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Returning 3 results for 'billowing being diffusing clanging rules'.
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bellowing being diffusing clanging rules
blowing bring diffusing changing rules
blowing behind diffusing changing rules
compendium
- Sources->Dungeons & Dragons->Stranger Things: Welcome to the Hellfire Club
role by having the a player handle tasks typically assigned to the DM. Before play begins, see if a player would like to be the Rules Consultant. That player references the D&D Beyond Basic Rules as
following rules:
Detect and Disarm. As a Search action, a character can examine the walls and make a DC 15 Wisdom (Perception) check, detecting the holes on a successful check. Alternatively, a
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
slippery. (See chapter 5, “Adventure Environments,” in the Dungeon Master’s Guide for rules on extreme cold and slippery ice.) For every minute the characters spend here, there is a cumulative ten
are four thin figures in billowing cult robes. The wind doesn’t seem to impede them at all.
Four emaciated Howling Hatred priests (see chapter 7) — Aerisi’s most devout cultists — guard this area
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
inside it awakens. Standing 60 feet tall, the scion’s form is shrouded in a continual cloud of billowing ash and smoke. The awakened scion forms a blade of lava in its mighty hand and schemes to resume
billowing smoke after 1 minute, when the scion dies, or when the scion uses this bonus action to stop the smoke.
Regional Effects The region surrounding a scion of Surtur is altered by the giant’s magic






