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Returning 35 results for 'beings became diffusing contacts reclusive'.
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Monsters
Mordenkainen Presents: Monsters of the Multiverse
or Kezef—usually a warlock or other spellcaster—contacts the comet-borne emissary of an Elder Evil, the emissary can merge with a mortal consciousness to create a larva mage. None of the
planes of existence lie realms alien to mortal life. Some are so hostile that even a moment’s contact is enough to break a mortal’s mind. Yet beings do exist that are native to these
Magic Items
Vecna: Eve of Ruin
annihilation.
Desperate to save themselves and their allies, powerful elemental beings called the Wind Dukes of Aaqa rose against Miska. Committed to the concept of law, the Wind Dukes descended from a
result, the rod shattered into seven parts that were scattered throughout the multiverse. The rod thus became known as the Rod of Seven Parts.
Possessing the Broken Rod. The rod can’t be attuned
Species
Van Richten’s Guide to Ravenloft
veins making it clear that they’ve been touched by death. Other reborn are marvels of magic or science, being stitched together from disparate beings or bearing mysterious minds in manufactured
those of various undead or constructs. The Reborn Origins table provides suggestions for how your character became reborn.
Reborn Origins
d8
Origins
1
You were magically
Monsters
Vecna: Eve of Ruin
. Little happens there without the Darklord’s knowledge, although Strahd rarely pays attention to what he considers the uninteresting dealings of lesser beings.
History
In life, Strahd von
. He had become a vampire, and Barovia became a Domain of Dread.
Now the Dark Powers keep Strahd trapped in his realm, tormenting him with his inability to escape for all eternity. He spends his days
Backgrounds
Sword Coast Adventurer's Guide
Before you became an adventurer, your life was already full of conflict and excitement, because you made a living tracking down people for pay. Unlike some people who collect bounties, though, you
. What’s more, you aren’t alone, as a bounty hunter in the wild would be: you routinely interact with both the criminal subculture and other bounty hunters, maintaining contacts in both
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
dilettantes, reclusive scholars, correspondents from other domains, and hucksters. At any time, members of the organization might call upon their contacts to uncover some esoteric secret, engage in a
, and Dementlieu, the mystical writings and talismans the wereravens carried from Barovia came to the attention of the bored elite. Fascinated, these socialites became obsessed with the occult, seeking
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
dilettantes, reclusive scholars, correspondents from other domains, and hucksters. At any time, members of the organization might call upon their contacts to uncover some esoteric secret, engage in a
, and Dementlieu, the mystical writings and talismans the wereravens carried from Barovia came to the attention of the bored elite. Fascinated, these socialites became obsessed with the occult, seeking
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
dilettantes, reclusive scholars, correspondents from other domains, and hucksters. At any time, members of the organization might call upon their contacts to uncover some esoteric secret, engage in a
, and Dementlieu, the mystical writings and talismans the wereravens carried from Barovia came to the attention of the bored elite. Fascinated, these socialites became obsessed with the occult, seeking
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
10. Xorta’s Flute Xorta. The reclusive stone giant lairs here, shunning the rest of her family.
Bats. Ten giant bats cling to the cave’s roof, their wings wrapped tightly around their bodies as
, though, and often forgets her own lessons. Xorta doesn’t remember who crafted the flute (she did) or how it became magical, but she knows that the giant bats enjoy it. If Xorta is attacked, she can use
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
10. Xorta’s Flute Xorta. The reclusive stone giant lairs here, shunning the rest of her family.
Bats. Ten giant bats cling to the cave’s roof, their wings wrapped tightly around their bodies as
, though, and often forgets her own lessons. Xorta doesn’t remember who crafted the flute (she did) or how it became magical, but she knows that the giant bats enjoy it. If Xorta is attacked, she can use
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
10. Xorta’s Flute Xorta. The reclusive stone giant lairs here, shunning the rest of her family.
Bats. Ten giant bats cling to the cave’s roof, their wings wrapped tightly around their bodies as
, though, and often forgets her own lessons. Xorta doesn’t remember who crafted the flute (she did) or how it became magical, but she knows that the giant bats enjoy it. If Xorta is attacked, she can use
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
existence. At the top of his tower he erected a planar beacon that shone into other worlds, drawing strange creatures like moths to a flame and paralyzing them for his studies. Over the years, the reclusive
investigate didn’t return, and the House of Thalivar became a shunned site at the heart of Leilon, drawing adventures from afar to plumb its mysteries for treasure. When the cataclysmic Spellplague wracked
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
existence. At the top of his tower he erected a planar beacon that shone into other worlds, drawing strange creatures like moths to a flame and paralyzing them for his studies. Over the years, the reclusive
investigate didn’t return, and the House of Thalivar became a shunned site at the heart of Leilon, drawing adventures from afar to plumb its mysteries for treasure. When the cataclysmic Spellplague wracked
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
existence. At the top of his tower he erected a planar beacon that shone into other worlds, drawing strange creatures like moths to a flame and paralyzing them for his studies. Over the years, the reclusive
investigate didn’t return, and the House of Thalivar became a shunned site at the heart of Leilon, drawing adventures from afar to plumb its mysteries for treasure. When the cataclysmic Spellplague wracked
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Immortal Contacts Immortal beings sometimes use mortal intermediaries to contact their agents, but most of them possess magic powerful enough to communicate with you directly, even over impossible
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
through no matter which form the entity took. Corellon loved wholeheartedly, broke oaths without reservation, and took pleasure from every encounter with the other divine beings of the multiverse
creatures, they traveled in Corellon’s shadow, sparkling like the reflections from a finely cut gem. When Corellon came to notice these glorious echoes, the god tarried with them in the place that became
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Immortal Contacts Immortal beings sometimes use mortal intermediaries to contact their agents, but most of them possess magic powerful enough to communicate with you directly, even over impossible
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Immortal Contacts Immortal beings sometimes use mortal intermediaries to contact their agents, but most of them possess magic powerful enough to communicate with you directly, even over impossible
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
through no matter which form the entity took. Corellon loved wholeheartedly, broke oaths without reservation, and took pleasure from every encounter with the other divine beings of the multiverse
creatures, they traveled in Corellon’s shadow, sparkling like the reflections from a finely cut gem. When Corellon came to notice these glorious echoes, the god tarried with them in the place that became
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
disaster waned. Though many elves and mountain dwarves remained reclusive, other cultures tentatively rebuilt. Explorers ventured forth to map the drastically altered continent. Societies reestablished
comfort. Some of these new faiths were founded by charlatans, others by zealots. Some claimed the names of the gods, others dismissed them entirely. In this radically changed world bereft of immortal insight, truth became subject to conjecture, even among Krynn’s most dedicated scholars.
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
through no matter which form the entity took. Corellon loved wholeheartedly, broke oaths without reservation, and took pleasure from every encounter with the other divine beings of the multiverse
creatures, they traveled in Corellon’s shadow, sparkling like the reflections from a finely cut gem. When Corellon came to notice these glorious echoes, the god tarried with them in the place that became
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
disaster waned. Though many elves and mountain dwarves remained reclusive, other cultures tentatively rebuilt. Explorers ventured forth to map the drastically altered continent. Societies reestablished
comfort. Some of these new faiths were founded by charlatans, others by zealots. Some claimed the names of the gods, others dismissed them entirely. In this radically changed world bereft of immortal insight, truth became subject to conjecture, even among Krynn’s most dedicated scholars.
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
disaster waned. Though many elves and mountain dwarves remained reclusive, other cultures tentatively rebuilt. Explorers ventured forth to map the drastically altered continent. Societies reestablished
comfort. Some of these new faiths were founded by charlatans, others by zealots. Some claimed the names of the gods, others dismissed them entirely. In this radically changed world bereft of immortal insight, truth became subject to conjecture, even among Krynn’s most dedicated scholars.
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Urban Bounty Hunter Before you became an adventurer, your life was already full of conflict and excitement, because you made a living tracking down people for pay. Unlike some people who collect
instincts. What’s more, you aren’t alone, as a bounty hunter in the wild would be: you routinely interact with both the criminal subculture and other bounty hunters, maintaining contacts in both areas
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
shouted as they sought the ocean’s embrace. In the midnight depths, those ancient Djaynaians called upon their magic and that of the Nightsea, and they were transformed into beings dubbed Nightsea chil
-liren, gifted with the ability to live in the deep. Over centuries, they became the civilization known as Janya. Modern Janya is a majestic, deep-sea city protected by magical wards that resemble an
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
contract of immense power known as the Guildpact. The leaders of each of the ten armies — ancient beings known as paruns — were the signatories to the Guildpact, and they became the first guildmasters of
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
contract of immense power known as the Guildpact. The leaders of each of the ten armies — ancient beings known as paruns — were the signatories to the Guildpact, and they became the first guildmasters of
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
shouted as they sought the ocean’s embrace. In the midnight depths, those ancient Djaynaians called upon their magic and that of the Nightsea, and they were transformed into beings dubbed Nightsea chil
-liren, gifted with the ability to live in the deep. Over centuries, they became the civilization known as Janya. Modern Janya is a majestic, deep-sea city protected by magical wards that resemble an
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
shouted as they sought the ocean’s embrace. In the midnight depths, those ancient Djaynaians called upon their magic and that of the Nightsea, and they were transformed into beings dubbed Nightsea chil
-liren, gifted with the ability to live in the deep. Over centuries, they became the civilization known as Janya. Modern Janya is a majestic, deep-sea city protected by magical wards that resemble an
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Urban Bounty Hunter Before you became an adventurer, your life was already full of conflict and excitement, because you made a living tracking down people for pay. Unlike some people who collect
instincts. What’s more, you aren’t alone, as a bounty hunter in the wild would be: you routinely interact with both the criminal subculture and other bounty hunters, maintaining contacts in both areas
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Urban Bounty Hunter Before you became an adventurer, your life was already full of conflict and excitement, because you made a living tracking down people for pay. Unlike some people who collect
instincts. What’s more, you aren’t alone, as a bounty hunter in the wild would be: you routinely interact with both the criminal subculture and other bounty hunters, maintaining contacts in both areas
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
artificer named Aaren d’Cannith, who became furious when the house used his invention to create weapons of war. Based on that knowledge, some believe Aaren transferred his consciousness into a warforged
beings able to thrive in the desolation of the Mournland, so the followers of the Lord of Blades are building a nation of their own amid the devastation. They search out and scour sites that were
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
artificer named Aaren d’Cannith, who became furious when the house used his invention to create weapons of war. Based on that knowledge, some believe Aaren transferred his consciousness into a warforged
beings able to thrive in the desolation of the Mournland, so the followers of the Lord of Blades are building a nation of their own amid the devastation. They search out and scour sites that were
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
contract of immense power known as the Guildpact. The leaders of each of the ten armies — ancient beings known as paruns — were the signatories to the Guildpact, and they became the first guildmasters of
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
, regardless of their true heritage, and changed them into creatures that resembled their supposed progenitor. The other folk of Faerûn, unnerved by the appearance of these devil-beings, became






