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Returning 35 results for 'benefit been diffusing content rewards'.
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Monsters
Quests from the Infinite Staircase
this role, Nafas sends adventurers to distant worlds to fulfill the wishes of creatures beyond his reach. Adventurers who return to Nafas successful receive gifts as rewards. As a noble genie, Nafas
;s or his allies’ actions don’t gain this benefit, instead falling as normal.
Wishful Winds. The wishes of creatures across the multiverse, including those within the Infinite Staircase
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Adventure Rewards For some characters, the prospect of material reward is their primary reason for going on adventures. For others it’s a welcome added benefit to pursuing their other goals. Chapter
7 describes different kinds of treasure, but see also “Marks of Prestige” in chapter 3 for other rewards you might use. The following sections describe how treasure is typically dispersed in an adventure.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Adventure Rewards For some characters, the prospect of material reward is their primary reason for going on adventures. For others it’s a welcome added benefit to pursuing their other goals. Chapter
7 describes different kinds of treasure, but see also “Marks of Prestige” in chapter 3 for other rewards you might use. The following sections describe how treasure is typically dispersed in an adventure.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Adventure Rewards For some characters, the prospect of material reward is their primary reason for going on adventures. For others it’s a welcome added benefit to pursuing their other goals. Chapter
7 describes different kinds of treasure, but see also “Marks of Prestige” in chapter 3 for other rewards you might use. The following sections describe how treasure is typically dispersed in an adventure.
Monsters
Fizban's Treasury of Dragons
I am never so content as when contemplating the beauty and wonders of the multiverse.
2
I am a sworn protector against the depredations of the Far Realm, and I will root out its corruption
with a beholder that has moved into the dragon’s domain.
5
Xorn serve as lookouts and spies for an adult amethyst dragon who rewards them with gems.
6
To repay a favor long owed to a
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Benefits of Piety The gods bestow favors on those who prove their devotion. When your piety score crosses certain thresholds—3, 10, 25, and 50—you gain a benefit detailed in the sections describing
the gods’ champions throughout this chapter. If your piety score exceeds and then falls below one of those thresholds, you lose the benefit you gained at the higher tier. If you choose the Oracle
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Benefits of Piety The gods bestow favors on those who prove their devotion. When your piety score crosses certain thresholds—3, 10, 25, and 50—you gain a benefit detailed in the sections describing
the gods’ champions throughout this chapter. If your piety score exceeds and then falls below one of those thresholds, you lose the benefit you gained at the higher tier. If you choose the Oracle
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Benefits of Piety The gods bestow favors on those who prove their devotion. When your piety score crosses certain thresholds—3, 10, 25, and 50—you gain a benefit detailed in the sections describing
the gods’ champions throughout this chapter. If your piety score exceeds and then falls below one of those thresholds, you lose the benefit you gained at the higher tier. If you choose the Oracle
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
complete his quest, Volo rewards them handsomely. Yet a much greater prize lies hidden somewhere in the City of Splendors, waiting to be claimed. Waterdeep: Dragon Heist is a Dungeons & Dragons
you’re looking for higher-level adventure content set in Waterdeep, a companion product titled Waterdeep: Dungeon of the Mad Mage explores the vast dungeon under Waterdeep known as Undermountain and is
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
complete his quest, Volo rewards them handsomely. Yet a much greater prize lies hidden somewhere in the City of Splendors, waiting to be claimed. Waterdeep: Dragon Heist is a Dungeons & Dragons
you’re looking for higher-level adventure content set in Waterdeep, a companion product titled Waterdeep: Dungeon of the Mad Mage explores the vast dungeon under Waterdeep known as Undermountain and is
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
complete his quest, Volo rewards them handsomely. Yet a much greater prize lies hidden somewhere in the City of Splendors, waiting to be claimed. Waterdeep: Dragon Heist is a Dungeons & Dragons
you’re looking for higher-level adventure content set in Waterdeep, a companion product titled Waterdeep: Dungeon of the Mad Mage explores the vast dungeon under Waterdeep known as Undermountain and is
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
adventure with something more than XP and treasure, also give them small rewards at milestone points, such as the following: The adventurers gain the benefit of a Short Rest. Characters recover a Hit
XP, treat a major milestone as a high-difficulty encounter and a minor milestone as a low-difficulty encounter. Other Milestone Rewards. If you want to reward your players for their progress through an
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
adventure with something more than XP and treasure, also give them small rewards at milestone points, such as the following: The adventurers gain the benefit of a Short Rest. Characters recover a Hit
XP, treat a major milestone as a high-difficulty encounter and a minor milestone as a low-difficulty encounter. Other Milestone Rewards. If you want to reward your players for their progress through an
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
adventure with something more than XP and treasure, also give them small rewards at milestone points, such as the following: The adventurers gain the benefit of a Short Rest. Characters recover a Hit
XP, treat a major milestone as a high-difficulty encounter and a minor milestone as a low-difficulty encounter. Other Milestone Rewards. If you want to reward your players for their progress through an
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
more information about the planes of existence. Acheronian Bloodlust The plane of Acheron rewards a creature for harming other creatures by imbuing it with the strength to keep fighting. While in
Arcadia and in regions where its influence is felt, creatures benefit from supernatural vitality, which grants them Immunity to the Frightened and Poisoned conditions. Blessed Beneficence On the plane
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
more information about the planes of existence. Acheronian Bloodlust The plane of Acheron rewards a creature for harming other creatures by imbuing it with the strength to keep fighting. While in
Arcadia and in regions where its influence is felt, creatures benefit from supernatural vitality, which grants them Immunity to the Frightened and Poisoned conditions. Blessed Beneficence On the plane
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
more information about the planes of existence. Acheronian Bloodlust The plane of Acheron rewards a creature for harming other creatures by imbuing it with the strength to keep fighting. While in
Arcadia and in regions where its influence is felt, creatures benefit from supernatural vitality, which grants them Immunity to the Frightened and Poisoned conditions. Blessed Beneficence On the plane
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
more than XP and treasure, give them additional small rewards at milestone points. Here are some examples: The adventurers gain the benefit of a short rest. Characters can recover a Hit Die or a low
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
more than XP and treasure, give them additional small rewards at milestone points. Here are some examples: The adventurers gain the benefit of a short rest. Characters can recover a Hit Die or a low
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
more than XP and treasure, give them additional small rewards at milestone points. Here are some examples: The adventurers gain the benefit of a short rest. Characters can recover a Hit Die or a low
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
are in the keep at the time. Lennithon doesn’t consider this to be his fight, and he isn’t keen on tangling with adventurers for another’s benefit. During this attack, Lennithon flies over the keep and
, or a single critical hit. After that happens, Lennithon leaves for good. Rewards Characters earn 50 XP each for driving away Lennithon, but reduce that award to 25 XP if 10 or more defenders were
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
activities). In exchange, the character is guaranteed to receive a special benefit. Possible training benefits include the following: The character gains inspiration daily at dawn for 1d4 + 6 days. The
character gains proficiency in a skill. The character gains a feat. ALTERNATIVES TO EPIC BOONS
You might decide to grant one of the following rewards to a 20th-level character, instead of awarding
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
are in the keep at the time. Lennithon doesn’t consider this to be his fight, and he isn’t keen on tangling with adventurers for another’s benefit. During this attack, Lennithon flies over the keep and
, or a single critical hit. After that happens, Lennithon leaves for good. Rewards Characters earn 50 XP each for driving away Lennithon, but reduce that award to 25 XP if 10 or more defenders were
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
are in the keep at the time. Lennithon doesn’t consider this to be its fight, and it isn’t keen on tangling with adventurers for another’s benefit. During this attack, Lennithon flies over the keep and
, or a single critical hit. After that happens, Lennithon leaves for good. Rewards Characters earn 50 XP each for driving away Lennithon, but reduce that award to 25 XP if 10 or more defenders were
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
are in the keep at the time. Lennithon doesn’t consider this to be its fight, and it isn’t keen on tangling with adventurers for another’s benefit. During this attack, Lennithon flies over the keep and
, or a single critical hit. After that happens, Lennithon leaves for good. Rewards Characters earn 50 XP each for driving away Lennithon, but reduce that award to 25 XP if 10 or more defenders were
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
activities). In exchange, the character is guaranteed to receive a special benefit. Possible training benefits include the following: The character gains inspiration daily at dawn for 1d4 + 6 days. The
character gains proficiency in a skill. The character gains a feat. ALTERNATIVES TO EPIC BOONS
You might decide to grant one of the following rewards to a 20th-level character, instead of awarding
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
are in the keep at the time. Lennithon doesn’t consider this to be his fight, and he isn’t keen on tangling with adventurers for another’s benefit. During this attack, Lennithon flies over the keep and
, or a single critical hit. After that happens, Lennithon leaves for good. Rewards Characters earn 50 XP each for driving away Lennithon, but reduce that award to 25 XP if 10 or more defenders were
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
are in the keep at the time. Lennithon doesn’t consider this to be its fight, and it isn’t keen on tangling with adventurers for another’s benefit. During this attack, Lennithon flies over the keep and
, or a single critical hit. After that happens, Lennithon leaves for good. Rewards Characters earn 50 XP each for driving away Lennithon, but reduce that award to 25 XP if 10 or more defenders were
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
activities). In exchange, the character is guaranteed to receive a special benefit. Possible training benefits include the following: The character gains inspiration daily at dawn for 1d4 + 6 days. The
character gains proficiency in a skill. The character gains a feat. ALTERNATIVES TO EPIC BOONS
You might decide to grant one of the following rewards to a 20th-level character, instead of awarding
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Horror Atmosphere Atmosphere is the overall mood of your game. It’s the sense of levity, excitement, or dread that stems from a story’s content and players’ perception of it. Atmosphere can be
challenging to build and easy to disrupt, but any D&D game—particularly scary games—benefit from your work to cultivate an atmosphere consistent with the experience you’re trying to create. Consider the
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Horror Atmosphere Atmosphere is the overall mood of your game. It’s the sense of levity, excitement, or dread that stems from a story’s content and players’ perception of it. Atmosphere can be
challenging to build and easy to disrupt, but any D&D game—particularly scary games—benefit from your work to cultivate an atmosphere consistent with the experience you’re trying to create. Consider the
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Horror Atmosphere Atmosphere is the overall mood of your game. It’s the sense of levity, excitement, or dread that stems from a story’s content and players’ perception of it. Atmosphere can be
challenging to build and easy to disrupt, but any D&D game—particularly scary games—benefit from your work to cultivate an atmosphere consistent with the experience you’re trying to create. Consider the
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
the wisdom he chooses to impart. A storm, for all its unpredictability, can still be weathered by those who apply foresight and knowledge. So it is when dealing with Keranos. He rewards those who act
mortals. His blasts of lightning set house and forest ablaze, thus rendering the soil clear for new life and new creations. His is a vision he alone is equipped to see. He is content to watch his divine
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
the wisdom he chooses to impart. A storm, for all its unpredictability, can still be weathered by those who apply foresight and knowledge. So it is when dealing with Keranos. He rewards those who act
mortals. His blasts of lightning set house and forest ablaze, thus rendering the soil clear for new life and new creations. His is a vision he alone is equipped to see. He is content to watch his divine
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
the wisdom he chooses to impart. A storm, for all its unpredictability, can still be weathered by those who apply foresight and knowledge. So it is when dealing with Keranos. He rewards those who act
mortals. His blasts of lightning set house and forest ablaze, thus rendering the soil clear for new life and new creations. His is a vision he alone is equipped to see. He is content to watch his divine






