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Returning 35 results for 'benefit bind diffusing comforts reality'.
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Monsters
Monster Manual
Wisdom saving throw or gain no benefit from that rest.
Warping Terrain. Minor warps in reality occur near the lair; any creature (excluding the beholder) within 1 mile of the lair that makes a D20 Test
Monsters
Strixhaven: A Curriculum of Chaos
target can’t benefit from cover less than total cover), reach 5 ft. or range 120 ft., one target. Hit: 13 (2d8 + 4);{"diceNotation":"2d8+4", "rollType":"damage", "rollAction":"Spatial Blade
.
Quandrix Scholars
The scholars of Quandrix College focus on the mathematical principles that govern reality. Through these formulas, they can manipulate properties of matter and space, as well as
Monsters
Quests from the Infinite Staircase
staircase, Nafas is a benevolent host, welcoming his guests with feasts, musical performances, and charming tales over tea. However, those who abuse the djinni’s hospitality or seek to bind him
typically reserves the Wish spell for creatures he deems worthy of its gifts, he isn’t above leveraging that power against formidable threats, rewriting reality to forcibly tilt the scales in his
Monsters
Mordenkainen Presents: Monsters of the Multiverse
), a ki-rin can take one of the following lair actions, and it must finish a long rest before taking the chosen lair action again:
Create Comforts. The ki-rin conjures up one or more permanent objects
’t gain this benefit, falling as normal.
When the ki-rin dies, all these effects disappear immediately, although the invigorating effect on flora and fauna remains for 3 years.Poison
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
performances, and charming tales over tea. However, those who abuse the djinni’s hospitality or seek to bind him to their service with Iron Flasks or other magic provoke his tempestuous ire. When Nafas is
that power against formidable threats, rewriting reality to forcibly tilt the scales in his favor. The multiverse dictates that there must always be a noble djinni to preside over the Infinite Staircase
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
performances, and charming tales over tea. However, those who abuse the djinni’s hospitality or seek to bind him to their service with Iron Flasks or other magic provoke his tempestuous ire. When Nafas is
that power against formidable threats, rewriting reality to forcibly tilt the scales in his favor. The multiverse dictates that there must always be a noble djinni to preside over the Infinite Staircase
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
performances, and charming tales over tea. However, those who abuse the djinni’s hospitality or seek to bind him to their service with Iron Flasks or other magic provoke his tempestuous ire. When Nafas is
that power against formidable threats, rewriting reality to forcibly tilt the scales in his favor. The multiverse dictates that there must always be a noble djinni to preside over the Infinite Staircase
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
when bribed or compelled by magic. All genies command the power of their native element, but a rare few also possess the power to grant wishes. For both these reasons, mortal mages often seek to bind
objects of their desire. This constant indulgence has made them decadent, while their supreme power over reality makes them haughty and arrogant. Their vast palaces overflow with wonders and sensory
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
when bribed or compelled by magic. All genies command the power of their native element, but a rare few also possess the power to grant wishes. For both these reasons, mortal mages often seek to bind
objects of their desire. This constant indulgence has made them decadent, while their supreme power over reality makes them haughty and arrogant. Their vast palaces overflow with wonders and sensory
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
when bribed or compelled by magic. All genies command the power of their native element, but a rare few also possess the power to grant wishes. For both these reasons, mortal mages often seek to bind
objects of their desire. This constant indulgence has made them decadent, while their supreme power over reality makes them haughty and arrogant. Their vast palaces overflow with wonders and sensory
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
benefit of an alliance, although she is also trying to ascertain whether Shadowdusk Hold has made similar overtures to House Auvryndar. What Erelal doesn’t realize is that House Shadowdusk has no
apprenticeship under the Mad Mage. They have secretly informed him of Halaster’s interest and of Halaster’s offer to help him perfect the ritual that will bind a goristro to House Freth’s service. They
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
benefit of an alliance, although she is also trying to ascertain whether Shadowdusk Hold has made similar overtures to House Auvryndar. What Erelal doesn’t realize is that House Shadowdusk has no
apprenticeship under the Mad Mage. They have secretly informed him of Halaster’s interest and of Halaster’s offer to help him perfect the ritual that will bind a goristro to House Freth’s service. They
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
benefit of an alliance, although she is also trying to ascertain whether Shadowdusk Hold has made similar overtures to House Auvryndar. What Erelal doesn’t realize is that House Shadowdusk has no
apprenticeship under the Mad Mage. They have secretly informed him of Halaster’s interest and of Halaster’s offer to help him perfect the ritual that will bind a goristro to House Freth’s service. They
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
leadership. The presence of Korvala comforts the other jackalweres. They admire her strength and guidance, and they defend her as fervently as they would Nidalia. The Amberdune jackalweres are not hostile
live in peace.” Bond. “Nidalia, I owe everything to you. I will bring you back, mark my words.” Flaw. “If I can’t benefit from it, I’m not interested.”
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
flourishes and creature comforts. Operation. A dragonmarked heir of House Lyrandar must pilot a Lyrandar airship, channeling the power of the Mark of Storm through the wheel of wind and water that
controls the vessel. The helm is typically situated near the rear of the ship, inside the shelter of a wheelhouse. Controlling the vessel (without the benefit of something like the conductor stones that
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
and space, altering the perceptions and reality of all beings within its walls.
Bigger on the Inside. The notion of space works strangely in Gravenhollow. The interior of the library continually
. While in Gravenhollow, all creatures gain the benefit of the comprehend languages spell.
Hidden from Magic. Gravenhollow is a window into the passage of time and history, and the magic permeating the
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
and space, altering the perceptions and reality of all beings within its walls.
Bigger on the Inside. The notion of space works strangely in Gravenhollow. The interior of the library continually
. While in Gravenhollow, all creatures gain the benefit of the comprehend languages spell.
Hidden from Magic. Gravenhollow is a window into the passage of time and history, and the magic permeating the
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Father. They bind prisoners with tough cords of gut, each with 2 hit points and requiring a successful DC 17 Strength check to break. The Enemy of My Enemy On the way to Sloobludop after the previous
them to survive on their own. No matter whether the characters approach the final encounter as willing participants or prisoners, the kuo-toa make no effort to bind them or take their weapons
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Father. They bind prisoners with tough cords of gut, each with 2 hit points and requiring a successful DC 17 Strength check to break. The Enemy of My Enemy On the way to Sloobludop after the previous
them to survive on their own. No matter whether the characters approach the final encounter as willing participants or prisoners, the kuo-toa make no effort to bind them or take their weapons
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
flourishes and creature comforts. Operation. A dragonmarked heir of House Lyrandar must pilot a Lyrandar airship, channeling the power of the Mark of Storm through the wheel of wind and water that
controls the vessel. The helm is typically situated near the rear of the ship, inside the shelter of a wheelhouse. Controlling the vessel (without the benefit of something like the conductor stones that
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
leadership. The presence of Korvala comforts the other jackalweres. They admire her strength and guidance, and they defend her as fervently as they would Nidalia. The Amberdune jackalweres are not hostile
live in peace.” Bond. “Nidalia, I owe everything to you. I will bring you back, mark my words.” Flaw. “If I can’t benefit from it, I’m not interested.”
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
leadership. The presence of Korvala comforts the other jackalweres. They admire her strength and guidance, and they defend her as fervently as they would Nidalia. The Amberdune jackalweres are not hostile
live in peace.” Bond. “Nidalia, I owe everything to you. I will bring you back, mark my words.” Flaw. “If I can’t benefit from it, I’m not interested.”
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Father. They bind prisoners with tough cords of gut, each with 2 hit points and requiring a successful DC 17 Strength check to break. The Enemy of My Enemy On the way to Sloobludop after the previous
them to survive on their own. No matter whether the characters approach the final encounter as willing participants or prisoners, the kuo-toa make no effort to bind them or take their weapons
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Ghost Dragon I’ll have you know, Fizban the Fabulous is not afraid of ghosts. I am, on the contrary, deeply saddened by the reality of their existence. And maybe just a little bit creeped out
.
-Fizban
A dragon’s attachment to a hoard can be strong enough to bind the dragon’s spirit to existence after death. Such a ghost dragon haunts the hoard, often forming an attachment to a single
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
and space, altering the perceptions and reality of all beings within its walls.
Bigger on the Inside. The notion of space works strangely in Gravenhollow. The interior of the library continually
. While in Gravenhollow, all creatures gain the benefit of the comprehend languages spell.
Hidden from Magic. Gravenhollow is a window into the passage of time and history, and the magic permeating the
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Ghost Dragon I’ll have you know, Fizban the Fabulous is not afraid of ghosts. I am, on the contrary, deeply saddened by the reality of their existence. And maybe just a little bit creeped out
.
-Fizban
A dragon’s attachment to a hoard can be strong enough to bind the dragon’s spirit to existence after death. Such a ghost dragon haunts the hoard, often forming an attachment to a single
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
flourishes and creature comforts. Operation. A dragonmarked heir of House Lyrandar must pilot a Lyrandar airship, channeling the power of the Mark of Storm through the wheel of wind and water that
controls the vessel. The helm is typically situated near the rear of the ship, inside the shelter of a wheelhouse. Controlling the vessel (without the benefit of something like the conductor stones that
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Ghost Dragon I’ll have you know, Fizban the Fabulous is not afraid of ghosts. I am, on the contrary, deeply saddened by the reality of their existence. And maybe just a little bit creeped out
.
-Fizban
A dragon’s attachment to a hoard can be strong enough to bind the dragon’s spirit to existence after death. Such a ghost dragon haunts the hoard, often forming an attachment to a single
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
use your Charisma modifier, instead of Strength or Dexterity, for the attack and damage rolls. This benefit lasts until you finish a long rest. If you later gain the Pact of the Blade feature, this
benefit extends to every pact weapon you conjure with that feature, no matter the weapon’s type. Accursed Specter Starting at 6th level, you can curse the soul of a person you slay, temporarily binding
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
use your Charisma modifier, instead of Strength or Dexterity, for the attack and damage rolls. This benefit lasts until you finish a long rest. If you later gain the Pact of the Blade feature, this
benefit extends to every pact weapon you conjure with that feature, no matter the weapon’s type. Accursed Specter Starting at 6th level, you can curse the soul of a person you slay, temporarily binding
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
use your Charisma modifier, instead of Strength or Dexterity, for the attack and damage rolls. This benefit lasts until you finish a long rest. If you later gain the Pact of the Blade feature, this
benefit extends to every pact weapon you conjure with that feature, no matter the weapon’s type. Accursed Specter Starting at 6th level, you can curse the soul of a person you slay, temporarily binding
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
construction of an eldritch machine in Dal Quor that will give the quori physical access to the Material Plane again. Dying in Dreams Death in dreams is less severe than in reality, but it’s not without
consequence. Of course, characters who are mere figments of a dreamer’s imagination are simply removed from the dream. But a character dies while actually dreaming, the character receives no benefit
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
cruel, an extreme narcissist who delights in surrounding himself with objects of beauty and luxurious comforts. Beneath this sneering self-assurance lies a bitter being who loathes himself and holds
suspicious of the Cult of Howling Hatred. They believe that the air cultists are mercurial, unreliable, and generally out of touch with reality. The earth cultists respect the strength and ferocity of the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
construction of an eldritch machine in Dal Quor that will give the quori physical access to the Material Plane again. Dying in Dreams Death in dreams is less severe than in reality, but it’s not without
consequence. Of course, characters who are mere figments of a dreamer’s imagination are simply removed from the dream. But a character dies while actually dreaming, the character receives no benefit
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
construction of an eldritch machine in Dal Quor that will give the quori physical access to the Material Plane again. Dying in Dreams Death in dreams is less severe than in reality, but it’s not without
consequence. Of course, characters who are mere figments of a dreamer’s imagination are simply removed from the dream. But a character dies while actually dreaming, the character receives no benefit






