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Returning 17 results for 'better banners diffusing currents refugees'.
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Monsters
Mordenkainen Presents: Monsters of the Multiverse
without notice. The environment is warm and wet, a subtropical or tropical climate that keeps the morkoth and its “guests” comfortable.
Each island glides on planar currents and is safe from
fragments that make up the island’s core are also located. Sections of the lair and its center might be kept dry to better protect and preserve collected objects and creatures, but most of the lair
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Old Road arrive at Wroann’s Gate. Getting to the better parts of Sharn from here means passing through Black Arch, a heavily fortified garrison district designed to repel enemies and withstand a full
former residential district converted into a home for refugees from the Last War. High Walls is filled past capacity, mostly by Cyrans who were displaced by the Mourning. The gates are open at present
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
, including refugees who lost everything in the war and orphans who never had anything to begin with. Services priced for a modest lifestyle can be found, but overall the lower wards are home to those who
have no better than a poor lifestyle; a visitor who displays signs of a wealthy or aristocratic lifestyle might attract unwanted attention. The watch pays little attention to the lower districts
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
mathematics to better understand nature. She places an emphasis on practical magic that improves daily life through applied calculations. She rolls her eyes at Dean Imbraham’s theories, dismissing them as
tides and currents that eluded even the most esteemed scholars of their society. Once, they saved a hundred lives by predicting the sudden arrival of a tsunami, despite the deceptively calm seas—washing
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
to find a crater where the city once stood, then took it upon herself to lead a group of fearful refugees west to Baldur’s Gate. Before the Flaming Fist closed the city gates, Reya and a handful of
others managed to sneak inside, but they didn’t get far before a group of Flaming Fist soldiers confronted them. The refugees scattered, and Reya soon found herself cornered by a Flaming Fist thug. She
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
following tale. For the description, choose a settlement the characters aren’t in and that has not been destroyed. Refugees have been shuffling down from the hills north of the town. Some wear the white
robes and black-feathered cowls of air cultists, while others are dressed in the green of the water cultists. Each person bears a placard around his or her neck, reading “I am punished.”
The refugees
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Masquerade Preparations The following tasks must be completed to transform Kollema Hall: Remove all the tables from the first floor. Unpack the supplies delivered from the Biblioplex. Hang banners
infirmary, Professor DeSantos doesn’t find anything wrong with the student and encourages them to lie down in the sickroom (area K7 on map 5.2) until they feel better.
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
tropical climate that keeps the morkoth and its “guests” comfortable. Each island glides on planar currents and is safe from most harmful external effects—one could float in the skies of Avernus in
in a spacious vault at the center of the warren, where the celestial fragments that make up the island’s core are also located. Sections of the lair and its center might be kept dry to better protect
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
to glide on planar currents, maintains the island’s environment, and keeps the place safe from harmful external effects. A morkoth’s island might be found anywhere from the bottom of the ocean to the
pearly matter of the island is also located. Sections of the lair and its center might be kept dry to better protect and preserve collected objects and creatures, but most of the lair is underwater. A
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
to be a better fit for a particular district. The events on the tables are phrased so they can be read aloud or summarized to players. Lower Sharn Street Events d100 Event 01–02 A minotaur holding
turns changing their forms into the people who enter and exit the building. 65–66 A human woman shouts at a group of Cyran refugees, "Go home! Stop taking our jobs. Let the Mournland have you!" 67–68 A
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
home to the few powerful families that have remained in Dura. It’s in better condition than most of Middle Dura, and Deneith mercenaries protect the streets. Middle Dura Tumbledown A poor residential
Towers. Thovanic Hall has begun performing works from Darguun and Droaam featuring monstrous performers. Smoky Towers has also become a haven for Cyran refugees wealthy enough to avoid High Walls
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
nation’s borders. The Moonsea. The shores of the Moonsea have long been home to cities that rise swiftly, relying on vigorous trade and gathering powerful mercenaries to their banners, only to
, who are better trained than their predecessors were. A few of Sembia’s less scrupulous former soldiers have taken to banditry, which offers other Sembians more opportunities for guard work. Thay. For
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
, although by the time it reaches Ice Peak, such news is often out of date and wildly exaggerated, little better than idle rumor. Still, the isolated inhabitants of Aurilssbarg eat it up all the same
(elk) 16–17 Ten-Towners (scouts) 18–19 1d6 yeti 20 1 young remorhaz Ancient White Dragon. Arveiaturace, better known to Northfolk as Iceclaws, claims Icewind Dale as part of her domain. The characters
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
room. The coral fountain spouts fresh water (see “Treasure”), which the giants drink from their conch shells. The giant visitors know better than to start a fight in here. They have no interest in
back of her pet killer whale. Dealing with the Giant Lords Ordning or no, Count Vaal, Duchess Tartha, Jarl Hellenhild, and Thane Braxow know better than to defy the storm giants in their own stronghold
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
first time on a turn takes 40 (9d8) lightning damage. When the barrier appears, read: The shimmering head and shoulders of a woman blink into existence above the arena floor. Electrical currents course
. Secret Effect: When this charm vanishes from you, one NPC who doesn’t like you (determined by the DM) now thinks better of you.
5 Charm of the Evoker. This charm allows you to cast the dancing
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
the temple, they need to talk fast, because Nartham craves an excuse to kill. The cooking fire and bedrolls belong to the hobgoblins, who have not yet been allocated better quarters in the temple. They
of several small rooms linked by low archways. Brown curtains offer some amount of privacy for the different rooms, and martial displays cover the walls — shields and crossed swords, tattered banners
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
steeply pitched rooftops and tall spires that sport colorful banners. Two bridges span the river, which has parks and trees along its shores. Until recently, Everlund was a member of the Lords’ Alliance
pitched to better shed the snows that blanket the mountains in the winter. The shield dwarves and rock gnomes in Hundelstone get a chuckle out of warning visitors to stoop low as they walk about town, lest






