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Returning 35 results for 'beings bards diffusing covering records'.
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beings bards diffusing covering record
Monsters
Fizban's Treasury of Dragons
or deep gnomes, relying on these folk to help protect the territory surrounding their lairs.
Martial Hoards
Sapphire dragons’ favorite prizes are weapons and armor, records of military
dragons are generally solitary creatures. On the rare occasion that one forms nonhostile relationships with other beings, it is almost always to bolster the defenses of the dragon’s lair and
Monsters
Fizban's Treasury of Dragons
; favorite prizes are weapons and armor, records of military history and tactics, and magic items that protect against psychic damage or mental intrusion. The centerpiece of a sapphire dragon’s
the traps to the test.
Connected Creatures
Sapphire dragons are generally solitary creatures. On the rare occasion that one forms nonhostile relationships with other beings, it is almost
Monsters
Fizban's Treasury of Dragons
to help protect the territory surrounding their lairs.
Martial Hoards
Sapphire dragons’ favorite prizes are weapons and armor, records of military history and tactics, and magic items that
creatures. On the rare occasion that one forms nonhostile relationships with other beings, it is almost always to bolster the defenses of the dragon’s lair and hoard.
Ancient Sapphire Dragon
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
’ magical heritage also expresses itself in other ways; those who become bards preserve the clan’s lore, and firbolg sorcerers defend their communities. Firbolg wizards arise when a clan becomes
enforcers of that god’s will.
Firbolg warlocks are rare, but some clans forge alliances and arcane pacts with powerful fey beings.
Firbolg monks are almost entirely unheard of, though a monastery might take in the young survivors of a devastated firbolg clan.
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
’ magical heritage also expresses itself in other ways; those who become bards preserve the clan’s lore, and firbolg sorcerers defend their communities. Firbolg wizards arise when a clan becomes
enforcers of that god’s will.
Firbolg warlocks are rare, but some clans forge alliances and arcane pacts with powerful fey beings.
Firbolg monks are almost entirely unheard of, though a monastery might take in the young survivors of a devastated firbolg clan.
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
’ magical heritage also expresses itself in other ways; those who become bards preserve the clan’s lore, and firbolg sorcerers defend their communities. Firbolg wizards arise when a clan becomes
enforcers of that god’s will.
Firbolg warlocks are rare, but some clans forge alliances and arcane pacts with powerful fey beings.
Firbolg monks are almost entirely unheard of, though a monastery might take in the young survivors of a devastated firbolg clan.
Monsters
Fizban's Treasury of Dragons
surrounding their lairs.
Martial Hoards
Sapphire dragons’ favorite prizes are weapons and armor, records of military history and tactics, and magic items that protect against psychic damage or mental
relationships with other beings, it is almost always to bolster the defenses of the dragon’s lair and hoard.
Adult Sapphire Dragon Connections
d8;{"diceNotation":"1d8","rollType":"roll
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
security for lodgers and their possessions than you’d find at an inn. An adventurer’s guild is an excellent source of information. By studying records and working with other guild members, you can
city of Sharn, which is both the cultural heart of Breland and a nexus for intrigue and diplomacy. Bards have much to gain from the company of other bards, as they exchange news, stories, and songs
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
security for lodgers and their possessions than you’d find at an inn. An adventurer’s guild is an excellent source of information. By studying records and working with other guild members, you can
city of Sharn, which is both the cultural heart of Breland and a nexus for intrigue and diplomacy. Bards have much to gain from the company of other bards, as they exchange news, stories, and songs
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
security for lodgers and their possessions than you’d find at an inn. An adventurer’s guild is an excellent source of information. By studying records and working with other guild members, you can
city of Sharn, which is both the cultural heart of Breland and a nexus for intrigue and diplomacy. Bards have much to gain from the company of other bards, as they exchange news, stories, and songs
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
work with Head Office. You advance your franchise by using documancy for communication, insisting on recording all deals in writing, retaining records, destroying other records, and recalling vital
point of view. BRYNSHAL FLUME
Air Genasi Documancer (Sorcerer)
When other children borrowed her toys, Brynshal kept unnervingly robust records — duration, wear, remittance in case of loss, that kind
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
work with Head Office. You advance your franchise by using documancy for communication, insisting on recording all deals in writing, retaining records, destroying other records, and recalling vital
point of view. BRYNSHAL FLUME
Air Genasi Documancer (Sorcerer)
When other children borrowed her toys, Brynshal kept unnervingly robust records — duration, wear, remittance in case of loss, that kind
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
work with Head Office. You advance your franchise by using documancy for communication, insisting on recording all deals in writing, retaining records, destroying other records, and recalling vital
point of view. BRYNSHAL FLUME
Air Genasi Documancer (Sorcerer)
When other children borrowed her toys, Brynshal kept unnervingly robust records — duration, wear, remittance in case of loss, that kind
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Arcanaloth “Power. We all crave it, but only a select few of us deserve it.”
— Shemeshka the Marauder, arcanaloth in Sigil
Arcanaloths are sly, jackal-headed beings with humanoid bodies, but they
, records, and accounts of their kind. Arcanaloths speak and write all languages, making them cunning diplomats and negotiators. An arcanaloth properly paid can broker treaties or alliances with subtlety
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Arcanaloth “Power. We all crave it, but only a select few of us deserve it.”
— Shemeshka the Marauder, arcanaloth in Sigil
Arcanaloths are sly, jackal-headed beings with humanoid bodies, but they
, records, and accounts of their kind. Arcanaloths speak and write all languages, making them cunning diplomats and negotiators. An arcanaloth properly paid can broker treaties or alliances with subtlety
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Arcanaloth “Power. We all crave it, but only a select few of us deserve it.”
— Shemeshka the Marauder, arcanaloth in Sigil
Arcanaloths are sly, jackal-headed beings with humanoid bodies, but they
, records, and accounts of their kind. Arcanaloths speak and write all languages, making them cunning diplomats and negotiators. An arcanaloth properly paid can broker treaties or alliances with subtlety
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
would add more fortresses and archives to Maladomini to house all their records. Then came the single greatest act of treachery in the annals of the Nine Hells. At the time, the archdevil Baalzebul
Baalzebul lied to a devil, he would transform into a slug-like creature, hideous to all who beheld him, for one year. This penalty was retroactive, covering several millennia of deceptions and untruths — and
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
would add more fortresses and archives to Maladomini to house all their records. Then came the single greatest act of treachery in the annals of the Nine Hells. At the time, the archdevil Baalzebul
Baalzebul lied to a devil, he would transform into a slug-like creature, hideous to all who beheld him, for one year. This penalty was retroactive, covering several millennia of deceptions and untruths — and
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
would add more fortresses and archives to Maladomini to house all their records. Then came the single greatest act of treachery in the annals of the Nine Hells. At the time, the archdevil Baalzebul
Baalzebul lied to a devil, he would transform into a slug-like creature, hideous to all who beheld him, for one year. This penalty was retroactive, covering several millennia of deceptions and untruths — and
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
, covering the 10-foot-square area between the front doors and the information desk. Creatures in that area are restrained by the net, and those that fail a DC 10 Strength saving throw are also knocked prone
during the gala, they can find a copy of the guards’ after-hours patrol routes on the desk under some other loose paperwork (see the “Curator Alda Arkin” section). V6: Records Room Filing cabinets stand
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
, covering the 10-foot-square area between the front doors and the information desk. Creatures in that area are restrained by the net, and those that fail a DC 10 Strength saving throw are also knocked prone
during the gala, they can find a copy of the guards’ after-hours patrol routes on the desk under some other loose paperwork (see the “Curator Alda Arkin” section). V6: Records Room Filing cabinets stand
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
, covering the 10-foot-square area between the front doors and the information desk. Creatures in that area are restrained by the net, and those that fail a DC 10 Strength saving throw are also knocked prone
during the gala, they can find a copy of the guards’ after-hours patrol routes on the desk under some other loose paperwork (see the “Curator Alda Arkin” section). V6: Records Room Filing cabinets stand
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
infect a whole city or region. If enough mortals dread destruction for long enough, their terror can manifest as one of these massive Nyxborn beings. Once unleashed, a doomwake giant goes on a rampage
titanic, nearly forgotten artisans known as hundred-handed ones. These giants often dwell in remote mountains and seaside cliffs, where they carve their memories into the ancient stone, covering their
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
infect a whole city or region. If enough mortals dread destruction for long enough, their terror can manifest as one of these massive Nyxborn beings. Once unleashed, a doomwake giant goes on a rampage
titanic, nearly forgotten artisans known as hundred-handed ones. These giants often dwell in remote mountains and seaside cliffs, where they carve their memories into the ancient stone, covering their
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
infect a whole city or region. If enough mortals dread destruction for long enough, their terror can manifest as one of these massive Nyxborn beings. Once unleashed, a doomwake giant goes on a rampage
titanic, nearly forgotten artisans known as hundred-handed ones. These giants often dwell in remote mountains and seaside cliffs, where they carve their memories into the ancient stone, covering their
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
might be true deities that oversee everything, but such beings are beyond comprehension. They assert that worshipers of the gods draw their power from unknowable sources—false gods simply take the
entirely. Sinkers have strong allies in both the Bleak Cabal and the Heralds of Dust. Fated Who Take All They Can and More Factol: Duke Rowan Darkwood Headquarters: Hall of Records Aligned Plane: Ysgard
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
might be true deities that oversee everything, but such beings are beyond comprehension. They assert that worshipers of the gods draw their power from unknowable sources—false gods simply take the
entirely. Sinkers have strong allies in both the Bleak Cabal and the Heralds of Dust. Fated Who Take All They Can and More Factol: Duke Rowan Darkwood Headquarters: Hall of Records Aligned Plane: Ysgard
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
might be true deities that oversee everything, but such beings are beyond comprehension. They assert that worshipers of the gods draw their power from unknowable sources—false gods simply take the
entirely. Sinkers have strong allies in both the Bleak Cabal and the Heralds of Dust. Fated Who Take All They Can and More Factol: Duke Rowan Darkwood Headquarters: Hall of Records Aligned Plane: Ysgard
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
, librarian, or research assistant. You’re responsible for covering expenses incurred as part of this research, and the DM determines its success or failure. Resources. Academies host libraries, museums
face challenges from their subjects (whether members of lost civilizations or magical beings) or suspicious anti-intellectuals. Not everyone wants to be the subject of scholarly scrutiny or thinks that
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
, librarian, or research assistant. You’re responsible for covering expenses incurred as part of this research, and the DM determines its success or failure. Resources. Academies host libraries, museums
face challenges from their subjects (whether members of lost civilizations or magical beings) or suspicious anti-intellectuals. Not everyone wants to be the subject of scholarly scrutiny or thinks that
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
, Deneir, and Myrkul. His faithful send their annual recordings of mortality to holy sites where records of that sort are kept. THE LEGEND OF KNUCKLEBONES, SKULL BOWLING, AND THE EMPTY THRONE
Long ago
beings slew each other in their quest for power or in their hatred, he welcomed them into his shadowy kingdom of eternal gloom. As all things died, everything came to him eventually, and over time he
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
, librarian, or research assistant. You’re responsible for covering expenses incurred as part of this research, and the DM determines its success or failure. Resources. Academies host libraries, museums
face challenges from their subjects (whether members of lost civilizations or magical beings) or suspicious anti-intellectuals. Not everyone wants to be the subject of scholarly scrutiny or thinks that
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
, Deneir, and Myrkul. His faithful send their annual recordings of mortality to holy sites where records of that sort are kept. THE LEGEND OF KNUCKLEBONES, SKULL BOWLING, AND THE EMPTY THRONE
Long ago
beings slew each other in their quest for power or in their hatred, he welcomed them into his shadowy kingdom of eternal gloom. As all things died, everything came to him eventually, and over time he
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
, Deneir, and Myrkul. His faithful send their annual recordings of mortality to holy sites where records of that sort are kept. THE LEGEND OF KNUCKLEBONES, SKULL BOWLING, AND THE EMPTY THRONE
Long ago
beings slew each other in their quest for power or in their hatred, he welcomed them into his shadowy kingdom of eternal gloom. As all things died, everything came to him eventually, and over time he
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
door sets off the alarm. If an alarm is on a 5-foot square, entering that square sets it off. The alarm on the front doors in area V1 extends 10 feet, covering the entire width of the doorway. When an
locations, by searching the records room (area V6); the alarms can also be detected using detect magic. The alarms aren’t armed while the museum is open to the public. Animated Statues. The statues that






