Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'benefit been diffusing comfort resides'.
Other Suggestions:
benefit been diffusing comforts readies
benefit been diffusing comforts relies
benefit been diffusing consort readies
benefit been diffusing consort relies
benefit been diffusing comforts resides
Monsters
Van Richten’s Guide to Ravenloft
comfort to Isolde and quelled her thirst for vengeance.
Zybilna and Isolde enjoyed a strong partnership for years, but as time wore on, they grew distant until their relationship finally soured
endlessly overburdens herself, struggling to protect those around her as her hate for the Caller drives her forward at any cost.
Personality Trait. “We all contribute so that we all benefit. Those who
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
to repay the individual’s patronage or for mutual benefit. Knowledge Sought. The characters have prior reason to find the portrait or seek knowledge they believe someone in the Cognoscenti Esoterica
possesses. However, the knowledge actually resides in Constantori’s Portrait. Strike a Blow. One or more characters have clashed with the Agile Hand in the past and want to strike a blow against the troublesome thieves’ guild.
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
to repay the individual’s patronage or for mutual benefit. Knowledge Sought. The characters have prior reason to find the portrait or seek knowledge they believe someone in the Cognoscenti Esoterica
possesses. However, the knowledge actually resides in Constantori’s Portrait. Strike a Blow. One or more characters have clashed with the Agile Hand in the past and want to strike a blow against the troublesome thieves’ guild.
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
to repay the individual’s patronage or for mutual benefit. Knowledge Sought. The characters have prior reason to find the portrait or seek knowledge they believe someone in the Cognoscenti Esoterica
possesses. However, the knowledge actually resides in Constantori’s Portrait. Strike a Blow. One or more characters have clashed with the Agile Hand in the past and want to strike a blow against the troublesome thieves’ guild.
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
visible from the docks on clear days. If Auril’s everlasting winter has one benefit, it’s that the hardy folk of Bremen are spared the seasonal floods that normally threaten the town in early summer
. That’s not to say that the long nights, frigid air, and howling blizzards provide any comfort. They don’t. Twice in the past two months, residents of Bremen have had to mount search parties for their town
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
visible from the docks on clear days. If Auril’s everlasting winter has one benefit, it’s that the hardy folk of Bremen are spared the seasonal floods that normally threaten the town in early summer
. That’s not to say that the long nights, frigid air, and howling blizzards provide any comfort. They don’t. Twice in the past two months, residents of Bremen have had to mount search parties for their town
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
visible from the docks on clear days. If Auril’s everlasting winter has one benefit, it’s that the hardy folk of Bremen are spared the seasonal floods that normally threaten the town in early summer
. That’s not to say that the long nights, frigid air, and howling blizzards provide any comfort. They don’t. Twice in the past two months, residents of Bremen have had to mount search parties for their town
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
. All dark elves constantly watch for signs of her favor. Any incident or physical feature can be interpreted as such a sign, and priestesses are quick to attach meanings to obscure omens that benefit
their own interests. All this effort to please Lolth is a wise precaution. Though she resides in the Abyss, the Spider Queen isn’t a distant god. She sometimes tests her most faithful by drawing their
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
. All dark elves constantly watch for signs of her favor. Any incident or physical feature can be interpreted as such a sign, and priestesses are quick to attach meanings to obscure omens that benefit
their own interests. All this effort to please Lolth is a wise precaution. Though she resides in the Abyss, the Spider Queen isn’t a distant god. She sometimes tests her most faithful by drawing their
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
. All dark elves constantly watch for signs of her favor. Any incident or physical feature can be interpreted as such a sign, and priestesses are quick to attach meanings to obscure omens that benefit
their own interests. All this effort to please Lolth is a wise precaution. Though she resides in the Abyss, the Spider Queen isn’t a distant god. She sometimes tests her most faithful by drawing their
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
your needs, which has the added benefit of challenging your players’ expectations. The D&D Settings table describes several established campaign settings. D&D Settings Setting Description Dark Sun
want it to be. Your players will never know more about the world than you do, which can be both a comfort to you and a source of wonder to your players. Moreover, you don’t need to memorize any source
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
, experience. Your accommodations might be a room in a flophouse or in the common room above a tavern. You benefit from some legal protections, but you still have to contend with violence, crime, and
, usually a spacious home in a good part of town or a comfortable suite at a fine inn. You likely have a small staff of servants. Aristocratic. You live a life of plenty and comfort. You move in
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
result in a sufficient, though probably unpleasant, experience. Your accommodations might be a room in a flophouse or in the common room above a tavern. You benefit from some legal protections, but you
live a life of plenty and comfort. You move in circles populated by the most powerful people in the community. You have excellent lodgings, perhaps a townhouse in the nicest part of town or rooms in the
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
, experience. Your accommodations might be a room in a flophouse or in the common room above a tavern. You benefit from some legal protections, but you still have to contend with violence, crime, and
, usually a spacious home in a good part of town or a comfortable suite at a fine inn. You likely have a small staff of servants. Aristocratic. You live a life of plenty and comfort. You move in
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
, experience. Your accommodations might be a room in a flophouse or in the common room above a tavern. You benefit from some legal protections, but you still have to contend with violence, crime, and
, usually a spacious home in a good part of town or a comfortable suite at a fine inn. You likely have a small staff of servants. Aristocratic. You live a life of plenty and comfort. You move in
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
result in a sufficient, though probably unpleasant, experience. Your accommodations might be a room in a flophouse or in the common room above a tavern. You benefit from some legal protections, but you
live a life of plenty and comfort. You move in circles populated by the most powerful people in the community. You have excellent lodgings, perhaps a townhouse in the nicest part of town or rooms in the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
your needs, which has the added benefit of challenging your players’ expectations. The D&D Settings table describes several established campaign settings. D&D Settings Setting Description Dark Sun
want it to be. Your players will never know more about the world than you do, which can be both a comfort to you and a source of wonder to your players. Moreover, you don’t need to memorize any source
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
result in a sufficient, though probably unpleasant, experience. Your accommodations might be a room in a flophouse or in the common room above a tavern. You benefit from some legal protections, but you
live a life of plenty and comfort. You move in circles populated by the most powerful people in the community. You have excellent lodgings, perhaps a townhouse in the nicest part of town or rooms in the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
your needs, which has the added benefit of challenging your players’ expectations. The D&D Settings table describes several established campaign settings. D&D Settings Setting Description Dark Sun
want it to be. Your players will never know more about the world than you do, which can be both a comfort to you and a source of wonder to your players. Moreover, you don’t need to memorize any source
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Stain • Lord’s Favor • Little Dagger • Mother Tongue • Cold Comfort • Summer Gold • Widow’s Wake
Reservation on Hold. The three people at the table nearest the door include Luna and Thalen (CG female
benefit of a greater restoration spell. The Keymaster is aware of the potions and uses a potion of invisibility to get away from the characters if things go badly. See “Confronting the Keymaster” below
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
dryad named Hathowyn, who resides in the southernmost tree. If the dryad dies, the trees die 1d10 days later. Centuries of isolation have made Hathowyn lonely, and the dryad hungers for conversation and
the benefit of a special charm (see “Supernatural Gifts” in the Dungeon Master’s Guide). Determine the charm randomly by rolling a d20 and consulting the Purple Pear Charms table. This charm must
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
dryad named Hathowyn, who resides in the southernmost tree. If the dryad dies, the trees die 1d10 days later. Centuries of isolation have made Hathowyn lonely, and the dryad hungers for conversation and
the benefit of a special charm (see “Supernatural Gifts” in the Dungeon Master’s Guide). Determine the charm randomly by rolling a d20 and consulting the Purple Pear Charms table. This charm must
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Stain • Lord’s Favor • Little Dagger • Mother Tongue • Cold Comfort • Summer Gold • Widow’s Wake
Reservation on Hold. The three people at the table nearest the door include Luna and Thalen (CG female
benefit of a greater restoration spell. The Keymaster is aware of the potions and uses a potion of invisibility to get away from the characters if things go badly. See “Confronting the Keymaster” below
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
dryad named Hathowyn, who resides in the southernmost tree. If the dryad dies, the trees die 1d10 days later. Centuries of isolation have made Hathowyn lonely, and the dryad hungers for conversation and
the benefit of a special charm (see “Supernatural Gifts” in the Dungeon Master’s Guide). Determine the charm randomly by rolling a d20 and consulting the Purple Pear Charms table. This charm must
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Stain • Lord’s Favor • Little Dagger • Mother Tongue • Cold Comfort • Summer Gold • Widow’s Wake
Reservation on Hold. The three people at the table nearest the door include Luna and Thalen (CG female
benefit of a greater restoration spell. The Keymaster is aware of the potions and uses a potion of invisibility to get away from the characters if things go badly. See “Confronting the Keymaster” below
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
massage? Haircut? A shave or pedicure? Oh! Road-tired feet simply cry out for comfort! Whatever your pleasure, I am here to serve.”
The lobby is staffed by the disguised cambion Saeth (see “Coven Minions
minutes. Hot Spring. A creature that spends at least 1 hour in the bath gains the benefit of a greater restoration spell (the creature decides which of the spell’s effects is bestowed on it). A
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
massage? Haircut? A shave or pedicure? Oh! Road-tired feet simply cry out for comfort! Whatever your pleasure, I am here to serve.”
The lobby is staffed by the disguised cambion Saeth (see “Coven Minions
minutes. Hot Spring. A creature that spends at least 1 hour in the bath gains the benefit of a greater restoration spell (the creature decides which of the spell’s effects is bestowed on it). A
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
when a creature sits on it. Awakened Giant Goats The characters come upon three giant goats, each of which has received the benefit of an awaken spell, raising its Intelligence score to 10 and granting
character uses an action to try to calm Feenia, doing so with a successful DC 15 Charisma (Persuasion) check, or if the goblin receives the benefit of a calm emotions spell or similar magic. The Kite
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
when a creature sits on it. Awakened Giant Goats The characters come upon three giant goats, each of which has received the benefit of an awaken spell, raising its Intelligence score to 10 and granting
character uses an action to try to calm Feenia, doing so with a successful DC 15 Charisma (Persuasion) check, or if the goblin receives the benefit of a calm emotions spell or similar magic. The Kite
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
massage? Haircut? A shave or pedicure? Oh! Road-tired feet simply cry out for comfort! Whatever your pleasure, I am here to serve.”
The lobby is staffed by the disguised cambion Saeth (see “Coven Minions
minutes. Hot Spring. A creature that spends at least 1 hour in the bath gains the benefit of a greater restoration spell (the creature decides which of the spell’s effects is bestowed on it). A
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
when a creature sits on it. Awakened Giant Goats The characters come upon three giant goats, each of which has received the benefit of an awaken spell, raising its Intelligence score to 10 and granting
character uses an action to try to calm Feenia, doing so with a successful DC 15 Charisma (Persuasion) check, or if the goblin receives the benefit of a calm emotions spell or similar magic. The Kite
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Mr. Dory’s Warehouse Map 8.2: Mr. Dory’s Warehouse View Player Version Map 8.2 depicts the warehouse where Mr. Dory’s business takes place and the bizarre location where he resides. When the
, his first attack can still benefit from the Assassinate trait after the first round of the fight. Development. On the Whisperer’s orders, Harid offered his services to Mr. Dory. But his actual purpose
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Mr. Dory’s Warehouse Map 8.2: Mr. Dory’s Warehouse View Player Version Map 8.2 depicts the warehouse where Mr. Dory’s business takes place and the bizarre location where he resides. When the
, his first attack can still benefit from the Assassinate trait after the first round of the fight. Development. On the Whisperer’s orders, Harid offered his services to Mr. Dory. But his actual purpose
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
teleports past them, they can’t travel beyond the haze, which is the boundary of the demiplane in which the palace resides. P2: Walled Garden Tall porphyry walls enclose a beautiful garden, and a glassy
, though it is under no compulsion to sleep. Refreshing Rest. A creature that finishes a short rest in the bower instead gains the benefits of finishing a long rest. The creature can’t benefit from this
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
teleports past them, they can’t travel beyond the haze, which is the boundary of the demiplane in which the palace resides. P2: Walled Garden Tall porphyry walls enclose a beautiful garden, and a glassy
, though it is under no compulsion to sleep. Refreshing Rest. A creature that finishes a short rest in the bower instead gains the benefits of finishing a long rest. The creature can’t benefit from this






