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Returning 18 results for 'bind billowing diffusing core resolve'.
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Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
prey to the bitter end. When hell hounds feed, the flesh they consume stokes the infernal fires that burn within them. When a hell hound dies, that fire consumes the creature’s remains in a billowing
eruption of smoke and blazing embers, leaving nothing behind but scorched tufts of black fur. Evil to the Core. Hell hounds are smarter than mundane beasts, and their lawful nature makes them good at
Compendium
- Sources->Dungeons & Dragons->Monster Manual
called dracoliches. These deathless dragons bind their spirits to gems and magically animate their rotting corpses. Eventually becoming skeletal horrors, dracoliches continue the centuries-spanning
The body of a servant or an ancestor. 3 The core of a dracolich’s melted hoard. 4 A corrupted dragon egg. 5 A dragon horn a hero took as a trophy. 6 A nation’s royal or religious treasure. 7 A powerful
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
, keep these in mind. A Power, Not A God The Silver Flame is a force created during the Age of Demons to bind the overlords. It has a concrete purpose: it is the cage that keeps apocalyptic evil at
threats. While extremist sects may stray from this path, the core beliefs of the Church of the Silver Flame don't elevate any nation or species above another. Templars of the Silver Flame should protect
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
the largest size and finest quality is required to bind the elemental to the vessel, and a Siberys dragonshard is needed to craft the vehicle’s helm. Production of new vessels grinds to a halt without
invisible, arcane matrix. This magical essence extends from the containment chamber at the core of the vehicle to the binding struts, then through the rest of the vehicle’s hull. When a Khyber
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
the psychic border of an island, to fly to another island on a ship of dreams or an imaginary winged beast. These flickering islands orbit the stable core of the realm, the dark heart of the Quor
who die in this place can be trapped the same way kalaraq bind the souls of their victims. Only the most powerful and prepared adventurers should enter il-Lashtavar. In those regions of il-Lashtavar
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
their grievances against the Xaryxian Empire, while Xeleth attempts to twist every point against them. Resolve this debate by having one of the characters—whichever one is leading the argument in favor
to the radiant core of Xaryxis, along with anything it is wearing or carrying. (The zodar is immune to this effect.) A creature that enters the star or ends its turn there takes 132 (24d10) radiant
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
being a defender is core to your identity as a ranger. As a member of Acquisitions Incorporated, you channel your natural proclivity for protectiveness into a razor-sharp focus on the franchise. Pure
members of your franchise might panic when that crate of figurines of wondrous power you acquired turns out to all be self-activating obsidian steeds. But you have the steady nerves and earnest resolve
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
behavior is interfering with everyone else’s enjoyment, everyone has a stake in helping to resolve the issue. Setting Expectations Before you assemble a group around a game table, pitch the
befall characters, including mind-control magic, helplessness, and death. That said, D&D is a game that has in-world conflicts and mayhem. Certain core elements of the game are difficult to ignore. For
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
behavior is interfering with everyone else’s enjoyment, everyone has a stake in helping to resolve the issue. Setting Expectations Before you assemble a group around a game table, pitch the
, including mind-control magic, helplessness, and death. That said, D&D is a game that has in-world conflicts and mayhem. Certain core elements of the game are difficult to ignore. For example, taking damage
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
resolve those actions.
Sometimes, resolving a task is easy. If an adventurer wants to walk across a room and open a door, the DM might just say that the door opens and describe what lies beyond. But
, attack rolls, and saving throws are the three main kinds of d20 rolls, forming the core of the rules of the game. All three follow these simple steps.
1. Roll the die and add a modifier. Roll a d20 and
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Gnome Gods Who forged the chains that bind Tiamat in Avernus? Why do the modrons go on the Great March? Who is the Lady of Pain, really? I can’t tell you, but the answers lie in the Golden Hills. And
send an omen to nudge a group of gnomes in a certain direction, or even manifest an avatar in the middle of a gnome burrow. When Garl makes one of these rare appearances, it is to resolve a dispute that
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
embraced the Flame as the weapon of their liberation, but as a faith born in battle, they have a distorted view of its principles. The core principle of the Silver Flame is to defend the innocent
existence and bound their celestial energy together to bind the overlords; research suggests that this is true, though it's not in the common doctrine of the church. Rather than revering a Voice or
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
bring tragedy. However, Sora Katra isn’t always the villain in tales. When she acts openly, she often poses a challenge that tests the hero’s wits or resolve. In most of these tales, the champion fails
true to her promises. It’s this penchant for testing resolve and punishing failings that gave birth to the popular tale that if a child makes a promise and breaks their word, Sora Katra will come in the
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
bring tragedy. However, Sora Katra isn’t always the villain in tales. When she acts openly, she often poses a challenge that tests the hero’s wits or resolve. In most of these tales, the champion fails
true to her promises. It’s this penchant for testing resolve and punishing failings that gave birth to the popular tale that if a child makes a promise and breaks their word, Sora Katra will come in the
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
. Though he is not truly in danger of losing this ability (his resolve is simply shaken), this can provide a roleplaying opportunity for the characters to boost his spirits and strengthen his faith. H5
doesn’t break the agreements that bind the souls of Elturel’s people to Avernus. Holy Water Fonts. The two wide fonts here contain water that has been blessed by priests, enough to fill fifty flasks
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
—to entertain the people. The Ta’har (“mind”) are the scholars, scientists, and priests—which, among the sahuagin, are all branches of a single path. Alchemy and sorcery are core sciences in the
total population of the Dominion is well into the millions. Farms and other small communities scattered between the great cities are often largely inhabited by locathah, with a core group of sahuagin
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
—to entertain the people. The Ta’har (“mind”) are the scholars, scientists, and priests—which, among the sahuagin, are all branches of a single path. Alchemy and sorcery are core sciences in the
total population of the Dominion is well into the millions. Farms and other small communities scattered between the great cities are often largely inhabited by locathah, with a core group of sahuagin
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
a solid background in company history might recall that this is the same vault that the core members of Acquisitions Incorporated once robbed.) Vault Doors and Keys. Each vault door is covered in
about thieves and saboteurs. The items in the vault are meant to bind the fractious families, and if any are missing (presumably taken back by one family or the other), the wedding might be considered






