when characters first enter, but 3 or more can be placed in this area at your discretion
floor to ceiling. The muffled silence beyond is broken only by the sound of running water.
Ice pillars and pressure ridges form razor-sharp crags that loom out of the roiling fog. Streams of
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
immunity to cold damage; it otherwise has the statistics of an ordinary troll. A minimum of 2 ice trolls are here when characters first enter, but 3 or more can be placed in this area at your discretion
floor to ceiling. The muffled silence beyond is broken only by the sound of running water.
Ice pillars and pressure ridges form razor-sharp crags that loom out of the roiling fog. Streams of
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
fire with cold in attacks and immunities. Tooth-N-Claw is ferociously protective of Gadrille. If there are more than four characters, excluding sidekicks, add a second pet called “Frost-N-Fang
.” Swirling Pool Chamber In the center of this chamber is a large roiling boil of water. Gadrille likes to soak in it, feeling the power of Talos course through her when she does. If a creature not favored
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
immunity to cold damage; it otherwise has the statistics of an ordinary troll. A minimum of 2 ice trolls are here when characters first enter, but 3 or more can be placed in this area at your discretion
floor to ceiling. The muffled silence beyond is broken only by the sound of running water.
Ice pillars and pressure ridges form razor-sharp crags that loom out of the roiling fog. Streams of
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
. Puzzle Buttons. Newmy doesn’t know anything about a rift or a Crevice of Dusk, but she remembers some “puzzle buttons” deeper in the tomb that she doesn’t know how to work. Maybe they lead somewhere
them again. In the Coffin. Kevetta’s coffin still bears her name, but not her body. Instead, the coffin’s bottom is a roiling swirl of silvery-purple energy. Eldon confirms what the characters might
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
Encounters d10 Encounter or Event 1–2 Fog 3–5 Kobolds (3d6) 6–8 Ice toads (1d6) 9 Maccath the Crimson 10 Ice trolls (1d2) Fog The air is suddenly filled with roiling vapor. Visibility is reduced to 5
frigid cold ever since. In the event of an encounter, a squad of 3d6 kobolds is working in or passing through the area. If the characters are dressed as Ice Hunter villagers or are wearing some other
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Encounters d10 Encounter or Event 1–2 Fog 3–5 Kobolds (3d6) 6–8 Ice toads (1d6) 9 Maccath the Crimson 10 Ice trolls (1d2) Fog. The air is suddenly filled with roiling vapor. Visibility is reduced
frigid cold ever since. In the event of an encounter, a squad of 3d6 kobolds is working in or passing through the area. If the characters are dressed as Ice Hunter villagers or are wearing some other
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
. Puzzle Buttons. Newmy doesn’t know anything about a rift or a Crevice of Dusk, but she remembers some “puzzle buttons” deeper in the tomb that she doesn’t know how to work. Maybe they lead somewhere
them again. In the Coffin. Kevetta’s coffin still bears her name, but not her body. Instead, the coffin’s bottom is a roiling swirl of silvery-purple energy. Eldon confirms what the characters might
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Encounters d10 Encounter or Event 1–2 Fog 3–5 Kobolds (3d6) 6–8 Ice toads (1d6) 9 Maccath the Crimson 10 Ice trolls (1d2) Fog. The air is suddenly filled with roiling vapor. Visibility is reduced
frigid cold ever since. In the event of an encounter, a squad of 3d6 kobolds is working in or passing through the area. If the characters are dressed as Ice Hunter villagers or are wearing some other
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Encounters d10 Encounter or Event 1–2 Fog 3–5 Kobolds (3d6) 6–8 Ice toads (1d6) 9 Maccath the Crimson 10 Ice trolls (1d2) Fog. The air is suddenly filled with roiling vapor. Visibility is reduced
frigid cold ever since. In the event of an encounter, a squad of 3d6 kobolds is working in or passing through the area. If the characters are dressed as Ice Hunter villagers or are wearing some other
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
Encounters d10 Encounter or Event 1–2 Fog 3–5 Kobolds (3d6) 6–8 Ice toads (1d6) 9 Maccath the Crimson 10 Ice trolls (1d2) Fog The air is suddenly filled with roiling vapor. Visibility is reduced to 5
frigid cold ever since. In the event of an encounter, a squad of 3d6 kobolds is working in or passing through the area. If the characters are dressed as Ice Hunter villagers or are wearing some other
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
Encounters d10 Encounter or Event 1–2 Fog 3–5 Kobolds (3d6) 6–8 Ice toads (1d6) 9 Maccath the Crimson 10 Ice trolls (1d2) Fog The air is suddenly filled with roiling vapor. Visibility is reduced to 5
frigid cold ever since. In the event of an encounter, a squad of 3d6 kobolds is working in or passing through the area. If the characters are dressed as Ice Hunter villagers or are wearing some other
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
. Puzzle Buttons. Newmy doesn’t know anything about a rift or a Crevice of Dusk, but she remembers some “puzzle buttons” deeper in the tomb that she doesn’t know how to work. Maybe they lead somewhere
them again. In the Coffin. Kevetta’s coffin still bears her name, but not her body. Instead, the coffin’s bottom is a roiling swirl of silvery-purple energy. Eldon confirms what the characters might
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
lakes of the area: Maer Dualdon, from which the Shaengarne River flows down toward Ironmaster; Lac Dinneshere to the east, whose waters are nearly always cold enough to kill; and Redwaters, named for an
Calimshan and farther east than I care to consider. The bones are also used to make all manner of small, sturdy tools: fish hooks, arrowheads, sewing needles, buttons, and more. Each town on the lakes has
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
lakes of the area: Maer Dualdon, from which the Shaengarne River flows down toward Ironmaster; Lac Dinneshere to the east, whose waters are nearly always cold enough to kill; and Redwaters, named for an
Calimshan and farther east than I care to consider. The bones are also used to make all manner of small, sturdy tools: fish hooks, arrowheads, sewing needles, buttons, and more. Each town on the lakes has
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
button causes any creature inside the silver chest to make a DC 15 Constitution saving throw, taking 45 (10d8) cold damage on a failed save, or half as much damage on a successful one. Once all three
buttons on the sarcophagus lid have been pressed, read: The stone sarcophagus turns to transparent crystal, revealing a mummified monkey-like creature within. Clutched in its desiccated claws is a
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
button causes any creature inside the silver chest to make a DC 15 Constitution saving throw, taking 45 (10d8) cold damage on a failed save, or half as much damage on a successful one. Once all three
buttons on the sarcophagus lid have been pressed, read: The stone sarcophagus turns to transparent crystal, revealing a mummified monkey-like creature within. Clutched in its desiccated claws is a
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
lakes of the area: Maer Dualdon, from which the Shaengarne River flows down toward Ironmaster; Lac Dinneshere to the east, whose waters are nearly always cold enough to kill; and Redwaters, named for an
Calimshan and farther east than I care to consider. The bones are also used to make all manner of small, sturdy tools: fish hooks, arrowheads, sewing needles, buttons, and more. Each town on the lakes has
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
button causes any creature inside the silver chest to make a DC 15 Constitution saving throw, taking 45 (10d8) cold damage on a failed save, or half as much damage on a successful one. Once all three
buttons on the sarcophagus lid have been pressed, read: The stone sarcophagus turns to transparent crystal, revealing a mummified monkey-like creature within. Clutched in its desiccated claws is a
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
following effects in and around the gate-town: Chaotic Combustion. When a creature in Xaos casts a spell that deals acid, cold, fire, or lightning damage, the gate-town attempts to substitute that
damage type for another. Roll a d4 for the new damage type, if any: (1) acid, (2) cold, (3) fire, or (4) lightning. This effect can change only one damage type per casting of a spell. Spontaneous
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
following effects in and around the gate-town: Chaotic Combustion. When a creature in Xaos casts a spell that deals acid, cold, fire, or lightning damage, the gate-town attempts to substitute that
damage type for another. Roll a d4 for the new damage type, if any: (1) acid, (2) cold, (3) fire, or (4) lightning. This effect can change only one damage type per casting of a spell. Spontaneous
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
, when I followed a haunting song or a wisp of light among the roiling fogs of the Greycloaks, picked sweet berries in the hollows of the hills, and swam in the cold streams that flowed out of their
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
following effects in and around the gate-town: Chaotic Combustion. When a creature in Xaos casts a spell that deals acid, cold, fire, or lightning damage, the gate-town attempts to substitute that
damage type for another. Roll a d4 for the new damage type, if any: (1) acid, (2) cold, (3) fire, or (4) lightning. This effect can change only one damage type per casting of a spell. Spontaneous
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
, when I followed a haunting song or a wisp of light among the roiling fogs of the Greycloaks, picked sweet berries in the hollows of the hills, and swam in the cold streams that flowed out of their
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
, when I followed a haunting song or a wisp of light among the roiling fogs of the Greycloaks, picked sweet berries in the hollows of the hills, and swam in the cold streams that flowed out of their
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
foreign traders sell their wares. Tents and covered wagons provide some shelter against the cold wind, but not much. In a few places, campfires with people huddled around them crackle and smoke. One
Order of the Gauntlet. He’s hoping that a few shots of Flamebeard’s Firebrandy will keep a nasty cold at bay while he keeps an eye out for a dwarf named Worvil “the Weevil” Forkbeard, a criminal
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
foreign traders sell their wares. Tents and covered wagons provide some shelter against the cold wind, but not much. In a few places, campfires with people huddled around them crackle and smoke. One
Order of the Gauntlet. He’s hoping that a few shots of Flamebeard’s Firebrandy will keep a nasty cold at bay while he keeps an eye out for a dwarf named Worvil “the Weevil” Forkbeard, a criminal
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
foreign traders sell their wares. Tents and covered wagons provide some shelter against the cold wind, but not much. In a few places, campfires with people huddled around them crackle and smoke. One
Order of the Gauntlet. He’s hoping that a few shots of Flamebeard’s Firebrandy will keep a nasty cold at bay while he keeps an eye out for a dwarf named Worvil “the Weevil” Forkbeard, a criminal
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
creature’s next turn. 86–90 In this region, circular things (such as buttons, crystal balls, the sun, and so on) seem appallingly wrong. One random creature that starts its turn in this region must
The temperature in the region drops by 10 degrees Fahrenheit every hour for the next 1d6 hours, after which the temperature returns to normal. If cold enough, ice crystals form in sinister patterns
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
creature’s next turn. 86–90 In this region, circular things (such as buttons, crystal balls, the sun, and so on) seem appallingly wrong. One random creature that starts its turn in this region must
The temperature in the region drops by 10 degrees Fahrenheit every hour for the next 1d6 hours, after which the temperature returns to normal. If cold enough, ice crystals form in sinister patterns






