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Returning 35 results for 'benefit both diffusing came receive'.
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Feats
Forgotten Realms: Heroes of Faerûn
being pushed or pulled. To receive this benefit, the ally can’t have the Incapacitated condition.
Vigilant. When you take the Ready action, the next attack roll made against you has Disadvantage before the start of your next turn.
Spells
Xanathar's Guide to Everything
for the sixth time, it is released, and the spell ends. While a soul is trapped, the dead humanoid it came from can’t be revived.
Steal Life. You can use a bonus action to drain vigor from
the soul and regain 2d8 hit points.
Query Soul. You ask the soul a question (no action required) and receive a brief telepathic answer, which you can understand regardless of the language used
Monsters
The Wild Beyond the Witchlight
came between him and the riches he covets.
Alignment. Chaotic evil.
Personality Trait. “I mince people, not words.”
Ideal. “Coin is what I crave.”
Bond. “Once I
: the accumulation of power. Its founding member, the sorcerer Kelek, expects his confederates to work together for their mutual benefit, but he also encourages them to pursue their own evil schemes.Assassin’s Whim. Zarak takes the Dash, Disengage, or Hide action.
races
a new shade when they stumble into town with no recollection of where they came from.
The city of Soriglass has become a haven for various undead, and shades congregate there in large numbers. It is
slightest detail of who they once were, collecting clues about their own past.
Stygian shades can still benefit from memento mori (see Tome of Heroes), and these can be one key in these characters regaining their memories.
Backgrounds
Sword Coast Adventurer's Guide
, however, finding a dwarf master who was willing to receive potential apprentices who came with your recommendation.
Skill Proficiencies: History, InsightTool Proficiencies: One type of
to me so that I could use them to benefit the world. (Good)
3
Freedom. Everyone should be free to pursue his or her own livelihood. (Chaotic)
4
Greed. I’m only in it for the money
Backgrounds
Sword Coast Adventurer's Guide
given to me so that I could use them to benefit the world. (Good)
3
Freedom. Everyone should be free to pursue his or her own livelihood. (Chaotic)
4
Greed. I’m only in it for the
1
The workshop where I learned my trade is the most important place in the world to me.
2
I created a great work for someone, and then found them unworthy to receive it. I’m still
Monsters
Van Richten’s Guide to Ravenloft
to 0 hit points, the priest might revive with a benefit from the Boons of Undeath table. You can give a priest one or more of these boons of your choice before the priest faces adventurers. If you do
so, the priest is Undead, rather than Humanoid, and a priest can receive each boon only once.
Boons of Undeath
d6
Boon
1
Priest of Osybus (Dread);Dread. Eerie whispers can now be
Monsters
Van Richten’s Guide to Ravenloft
.
Boons of Undeath
When a priest of Osybus drops to 0 hit points, the priest might revive with a benefit from the Boons of Undeath table. You can give a priest one or more of these boons of your choice
before the priest faces adventurers. If you do so, the priest is Undead, rather than Humanoid, and a priest can receive each boon only once.
Boons of Undeath
d6
Boon
1
Priest of
Monsters
Van Richten’s Guide to Ravenloft
revive with a benefit from the Boons of Undeath table. You can give a priest one or more of these boons of your choice before the priest faces adventurers. If you do so, the priest is Undead, rather than
Humanoid, and a priest can receive each boon only once.
Boons of Undeath
d6
Boon
1
Priest of Osybus (Dread);Dread. Eerie whispers can now be heard around the priest. Any non-Undead
Monsters
Van Richten’s Guide to Ravenloft
name, for they know it is his original deathly gift that gives them their horrific powers.
Boons of Undeath
When a priest of Osybus drops to 0 hit points, the priest might revive with a benefit from
can receive each boon only once.
Boons of Undeath
d6
Boon
1
Priest of Osybus (Dread);Dread. Eerie whispers can now be heard around the priest. Any non-Undead creature that starts
Monsters
Van Richten’s Guide to Ravenloft
their horrific powers.
Boons of Undeath
When a priest of Osybus drops to 0 hit points, the priest might revive with a benefit from the Boons of Undeath table. You can give a priest one or more of
these boons of your choice before the priest faces adventurers. If you do so, the priest is Undead, rather than Humanoid, and a priest can receive each boon only once.
Boons of Undeath
d6
Boon
Monsters
Quests from the Infinite Staircase
this role, Nafas sends adventurers to distant worlds to fulfill the wishes of creatures beyond his reach. Adventurers who return to Nafas successful receive gifts as rewards. As a noble genie, Nafas
;s or his allies’ actions don’t gain this benefit, instead falling as normal.
Wishful Winds. The wishes of creatures across the multiverse, including those within the Infinite Staircase
Monsters
Van Richten’s Guide to Ravenloft
they know it is his original deathly gift that gives them their horrific powers.
Boons of Undeath
When a priest of Osybus drops to 0 hit points, the priest might revive with a benefit from the
receive each boon only once.
Boons of Undeath
d6
Boon
1
Priest of Osybus (Dread);Dread. Eerie whispers can now be heard around the priest. Any non-Undead creature that starts its turn
Monsters
Van Richten’s Guide to Ravenloft
horrific powers.
Boons of Undeath
When a priest of Osybus drops to 0 hit points, the priest might revive with a benefit from the Boons of Undeath table. You can give a priest one or more of these
boons of your choice before the priest faces adventurers. If you do so, the priest is Undead, rather than Humanoid, and a priest can receive each boon only once.
Boons of Undeath
d6
Boon
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
character retains the benefit of a Blessing forever or until it is taken away by the being who granted it. There is no limit on the number of Blessings a character can receive, but it should be rare for a
Blessings A character might receive a Blessing from a deity for doing something truly momentous—an accomplishment that catches the attention of both gods and mortals. A Blessing is an appropriate
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
character retains the benefit of a Blessing forever or until it is taken away by the being who granted it. There is no limit on the number of Blessings a character can receive, but it should be rare for a
Blessings A character might receive a Blessing from a deity for doing something truly momentous—an accomplishment that catches the attention of both gods and mortals. A Blessing is an appropriate
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
character retains the benefit of a Blessing forever or until it is taken away by the being who granted it. There is no limit on the number of Blessings a character can receive, but it should be rare for a
Blessings A character might receive a Blessing from a deity for doing something truly momentous—an accomplishment that catches the attention of both gods and mortals. A Blessing is an appropriate
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Training A character might be offered special training. This kind of training isn’t widely available and thus is highly desirable. The character must spend 30 days with the trainer to receive a
special benefit. Possible training benefits include the following: The character gains proficiency in a skill. The character gains proficiency with a tool. The character learns a language.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Training A character might be offered special training. This kind of training isn’t widely available and thus is highly desirable. The character must spend 30 days with the trainer to receive a
special benefit. Possible training benefits include the following: The character gains proficiency in a skill. The character gains proficiency with a tool. The character learns a language.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Training A character might be offered special training. This kind of training isn’t widely available and thus is highly desirable. The character must spend 30 days with the trainer to receive a
special benefit. Possible training benefits include the following: The character gains proficiency in a skill. The character gains proficiency with a tool. The character learns a language.
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
exploit a soul for the sixth time, it is released, and the spell ends. While a soul is trapped, the dead humanoid it came from can’t be revived. Steal Life. You can use a bonus action to drain vigor
from the soul and regain 2d8 hit points. Query Soul. You ask the soul a question (no action required) and receive a brief telepathic answer, which you can understand regardless of the language used. The
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
exploit a soul for the sixth time, it is released, and the spell ends. While a soul is trapped, the dead humanoid it came from can’t be revived. Steal Life. You can use a bonus action to drain vigor
from the soul and regain 2d8 hit points. Query Soul. You ask the soul a question (no action required) and receive a brief telepathic answer, which you can understand regardless of the language used. The
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
exploit a soul for the sixth time, it is released, and the spell ends. While a soul is trapped, the dead humanoid it came from can’t be revived. Steal Life. You can use a bonus action to drain vigor
from the soul and regain 2d8 hit points. Query Soul. You ask the soul a question (no action required) and receive a brief telepathic answer, which you can understand regardless of the language used. The
Magic Items
Tasha’s Cauldron of Everything
random location within 10d10 miles of you and terrorizes the living. Until the released soul is destroyed, it gains the benefit of a weal from the deck’s Twist of Fate property, and both you and the
largest groups of Vistani in the Shadowfell. She hailed from the same world that Count Strahd von Zarovich and Madam Eva came from, and she created a community of kindness and resilience—ever rare to
Magic Items
The Book of Many Things
the next 8 hours, you can add your proficiency bonus to your initiative rolls.
Day. You gain a +1 bonus to saving throws. This benefit lasts until you finish a long rest.
Destiny. This card protects
Intelligence, Wisdom, or Charisma as the spellcasting ability (your choice).
Mischief. You receive an uncommon wondrous item (chosen by the DM), or you can draw two additional cards beyond your declared
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Blessings A character might receive a blessing from a deity for doing something truly momentous — an accomplishment that catches the attention of both gods and mortals. Killing rampaging gnolls
: Restoring the most sacred shrine of a god Foiling an earthshaking plot by the enemies of a god Helping a god’s favored servant complete a holy quest An adventurer might also receive a blessing in advance of
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Blessings A character might receive a blessing from a deity for doing something truly momentous — an accomplishment that catches the attention of both gods and mortals. Killing rampaging gnolls
: Restoring the most sacred shrine of a god Foiling an earthshaking plot by the enemies of a god Helping a god’s favored servant complete a holy quest An adventurer might also receive a blessing in advance of
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Blessings A character might receive a blessing from a deity for doing something truly momentous — an accomplishment that catches the attention of both gods and mortals. Killing rampaging gnolls
: Restoring the most sacred shrine of a god Foiling an earthshaking plot by the enemies of a god Helping a god’s favored servant complete a holy quest An adventurer might also receive a blessing in advance of
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
Hill, between Wyrm’s Crossing and the city proper. Residents of these neighborhoods are not technically citizens and receive no representation in the government, nor do they receive the benefit of the
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Hill, between Wyrm’s Crossing and the city proper. Residents of these neighborhoods are not technically citizens and receive no representation in the government, nor do they receive the benefit of the
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
Hill, between Wyrm’s Crossing and the city proper. Residents of these neighborhoods are not technically citizens and receive no representation in the government, nor do they receive the benefit of the
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Hill, between Wyrm’s Crossing and the city proper. Residents of these neighborhoods are not technically citizens and receive no representation in the government, nor do they receive the benefit of the
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Hill, between Wyrm’s Crossing and the city proper. Residents of these neighborhoods are not technically citizens and receive no representation in the government, nor do they receive the benefit of the
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
Hill, between Wyrm’s Crossing and the city proper. Residents of these neighborhoods are not technically citizens and receive no representation in the government, nor do they receive the benefit of the
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
aid the wearer when the need is great. When the wearer fails an ability check, they can add a d4 to the roll, potentially turning the roll into a success. This benefit can be used a number of times
equal to your proficiency bonus, and all expended uses are restored when you finish a long rest. If you lose the talisman, you can perform a 1-hour ceremony to receive a replacement from your patron






