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Returning 10 results for 'binding before diffusing curious relay'.
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building before diffusing curious read
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
silvered. Harkina can relay the following information regarding the current situation in the city: Many of Elturel’s citizens died when the city was drawn to this terrible place. Still more have died in the
the city appeared in the sky. The demons are trying to climb the binding posts or fly to the city, but the devils constantly push them back. The devils are also trying to figure out how to best use
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
much climbing as crawling. At the end of this time, the adventurers emerge onto a shelf 15 feet up the wall of a broad, straight tunnel some 20 feet high. A curious procession of creatures marches along
.
Monodrones can normally relay messages up to forty-eight words long. However, years of wandering have degraded these creatures so that they can speak only a few words or phrases before sputtering off
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
bend nature for their own benefit—dryskin, sahuagin, and sea elf alike—and especially oppose the use of elemental binding; these have come to see House Lyrandar as their foes. There are Kalamer who dream
until you know the story.” Kalamer are naturally curious and seek to understand the people and things they encounter. Kelly Brown Karakala is a culture rather than a nation. There are approximately
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
bend nature for their own benefit—dryskin, sahuagin, and sea elf alike—and especially oppose the use of elemental binding; these have come to see House Lyrandar as their foes. There are Kalamer who dream
until you know the story.” Kalamer are naturally curious and seek to understand the people and things they encounter. Kelly Brown Karakala is a culture rather than a nation. There are approximately
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
condition. Releasing Enstavva. If the characters end Enstavva’s Petrified condition, she is pensive and Friendly toward anyone who frees her. Enstavva knows Common, Dwarvish, and Giant. She is curious
her binding (see “The Box”). In the event the characters already have the guardian’s amulet, Gelida simply slumps angrily in her box, muttering about disrespectful thieves. The Box. The metal box
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
lesser creatures, and each one carved out a domain within the chaos of the Age of Demons. The binding of the overlords didn’t adversely affect the krakens; however, many feared that the alliance that had
surfaces nearby. Is it patrolling on behalf of the Dominion? Is it supporting a merfolk community? Or is it just curious?
6
The waters are unnaturally cold, and chunks of ice can be seen ahead
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
survived, however, as did the magic that binds her here. She can leave this area for only 1 minute at a time before the binding magic compels her to return. Vakketar used to demonstrate the efficacy
captured many curious travelers over the years and tries to capture the characters, too. Treasure. Both cages are like the ones in area G3, except they are sized for Large creatures. Once emptied of bones
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
lesser creatures, and each one carved out a domain within the chaos of the Age of Demons. The binding of the overlords didn’t adversely affect the krakens; however, many feared that the alliance that had
surfaces nearby. Is it patrolling on behalf of the Dominion? Is it supporting a merfolk community? Or is it just curious?
6
The waters are unnaturally cold, and chunks of ice can be seen ahead
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
common tale of how gods and demons fought in the first age, but their story doesn’t end with the binding of the overlords. Once the fiends were defeated, the Sovereigns were determined to take their
curious and always asking questions.
6
I love the water and never pass up a chance for a swim.
7
I’m always taking notes on the people I meet and things I see.
8
I consider the people of
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
common tale of how gods and demons fought in the first age, but their story doesn’t end with the binding of the overlords. Once the fiends were defeated, the Sovereigns were determined to take their
curious and always asking questions.
6
I love the water and never pass up a chance for a swim.
7
I’m always taking notes on the people I meet and things I see.
8
I consider the people of






