Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'beyond boros diffusing consult relative'.
Other Suggestions:
beyond born defusing consult relate
beyond bards diffusing conduct relative
beyond bards diffusing consist relative
beyond baron defusing consult relate
beyond bards diffusing consult relative
Backgrounds
Guildmasters’ Guide to Ravnica
As a member of the Boros Legion, your life is devoted to the service of angels and consecrated to the work of establishing justice and peace on the streets of Ravnica. You might be a true believer
footsteps of a Boros parent, succumbed to the persuasion of a charismatic recruiter’s lofty promises, or were drawn in by the prospect of a life of action.
Skill Proficiencies: Athletics
Backgrounds
The Wild Beyond the Witchlight
a sense of wonder. Perhaps greater adventures await you beyond the carnival’s gates.
Skill Proficiencies: Performance, Sleight of Hand
Tool Proficiencies: Disguise kit or one type of musical
Feywild Trinkets table), and a pouch containing 8 gp
Carnival Companion
Over the years, you have earned the friendship of another carnival fixture. Roll a d8 and consult the Carnival Companion table
Backgrounds
Guildmasters’ Guide to Ravnica
.
2
A Boros soldier gives me gifts in exchange for information about other clans’ movements.
3
I once caught and released a Dimir spy.
4
I consult with a Golgari shaman for
joined the Cult of Rakdos.
9
A distant relative is trying to recruit me into the Selesnya Conclave.
10
I stopped a Simic biomancer from trapping wild beasts to perform vile experiments on them.
Monsters
Mordenkainen Presents: Monsters of the Multiverse
-shaping they provide.
Variant: Flesh Warping
Creatures that encounter a sibriex can be twisted beyond recognition. Whenever a creature fails a saving throw against the sibriex’s Warp Creature
effect, you can roll percentile dice and consult the Flesh Warping table to determine an additional effect, which vanishes when Warp Creature ends on the creature. If the creature transforms into a manes
Backgrounds
Guildmasters’ Guide to Ravnica
Contact
1
An Azorius arrester is always snooping into my family’s business transactions.
2
A Boros paladin saved my life, to my everlasting shame.
3
I know a shopkeeper who is
priests.
5
A Gruul druid hates me but would never dare to touch me.
6
I know an Izzet engineer who is desperate to pay off a debt accrued by a deceased relative.
7
Roll an additional
Monsters
Curse of Strahd
(Costs 2 Actions). Strahd makes one bite attack.With his mind sharp and his heart dark, Strahd von Zarovich is a formidable foe. Courage and lives beyond measure have been lost to him. Reread chapter 1
attacks at the most advantageous moment and from the most advantageous position.
Strahd knows when he’s in over his head. If he begins taking more damage than he can regenerate, he moves beyond
Species
Mordenkainen Presents: Monsters of the Multiverse
Underdark and beyond.
Like other dwarves, duergar typically have a life span of 350 years.
Creating Your Character
At 1st level, you choose whether your character is a member of the human race or of a
fall into the same ranges of height and weight that humans have in our world. If you’d like to determine your character’s height or weight randomly, consult the Random Height and Weight
Backgrounds
Guildmasters’ Guide to Ravnica
always straining to peer into another reality that seems to be just beyond my senses.
5
I’m uneasy if I can’t see plants growing or feel soil beneath my feet.
6
Seeing illness
former colleague still resents me for that act.
2
A good friend, eager for action, left the Selesnya and joined the Boros.
3
I had a relationship with a guild mate who turned out to be a
Compendium
- Sources->Dungeons & Dragons->Descent into the Lost Caverns of Tsojcanth
: Paolo Vacala
Cover Illustrator: Jodie Muir
Cartographer: Mike Schley
Interior Illustrators: Stephen Andrade, Mark Behm, Zoltan Boros, Adrián Ibarra Lugo, Arash Radkia
Premade Character
: Bill Benham, Siera Bruggeman, Robert Hawkey
Product Manager: Natalie Egan
D&D Beyond Product Manager: Jeff Turriff
Digital Design Team: Jay Jani, Sean Stoves, Adam Walton
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
, learning more about the missing modron, and exploring the Outlands beyond. Zoltan Boros The walking castle Iedcaru endlessly explores the Outlands
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
decreases, any hit points beyond its new hit point maximum are lost. Whenever its relative size increases, any damage that it has taken remains and is subtracted from its new hit point maximum.
feet tall relative to its surroundings, because its size is not altered by the castle’s shrinking magic. It has a challenge rating of 2 (450 XP) and the following statistical changes: The homunculus
Backgrounds
Guildmasters’ Guide to Ravnica
.
Izzet Contacts
d8
Contact
1
An older relative is a member of the guild’s board of directors.
2
I know a sprite who carries important messages among the guild’s
Azorius inspector seems interested in my work.
2
I was ready to join the Boros before I decided on Izzet, and I sometimes still hear from the sergeant who tried to recruit me.
3
One of my
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Chapter 5: Feats ZOLTAN BOROS The Weathermay-Foxgrove Twins, Gennifer and Laurie, along with the investigators
Alanik Ray and Arthur Sedgwick, fight to escape the horrors of Castle Ravenloft This
embodies training, experience, and abilities beyond what a class provides. The sections below explain the parts of a feat and list a variety of feat options separated into categories. Your background gives
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
the city of Sigil, while the reverse side shows the Outlands. These maps and the landmarks they depict aren’t to scale, as both Sigil and the Outlands are vast and ever-changing, making them beyond
the scope of traditional cartographic methods. Nevertheless, the location of places relative to one another prove useful as characters navigate these surreal locales. The adventure tells you when to show these maps to your players.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
safe passage to any who approach them peacefully. The relative isolation of Neverlight Grove, its abundance of food and water, and the welcoming nature of its inhabitants might bring the characters
here to rest, recuperate, and resupply. While in the grove, they can consult with the colony’s myconid sovereigns about possible ways back to the surface world, while enjoying a much-needed respite
Species
Spelljammer: Adventures in Space
blossom into hard feelings, loud arguments, and head-butting contests, but they rarely escalate beyond that.
Creating Your Character
When you create your D&D character, you decide whether your
determine your character’s height or weight randomly, consult the Random Height and Weight table in the Player’s Handbook, and choose the row in the table that best represents the build you imagine for your character.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
statistics of a normal violet faerie dragon. Whenever Otto’s relative size decreases, any hit points beyond its new hit point maximum are lost. Whenever Otto’s relative size increases, any damage that Otto has taken remains and is subtracted from its new hit point maximum.
the castle, the faerie dragon is 12 feet long relative to its surroundings, because its size is not altered by the castle’s shrinking magic. It has a challenge rating of 3 (700 XP) and the following
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Bestiary (A-C) Across the worlds of the Material Plane and beyond, draconic creatures appear in myriad varieties. This chapter introduces the family of gem dragons, cousins to the chromatic and
in alphabetical order. For guidance on how to use a creature’s stat block, consult the introduction of the Monster Manual. A rampaging blue greatwyrm threatens a world’s existence,
and Bahamut stands alongside the world’s greatest heroes
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
shamans who consult the spirits and choose the paths of migration. In the past, the tribes stood alone, but during the Last War, many halflings came together under Lathon Halpum to defend their land
. Halpum won recognition for the Plains as one of the Thronehold nations, though it’s still unclear what this means beyond increasing passage between the Plains and the outside world.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Blingdenstone Outskirts The quarries, mines, mushroom fields, and forges of Blingdenstone are located outside the settlement, accessible by tunnels and passages beyond the main gate. Trade caravans
time enjoying the leisure and company of their kin and friends back home. The rising madness of the demon lords affects these brave pioneers more than those who live within the relative security of
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Scholarly Missions Decide as a group, in consultation with your DM, what kind of work your group does for the university. Consult the Scholarly Missions table to determine what sort of adventures you
mechanical engineering, it was just the beginning of new scientific fields you now explore. 6 Exploration. Khorvaire is a vast continent, and areas beyond the heartland of the Five Nations are poorly charted. Your focus is on understanding the wilder places of the world, as well as distant cultures.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Divine Rank The divine beings of the multiverse are often categorized according to their relative cosmic power. Some gods who are worshiped on multiple worlds have a different rank on each world
of nature and mortal life, such as agriculture, the sun, and death. Greater deities are ultimately beyond mortal understanding, and they’re often known by different names across regions, cultures, and
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Who Is Tatyana? When building your version of Tatyana, use the Tatyana’s Incarnation table to determine the character’s basic description. Once you’re satisfied, consult the following “Connection to
Strahd’s domain, consider the plots in the “Beyond Barovia” section. Tatyana’s Incarnation d8 Who Is Tatyana’s Newest Incarnation?
1 Ireena Kolyana, the adopted daughter of burgomaster Kolyan
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
disease or injury beyond Bonecarver’s limited healing ability are quarantined here in the relative warmth of the caves. The coughing villager is named Mend-nets (tribal warrior). Mend-nets is
Compendium
- Sources->Dungeons & Dragons->Locathah Rising
3. The Boneyard As the characters emerge into this area, read or paraphrase the following boxed text: This area extends well beyond where you can see, stretching into the darkness. Thousands of
relative seclusion.” Gar’s intent, of course, is to use the blood from the young creature in a much larger ritual, to animate what will certainly be a terrifying army of undead to assault the coastline
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
suffer disease or injury beyond Bonecarver’s limited healing ability are quarantined here in the relative warmth of the caves. The coughing villager is named Mend-nets (tribal warrior). Mend-nets is
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
2 and 3. If you come across a game concept in part 1 that you don’t understand, consult the book’s index. Part 2 (chapters 7–9) details the rules of how to play the game, beyond the basics described
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
horde soon begins overwhelming defenses nearby. Once the characters defeat a few zombies, roll 1d6 and consult the Zombie Siege Encounters table. The event rolled unfolds within sight of one of the
consult the “Concluding the Siege” section to guide the battle toward its climax. Zombie Siege Encounters d6s Encounter
1 Zombies rip apart a soldier, causing those nearby to freeze or flee
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
martial weapon or a natural weapon, if it has one. The next creature hit by the touched weapon must succeed on a DC 15 Wisdom saving throw or experience short-term madness for 10 minutes. Consult the
, Shothotugg the Eater of Worlds, Y’chak the Violet Flame, Bolothamogg Who Watches from Beyond the Stars, Hargut of the Gray Pestilence, Haask the Voice of Hargut, Ragnorra the Mother of Monsters, the Hulks
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
, Castle Ravenloft towers before you. Crumbling towers of stone—perhaps abandoned guardhouses—loom over the approach. Beyond them, you see a gaping chasm disappearing into deep fog below. A lowered
drawbridge spans the chasm, its chains creaking in the wind. Stone gargoyles stare down at you from the high walls, and a pale light spills into the courtyard from the open castle doors beyond.
Phillip (as
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
dropped by a frightened adventurer. Roll percentile dice and consult the Trinkets table in chapter 5 of the Player’s Handbook to determine the trinket. Shields Sixty old shields hang on the walls; they
break apart if disturbed in any way. Written in blood on the wall, concealed behind one of the shields, is the following message in Elvish: Beyond the pillar forest, the Mad Mage waits. Casting spells behind magic gates.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Living Descent Sometimes the answer to a riddle is lost beyond the inky waters of the Tartyx River. When spells and sages fail to recover some crucial bit of information, how far might heroes go to
. These paths lie beyond lands controlled by the poleis and other civilized beings. Dark caves with tunnels leading down into darkness and rivers quietly lapping at fog-shrouded gravel shores give way
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Aerenal In Aerenal, you might… Consult an elven archmage who’s been dead for twenty thousand years. Battle sinister forces that have crawled into Eberron from a realm of eternal night. Learn secrets
airships, tough bronzewood, even trees that remain alive after being felled. Beyond this, the island is close to the planes of Irian and Mabar… allowing the lines between life and death to become
Compendium
- Sources->Dungeons & Dragons->Fated Flight of the Recluse
travel day, roll 1d6 and consult the Airship Travel Weather table to determine the weather the characters face that day. This weather also determines the encounter distance and DC for Wisdom
An airship’s pilot is subject to the rules of extended travel (beyond 8 hours per day) in the Dungeon Master’s Guide. Characters able to successfully interface with the Recluse’s Helm and the spirit
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
survived the Mourning did so because they were beyond the borders of their nation. And why is that? Because they were soldiers.
The Sharn Inquisitive talks about starving children and ailing
Breland! Don’t let the current plight of these unfortunates blind you to the danger!
As a metropolitan district filled with immigrants, merchants, and travelers from across Khorvaire and beyond it






